Difference between revisions of "Captain's Quarters"

From Space Station 13 Wiki
Jump to navigation Jump to search
(Redirected page to Captains Quarters)
 
m (Add some links to info on the Alert Button)
 
(31 intermediate revisions by 5 users not shown)
Line 1: Line 1:
#redirect [[Captains Quarters]]
<tabs>
<tab name="Cogmap2">
{{Location
|Picture=Cogmap2CaptainQuarters.png
|Function=Boss cave.
|Access=[[Captain]]}}
 
The '''Captain's Quarters''' below the [[Bridge#Cogmap2|Bridge]] is the lair of Space Station 13's final boss, Jones the Cat, and their obligatory right-hand human, the [[Captain]]. As befitting for a such a high-status boss, this room contains an number of interesting items to utilize and loot:
*A [[Computers#Communications Console|'''communications console''']], which can [[Calling the Escape Shuttle|call or recall the emergency shuttle]].
*A rack with a [[Clothing#Space Helmet|'''space helmet''']], [[Clothing#Captain's Space Suit|'''captain's space suit''']], and '''[[jetpack]]'''. The jetpack and helmet don't do anything particularly special, but the space suit does have no slowdown, meaning you can feasibly wear it indoors, all the time.
*A Captain's equipment with an extra Captain uniform, alternate outfits, and a [[Security Objects#Energy Gun|rather overpowered '''energy gun''']].
*An [[General Objects#Arcade|arcade machine]]. In case ''Space Station 13'' wasn't old-school enough for you, here's an HTML game that's even more old-school.
*A [[Computers#Personal Computer|PC]] loaded with evil plans. Too bad you can't read them.
*A '''rubber duck'''. This needs no explaining. *squeeze.
*A '''box of gold star stickers''', which Jones rewards their henchmen with. He lists off people in his favor, and the Captain applies the stars.
*A [[Security Objects#Recharger|'''recharger''']]. This is how the [[Captain]] recharges their guns between stages.
*A colorful bedsheet. If you ever wondered how Jones sleeps at night, this is how.
*A '''spare Captain's ID''' that grants access to almost the entire station. Look how shiny it is!
*A bonsai tree. Bonsai trees require a special attention to details and years of dedication, just like evil plans. They also often hide more sinister activities (in this case a bottle of [[Foods and Drinks#Stinkeye's Special Reserve|Stinkeye's]]), and opposing factions often seek their total destruction.
 
Off to the right is a small booth with an [[Space Pod#Escape Pod|'''Escape Pod''']]. It's most useful during the Shuttle on Route to CentCom stages.
 
You can also make more of Jones the Cat. Assuming the adventurer brings [[Syndicate_Items#Syndicate_Device_Analyzer|the right gear]].
 
==Maintenance Information==
There is no vent. Vents are Jones's weakness, and Jones is not dumb enough to include them on their stage.
 
The APC for this room is in the maintenance area left of here, behind a Clown bop-bag. Perfect place to get ambushed.
 
Power for this room comes from a wire that goes under the left entrance.
</tab>
<tab name="Cogmap1">
{{Location
|Picture=CogmapCaptainsQuarters.png
|Function=Boss cave.
|Access=Captain}}
 
The [[captain]], Jones The Cat and the captain's bonsai tree all spawn here, each more important than the former.
 
Additionally, there is a [[Computers#Communications Console|communications console]] which is used to [[ThinkDOS#COMMaster|call or recall]] the [[Escape Arm|emergency shuttle]] if the AI is [[Antagonist|unreliable]].
 
==Maintenance Information==
There is no vent. Bonsai trees don't really like extra air.
 
The APC for this room is in the side room off in the south.
</tab>
<tab name="Destiny">
{{Location
|Function=Bonsai nursery
|Picture=DestinyCaptainsOffice.png
|Access=[[Captain]]}}
 
This luxurious little lodging near the [[Aviary#Destiny|aviary]] is the home of the [[captain]], Jones The Cat, and the captain's bonsai tree, each more important than the former. In addition to the various amenities afforded by captaincy, there is the [[General Objects#Alert Button|Ship Alert button]] for declaring a state of emergency as well as a [[Computers#Communications Console|communications console]] to [[Calling the Escape Shuttle|call or recall the shuttle]] in case the AI is [[Antagonist|unavailable]].
</tab>
 
<tab name="Clarion">
{{Location
|Function=Cat home
|Picture=ClarionCaptainsQuarters.png
|Access=[[Captain]]}}
 
This luxurious little lodging near the [[Bridge#Destiny|Bridge]] is the home of the [[captain]], Jones The Cat, and the captain's bonsai tree, each more important than the former. In addition to the various amenities afforded by captaincy, there is the [[General Objects#Alert Button|Ship Alert button]] for declaring a state of emergency as well as a [[Computers#Communications Console|communications console]] to [[Calling the Escape Shuttle|call or recall the shuttle]] in case the AI is [[Antagonist|unavailable]]. There's also an announcement computer for changing the Arrivals announcement message and, of course, announcing things, such as the <strike>horrendous</strike> delicious foods the [[Chef]] is serving, promotions, and bounties on the [[Clown|per]][[Staff Assistant|son]] who stole that captain's hat and/or spare ID.
</tab>
 
