Hydroponics

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Location
Hydroponics
Function

Hydroponics2.png

Weed factory.

Access

Botanist, Vice Officer


Hydroponics, also known as botany. This is where hippie botanists laze around growing rainbow weed in a THC-induced coma, oblivious to the Chef's desperate pleas for produce.

Comes equipped with:

  • 19 hydroponic trays (16 in the dome, 3 more in the storage room)
  • Compost bins and 2 water carts
  • Seed dispensers just waiting to be hacked
  • Plant gene manipulators
  • Vending machines stocked with standard gardening equipment
  • Pile of beakers and other various supplies
  • A UV Lamp in the storage room
  • A still for starting your own microbrewery
  • Lots and lots of space grass and fresh (?) air
  • Last but not least, a couple of disgusting hippie sandwiches

In the rare case that botany finally snaps out of their weed trance, one of the chutes leads directly to the kitchen. The kitchen access, the local pod bay and the conveyor belt system are all located in the Catering hallway just above hydroponics. The outer ring of the conveyor belt system can be used for deliveries to QM or chemistry, and hydroponics may also receive crates (typically honey production kits) on their cargo pad or M.U.L.E. beacon

If you want to know how to grow stuff, there is a whole guide to it over here! => Guide to Botany

Maintenance information

This room has no air vents. Better hope all them greens make you some...

The APC for this room is located in catering storage.

The power is supplied via a cable through port aft solar maintenance via catering storage.

Location
Hydroponics
Function

CogmapHydroponics.png

Weed factory.

Access

Botanist, Vice Officer


Hydroponics, also known as botany. This is where hippie botanists laze around growing rainbow weed in a THC-induced coma, oblivious to the Chef's desperate pleas for produce.

Comes equipped with:

  • 12 hydroponic trays
  • Compost bins and water carts
  • Space bee cartons!
  • Seed dispensers just waiting to be hacked
  • Plant gene manipulators
  • Vending machines stocked with standard gardening equipment
  • Pile of beakers and other various supplies
  • A UV Lamp
  • Lots and lots of space grass and fresh (?) air
  • Last but not least, a couple of disgusting hippie sandwiches

In the rare case that botany finally snaps out of their weed trance, one of the chutes leads directly to the kitchen. The outer ring of the conveyor belt system can be used for deliveries to QM or chemistry. Hydroponics may also receive crates (typically honey production kits) on their cargo pad or M.U.L.E. beacon.

If you want to know how to grow stuff, there is a whole guide to it over here! => Guide to Botany

Location
Hydroponics
Function

DestinyHydroponics.png

Weed factory.

Access

Botanist, Vice Officer


Hydroponics, also known as botany. This is where hippie botanists laze around growing rainbow weed in a THC-induced coma, oblivious to the Chef's desperate pleas for produce.

Comes equipped with:

  • 10 hydroponic trays
  • Compost bins and 2 water carts
  • Space bee cartons!
  • A seed dispenser just waiting to be hacked
  • Plant gene manipulators
  • A vending machine stocked with standard gardening equipment
  • Various Chemistry supplies, such as beakers and Chemasters
  • A still for starting your own microbrewery
  • A UV Lamp and a Botanical Mister of some sort that probably (?) does nothing.
  • Lots and lots of space grass and fresh (?) air
  • Last but not least, a couple of disgusting hippie sandwiches

In the rare case that botany finally snaps out of their weed trance, there is a table where botanists can directly deal the good stuff give produce to the poor, poor Chef nearby. Hydroponics may also receive crates (typically honey production kits) on their cargo pad or M.U.L.E. beacon

If you want to know how to grow stuff, there is a whole guide to it over here! => Guide to Botany

Maintenance information

This room has no air vents. In fact, none of the rooms on the NSS Destiny have air vents, but at least all these greens could make you some. Or not.

The APC for this room is located in catering storage, in the maintenance room the door near the couch goes to.

Location
Hydroponics
Function

ClarionHydroponics.png

Weed factory.

Access

Botanist, Vice Officer


Hydroponics, also known as botany. This is where hippie botanists laze around growing rainbow weed in a THC-induced coma, oblivious to the Chef's desperate pleas for produce.

Comes equipped with:

  • 14 hydroponic trays, 4 of which are outside of this room like super-high-tech plant pots
  • A compost bin and water cart
  • Space bee cartons!
  • A seed dispenser just waiting to be hacked
  • Plant gene manipulators
  • A vending machine stocked with standard gardening equipment
  • Various Chemistry supplies, such as beakers and Chemasters
  • A still for starting your own microbrewery
  • A UV Lamp and a Botanical Mister of some sort that probably (?) does nothing.
  • Lots and lots of space grass and fresh (?) air
  • Last but not least, a couple of disgusting hippie sandwiches

In the rare case that botany finally snaps out of their weed trance, there is a table where botanists can directly deal the good stuff give produce to the poor, poor Chef nearby. Hydroponics may also receive crates (typically honey production kits) on their cargo pad or M.U.L.E. beacon

If you want to know how to grow stuff, there is a whole guide to it over here! => Guide to Botany

Maintenance information

This room has no air vents. In fact, none of the rooms on the NSS Clarion have air vents, but at least all these greens could make you some. Or not.

The APC for this room is located in the room with all the chemistry equipment, right outside the door.

