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Virtual reality is an offstation location accessed by using either VR Goggles or entering a VR Pod, both of which are usually found at the Arcade. A special set of VR Goggles, the detective's goggles, transport the user to the otherwise-inaccessible virtual resort. The regular goggles and pods, meanwhile, access the other areas.
Inevitably, you'll want to leave VR. To do so, you can either press one of the prominent Leave VR buttons or kill your virtual self in some manner, which is easily done with the suicide command or just punching yourself senseless. Note that dying outside of VR or getting taken out of your pod/getting your glasses taken off will automatically log you out of VR as well.
When you enter Virtual Reality, you spawn in the Entry Zone. Besides being a lounge to watch the start of the Go-Kart Track races, the Entry Zone has outfits, vending machines, a couple of snacks and games, and ways to get to each other section; the Go-Kart Track and Thunderdome Court are just above it, while a room to the left has a ladder to the Critter Gauntlet, Pod Colosseum, and Chessboard as well as a portal to the Murderbox.
The Go-Kart Track is a short track which loops around the Thunderdome Court. To start, hop in a go-kart by right clicking one and clicking enter; do the same but with exit to leave it. Try to make your way around the track quickly, taking advantage of hallmark go-kart game features; a variety of powerups, some boost arrows, and a few shortcuts.
The Thunderdome Court is a good place to practice fighting and, in theory, play basketball. You can arm up with a variety of weapons found in lockers; although it's a game of basketball, it's more likely you'll just find yourself beating up the other team with fire, lasers, swords, spears, stims, and, naturally, wrestling.
Take the ladder down below the Entry Zone, and you will find the Critter Gauntlet just north of you. This area throws waves of increasingly powerful critters at you - with some meds provided between some waves. How far can you get before the critters crit you?
The pod colosseum, found even farther north of the ladder, is similar to the gauntlet, but instead of fighting critters on foot, you fight them from a pod. Unlike regular pods, you get into and leave these pods by clicking them, fire a primary weapon with C or Spacebar, a secondary weapon with E, and use Q to brake. Do note that this is notoriously buggy and may not work properly! If it does work, you can look forward to fighting off hostile drones, much like those you may see in the Debris Field or Trench, among other space-related critters.
Just south of the ladder is the chessboard. Hit the reset board button to the right to populate the
improperly oriented how hard is "white on right" gosh board with pieces you can then move by clickdragging.
The murderbox, found by taking a portal in the Entry Zone, contains "executables" which, when clicked, will turn you into a werewolf, a wizard, or a wrestler - or it will give you a syndicate uplink that can buy a limited section of Syndicate Items. A second portal leads you to an empty dead-end room to test everything out in.
You need the special detective's goggles to go to the Detective's Resort, and for good reason - it's outfitted with a security camera TV, a security records cabinet, and the detective's treasured cigarette machine, on top of a few miscellaneous mostly beach-themed objects lying around.