<tab name="Linemap">
{{Location
|Function=Tree house
|Picture=LinemapCaptainQuarters.png
|Access=[[Captain]]}}
 
This luxurious little room near the [[Bridge#Destiny|Bridge]] is the personal bedroom of the [[captain]], Jones The Cat, and the captain's bonsai tree, each more important than the former. It contains various amenities essential to bonsai trees, such a [[Clothing#Captain's Space Suit|weird green suit]] and (non-matching) [[Clothing#Space Helmet|space helmet]], a [[General Objects#Secure Safe|personal safe]], a locker with a [[Security Objects#Energy Gun|e-gun]], a [[Murder#AntiqueLaser|display model gun]], and, most importantly, a positively gaudy bedsheet.
 
There's also a little sidecloset for the bonsai's precious valuables, including a [[Science Objects#Hand Teleporter|hand teleporter]] (these trees have lots of places to go, you know, and too little time to get to them), a [[Vehicles#Segway|segway]] (this bonsai has to move somehow), a shiny spare Captain's ID, and, most importantly, [[Computers#Communications Console|communications console]] to [[Calling the Escape Shuttle|call or recall the shuttle]] in case the AI is [[Antagonist|unavailable]]. 
 
==Maintenance Information==
There is no vent. The bonsai makes its own oxygen, so it doesn't really need extra.
 
The APC for this room is in the little sidecloset, on the western wall.
</tab>
 
<tab name="Mushroom">
{{Location
|Function=Cat villa
|Picture=MushroomCaptainQuarters.png
|Access=[[Captain]]}}
 
This luxurious lodging near the [[Bridge#Mushroom|Bridge]] is the home of the [[captain]] and the captain's bonsai tree, the most important of two. Jones the Cat makes secondary residence here, when the [[Bridge#Mushroom|Bridge]] is too hot/cold for their tastes. It features a variety of weird bits and doodads that are evidently important for a bonsai tree, such as  Captain's equipment locker, a gaudy bedsheet, a rack of [[Clothing#Captain's Space Suit|spacefaring gear]], a [[Computers#Communications Console|communications console]] and, hidden behind the bedhead, a box of golden star stickers.
 
The little windoor-locked alcove holds the bonsai tree's more valuable belongings, each of unknown purpose and importance. They include a nuclear authentication disk pinpointer, a [[Science Objects#Hand Teleporter|hand tele]], a camera and photo album, and, hidden under all that stuff, and most mysterious of all, the Captain's spare id, colloquially known as the golden ticket.
 
That little switch near the windoor controls the Emergency Internals room in the [[Warehouse#Mushroom|Warehouse]], a whole room full of emergency oxygen closets locked behind massive shutters. In emergencies, when most of the station is open the space, the bonsai can press the switch to lift the shutters, allowing everyone access to external oxygen, provided they can get to the Warehouse of course.
 
==Maintenance Information==
There is no vent. The bonsai is getting stale air.
 
The APC that controls the [[Bridge#Mushroom|Bridge]] controls this room.
</tab>
 
<tab name="Donut 2">
{{Location
|Function=Pickle man dispenser.
|Picture=Donut2CaptainQuarters.png
|Access=[[Captain]]}}
 
If you ever see a [[Captain|weirdo]] in a [[Clothing#Captain's Armor|cucumber costume]] wearing sunglasses, roaming the asylum's halls, and looking really lost, chances are it came from here, the '''Captain's Quarters''', just above the [[Bridge#Donut 2|Bridge]]. This colorfully-carpeted cabin contains all kinds of curiosities critical to your cucumber-cosplayer (who, we remind you, is your boss):
*A colorful bedsheet.
*A bonsai tree, which actually does a good job of hiding a bottle of Stinkeye's Special Reserve. (The sliding door really helps).
*A desk lamp.
*A locker with spare Captain clothes and accessories, plus a [[Security Objects#Energy Gun|fancy gun]].
*A display case for their authentic model [[Murder#AntiqueLaser|antique laser gun]]
*A rack holding a [[Clothing#Captain's Space Suit|special cucumber suit adapted for spacewalking]], with unfortunately non-matching [[Engineering Objects#Jetpack|jetpack]] and [[Clothing#Space Helmet|space helmet]].
*A [[Science Objects#Hand Teleporter|hand teleporter]].
*A [[General Objects#Camera|camera]] and a photo album to hold the pictures from it.
*A spare Captain's ID, because apparently the Captain tends to lose theirs pretty often.
*A [[Computers#Communications Console|Communications Console]]
 
==Maintenance Information==
There is no vent. Just a little peculiarity of your cucumber-suit-wearer.
 
