Recent changes
Jump to navigation
Jump to search
Track the most recent changes to the wiki on this page.
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
25 March 2023
08:30 | Changelog diffhist +172 Studenterhue talk contribs →March 2023: March 24th update |
|
06:09 | (User creation log) [Sunkiisu; Bullsquidwalker] | |||
|
06:09 User account Bullsquidwalker talk contribs was created automatically (MyBB Wiki Auto-Create) | ||||
|
03:20 User account Sunkiisu talk contribs was created automatically (MyBB Wiki Auto-Create) |
24 March 2023
|
22:20 | (User creation log) [Popetipap; Polydanke] | |||
|
22:20 User account Polydanke talk contribs was created automatically (MyBB Wiki Auto-Create) | ||||
|
09:57 User account Popetipap talk contribs was created automatically (MyBB Wiki Auto-Create) |
|
08:51 | Making and Breaking 2 changes history +444 [Studenterhue (2×)] | |||
m |
|
08:51 (cur | prev) +111 Studenterhue talk contribs →Automated: Add links to Cyborg's section on hyper capacity cells to rows on hyper capacity cell | |||
|
08:50 (cur | prev) +333 Studenterhue talk contribs →Mining Fabricator: Mining fabs can make engineering diving suit sets now that PR #11551 has been merged, so adding that. Choice of link is a bit weird, I'll admit |
|
08:46 | Engineering Objects 2 changes history +233 [Studenterhue (2×)] | |||
|
08:46 (cur | prev) +197 Studenterhue talk contribs →Equipment: Mention that diving suits can be make at a mining fab, per PR #11551getting merged | ||||
|
08:32 (cur | prev) +36 Studenterhue talk contribs →Tools: Add at least a brief mention of the atmospheric analyzer's breach scanning function, which was added with commit 354d963. Someone can expand it later |
|
08:45 | Clothing 5 changes history +317 [Studenterhue (5×)] | |||
m |
|
08:45 (cur | prev) −1 Studenterhue talk contribs →Head: Likewise. This should also use the verb form. | |||
m |
|
08:44 (cur | prev) −1 Studenterhue talk contribs →(Exo)Suit: Erm, not quite the right form of manufacture | |||
|
08:42 (cur | prev) +140 Studenterhue talk contribs →(Exo)Suit: Similar with engie diving suit | ||||
|
08:41 (cur | prev) +144 Studenterhue talk contribs →Head: Mention you can make more engie diving helmets, thanks to PR #11551 getting merged | ||||
|
08:40 (cur | prev) +35 Studenterhue talk contribs →Head: Specify on what maps you can find engineering diving helmets |
|
08:27 | Cyborg 2 changes history +1,253 [Studenterhue (2×)] | |||
|
08:27 (cur | prev) +908 Studenterhue talk contribs →Charging stations: Add Kondaru locations. | ||||
|
08:15 (cur | prev) +345 Studenterhue talk contribs →Charging stations: Update list of cyborg charging stations for Cogmap1. |
08:07 | Guide to Mining diffhist −12 Studenterhue talk contribs →Mineral Magnet Machinery: Remove a reference to Destiny, which was removed from rotation on October 19th, 2022 |
23 March 2023
|
08:54 | Janitor 2 changes history −77 [Studenterhue (2×)] | |||
m |
|
08:54 (cur | prev) −4 Studenterhue talk contribs →Other Janitor Equipment: This link is probably unnecessary given it goes to the Janitor page (i.e. itself) | |||
|
08:53 (cur | prev) −73 Studenterhue talk contribs →Other Janitor Equipment: The galoshes in said space area were changed into "torn" galoshes in commit 89f929c, making them much less effective than regular galoshes, so removing the reference to that placing having regular galoshes. |
08:46 | Clothing diffhist +368 Studenterhue talk contribs →Shoes: Make a note that flippers can be created at certain fabs on underwater maps, thanks to PR #11643 getting merged |
|
08:25 | Making and Breaking 2 changes history +844 [Studenterhue (2×)] | |||
|
08:25 (cur | prev) +633 Studenterhue talk contribs →Automated: Same PR also allowed uniform fabs, personnel manufacturers, and mining fabs to make flippers too, so copying it over to those | ||||
|
08:23 (cur | prev) +211 Studenterhue talk contribs →General Manufacturer: Adding flippers...recipe, I guess, since general fabs gained the ability to create flippers when PR #11643 was merged |
