Uploads by Studenterhue

Jump to navigation Jump to search

This special page shows all uploaded files.

File list
First pagePrevious pageNext pageLast page
Date Name Thumbnail Size Description Versions
07:26, 25 March 2024 GasRespirator.png (file) 759 bytes The item sprite for the gas respirator, an gas mask reskin obtainable via medal rewards. [https://github.com/goonstation/goonstation/pull/13739 Sprite by rdcb] Category:Object Sprites 1
06:31, 25 March 2024 WitchfinderGeneralHatV1.png (file) 194 bytes The item sprite for the witchfinder general's hat, the headwear piece of the Chaplain's witchfinder general outfit. Vincent Price beard not included. Who made this sprite? That is yet to be determined. This was added when Manta entered map rotation, so it's possible Azungar made this, but that's rather dubious because he also passed a lot of sprites off without clarifying who made them. Category:Historical Item Sprites 1
06:29, 25 March 2024 WitchfinderGeneralHatV2.png (file) 210 bytes The item sprite for the witchfinder general's hat, the headwear piece of the Chaplain's witchfinder general outfit. Vincent Price impersonation lessons not included. [https://github.com/goonstation/goonstation/pull/5208 New sprite by nefarious6th]. Pretty significant change, actually: we've switched from a sort of round-brimmed hat to capotain, as in seen in the Vincent Price film ''Witchfinder General''. Category:Object Sprites 1
06:09, 25 March 2024 OutlanderJumpsuit.png (file) 580 bytes The item sprite for the outlander's jumpsuit, the jumpsuit-half of the Chaplain's alien weirdo/precursor outfit. What could the text on it mean? An ancient alien blessing? An ancient alien ritual tome? An ancient alien grocery list? [https://discord.com/channels/182249960895545344/1130592294416953394/1133745467759542333 Sprite by what7431] ([https://github.com/goonstation/goonstation/pull/17965 What/SgtManGuy on the changelog]). Category:Object Sprites 1
06:07, 25 March 2024 OutlanderMask.png (file) 670 bytes The item sprite for the outlander's mask, the mask-half of the Chaplain's alien weirdo/lost alien civilization-themed outfit. Imagine what kind of last words came out of that mouth. [https://discord.com/channels/182249960895545344/1130592294416953394/1133745467759542333 Sprite by what7431] ([https://github.com/goonstation/goonstation/pull/17965 What/SgtManGuy on the changelog]). Category:Object Sprites 1
06:04, 25 March 2024 DruidRobes.png (file) 646 bytes The item sprite for druid robes, the outerwear half of the Chaplain's nature/druid outfit. It's brown and decorated with tree motifs, wood-n't you know? [https://discord.com/channels/182249960895545344/1130592294416953394/1133745467759542333 Sprite by what7431] ([https://github.com/goonstation/goonstation/pull/17965 What/SgtManGuy on the changelog]). Category:Object Sprites 1
06:02, 25 March 2024 DruidMask.png (file) 680 bytes The item sprite for the druid mask, the mask half of the Chaplain's druid/nature-themed outfit. Does not allow you to do the face from that guy on the cover of ''The Mystery of the Druids''. [https://discord.com/channels/182249960895545344/1130592294416953394/1133745467759542333 Sprite by what7431] ([https://github.com/goonstation/goonstation/pull/17965 What/SgtManGuy on the changelog]). Category:Object Sprites 1
05:59, 25 March 2024 LightMitre.png (file) 624 bytes The item sprite for the light mitre, the hat half of the Chaplain's light-themed hat. It's a mitre themed around light and brilliance. Not a mitre made out of light, like a lightsaber, though that would also be cool. [https://discord.com/channels/182249960895545344/1130592294416953394/1133745467759542333 Sprite by what7431] ([https://github.com/goonstation/goonstation/pull/17965 What/SgtManGuy on the changelog]). Category:Object Sprites 1
05:58, 25 March 2024 LightRegalia.png (file) 815 bytes The item sprite for light regalia, the jumpsuit-half of the Chaplain's light-themed outfit. Not regalia that feels light; all that trim probably makes it regalia of modest weight. [https://discord.com/channels/182249960895545344/1130592294416953394/1133745467759542333 Sprite by what7431] ([https://github.com/goonstation/goonstation/pull/17965 What/SgtManGuy on the changelog]). Category:Object Sprites 1