The APC for this room is near the display case.
</tab>
 
<tab name="Chiron">
{{Location
|Function=Pickle dispenser.
|Picture=ChironCaptainQuarters.png
|Access=[[Captain]]}}
 
If you've ever seen a talking [[Captain|pickle]] wearing sunglasses roaming the halls of Chiron Outpost (which is inevitable given how small the place is), chances are it came from here, the '''Captain Quarters'''. This colorfully-carpeted lodging (you might notice that it's same carpet as the [[Clown]]'s place) contains all kinds of amenities essential in the preparation of a pickle, such as:
*A colorful bedsheet.
*A bonsai tree, which <strike>cleverly</strike> hides a bottle of Stinkeye's Special Reserve.
*A lamp.
*A locker with spare Captain clothes and accessories, plus a [[Security Objects#Energy Gun|fancy gun]].
*A [[Security Objects#Recharger|recharger]] for said fancy gun.
*A rack holding a [[Clothing#Captain's Space Suit|special green space suit]] custom-made for pickles, with non-matching [[Engineering Objects#Jetpack|jetpack]] and [[Clothing#Space Helmet|space helmet]].
*A [[Science Objects#Hand Teleporter|hand teleporter]].
*A [[General Objects#Camera|camera]] and a photo album to hold the pictures from it.
*A spare Captain's ID, because apparently pickles tend to lose theirs pretty often.
 
==Maintenance Information==
There is no vent. Cucumbers don't pickle well if exposed to air. At all.
 
The APC for this room is right above the bed.
</tab>
 
<tab name="Oshan">
{{Location
|Function=Captain Murphy expy day care.
|Picture=OshanCaptainsQuarters.png
|Access=[[Captain]]}}
 
If you've ever wondered how the [[Captain|green weirdo]] running this sealab lives, you should look into the '''Captain Quarters''' left of the [[Bridge#Oshan|Bridge]]. It contains a number of amenities essential to your local Captain Hank Murphy expy, including:
*A royal-looking bedsheet.
*A bonsai tree, which <strike>cleverly</strike> hides a bottle of Stinkeye's Special Reserve.
*A locker with spare Captain clothes and accessories, plus a [[Security Objects#Energy Gun|fancy gun]].
*A rack holding a [[Clothing#Command Diving Suit|command diving suit]] and [[Clothing#Command Diving Helmet|helmet]].
*A [[Science Objects#Hand Teleporter|hand teleporter]].
*A [[General Objects#Camera|camera]] and a photo album with pics of Adrienne Barbeau.
*A spare Captain's ID, because the Captain has a distressing tendency to swallow the one he starts with somehow.
*A display case for the model [[Murder#AntiqueLaser|antique laser gun]]. Higher ups previously debated child-proofing the case, but eventually decided that the Captain would be too busy trying to find his Happy Bake Oven to care.
*A [[Computers#Communications Console|Communications Console]].
 
==Maintenance Information==
There is no vent. The previous Captain got his head stuck in it. Our researchers are still trying to find out how.
 
The APC for this room is in the bottom right corner, behind the Captain's locker.
</tab>
 
<tab name="Atlas">
{{Location
|Function=Where the "most powerful figure of Atlas" tries to find their power again.
|Picture=AtlasCaptainOffice.png
|Access=[[Captain]]}}
 
This blue corner is the '''Captain's Office ''', the private study and residence of the leader of United Command, and, by proxy, the entirety of Atlas, the [[Captain]]. Though the other titles of the [[Captain]] have varied over time with United Command's fall into powerlessness, from Secretary General to President of the Assembly to Most Supreme Great Leader, the contents of this room have not:
*A regal-looking bedsheet. It's great to imagine what it'd be like to be king, because it's better than actually being one.
*A bonsai tree, which holds a bottle of [[Foods and Drinks#Stinkeye's Special Reserve|Stinkeye's]], one of the ultimate sources of answers to the questions faced by the human race in general and Atlanteans in particular.
*[[General Objects#Cigarette|Cigarettes]] and [[General Objects#Lighter|lighter]], the other sources.
*A ribbon sticker. It's generic and has nothing on it, but sometimes, the [[Captain]] imagines it's the medal they'll get for finally reunifing this fractured land and restoring the glory of United Command.
*A tabby cat with a retro space helmet named Jones. Because if there's one thing the [[Captain]] can rely on, it's their own cat tripping them.
*A locker with spare Captain clothes and accessories, plus a [[Security Objects#Energy Gun|unique gun]] for self-defense. The [[Captain]] is frequently targeted less for their importance in the regional stage, and more for their ID card, which allows access to the entirety of Atlas.
*A spare Captain's ID. When the [[Captain]] needs to...take leave, they may hand this to a confidant to grant them captainship.
*A [[Computers#Communications Console|Communications Console]]. If there's one thing the [[Captain]] can get right, it's helping people get ''out'' of Atlas.
 