08:18 | Guide to Mining diffhist +12 Studenterhue talk contribs →Starting Equipment: With PR #11643 merged, it is now possible to make flippers, so adding material requirements for those |
|
08:16 | Cyborg 2 changes history +54 [Studenterhue (2×)] | |||
m |
|
08:16 (cur | prev) 0 Studenterhue talk contribs →Charging stations: Fix a white space issue | |||
|
08:09 (cur | prev) +54 Studenterhue talk contribs →Charging stations: Be more specific about where the stations on Oshan are |
m 08:07 | File:FatAndSassySpaceBeeAnimated.gif diffhist +27 Studenterhue talk contribs +Unused Images category. Not sure where to use it, at least currently |
|
08:06 | (Upload log) [Studenterhue (11×)] | |||
|
08:06 Studenterhue talk contribs uploaded File:FatAndSassySpaceBeeAnimated.gif (It's the sprite for the fat and sassy bee, aka Bubs. He's a very different sort of bee than the others (i.e. he's got a few unique interactions). As the man himself (this bee is based off a long-time admin) would say, "eat bugse". Unlike File:FatAndSassySpaceBee.png, this one IS animated. Look at him fly. Just defies the laws of physics. It is yet to be determined who made this sprite. I suspect AngriestIBM, who, I think, also did the space bee sprites. Category:Character Sprites) | ||||
|
07:56 Studenterhue talk contribs uploaded File:Bowler.png (The item sprite for the bowler, a hat sometimes worn by mimes. If you have one yourself, you don't have to constraint yourself to mimes though. You could pretend to be a 20th century British businessman, a 20th century American entertainer, a 20th century gangster, an ''alternate'' 20th century gangster, anything really. [https://forum.ss13.co/showthread.php?tid=3589&pid=72884#pid72884 Sprite by Gannets.] Category:Object Sprites) | ||||
|
07:42 Studenterhue talk contribs uploaded File:MimeSuitV2.png (The inventory sprite for the mime suit. There are two items that called "mime suit" in-game, and this one is the version without the dungarees/with only the striped shirt. They're functionally the same, and it's just a difference in style. Namely...this one has more style, hon hon hon. [https://github.com/goonstation/goonstation/pull/6932 New sprite by Flaborized.] Now it's been updated to match the new worn sprite for this item. The design hasn't changed all that much, but the color palett...) | ||||
|
07:40 Studenterhue talk contribs uploaded File:MimeSuitV1.png (The inventory sprite for the mime suit. There are two items that called "mime suit" in-game, and this one is the version without the dungarees/with only the striped shirt. They're functionally the same, and it's just a difference in style. [https://forum.ss13.co/showthread.php?tid=3589&pid=72884#pid72884 This sprite was made by Gannets!] Category:Historical Images) | ||||
|
07:40 Studenterhue talk contribs uploaded File:MimeSuitAltV2.png (The inventory sprite for the mime suit. There are two items that called "mime suit" in-game, and this one is the version with the dungarees. There isn't a functional difference (that front pocket doesn't work), but there is an aesthetic difference. Plus, "dungarees" is kinda fun to say. [https://github.com/goonstation/goonstation/pull/6932 New sprite by Flaborized.] Now it's been updated to match the new worn sprite for this item. The design hasn't changed all that much, but the color palett...) | ||||
|
07:35 Studenterhue talk contribs uploaded File:MimeSuitAltV1.png (The inventory sprite for the mime suit. There are two items that called "mime suit" in-game, and this one is the version with the dungarees. There isn't a functional difference (that front pocket doesn't work), but there is an aesthetic difference. [https://forum.ss13.co/showthread.php?tid=3589&pid=72884#pid72884 This sprite was made by Gannets!] Category:Historical Images) | ||||
|
07:30 Studenterhue talk contribs uploaded File:MimeBeretV1.png (The inventory sprite for the mime beret. In-game, this is just called "beret", but there are many different berets in the game, so that's not really useful. This is the one worn by mimes is just plain black and looks Space French, as they say. [https://forum.ss13.co/showthread.php?tid=3589&pid=72884#pid72884 This sprite was made by Gannets!] Category:Historical Images) | ||||