05:56, 25 March 2024 LostHorrorRobes.png (file) 713 bytes The item sprite for lost horror robes, part of the Chaplain's lost/cosmic horror-themed outfit. Not horror robes that went lost, whatever that may look like. [https://discord.com/channels/182249960895545344/1130592294416953394/1133745467759542333 Sprite by what7431] ([https://github.com/goonstation/goonstation/pull/17965 What/SgtManGuy on the changelog]). Category:Object Sprites 1
05:54, 25 March 2024 LostHorrorVeil.png (file) 525 bytes The item sprite for the lost horror veil, part of the Chaplain's lost horror/eldritch creature/green-themed outfit. Get it? Veil? Because the weird green monster depicted is from beyond the veil of normal reality? [https://discord.com/channels/182249960895545344/1130592294416953394/1133745467759542333 Sprite by what7431] ([https://github.com/goonstation/goonstation/pull/17965 What/SgtManGuy on the changelog]). Category:Object Sprites 1
05:51, 25 March 2024 IncendiaryRobe.png (file) 774 bytes The item sprite for the incendiary robe, part of the Chaplain's fire-themed outfit. Grey like ash and slightly singed. [https://discord.com/channels/182249960895545344/1130592294416953394/1133745467759542333 Sprite by what7431] ([https://github.com/goonstation/goonstation/pull/17965 What/SgtManGuy on the changelog]). Category:Object Sprites 1
05:49, 25 March 2024 IncendiaryMask.png (file) 602 bytes The item sprite for the incendiary mask, which makes it look like your face is on fire. Whoa! Part of the Chaplain's fire-themed outfit. [https://discord.com/channels/182249960895545344/1130592294416953394/1133745467759542333 Sprite by what7431] ([https://github.com/goonstation/goonstation/pull/17965 What/SgtManGuy on the changelog]). Category:Object Sprites 1
04:23, 24 March 2024 DeusExMachina-32x32.png (file) 617 bytes The sprite for the Deus Ex Machina, the Chaplain's personal vending machine. Holds great amounts of goods for glorifying gods and goddesses! 32x32 means this sprite is 32 pixels wide by 32 tall. This is notable because the game stores vending machines in a 32x42 format, but this is 32x32 because sometimes 32x42 looks strange on the wiki. [https://discord.com/channels/182249960895545344/1130592294416953394/1133003145753137162 Sprite by what7431] ([https://github.com/goonstation/goonstation/p... 1
04:20, 24 March 2024 DeusExMachina-32x42.png (file) 624 bytes The item sprite for the Deus Ex Machina, the Chaplain's personal vending machine. Holds great amounts of goods for glorifying gods and goddesses! 32x42 means this sprite is 32 pixels wide by 42 tall. The game stores vending machine sprites in this format, though it may look slightly weird on the wiki. [https://discord.com/channels/182249960895545344/1130592294416953394/1133003145753137162 Sprite by what7431] ([https://github.com/goonstation/goonstation/pull/17965 What/SgtManGuy on the chang... 1
04:04, 24 March 2024 Formal turban.png (file) 214 bytes Version of sprite set in a 32x32 file, as is standard across the wiki 2
03:49, 24 March 2024 TurbanV2.png (file) 147 bytes The item sprite for the turban, a surprisingly comfy piece of headwear that makes up one half of the chaplain's iman outfit. [https://github.com/goonstation/goonstation/pull/3906 New sprite by Flaborized]. Still looks like a white cotton turban with a green center piece, but the shading, shape, and general technical detail have improved immensely. It's all in the name of making it up with its improved worn sprites,. Category:Object Sprites 1
03:45, 24 March 2024 TurbanV1.png (file) 141 bytes 32x32 sprite, as is standard on the wiki 2
03:39, 24 March 2024 RabbiHatV2.png (file) 147 bytes The item sprite for the rabbi's hat, complete with peyois, or sidelocks. One half of the Chaplain's rabbi outfit. [https://github.com/goonstation/goonstation/pull/3906 New sprite by Flaborized]. The peyois are a little shorter, and the hat is a little more round. The shading and general spritework has improved considerably, all in the name of making it match up to its worn sprite. Category:Object Sprites 1
03:27, 24 March 2024 RabbiHatV1.png (file) 132 bytes 32x32 version, to bring things up to standard 2