In addition, there is a side room containing racks with:
*A [[Science Objects#Hand Teleporter|hand teleporter]] for escaping to other parts of Atlas.
*A display case for the model [[Murder#AntiqueLaser|antique laser gun]]. Much like Atlas, it's looks perfectly functional on the outside, but when you look closer, it's all just for display, and it'll take [[Construction#Antique laser gun|superhuman effort]] to get to where it needs to be.
*A rack holding a [[Clothing#Captain's Space Suit|special "Captain's space suit"]], a [[Engineering Objects#Jetpack|jetpack]] and [[Clothing#Space Helmet|space helmet]]. Much like the [[Captain]] to Atlas, the last two don't complement each other very well.
 
==Maintenance Information==
There is no vent. There is no venting, only drowning of sorrows.
 
The APC for this room is in the top left corner, near the desk.
</tab>
 
<tab name="Manta">
{{Location
|Function=Jones's throne room.
|Picture=MantaCaptainQuarters.png
|Access=[[Captain]]}}
 
This blue bedroom and bathroom right of the adjoining [[Captain's Office#Manta|Captain's Office]] is the '''Captain's Quarters''', the personal quarters/throne room of the [[Captain]] and their pet cat, Jones. As you can see, it contains quite a few toys and baubles.
The one that attracts most people to this place is the spare Captain's ID. It's nice and shiny and grants access to almost the entire ship; ideally, it's there in case the [[Captain]] loses the ID card they started with or the [[Captain]] wants to reward an outstanding crew member, but sometimes, it winds up "disappearing"...
 
Speaking of shiny things, notice the golden toilet and somewhat less golden [[General Objects#Phone|wall phone]] above it. The Captain embezzled millions upon millions of credits buy these things, just so they could finally be able to order everything they want without having to leave their golden throne. Was it worth it...?
 
Other things in this place: a [[General Objects#Pinpointer|pinpointer]] for the nuclear authentication disk, a [[Clothing#Command Diving Suit|command diving suit]] and [[Clothing#Command Diving Helmet|helmet]] set, a nice fancy pen, a rubber duckie a [[General Objects#Secure Safe|safe]], a colorful bedsheet, and a locker with spare Captain clothes and accessories, plus a [[Security Objects#Energy Gun|energy gun]] for self-defense. Notice that the
[[Traitor Objectives#Destroy the Captain's prized bonsai tree|Captain's ship in a bottle]] is ''not'' them; it's in the [[Captain's Office#Manta|Captain's Office]] .
==Maintenance Information==
There is no vent. Captain couldn't embezzle enough money for a golden vent, so they had to settle with a golden toilet instead. 
 
The APC for this room is near the locker and bed.
</tab>
 
<tab name="Kondaru">
{{Location
|Function=The best of the worst
|Picture=KondaruCaptainQuarters.png
|Access=[[Captain]]}}
 
The throne of power on the station. The '''Captain's Quarters''' is a fabulous mix between an arcade, an essential command center, and a watercloset. Find it just south of the [[Bar#Kondaru|Bar]], east of [[Security_(place)#Kondaru|Security]]. Enter it through the [[Bridge#Kondaru|Bridge]].
 
First, the main office; your first thought will likely be how to get privacy. There's a blinds switch on the north wall that blots out all of the windows, protecting you from judgemental eyes. And judge you in jealousy they will; the pizza vending machine and the arcade cabinet make this a nice place to just slack off in. If you mean business, you can find your usual communications console, display case, bonsai, administrative writing utensils, and closet. And the colorful blanket destined to become a cape, of course.
 
If you need even more privacy - but really, nobody is looking through the blinds, they don't care that much - the bathroom doubles down on the everything-you-need-in-one-place theme. A stock exchange right next to the golden toilet, which itself is right next to some useful intercomms, means you can spend a lot of time here without needing to wander the station. An announcement computer and CENTCOM terminal connect you with the outside world - tell the whole station about how much money you're making HODLing stocks! And no bathroom would be complete without the rubber duckie and sponge to wash up in the bathtub.
==Maintenance Information==
There is no vent.
 
The APC is found just behind the closet, on the north wall of the non-bathroom part.
 
</tab>
</tabs>
{{Locations}}
[[Category:Locations]]

Latest revision as of 23:54, 3 March 2024

Captain's Quarters
Location

Cogmap2CaptainQuarters.png

Boss cave.

Access

Captain


The Captain's Quarters below the Bridge is the lair of Space Station 13's final boss, Jones the Cat, and their obligatory right-hand human, the Captain. As befitting for a such a high-status boss, this room contains an number of interesting items to utilize and loot:

  • A communications console, which can call or recall the emergency shuttle.
  • A rack with a space helmet, captain's space suit, and jetpack. The jetpack and helmet don't do anything particularly special, but the space suit does have no slowdown, meaning you can feasibly wear it indoors, all the time.
  • A Captain's equipment with an extra Captain uniform, alternate outfits, and a rather overpowered energy gun.
  • An arcade machine. In case Space Station 13 wasn't old-school enough for you, here's an HTML game that's even more old-school.
  • A PC loaded with evil plans. Too bad you can't read them.
  • A rubber duck. This needs no explaining. *squeeze.
  • A box of gold star stickers, which Jones rewards their henchmen with. He lists off people in his favor, and the Captain applies the stars.
  • A recharger. This is how the Captain recharges their guns between stages.
  • A colorful bedsheet. If you ever wondered how Jones sleeps at night, this is how.
  • A spare Captain's ID that grants access to almost the entire station. Look how shiny it is!
  • A bonsai tree. Bonsai trees require a special attention to details and years of dedication, just like evil plans. They also often hide more sinister activities (in this case a bottle of Stinkeye's), and opposing factions often seek their total destruction.

