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- 07:24, 18 March 2024 diff hist −1 m Changelog →March 2024: Remove extra newline current
- 07:22, 18 March 2024 diff hist +515 Changelog →March 2024: March 17th's updates
- 07:02, 18 March 2024 diff hist +358 N File:WebleyHoldoutSnubnose.png The item sprite for the Webley "Holdout" Snubnose, a break-open (this is the sprite for when it's closed) revolver often used by gangs (or planned to--that part has yet to be implemented). Looks like it might be older than the first tank. [https://github.com/goonstation/goonstation/pull/18180 Sprite by what7431]. Category:Object Sprites current
- 06:57, 18 March 2024 diff hist −46 Traitor Objectives →Energy Guns: Remove reference to objective asking for more energy guns than actually present in-game, since the aforementioned PR fixed that oversight. Also, the rewards mentioned don't use medals, so removing that as well.Add some links current
- 06:53, 18 March 2024 diff hist +163 Traitor Objectives →Stun Batons: Add some links, specify where the token is and what you need to use to scan and replicate batons, removed a quip about police brutality, since that isn't really allowed. This is a comparatively soft example, but I'd err on the side of caution.
- 06:49, 18 March 2024 diff hist −12 Traitor Objectives →Stealing Multiple Items: Update numbers listed for multi-steal objectives, since PR #18222 also reduced item requirements for these
- 06:38, 18 March 2024 diff hist +1,656 User:Studenterhue/Retired Objectives Shove objectives removed as a result of PR #18222 being merged from Traitor Objectives onto here. Will have to change these (and others) to past tense at some point. current
- 06:37, 18 March 2024 diff hist −1,018 Traitor Objectives →Escaping: Remove Hijack objective. Yep, PR #18222 removed that one as well, though it got branched off into more antag-specific versions (so ones outside scope of this page)
- 06:33, 18 March 2024 diff hist −39 Traitor Objectives →Aurora MKII utility belt: CE always spawns with aurora belt now, as a result of PR #17853 getting merged, so got to update this
- 06:30, 18 March 2024 diff hist −302 Traitor Objectives →Stealing Multiple Items: Remove space helmets objective as well, since that PR removed that objective too
- 06:29, 18 March 2024 diff hist −336 Traitor Objectives →Stealing Multiple Items: Remove sunglasses objective from the list, since that was removed when PR #18222 was merged
- 06:08, 18 March 2024 diff hist +68 File:Cogmap2Armory-June-13th-2023.png Try out something new: linking to its replacement current
- 06:07, 18 March 2024 diff hist +11 m File:Cogmap2Armory-June-13th-2023.png Reassign to Historical Map Images since it's somewhat out of date now
- 06:06, 18 March 2024 diff hist +1 m Head of Security Text replacement - "Cogmap2Armory-June-13th-2023.png" to "Cogmap2Armory-March-18th-2024.png" current
- 06:06, 18 March 2024 diff hist +1 m Cogmap2 Text replacement - "Cogmap2Armory-June-13th-2023.png" to "Cogmap2Armory-March-18th-2024.png" current
- 06:06, 18 March 2024 diff hist +1 m Armory Text replacement - "Cogmap2Armory-June-13th-2023.png" to "Cogmap2Armory-March-18th-2024.png" current
- 06:05, 18 March 2024 diff hist +472 N File:Cogmap2Armory-March-18th-2024.png The Armory of Cog2, pulled images on the Goonhub server on March 18, 2024. The Armory itself hasn't changed much, but [https://github.com/goonstation/goonstation/pull/15900/ EOD gear got resprited] and [https://github.com/goonstation/goonstation/pull/15970 so did autoinjectors], so an update seemed in order. This specific image also shows more of the area around the Armory, so people have some idea of where it is and what's by it. Category:Map Images current
- 05:55, 18 March 2024 diff hist +46 Armory Expand on castle theme in Cog2 slightly. Don't want to go overboard on this one; it's not like we're describing a literal castle here
- 05:43, 18 March 2024 diff hist +915 Armory Update contents of Cogmap2's Armory (to be inline with PR #11192 and commit a606a19), significantly change how contents of room are described. Also add a bit of castle theme, for a spot of humor/making a illustrative comparison
- 22:21, 17 March 2024 diff hist +31 m Access Levels Rephrase this so it doesn't imply the flasher is the one with the sec access level current
- 22:14, 17 March 2024 diff hist +212 Access Levels Note Security access disables portable flashers briefly, a feature added when PR #8627 was merged.
- 22:09, 17 March 2024 diff hist +167 Security Objects →Machinery: Clarify flasher does not destroy bushes, since a lot of people still ask if they do this. This feature was removed when PR #1553 was merged, by the way. current
- 21:52, 17 March 2024 diff hist +62 Security Objects →Machinery: Note there's a cooldown on the portable flasher. Not from PR #8627, just something worth noting. Also, add link to info on Security access
- 21:49, 17 March 2024 diff hist +252 Security Objects →Machinery: Note some creatures do and do not trigger flashers, a granularity added when PR #8627 was merged.