06:36, 23 March 2024 CogmapArmory-3-23-2024.png (file) 82 KB An screenshot of Cogmap1's Armory, made using images from Goonhub on March 23, 2024. The Armory itself hasn't changed too much, but this uses fullbright to make the contents clearer, shows off the surrounding turrets, and no longer has holiday decorations. Category:Map Images 1
05:22, 23 March 2024 ManyNamesManyFaces.png (file) 2 KB The icon for the medal "Many names, many faces", as used on the BYOND page/hub. This involves absorbing people as a changeling, so you see four people and art from a changeling ability icon on here. [https://github.com/goonstation/goonstation/pull/9054 Image appears to have been cobbled together by FlameArrow57]. Category:BYOND Medal Images 1
07:56, 21 March 2024 Mod93RRepeatingLaserCell.png (file) 265 bytes The item sprite for the Mod. 93R Repeating Laser Cell, with the full amount of charge. This is ammo for Hafgan Mod.93R Repeating Laser, though instead of electric charge, it refills coolant. This item has a couple of different of sprites for different levels of charge, but this one shows it at full/100% charge. [https://github.com/goonstation/goonstation/pull/18180/ Presume this one is by TDHooligan], since he also did the gun which uses this cell. Category:Object Sprites 1
07:51, 21 March 2024 HafganMod93RRepeatingLaser.png (file) 706 bytes The item sprite for the Hafgan Mod.93R Repeating Laser, fully charged. This odd gang weapon is fires lasers, like an energy weapon, but requires cartridges of coolant, like an kinetic weapon. [https://github.com/goonstation/goonstation/pull/18180/ Sprite by TDHooligan], though it's actually a modification of an existing sprite. Category:Object Sprites 1
07:47, 21 March 2024 DracoPistol.png (file) 591 bytes The item sprite for the Draco Pistol, a strange 7.62 machine pistol used by gang members that's probably closer to a SMG than a handgun. This thing has a brief animation where it sort of "cocks" upon spawning, but this is not shown in this file; this is what it looks like after that animation finishes. [https://github.com/goonstation/goonstation/pull/18180 Sprite by Shmiggy and Moriarty] Category:Object Sprites 1
06:04, 21 March 2024 NunRobe.png (file) 244 bytes The item sprite for the nun robe, one half of the Chaplain's nun outfit. Looking nun too holy. [https://github.com/goonstation/goonstation/pull/7295 Sprite by AnguishedEnglish]. Category:Object Sprites 1
06:03, 21 March 2024 NunHood.png (file) 188 bytes The item sprite for the nun hood, one half of the Chaplain's nun outfit. Now this is a ''good'' habit. [https://github.com/goonstation/goonstation/pull/7295 Sprite by AnguishedEnglish]. Category:Object Sprites 1
07:14, 20 March 2024 BitsOfBoneV2.png (file) 297 bytes The item sprite for "bits of bone", a piece of raw bone material ready to processed or made into something better. But what kind of bone is it...? [https://github.com/goonstation/goonstation/pull/5902 New sprite by Flaborized, indirectly.] She resprited scrap, and bits of bone is a piece of scrap with coloring for bone material, so this naturally changed appearance when steel scrap got changed. Looks pretty close to before, but we've some nicer shading and edges now. Category:Object Sprites 1
07:11, 20 March 2024 9mmMORMagazine.png (file) 466 bytes The item sprite for a 9mm MOR magazine. More specifically, this is one that's filled up/not empty, since there is a separate sprite for when it has no ammo. Assuming Mora made this one, since [https://github.com/goonstation/goonstation/pull/18180/ they also made the gun this goes with]. Category:Object Sprites 1
07:07, 20 March 2024 MOR30.png (file) 525 bytes The item sprite for the MOR-30, informally known as the Uzi. "MOR" in this case means "MOR DAKKA", 'cause this thing has burst fire and full auto, but not single-fire. [https://github.com/goonstation/goonstation/pull/18180 Sprite by Mora]. Category:Object Sprites 1
06:50, 20 March 2024 LoPoint.png (file) 829 bytes The item sprite for the Lo-Point, a 9mm gun riffing off the Hi-Point. Throw it on empty for a silly twist on the "throwaway guns" trope. This was likely made by schwicky_swag, but definite proof is a little hard to locate since much of the evidence got deleted during a hack. Category:Object Sprites 1