Off to the right is a small booth with an Escape Pod. It's most useful during the Shuttle on Route to CentCom stages.

You can also make more of Jones the Cat. Assuming the adventurer brings the right gear.

Maintenance Information

There is no vent. Vents are Jones's weakness, and Jones is not dumb enough to include them on their stage.

The APC for this room is in the maintenance area left of here, behind a Clown bop-bag. Perfect place to get ambushed.

Power for this room comes from a wire that goes under the left entrance.

Captain's Quarters
Location

CogmapCaptainsQuarters.png

Boss cave.

Access

Captain


The captain, Jones The Cat and the captain's bonsai tree all spawn here, each more important than the former.

Additionally, there is a communications console which is used to call or recall the emergency shuttle if the AI is unreliable.

Maintenance Information

There is no vent. Bonsai trees don't really like extra air.

The APC for this room is in the side room off in the south.

Captain's Quarters
Location

DestinyCaptainsOffice.png

Bonsai nursery

Access

Captain


This luxurious little lodging near the aviary is the home of the captain, Jones The Cat, and the captain's bonsai tree, each more important than the former. In addition to the various amenities afforded by captaincy, there is the Ship Alert button for declaring a state of emergency as well as a communications console to call or recall the shuttle in case the AI is unavailable.

Captain's Quarters
Location

ClarionCaptainsQuarters.png

Cat home

Access

Captain


This luxurious little lodging near the Bridge is the home of the captain, Jones The Cat, and the captain's bonsai tree, each more important than the former. In addition to the various amenities afforded by captaincy, there is the Ship Alert button for declaring a state of emergency as well as a communications console to call or recall the shuttle in case the AI is unavailable. There's also an announcement computer for changing the Arrivals announcement message and, of course, announcing things, such as the horrendous delicious foods the Chef is serving, promotions, and bounties on the person who stole that captain's hat and/or spare ID.

Captain's Quarters
Location

LinemapCaptainQuarters.png

Tree house

Access

Captain


This luxurious little room near the Bridge is the personal bedroom of the captain, Jones The Cat, and the captain's bonsai tree, each more important than the former. It contains various amenities essential to bonsai trees, such a weird green suit and (non-matching) space helmet, a personal safe, a locker with a e-gun, a display model gun, and, most importantly, a positively gaudy bedsheet.

There's also a little sidecloset for the bonsai's precious valuables, including a hand teleporter (these trees have lots of places to go, you know, and too little time to get to them), a segway (this bonsai has to move somehow), a shiny spare Captain's ID, and, most importantly, communications console to call or recall the shuttle in case the AI is unavailable.

Maintenance Information

There is no vent. The bonsai makes its own oxygen, so it doesn't really need extra.

The APC for this room is in the little sidecloset, on the western wall.

Captain's Quarters
Location

MushroomCaptainQuarters.png

Cat villa

Access

Captain


This luxurious lodging near the Bridge is the home of the captain and the captain's bonsai tree, the most important of two. Jones the Cat makes secondary residence here, when the Bridge is too hot/cold for their tastes. It features a variety of weird bits and doodads that are evidently important for a bonsai tree, such as Captain's equipment locker, a gaudy bedsheet, a rack of spacefaring gear, a communications console and, hidden behind the bedhead, a box of golden star stickers.

The little windoor-locked alcove holds the bonsai tree's more valuable belongings, each of unknown purpose and importance. They include a nuclear authentication disk pinpointer, a hand tele, a camera and photo album, and, hidden under all that stuff, and most mysterious of all, the Captain's spare id, colloquially known as the golden ticket.

That little switch near the windoor controls the Emergency Internals room in the Warehouse, a whole room full of emergency oxygen closets locked behind massive shutters. In emergencies, when most of the station is open the space, the bonsai can press the switch to lift the shutters, allowing everyone access to external oxygen, provided they can get to the Warehouse of course.

Maintenance Information

There is no vent. The bonsai is getting stale air.

The APC that controls the Bridge controls this room.

Captain's Quarters
Location

Donut2CaptainQuarters.png

Pickle man dispenser.

Access

Captain


If you ever see a weirdo in a cucumber costume wearing sunglasses, roaming the asylum's halls, and looking really lost, chances are it came from here, the Captain's Quarters, just above the Bridge. This colorfully-carpeted cabin contains all kinds of curiosities critical to your cucumber-cosplayer (who, we remind you, is your boss):

Maintenance Information

There is no vent. Just a little peculiarity of your cucumber-suit-wearer.