- 21:21, 17 March 2024 diff hist +24 Security Objects →Machinery: Note other common name for Mounted Flasher
- 21:19, 17 March 2024 diff hist +84 Clothing →Eyes: Hint that NVGs make you more vulnerable to other types of stunners besides flashes and flashers, update link to info on flashers current
- 21:18, 17 March 2024 diff hist +18 m Security Officer →The Security Weapons Vendor and You: Update link to info on portable flashers. Presuming it's talking about portable flashers here; sec getting flashed by a portable flasher on accident is probably more likely than being in a brig and getting flashed by a wall flasher current
- 21:10, 17 March 2024 diff hist +18 m Detective Update link to info on portable flashers. The info can technically apply to both flashers, but det probably sees portable flashers more often current
- 21:07, 17 March 2024 diff hist +16 m Brig Update links to info on mounted flashers current
- 21:06, 17 March 2024 diff hist +9 m Beesmark's Goon Guide to Robust Security Update link to info on portable flashers current
- 21:02, 17 March 2024 diff hist +471 Security Objects →Machinery: Separate portable and mounted flashers, allowing room for greater amounts of detail
- 07:45, 17 March 2024 diff hist +462 Changelog →March 2024: March 16th's updates
- 07:43, 17 March 2024 diff hist −4 m General Objects →General Items (handheld): Remove extra "and" current
- 07:26, 17 March 2024 diff hist +163 General Objects →General Items (handheld): Note laundered cash becomes unlaundered when mixed with unlaundered cash, as introduced when PR #18179 was merged
- 07:18, 17 March 2024 diff hist +92 Salvager →The trader: Get in a general mention that people start with a certain amount of points current
- 07:14, 17 March 2024 diff hist −19 Salvager →The trader: Correct note about how points work with multiple salvagers: salvagers no longer/do not share points
- 07:09, 17 March 2024 diff hist +11 m File:SyndicateKnightV2-64x64.png Reassign to Historical Character Sprites since this uses the old wield sprites for Hadar (Hadar used to reuse d-saber's sprites, so you could imagine this to be a knight with a d-saber, but that's silly since d-saber's a gang item) current
- 06:41, 17 March 2024 diff hist +53 Nuclear Operative Update images for Knight tab. These new ones show the current worn/wielded sprites for the Hadar, since it got new ones/ones of its own when PR #16337 was merged. There are two since said PR gave separate states for the stab and swipe modes. current
- 06:37, 17 March 2024 diff hist +56 Syndicate Items →Loadout: Swap image for Knight with ones (yes, multiple images) that use the updated wield/worn sprites for the Hadar, since PR #16337 gave it actual wield sprites when merged current
- 06:33, 17 March 2024 diff hist +587 N File:SyndicateKnightStabV3-32x48.png A screenshot of a Nuclear Operative kitted out in the Knight loadout, with their sword set to stab mode (the red one). A knight in shining armo(u)r or a black knight? 32x48 means it's 32 pixels wide by 48 pixels tall. This is a somewhat atypical size for character sprites, as most are currently 64x64. Made a new version since the Hadar power sword [https://github.com/goonstation/goonstation/pull/16337 got its own set of worn/wield sprites], instead of just reusing the d-saber's. In additio... current
- 06:29, 17 March 2024 diff hist +538 N File:SyndicateKnightSwipeV3-32x48.png A screenshot of a Nuclear Operative kitted out in the Knight loadout, with their sword set to swipe mode (the blue one). A knight in shining armo(u)r or a black knight? 32x48 means it's 32 pixels wide by 48 pixels tall. This is a somewhat atypical size for character sprites, as most are currently 64x64, but I'm trying something out. Made a new version since the Hadar power sword [https://github.com/goonstation/goonstation/pull/16337 got new worn/wield sprites]. They look pretty gnarly. [[C... current
- 06:19, 17 March 2024 diff hist +8 File:CoolingRack.png →Summary: Got this wrong, oops current
- 06:18, 17 March 2024 diff hist +90 File:SyndicateBackpackV1.png Add proof of attribution, put on new line, describe file more current
- 06:16, 17 March 2024 diff hist +37 m File:SyndicateBackpackV1.png Assign to Historical Item Sprites since this is an old sprite for an item
- 06:15, 17 March 2024 diff hist −55 File:SyndicateBackpackV1.png Remove deletion template because it's now no longer a duplicate
- 06:15, 17 March 2024 diff hist 0 File:SyndicateBackpackV1.png Studenterhue uploaded a new version of File:SyndicateBackpackV1.png
- 06:14, 17 March 2024 diff hist 0 m File:SyndicateBackpackV1.png Studenterhue moved page File:SyndicateBackpack.png to File:SyndicateBackpackV1.png without leaving a redirect: To reflect how this is the old sprite for something that got resprited
- 06:11, 17 March 2024 diff hist +459 File:MimeBeretV2.png Add attribution and other details about this file current
- 06:07, 17 March 2024 diff hist +34 N File:MimeBeret.png Studenterhue moved page File:MimeBeret.png to File:MimeBeretV2.png: Better reflects how this is a resprite of something current Tag: New redirect
- 06:07, 17 March 2024 diff hist 0 m File:MimeBeretV2.png Studenterhue moved page File:MimeBeret.png to File:MimeBeretV2.png: Better reflects how this is a resprite of something