06:46, 20 March 2024 455WebleyBullets.png (file) 1,013 bytes The item sprite for .455 Webley Bullets, ammo for the Webley 'Holdout' Revolver. Notice how this has six shots--that's a clue the 7-shot revolvers won't take this. [https://github.com/goonstation/goonstation/pull/18180 Presuming what7431 made this sprite]. Category:Object Sprites 1
07:02, 18 March 2024 WebleyHoldoutSnubnose.png (file) 776 bytes The item sprite for the Webley "Holdout" Snubnose, a break-open (this is the sprite for when it's closed) revolver often used by gangs (or planned to--that part has yet to be implemented). Looks like it might be older than the first tank. [https://github.com/goonstation/goonstation/pull/18180 Sprite by what7431]. Category:Object Sprites 1
06:05, 18 March 2024 Cogmap2Armory-March-18th-2024.png (file) 86 KB The Armory of Cog2, pulled images on the Goonhub server on March 18, 2024. The Armory itself hasn't changed much, but [https://github.com/goonstation/goonstation/pull/15900/ EOD gear got resprited] and [https://github.com/goonstation/goonstation/pull/15970 so did autoinjectors], so an update seemed in order. This specific image also shows more of the area around the Armory, so people have some idea of where it is and what's by it. Category:Map Images 1
06:33, 17 March 2024 SyndicateKnightStabV3-32x48.png (file) 1 KB A screenshot of a Nuclear Operative kitted out in the Knight loadout, with their sword set to stab mode (the red one). A knight in shining armo(u)r or a black knight? 32x48 means it's 32 pixels wide by 48 pixels tall. This is a somewhat atypical size for character sprites, as most are currently 64x64. Made a new version since the Hadar power sword [https://github.com/goonstation/goonstation/pull/16337 got its own set of worn/wield sprites], instead of just reusing the d-saber's. In additio... 1
06:29, 17 March 2024 SyndicateKnightSwipeV3-32x48.png (file) 1 KB A screenshot of a Nuclear Operative kitted out in the Knight loadout, with their sword set to swipe mode (the blue one). A knight in shining armo(u)r or a black knight? 32x48 means it's 32 pixels wide by 48 pixels tall. This is a somewhat atypical size for character sprites, as most are currently 64x64, but I'm trying something out. Made a new version since the Hadar power sword [https://github.com/goonstation/goonstation/pull/16337 got new worn/wield sprites]. They look pretty gnarly. [[C... 1
06:15, 17 March 2024 SyndicateBackpackV1.png (file) 277 bytes Restore to old sprite for historical interest. In 32x32 as standard for wiki format these days 3
06:00, 16 March 2024 CoolingRack.png (file) 962 bytes The item sprite for the cooling rack, a simple kitchen device for cooling foods. This sets it to the ambient air temp, so technically it could heat foods too, if the air was really hot or the food was freezing or something. [https://github.com/goonstation/goonstation/pull/18170 Sprite by DecidedlyUnethical, it appears?] Category:Object Sprites 1
05:06, 16 March 2024 HadarHeavyPowerSwordSwipeModeHigh-64x32.gif (file) 2 KB The sprite for the "Hadar heavy power-sword" from the Nuclear Operative Knight loadout, specifically 1) when it's in the swipe (or sweep if you prefer), which is the one that goes wide and 2) when it has reached 90+% of its maximum damage potential, which is called "high mode" and "stage three" in the code. 64x32 means the file's 64 pixels wide by 32 tall. This might look a little weird next to smaller sprites. [https://github.com/goonstation/goonstation/pull/16337 Sprite by MylieDaniels].... 1
05:04, 16 March 2024 HadarHeavyPowerSwordSwipeModeMedium-64x32.gif (file) 2 KB The sprite for the "Hadar heavy power-sword" from the Nuclear Operative Knight loadout, specifically 1) when it's in the swipe (or sweep if you prefer), which is the one that goes wide and 2) when it has reached 50-90% of its maximum damage potential, which is called "medium mode" and "stage two" in the code. 64x32 means the file's 64 pixels wide by 32 tall. This might look a little weird next to smaller sprites. [https://github.com/goonstation/goonstation/pull/16337 Sprite by MylieDaniels... 1