The APC for this room is near the display case.

Captain's Quarters
Location

ChironCaptainQuarters.png

Pickle dispenser.

Access

Captain


If you've ever seen a talking pickle wearing sunglasses roaming the halls of Chiron Outpost (which is inevitable given how small the place is), chances are it came from here, the Captain Quarters. This colorfully-carpeted lodging (you might notice that it's same carpet as the Clown's place) contains all kinds of amenities essential in the preparation of a pickle, such as:

  • A colorful bedsheet.
  • A bonsai tree, which cleverly hides a bottle of Stinkeye's Special Reserve.
  • A lamp.
  • A locker with spare Captain clothes and accessories, plus a fancy gun.
  • A recharger for said fancy gun.
  • A rack holding a special green space suit custom-made for pickles, with non-matching jetpack and space helmet.
  • A hand teleporter.
  • A camera and a photo album to hold the pictures from it.
  • A spare Captain's ID, because apparently pickles tend to lose theirs pretty often.

Maintenance Information

There is no vent. Cucumbers don't pickle well if exposed to air. At all.

The APC for this room is right above the bed.

Captain's Quarters
Location

OshanCaptainsQuarters.png

Captain Murphy expy day care.

Access

Captain


If you've ever wondered how the green weirdo running this sealab lives, you should look into the Captain Quarters left of the Bridge. It contains a number of amenities essential to your local Captain Hank Murphy expy, including:

  • A royal-looking bedsheet.
  • A bonsai tree, which cleverly hides a bottle of Stinkeye's Special Reserve.
  • A locker with spare Captain clothes and accessories, plus a fancy gun.
  • A rack holding a command diving suit and helmet.
  • A hand teleporter.
  • A camera and a photo album with pics of Adrienne Barbeau.
  • A spare Captain's ID, because the Captain has a distressing tendency to swallow the one he starts with somehow.
  • A display case for the model antique laser gun. Higher ups previously debated child-proofing the case, but eventually decided that the Captain would be too busy trying to find his Happy Bake Oven to care.
  • A Communications Console.

Maintenance Information

There is no vent. The previous Captain got his head stuck in it. Our researchers are still trying to find out how.

The APC for this room is in the bottom right corner, behind the Captain's locker.

Captain's Quarters
Location

AtlasCaptainOffice.png

Where the "most powerful figure of Atlas" tries to find their power again.

Access

Captain


This blue corner is the Captain's Office , the private study and residence of the leader of United Command, and, by proxy, the entirety of Atlas, the Captain. Though the other titles of the Captain have varied over time with United Command's fall into powerlessness, from Secretary General to President of the Assembly to Most Supreme Great Leader, the contents of this room have not:

  • A regal-looking bedsheet. It's great to imagine what it'd be like to be king, because it's better than actually being one.
  • A bonsai tree, which holds a bottle of Stinkeye's, one of the ultimate sources of answers to the questions faced by the human race in general and Atlanteans in particular.
  • Cigarettes and lighter, the other sources.
  • A ribbon sticker. It's generic and has nothing on it, but sometimes, the Captain imagines it's the medal they'll get for finally reunifing this fractured land and restoring the glory of United Command.
  • A tabby cat with a retro space helmet named Jones. Because if there's one thing the Captain can rely on, it's their own cat tripping them.
  • A locker with spare Captain clothes and accessories, plus a unique gun for self-defense. The Captain is frequently targeted less for their importance in the regional stage, and more for their ID card, which allows access to the entirety of Atlas.
  • A spare Captain's ID. When the Captain needs to...take leave, they may hand this to a confidant to grant them captainship.
  • A Communications Console. If there's one thing the Captain can get right, it's helping people get out of Atlas.

In addition, there is a side room containing racks with:

Maintenance Information

There is no vent. There is no venting, only drowning of sorrows.

The APC for this room is in the top left corner, near the desk.

Captain's Quarters
Location

MantaCaptainQuarters.png

Jones's throne room.

Access

Captain


This blue bedroom and bathroom right of the adjoining Captain's Office is the Captain's Quarters, the personal quarters/throne room of the Captain and their pet cat, Jones. As you can see, it contains quite a few toys and baubles.

The one that attracts most people to this place is the spare Captain's ID. It's nice and shiny and grants access to almost the entire ship; ideally, it's there in case the Captain loses the ID card they started with or the Captain wants to reward an outstanding crew member, but sometimes, it winds up "disappearing"...

Speaking of shiny things, notice the golden toilet and somewhat less golden wall phone above it. The Captain embezzled millions upon millions of credits buy these things, just so they could finally be able to order everything they want without having to leave their golden throne. Was it worth it...?

Other things in this place: a pinpointer for the nuclear authentication disk, a command diving suit and helmet set, a nice fancy pen, a rubber duckie a safe, a colorful bedsheet, and a locker with spare Captain clothes and accessories, plus a energy gun for self-defense. Notice that the Captain's ship in a bottle is not them; it's in the Captain's Office .