|
07:24 Studenterhue talk contribs uploaded File:WeddingDressV2.png (The inventory sprite for the wedding dress, a special dress typically worn by the bride during wedding ceremonies. In theory, at least. Nothing's stopping you from using in another way. Maybe you could repurpose as as a costume for a tribute show to ''Corpse Bride'' for example, which sounds like a gore-tastic horror film, but it's actually more like a romantic comedy. [https://github.com/goonstation/goonstation/pull/6932 New sprite by Flaborized.] The mob sprite got updated, so now the inve...) | ||||
|
07:15 Studenterhue talk contribs uploaded File:WeddingDressV1.png (The inventory sprite for the wedding dress, a special dress typically worn by the bride during wedding ceremonies. In theory, at least. Who this sprite is yet to be determined. Category:Historical Images) | ||||
|
07:10 Studenterhue talk contribs uploaded File:LaceVeilV2.png (The inventory sprite for the lace veil, a head covering often worn by brides at weddings. Did you hear the tale of the woman who tried to make one, but to no... a-veil? The identity of the person who made this sprite is still unknown. But we don't need to know that to realize the sprite is translucent grey now rather than translucent white. Category:Object Sprites) | ||||
|
07:04 Studenterhue talk contribs uploaded File:LaceVeilV1.png (The inventory sprite for the lace veil, a head covering often worn by brides at weddings. Did you hear the tale of the woman who tried to make one, but to no... a-veil? Who made this sprite? That's yet to determined. Category:Historical Images) |
02:57 | User creation log User account Bane? talk contribs was created automatically (MyBB Wiki Auto-Create) |
22 March 2023
|
17:05 | Clothing 5 changes history +636 [Studenterhue (5×)] | |||
|
17:05 (cur | prev) +300 Studenterhue talk contribs →Uniform: Explaining the diver jumpsuit reference | ||||
|
08:32 (cur | prev) +91 Studenterhue talk contribs →Head: Note maid headwear can be obtained from a clothing booth too. | ||||
|
08:26 (cur | prev) +171 Studenterhue talk contribs →Uniform: Barman's Uniform->Bartender's Uniform, in keeping in with the rename. Shouldn't break anything. Someone ought to list these out some day... | ||||
|
08:23 (cur | prev) +76 Studenterhue talk contribs The maid headwear and all the items listed under Barman's Uniform are now in the catering clothing vendor rather than the Bartender closet. That change occurred when PR #12480 was merged. The previous edit was meant to be marked as minor, by the way. | ||||
|
08:14 (cur | prev) −2 Studenterhue talk contribs →(Exo)Suit: Fix whitespace error with row about Detective's Winter Coat (culprit was a comment) |
15:21 | User creation log User account Thepersonandsomeone talk contribs was created automatically (MyBB Wiki Auto-Create) |
|
08:13 | Foods and Drinks 2 changes history +169 [Studenterhue (2×)] | |||
m |
|
08:13 (cur | prev) +10 Studenterhue talk contribs →Other Food-Related Items: Tweak wording about where to find water bottles, so it's a little less awkward | |||
|
08:11 (cur | prev) +159 Studenterhue talk contribs →Other Food-Related Items: Briefly mention that banana peels can go into clown cars, made possible by commit d8a4913 |
08:12 | Vehicles diffhist +181 Studenterhue talk contribs →Clown Car: Mention banana peel ability added by commit d8a4913 |
|
08:00 | Cyborg 3 changes history −33 [Studenterhue (3×)] | |||
m |
|
08:00 (cur | prev) 0 Studenterhue talk contribs →Module Types: Fix bread knife link | |||
|
07:57 (cur | prev) −37 Studenterhue talk contribs Remove Guide to AI and Killing the AI from the list of guides; former is pretty exclusively for the AI and latter is for people who want to kill the AI | ||||
m |
|
07:55 (cur | prev) +4 Studenterhue talk contribs →Upgrades: "still give you trouble" is technically grammatically correct, but "can still give you trouble" flows better |