05:02, 16 March 2024 HadarHeavyPowerSwordStabModeHigh-64x32.gif (file) 2 KB The sprite for the "Hadar heavy power-sword" from the Nuclear Operative Knight loadout, specifically 1) when it's in the stab mode, which has extra range, and 2) when it has reached 90+% of its maximum damage potential, which is called "high mode" and "stage three" in the code. 64x32 means the file's 64 pixels wide by 32 tall. This might look a little weird next to smaller sprites. [https://github.com/goonstation/goonstation/pull/16337 Sprite by MylieDaniels]. Now there are different sprit... 1
05:00, 16 March 2024 HadarHeavyPowerSwordStabModeMedium-64x32.gif (file) 2 KB The sprite for the "Hadar heavy power-sword" from the Nuclear Operative Knight loadout, specifically 1) when it's in the stab mode, which has extra range, and 2) when it has reached 50-90% of its maximum damage potential, which is called "medium mode" and "stage two" in the code. 64x32 means the file's 64 pixels wide by 32 tall. This might look a little weird next to smaller sprites. [https://github.com/goonstation/goonstation/pull/16337 Sprite by MylieDaniels]. Now there are different spr... 1
07:28, 7 March 2024 HadarHeavyPowerSwordSwipeModeV2-64x32.png (file) 2 KB The sprite for the huge "Hadar heavy power-sword" used by the Nuclear Operative Knight loadout. It gains power with each hit, can switch between a stab and a sweep special, and most importantly looks frigging huge. This is specifically the sprite for when the sword is in swipe mode, which has a sweep special attack that does knockback, and when the sword is in low mode and has less than 50% of its maximum potential damage. (In a way, this is the default mode.) 64x32 means the file's 64 pixel... 1
07:20, 7 March 2024 HadarHeavyPowerSwordStabModeV2-64x32.png (file) 2 KB The sprite for the huge "Hadar heavy power-sword" used by the Nuclear Operative Knight loadout. It gains power with each hit, can switch between a stab and a sweep special, and most importantly looks frigging huge. This is specifically the sprite for when the sword is in stab mode, which has extra range, and when the sword is in the "low" mode and has less than 50% of its maximum potential damage (so sort of the default state). 64x32 means the file's 64 pixels wide by 32 tall. This might loo... 1
06:16, 7 March 2024 MagneticTractionUpgrade.png (file) 1 KB The item sprite for the cyborg magnetic traction upgrade. It's like magboots but for cyborgs. [https://github.com/goonstation/goonstation/pull/17502 Sprite by Vincent983, it appears]. Category:Object Sprites 1
07:28, 6 March 2024 PowerTerminalV2.png (file) 242 bytes The sprite for the power terminal, that thingabob you see under APCs. More specifically, this is the version where the wires are going southward. [https://github.com/goonstation/goonstation/pull/18044 New sprite by Mister-Moriarty]. It's in that nice 3/4 view now, but more importantly, it uses a different design from the data terminal, reducing confusion. Hooray for visual design! Category:Sprites 1
07:17, 6 March 2024 DataTerminalV2-128x128.png (file) 298 bytes File:DataTerminalV2.png, enlarged to 128x128 to test an illustration. Category:Sprites 1
06:52, 6 March 2024 DataTerminalV2.png (file) 428 bytes It's the sprite for a data terminal. Need to plop your computer onto one of these to connect it to the wired network. [https://github.com/goonstation/goonstation/pull/18044 New sprite by Mister-Moriarty]. Now it's more visually distinct from power terminals; they used to look alike, which caused a lot of confusion among apprentice tech wizards. And check out that 3/4 view. Category:Sprites 1
06:46, 27 February 2024 THE MONSTER V2.png (file) 454 bytes The item sprite for THE MONSTER, a burger so big the game can't show it all. As DarkSpace would say, "Eat with care!" [https://github.com/goonstation/goonstation/pull/17657 New sprite by tanker4390]. Now it looks closer to the sprites for other burgers, for some nice visual consistency. Still looks incredibly unhealthy, of course. Category:Object Sprites 1
06:43, 27 February 2024 SausageMacguffinV2.png (file) 225 bytes The item sprite for the sausage macguffin, an important food item, critical to the plot of...wait, this is just a copy cat of a breakfast sandwich from McDonald's. [https://github.com/goonstation/goonstation/pull/17657 New sprite by tanker4390]. Basically makes it more in-line with other burger-style sprites and generally less rough around the edges. Category:Object Sprites 1
First pagePrevious pageNext pageLast page