Location
Hydroponics
Function

LinemapBotany.png

Weed factory.

Access

Botanist, Vice Officer


Hydroponics, also known as botany. This is where hippie botanists laze around growing rainbow weed in a THC-induced coma, oblivious to the Chef's desperate pleas for produce.

Comes equipped with:

  • 16 hydroponic trays and a wrench to move them around
  • A compost bin and water cart
  • Space bee cartons!
  • A seed dispenser just waiting to be hacked
  • A plant gene manipulator
  • A vending machine stocked with standard gardening equipment
  • Various Chemistry supplies, such as beakers and Chemasters
  • A sizable patch of space grass and fresh (?) air
  • Last but not least, a couple of disgusting hippie sandwiches

In the rare case that a Botanist finally snaps out of their weed trance and realizes that the world would be a much better place if everyone got to enjoy local, hand-raised produce, there is a table where botanists can directly deal the good stuff sell/distribute fresh fruits and vegetables to all the public, including the Chef, like a little farmer's market. Hydroponics may also receive crates (typically honey production kits) on their cargo pad or M.U.L.E. beacon.

If you want to know how to grow stuff, there is a whole guide to it over here! => Guide to Botany

Maintenance information

This room has no air vents. Better hope photosynthesis will give you the air.

The APC for this room is located just outside the northern door, in the maintenance tunnel above.

Location
Hydroponics
Function

MushroomBotany.png

Weed factory.

Access

Botanist, Vice Officer


Hydroponics, also known as botany, which for some reason connects to the main hallway via an empty featureless hall. This is where hippie botanists bring back the Space 60s by lazing around growing 'shrooms and going on wicked trips. In another station, the Chef would be close to helpless, but not here. Since they have a switch in their Kitchen that lets them open and close the Cafeteria entrance into Hydro, they're free to grow some weed instead their own ingredients.

Comes equipped with:

  • 16 hydroponic trays and a wrench to move them around
  • A compost bin and water cart
  • Space bee cartons!
  • Seed dispensers just waiting to be hacked
  • A plant gene manipulator
  • Vending machines stocked with standard gardening equipment
  • Various Chemistry supplies, such as beakers and Chemasters
  • A sizable patch of space grass and fresh (?) air
  • Last but not least, a couple of disgusting hippie sandwiches

In the event one of the botanists finally escapes the horrific roguelike dungeon crawl monsters trying to beat the crap out of them, they have somes crates, a cargo pad, and a cargo transporter for sending produce for the QM to sell.

If you want to know how to grow stuff, there is a whole guide to it over here! => Guide to Botany

Maintenance information

Neither the airlock/hallway leading into this room nor the actual growing space have no air vents. If anything gets breached, things are going to go like Silent Running.

The APC for the weird empty hallway is in the empty green floor tile room, with the two grey chutes. The APC for the space with all the windows, grass, and planting trays is in the little alcove to its right, with the PlantMaster and all the chemistry machines.

Location
Hydroponics
Function

Donut2Botany.png

Funny farm.

Access

Botanist, Vice Officer


Hydroponics, also known as botany, located in the east/stern parts of the station, just below the Bar. This is where hippie botanists and other casualties of the various wars of the Space 70s attempt to readjust to civilian life by growing various food crops and their wacky heirloom varieties for the Chef and the Bar patrons to enjoy.

Comes equipped with:

  • 16 hydroponic trays
  • A compost bin and water cart
  • Space bee cartons!
  • A seed dispenser just waiting to be hacked
  • A plant gene manipulator
  • A vending machine stocked with standard gardening equipment
  • AChemasters
  • A sizable patch of space grass and fresh (?) air
  • Paper and various random writing implements.
  • Last but not least, a couple of disgusting hippie sandwiches

If you want to know how to grow stuff with them, there is a whole guide to it over here! => Guide to Botany

Maintenance information

This room has no air vents. Terrible.

The APC for this room is near the top left corner of the patch of space grass.

Location
Hydroponics
Function

ChironHydroponics.png

Weed factory.

Access

Botanist, Vice Officer


Hydroponics, also known as botany. While much of it is near the Bar, the actual entrance into this place is in the northwest parts of the station, a little bit past Crew Quarters. This is where hippie botanists attempt to relieve the Space 60s by growing tons and tons of rainbow and omega weed, so they can spread the Gospel of the Ganja.

Comes equipped with:

  • 18 hydroponic trays
  • A compost bin and water cart
  • Space bee cartons!
  • Seed dispensers just waiting to be hacked
  • A plant gene manipulator
  • A vending machine stocked with standard gardening equipment
  • Various Chemistry supplies, such as beakers and Chemasters
  • Not one, but two (!) UV Lamps.
  • A sizable patch of space grass and fresh (?) air
  • Last but not least, a couple of disgusting hippie sandwiches

In Hydroponics may also receive crates (typically honey production kits) on their cargo pad. There's also a little table looking into the Kitchen, so that the Botanists give the Chef some "produce", as well as a mutually shared disposal chute that has its own airlock into it for some reason.

If you want to know how to grow stuff, there is a whole guide to it over here! => Guide to Botany

Maintenance information

This room has no air vents. All for the better, because that means they can make this place into a hotbox if they keep the doors closed.

The APC for this room is in the northeast corner of the main growing area. Ain't no one gonna mess with Botany's electricity but the Botanists.