Maintenance Information

There is no vent. Captain couldn't embezzle enough money for a golden vent, so they had to settle with a golden toilet instead.

The APC for this room is near the locker and bed.

Captain's Quarters
Location

KondaruCaptainQuarters.png

The best of the worst

Access

Captain


The throne of power on the station. The Captain's Quarters is a fabulous mix between an arcade, an essential command center, and a watercloset. Find it just south of the Bar, east of Security. Enter it through the Bridge.

First, the main office; your first thought will likely be how to get privacy. There's a blinds switch on the north wall that blots out all of the windows, protecting you from judgemental eyes. And judge you in jealousy they will; the pizza vending machine and the arcade cabinet make this a nice place to just slack off in. If you mean business, you can find your usual communications console, display case, bonsai, administrative writing utensils, and closet. And the colorful blanket destined to become a cape, of course.

If you need even more privacy - but really, nobody is looking through the blinds, they don't care that much - the bathroom doubles down on the everything-you-need-in-one-place theme. A stock exchange right next to the golden toilet, which itself is right next to some useful intercomms, means you can spend a lot of time here without needing to wander the station. An announcement computer and CENTCOM terminal connect you with the outside world - tell the whole station about how much money you're making HODLing stocks! And no bathroom would be complete without the rubber duckie and sponge to wash up in the bathtub.

Maintenance Information

There is no vent.

The APC is found just behind the closet, on the north wall of the non-bathroom part.

Stationmap.png Locations on Cogmap2
General Arrivals · Emergency Storage B · Escape · Escape Pod Bay · Locker Room · Maintenance · Owlery · Main Hangar 1 & 2 · Net Cafe · Public Garden · Routing Depot · Tool Storage · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Catering Pod Bay · Chapel · Clown Tent · Crew Quarters · Derelict Crew Quarters · Gym · Health Spa · Hydroponics · Janitor's Closet · Janitor's Supply Closet · Jazz Lounge · Kitchen · Pool · Public Market Booths · Ranch · Shower Room · Staff Assistants' Quarters
Security Security · Armory · Beepsky's House · Brig · Head of Security's Office · Interrogation Room · Secure Hangar · Courtroom · Detective's Office · Security Checkpoints
Command Bridge · AI Chamber · AI Upload · AI Upload Foyer · Captain's Quarters · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Genetics · Medical Director's Office · Morgue · Operating Theatre · Pathology · Robotics · Auxiliary Storage · Medical Booth · Robot Depot
Research Research Wing · Artifact Research · Chemistry · Plasma Research · Research Director's Office · Science Pod Bay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Central Storage · Ore Processing / Refinery · Mining Department
Engineering Engineering · Chief Engineer's Office · Engineering Pod Bay · Emergency Storage A · Emergency Air Hookup · Mechanics Workshop · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory · Mining Outpost · Listening Post · Research Outpost · Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Cogmap1
General Arrivals · Bathrooms · Crew Quarters A · Crew Quarters B · Emergency Storage · Escape · Locker Room · Maintenance · Owlery · Observatory · Main Hangar · Routing Depot · Tool Storage · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Catering Pod Bay · Chapel · Clown Tent · Crew Lounge · Gym · Hydroponics · Information Office · Janitor's Office · Janitor's Supply Closet · Jazz Lounge · Kitchen · Pool · Public Market · Ranch · Shower Room · Stock Market Room
Security Security · Armory · Beepsky's House · Brig · Dispatch · Head of Security's Office · Interrogation Room · Secure Hangar · Courtroom · Detective's Office · Mini-Brig
Command Bridge · AI Chamber · AI Upload · AI Upload Foyer · Captain's Quarters · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Genetics · Medical Director's Office · Morgue · Operating Theatre · Pathology · Robotics · Medical Booth
Research Research Wing · Artifact Research · Chemistry · Plasma Research · Research Director's Office · Robot Depot · Science Pod Bay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Central Storage · Mining Department · Ore Processing / Refinery · Routers
Engineering Engineering · Chief Engineer's Office · Engineering Pod Bay · Emergency Air Hookup · Mechanics Workshop · Primary Tool Storage · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory · Mining Outpost · Listening Post · Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Oshan Laboratory
General Arrivals · Crew Quarters A · Data Center · Emergency Storage A · Emergency Storage B · Escape Hallway · Information Office · Maintenance · Net Cafe · Observatory · Pod Bay · Tool Storage · Toilets · Waste Disposal
Civilian & Recreation Arcade · Bar · Bar Office · Barbershop · Catering Hangar · Catering Storage · Chapel · Clown Hole · Crew Lounge · Fitness Center · Hydroponics · Janitor's Office · Janitor's Supply Closet · Jazz Lounge · Kitchen · Nerd Dungeon · Public Market · Radio Lab · Ranch · Sauna · Shower Room · West Crew Lounge · Zen Garden
Security Security Department · Armory · Beepsky's House · Defendant's Chair · General Population · HoS Office · Interrogation Room · Processing Room · Secure Dock · Security Foyer · Solitary Cells · Courtroom · Detective's Office · Security Checkpoints
Command AI Chamber · AI Upload · Bridge · Captain's Quarters · Customs · Head of Personnel's Office · EVA · Teleporter Room
Medical Medbay · Cloning · Cryo · Genetics · Medbay Operating Theatre · Medbay Restroom · Medical Director's Office · Medical Storage · Monkey Dome · Morgue · Pharmacy · Pathology · Robotics · Treatment Cells
Research Research Sector · Artifact Lab · Chemistry · Computer Core · Research Dock · Research Director's Office · Robot Depot · Science Teleporter · Toxins Storage · Research Outpost · Research Outpost Hangar · Research Outpost Toxins Storage · Research Outpost Test Chamber · Toxins
Cargo & Mining Central Warehouse · Mining · Mining Dock · Quartermaster's Office · Refinery · Supply Lobby
Engineering Engineering · Chief Engineer's Office · Engineering Dock · Engineering Gas Storage · Engineering Storage · Inner Engineering · Power Room · Engineering EVA · Mechanic's Lab · Technical Storage
Off-Station Ghost Drone Factory · Listening Post · Sea Elevator · Seafloor · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Manta
General Arrivals · Crew Quarters A · Crew Quarters B · Crew Quarters C · Bathrooms · Escape · Maintenance · Submarine Bay (Port) · Submarine Bay (Starboard) · Waste Disposal
Civilian & Recreation Arcade · The Rising Tide/Bar · Barman's Office · Chapel · Chapel Office · Crematorium · Crew Lounge · Fitness Room · Garbage Garbs · Hydroponics · Janitor's Office · The Rusty Crab/Kitchen · Freezer · Sauna
Security Security Department · Security Foyer Checkpoint · Sec. Officers Quarters · Armory · Brig · Cell Block Control · General Population · Cell #1 · Solitary Confinement · Visitation · Head of Security's Office · Interrogation Room · Submarine Bay (Security) · Courtroom · Detective's Office · Detective's Bedroom · Beepsky's House
Command AI Upload Chamber · AI Upload Foyer Port · AI Upload Foyer Starboard · Bridge · Communications Office · Communications Office Bedroom · Captain's Office · Captain's Quarters · Head of Personnel's Office · Head of Personnel's Personal Quarters · Port Torpedo Bay · Starboard Torpedo Bay · EVA Storage · Teleporter Room
Medical Medbay · Medbay Lobby · Cloning · Medical Research · Morgue · Medbay Treatment Area · Cryo · Medbay Operating Theatre · Medbay Restroom · Robotics · Treatment Rooms · Medbay Staff Area · Medical Storage · Medical Director's Office
Research Research Sector · Artifact Lab · Chemistry · Pathology Research · Robot Depot · Research Director's Private Quarters · Research Restroom · Science Teleporter · Test Chamber
Cargo & Mining Mining · Submarine Bay (Mining) · Cargo Bay · Cargo Bay Office
Engineering Engineering · Engineering Break Room · Engineering Quarters · Engineering Restroom · Chief Engineer's Office · Engineering Storage · Engineering Control Room · Inner Engineering · Singularity Core · Engineering Power Room · Engineering Gas Storage · Mechanic's Lab · Technical Storage
Off-Station Abandoned Ship · Clown Hole · Ghost Drone Factory · Robot Trading Outpost · Sea Diner · Tunnel Snake Mining Rig · Seafloor · Syndicate Assault Vessel · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Kondaru
General Arrivals · Aviary · Bathrooms · Crew Quarters · Emergency Storage A · Escape Arm · Escape Dock · Gym · Nerd Dungeon · Pool · Public Market · Routing Cabinet · Routing Depot · Sauna · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Bar Office · Catering Storage · Chapel · Clown Hole · Hydroponics · Janitor Office · Janitor Supply Closet · Jazz Lounge · Kitchen · News Office · Public Podbay · Ranch
Security Security · Armory · Beepsky's House · Brig · Head of Security's Office · Interrogation Room · Courtroom · Detective's Office · Security Checkpoints · Secure Hangar
Command Bridge · AI Chamber · AI Upload · Captain's Quarters · Command Pod Pad · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Cloning · Cryo · Genetics · Medbay Podbay · Medical Booth · Medical Director's Office · Monkey Dome · Morgue · Operating Theatre · Pathology · Pharmacy · Robotics · Treatment Rooms
Research Artifact Lab · Chemistry · Plasma Research · Research Director's Office · Research Router · Robot Depot · Science Podbay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Warehouse · Ore Processing / Refinery · Mining Department · Mining Podbay
Engineering Chief Engineer's Office · Cold Loop · Engineering · Engineering Break Room · Engineering Gas Storage · Engineering Podbay · Power Room · Engine Room · Hot Loop · Mechanics Workshop · Power Transmission Laser · Pump Control Room · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory· Listening Post· Mining Outpost· Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality