Medbay

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Revision as of 23:12, 22 December 2019 by Studenterhue (talk | contribs) (Finish up Manta's tab. Mostly just adding some more info about each room's contents and their function, creating some links, and rearranging a few things; I also gave the Treatment Rooms its own section. Oh, and good function blurb)
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Medbay
Location

Cogmap2Medbay.png

Malpractice and scrubs at every corner.

Access

Medical Director, Medical Doctor, Roboticist, Geneticist, Head of Security, Security Officer, Detective, Janitor


The Medbay in the southwest of the station is that crew members who are injured, ill, or otherwise ailing visit to (hopefully) get treated and crew members who aren't can (also hopefully) get mechanical augmentations or genetic superpowers. As you can likely tell from the image, it's quite huge and includes, other things, a genetics lab, a morgue, a operating room, a pathology research lab, and a robotics workshop. You can read about them in their own pages.

It also includes many other facilities:

  • A blue-bordered area on the west side, unofficially called "Medical Storage", with a NanoMed Plus machine, a Port-A-NanoMed, some reserve tanks and hyposprays, and carts and lockers with medkits, all fairly easily and directly accessible from the lobby. It is also home to Medbay's medical fab and, to the right of the fabricator and all this medicine, paramedic suits, segways, and some wheelchairs.
    • This area also has a reception desk into Chemistry, potentially for receiving additional medical supplies from the Scientists.
  • A black-tiled Pharmacy area with some Chemistry tools and another NanoMed Plus machine, primarily for patients who are still able to actually stand on the floor scanners and ask for medicine.
  • Another blue-bordered area below the two previously mentioned rooms. One section has the cryomedicine suite while the section below has some sleepers and beds for patients to rest in. The latter section, sometimes called "Patient Bedding" is also home to the Port-a-Medbay, a fridge of blood bags, and the rest of Medbay's wheelchairs.
  • A small break room, sometimes referred to as the "Medbay Staff Area", with fancy carpeting below the Patient Bedding area, that contains some extra uniforms and a few odd medical objects.
  • A fancy office with similarly fancy carpeting for the fancy-suited Medical Director, just left of the previously mentioned operating room.
  • A cloning lab on the far east side of Medbay, conveniently directly right of the morgue.
  • A monkey dome in the southeast, below genetics filled with monkeys for medical experiments.

The Medical department also has a small outpost near the Pool for treating patients who can't get to here in time.

Maintenance Information

The East Emergency Air Hookup/Electrical Substation can resupply air to the lobby and operating room.

The APC for the Pharmacy is on its left wall. The APC for the Monkey Dome is in the maintenance corridor right of it. The APC for the other rooms mentioned is in the maintenance corridor below this area.

Medbay
Location

CogmapMedbay.png

Malpractice and scrubs at every corner.

Access

Medical staff, Security, Detective, Janitor


The Medbay is where all the doctors hang out, and where most of the medical supplies are stored. This includes medical vending machines, the Port-A-NanoMed, cryo cells, a bunch of sleepers, plenty of hyposprays and those kickass health goggles. Doctors would be wise to equip themselves when they arrive or spawn, since greedy crewmen often break into storage area and pick the place clean. Medbay also houses the cloning machine above the Genetics lab, which can be used to revive the dead under certain conditions.

Also of note is the reception desk between medbay and chemistry, where your scientist friends can (potentially) brew up helpful meds. A good doctor or Medical Director should be receiving chemicals regularly, assuming the Research team hasn't blown up the Chemistry lab yet.

For further information on the other rooms in this area, see:

The medical department also has an outpost on the other side of the station, which is located between the bar and the chapel. It contains most of the basic supplies required to treat people on the spot.

Maintenance Information

Air can resupplied into the inner corridor via the East/Starboard Air Hookup.

The APCs for the lobby, corridor, and storage area are in the maintenance area between the lobby and robotics.

Medbay
Location

DestinyMedbayV2.png

Malpractice and scrubs at every corner.

Access

Medical staff, Security, Detective, Janitor


The Medbay is where all the doctors hang out and do their Doctoring thing, and it's where most of the medical supplies are stored. This includes medical vending machines, the Port-A-NanoMed, cryo cells, two sleepers, plenty of hyposprays and those kickass health goggles. Doctors would be wise to equip themselves when they arrive or spawn, since accidents happen quite a bit aboard. Medbay also houses the cloning machine, which can be used to revive the dead under certain conditions.

As standard with all NT stations and ships, the Medbay Wing includes several state-of-the-art facilities including:

  • A Pharmacy, essentially a mini-chemistry, but for doctors, stocked with all the utilities needed for synthesizing medical supplies to apply to your patients.
  • A Robotics Lab, for creating and tending to your silicon coworkers
  • An Operating Theatre, where doctors slice unsuspecting 'volunteers' open with the surgery tools on the operating tables in the center. There is spare blood stored in a blood supply refrigerator as well as a few N2O tanks and masks in an anesthetic locker. A quick dump chute to the morgue is also provided for all the corpses that might accumulate.
  • Treatment Rooms, for studying regular patients and monitoring their recovery. They come with the suitable supplies to facilitate treatment as well a NanoMed Plus vendor for needed medicine.
  • A combined Pathology and Genetics Lab, fully stocked with all of the equipment necessary to regret researching diseases while making ordinary men into horrific abominations superheroes.
  • A Morgue, with state-of-the-art Morgue Units for preserving corpses for forensics and funeral rites so you can forget about the dead without leaving them to rot and wither.

The medical department also has an outpost on the other side of the ship, which is located next to Escape and Main Hangar. It contains various medicines for healing all sorts of injuries and a morgue chute for rapid corpse processing.

Medbay
Location

ClarionMedbay.png

Malpractice and scrubs at every corner.

Access

Medical staff, Security, Detective, Janitor


The Medbay is where all the doctors hang out and do their Doctoring thing, and it's where most of the medical supplies are stored. The open-air mall layout isn't just for show, it's actually got real practical use. Let's walk through it as a Medical Doctor and their patient might to demonstrate:

  1. Right in the Lobby area, a Medical Doctor has a number of choices available depending on the injuries of the patient.
    1. Place the patient in a sleeper to let the patient weather out an addiction cold-turkey, treat minor injuries requiring some saline-glucose at most, or keep a patient stabilized while fetching the appropriate medicine.
    2. Go through the public entrance to the Cryo Chambers and insert them into a cryo tube for treating patients with urgent, life-threatening injuries that will complicate into loss of breath, such as survivors of bomb blasts or victims of brutal hallway brawls.
    3. Administer drugs from Medbay's Pharmacy. Be glad Medical staff are allowed to possess Chemistry knowledge. This place also makes an excellent place to make advanced medicine and resupply the cryo chamber and medicine cabinets.
  2. Once inside the Medbay corridors, the Medical Doctor once again has a variety of options.
    1. Go northward, into a treatment room to allow a patient to weather addiction withdrawals in safety and treat certain diseases or into the Pathology Lab if a pathogen is detected.
    2. Go east and enter Medbay's Cryo Chambers entrance and put them into cryo bath, if they haven't already at the Lobby.
    3. Go west and send the patient into the Operating Room, if they require a limb to be re-attached, have a bullet or foreign object lodged in them, have an alien object inside of them, or otherwise require surgery.
  3. If the occasion doesn't warrant a drastic surgery, urgent cryo bath, or quarantine, but rather a few strategic patches or hypospray applications, the Medical Doctor and their patient can continue southward into the medicine room, well-stocked with all the manner of medicine vendors, medkits, and medicine reserve tanks. This is also where the defibrillators are stored, as well as health goggles and paramedic suits for mobile doctors.
  4. When the patient is dead, and their ghost is furiously farting on the doctor's face and incessantly yelling at them in deadchat, the medical professional can continue southward still and find two possibles paths for reviving the patient:
    1. The Cloning Room. Produces, well, a clone of the deceased, with slightly different genetic code but otherwise identical appearance and functionality, assuming the body is relatively fresh and certain obstacles are not present.
    2. The Robotics Lab. Here, the local Roboticist (or whoever's stumbled their way into the Robotics maint door) can extract the brain of the deceased one and put it into a Cyborg shell or AI core. They can also replace lost limbs with robotic replacements as well provide a number of augmentations.
  5. Should treatment prove futile, and revival is impossible, the doctor can continue farther southward into the lunchroom the Morgue.
Medbay
Location

LinemapMedbay.png

Malpractice and scrubs at every corner.

Access

Medical staff, Security, Detective, Janitor


The Medbay is where all the medical doctors and their specialist colleagues work and do their Doctoring thing. It is strategically located south of Arrivals and Bar includes a number of compartments:

Maintenance Information

The vent/air injector in the sanctum area gets its air from an emergency air hookup near EVA.

The APC for the Medical Director's Office is in the maintenance tunnel below this general area. The lobby and sanctum area share a APC, which is likewise in the maintenance tunnel below this general area. Pharmacy's APC is in the Medbay emergency air hookup.

Medbay
Location

MushroomMedbaySector.png

Malpractice and scrubs at every corner.

Access

Medical staff, Security, Detective, Janitor


The Medbay is where all the doctors and their colleagues hang out and do their Doctoring thing. It's instantly recognizable by the scrubs-blue tiles and includes a number of rooms with various purposes:

Maintenance Information

There are no vents in any of these areas. They have plenty of scrubs but not enough scrubbers.

The APC for the Pharmacy and the areas within it is near the Pharmacy's southeast corner, below the Operating Theatre. Genetics and Robotics have their own, separate APCs.

Medbay
Location

Donut2Medbay.png

Malpractice and scrubs at every corner.

Access

Medical Director, Medical Doctor, Roboticist, Geneticist, Security, Detective, Janitor


The Medbay is a place where the asylum's medical doctors and their roboticist colleagues do their Doctoring thing. It's located in the western/aft parts of the station and includes a number facilities:

Medbay
Location

ChironMedbay.png

Malpractice and scrubs at every corner.

Access

Medical Director, Medical Doctor, Roboticist, Geneticist, Security, Detective, Janitor


The Medbay is a place in the general southwest of station where all the medical doctors and their specialist colleagues do their Doctoring thing. It is hyper-compressed into a number of compartments:

Medbay
Location

OshanMedbayV5.png

Malpractice and scrubs at every corner, but now it's UNDERWATER!

Access

Main area & corridor rooms: Medical Director, Medical Doctor, Roboticist, Geneticist, Security, Detective, Janitor
Side Corridor & Restroom: Everyone
Pharmacy, Staff Area: Medical Director, Medical Doctor, Roboticist, Geneticist


Medbay is basically a huge hospital in the northern parts of the station, where hurt people get healed, dying people are saved, and dead people are brought back to life. It's staffed by the station's team of Medical Doctors, Roboticists, and Geneticists, all under the supervision of the Medical Director. It's divided into two areas, a side corridor and a main hospital area, both served by a huuuuge lobby area with a great view of the ocean and a couple of sleepers for stabilizing patients.

The main hospital area comes with the following facilities, each with carefully-colored tiles:

The east of the main hospital area is a side corridor, with more research-focused facilities. The corridors are open-access, though not everyone can access the areas within.

  • A state of the art cloning lab, directly accessible from the main hallway for easier bombings convenient corpse transport. Has a button that opens the front entrance, so clones can get out of the lab themselves, without awkwardly waiting for/calling for someone to open the door for them.
  • A small Chemistry laboratory called the Pharmacy, for creating and distributing designer drugs custom medicinal concoctions to the public.
  • A lovely blue-tiled break area called the Medbay Staff Area. It has some space to sit down, do some paperwork, and drink a cup of joe from the coffee machine...or sleeping tonic.
  • A restroom, for easy and accessible treatment of acute micturition.
  • Two treatment rooms for quarantining and monitoring patients with chronic diseases and addictions...or worse.
  • A rather distressingly long pathology laboratory.
  • A small monkey dome for holding the genetics lab's test subjects
Medbay
Location

AtlasMedbay.png

Medistan above all!

Access

Genetics, Robotics: See respective pages.
All other rooms: Medical Director, Medical Doctor, Geneticist, Roboticist, Janitor, Head of Security, Security Officer, Detective


Below the great markets and restaurants of Civilechia stands Medistan's state hospital, Medbay, named after its founder, Gotou Medbay. It features eight different facilities, each enclosed in different ways and often surrounded by glass windows, so all onlookers can admire Medistani's questionable unquestionably great medical practices.

  • Medbay Lobby: A receiving area for patients coming in through the main entrance below Hydroponics. It contains a floor scanner for convenient assessment of patients' physical state, a NanoMed well-stocked with medicine, boxes with stypic powder mini-patches, a locker of medkits, and a few loose medicine bottles. It also has a Medbay Door Control button to open the main entrance in case patients need to exit the hospital when there are no personnel with the required access to open the door available.
  • Medkit Storage: A open-ended storage area right of Medbay Lobby that contains two sleepers and more medkits. The hospital's Head Surgeon behinds their day here.
  • Cryo: A small cryomedicine laboratory below Medkit Storage that also contains a locker with even more medkits and a table with paramedic suits, medical belts, hyposprays, miscellaneous meds, and blood bags standing surprisingly out in the open, as if waiting for a someone to drink them.
  • Morgue: A mortuary in the bottom left portion of Cryo.
  • Robotics: A cybernetics clinic/workshop right of Cryo.
  • Medbay Operating Theater: An operating room above Medkit Storage for performing one of Medistan's many highly dangerous life-saving surgeries.
  • Cloning: A cloning laboratory for bringing patients back from the dead, as easy as putting on a new shirt or scanning and copying papers.
  • Medical Research: A relatively open-access genetics laboratory.

Maintenance Information

There are no vents. For some reason, Medistani regulations require that hospital workers be allergic to vents.

The APC for the Medbay Lobby is on the area's left wall. The Medkit Room's APC is on its right wall, above the table of medkits, while Cryo's APC is on its top wall, sandwiched between the two cryo chambers. Both are confusing named "Medbay", even though they control only part of the facility's devices. Cloning's APC is on the wall left of the stairs into Medical Research.

Medbay
Location

MantaMedbay.png

Malpractice and scrubs at every corner, on a shippity dippity doo.

Access

Varies. Medical Director, Medical Doctor, Geneticist, Roboticist, Janitor, Detective, Security Officer, Head of Security


The Medbay located at the eastern/right/starboard part of the ship is where the medical director and their team of doctors, geneticists, and/or roboticists try to conduct horrific experiments and harvest organs help people and save lives.

Due to the chronic shortage of benevolent scientists on the NSS Manta, doctors and other Medical staff have access to chemistry.

Room Picture Description
Medbay Lobby MantaMedbayLobby.png A waiting area and pharmacy of sorts located along the starboard corridor outside The Rising Tide. Drink some water whilst you wait, or patch yourself up at the MiniMed for a fee. The public area of the lobby contains two sleepers and the gene booth. The staff restricted reception area has floor scanners for assessing health of walk-ins, windows that can be clicked to pull them away to hand over medicine, chemistry machinery for making medication, and a medbay announcement computer for notifying people that you're out of it. There's also a medical computer, a defib, an implant gun, and a hypospray over some reserve tanks of common medicine.
Cloning MantaCloning.png Cloning facility located near the upper left side of Medbay above the Lobby. Try to revive the dead here. Keep their stuff in the medical lockers for safe-keeping, and administer mannitol from the neuro kit if you notice some brain damage. There's a door control button on the right to open and close the public entrance, so fresh clones can exit the room without needing a doc to let them out.
Medical Research/Genetics MantaMedicalResearch.png Genetics lab located just north of Cloning. This is where Geneticists make people into X-Men knockoffs.
Morgue MantaMorgue.png Corpse storage room located next to Cloning and above Medbay Lobby. Where the dead should be stored indefinitely for funerals and forensic examination.
Medbay Treatment Area MantaMedbayTreatmentArea.png General area in the centre of Medbay where the docs can treat people's injuries and ailments, using medications from the nearby dispenser and medkits from the cabinet. The port-a-nanomed and -medbay have this area as their home turf, and there's also a medical fabricator on the south wall, next to a table with health analyser, upgrades, and assorted medicines. There're also roller beds, wheelchairs, and a prescription glasses dispenser. Don't forget to dress up with the medical uniform locker!
Treatment Rooms MantaTreatmentRooms.png Small cells in the lower right of the Treatment Area for keeping patients with more chronic ailments or holding private conversations.
Medbay Operating Theater MantaMedbayOperatingTheater.png Surgery room located north of the Treatment Area and right of the Morgue. Contains all the tools needed to perform operations.
Medbay Restroom MantaMedbayRestroom.png Bathroom located directly above the Medbay Operating Theater. Shower, go to the toilet, and wash your hands here! Don't forget to put on your scrubs to prep for surgery. There's also some cleaning supplies.
Robotics MantaRobotics.png Workshop for the Roboticists also located above the Medbay Treatment Area, but right of the Medbay Operating Theater. Get those borgs and robots up and running to mercilessly kill help out the station. Augment people and create biomechanical monsters pave the next step in human evolution!
Medbay Staff Area MantaMedbayStaffArea.png Break room located to the east of the Medbay Treatment Area, with a south entrance into the starboard hallway. Sit down and have some food, drinks and importantly, coffee. There are remotes for the port-a-nanomed/medbay on the table to the lower right.
Medical Storage MantaMedicalStorage.png Storage room located above Medbay Staff Area. Has miscellaneous medkits, medicines and other equipment in the carts, on the table, and on the racks.
Medical Director's Office MantaMDIROffice.png Office for the Medical Director located right of the Medbay Staff area. Contains personal, medical and medical director announcement computers, a fancy library and desk, and restricted medicines in the cabinet. There's also a side room with a crate of spare ammunition for their tranquilizer rifle and a cardboard box with straightjackets and an personal quarters area that has their locker and bed.

Maintenance Information

There are no vents for this area.

The APCs are located in their respective rooms.

Stationmap.png Locations on Cogmap2
General Arrivals · Emergency Storage B · Escape · Escape Pod Bay · Locker Room · Maintenance · Owlery · Main Hangar 1 & 2 · Net Cafe · Public Garden · Routing Depot · Tool Storage · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Catering Pod Bay · Chapel · Clown Tent · Crew Quarters · Derelict Crew Quarters · Gym · Health Spa · Hydroponics · Janitor's Closet · Janitor's Supply Closet · Jazz Lounge · Kitchen · Pool · Public Market Booths · Ranch · Shower Room · Staff Assistants' Quarters
Security Security · Armory · Beepsky's House · Brig · Head of Security's Office · Interrogation Room · Secure Hangar · Courtroom · Detective's Office · Security Checkpoints
Command Bridge · AI Chamber · AI Upload · AI Upload Foyer · Captain's Quarters · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Genetics · Medical Director's Office · Morgue · Operating Theatre · Pathology · Robotics · Auxiliary Storage · Medical Booth · Robot Depot
Research Research Wing · Artifact Research · Chemistry · Plasma Research · Research Director's Office · Science Pod Bay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Central Storage · Ore Processing / Refinery · Mining Department
Engineering Engineering · Chief Engineer's Office · Engineering Pod Bay · Emergency Storage A · Emergency Air Hookup · Mechanics Workshop · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory · Mining Outpost · Listening Post · Research Outpost · Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Cogmap1
General Arrivals · Bathrooms · Crew Quarters A · Crew Quarters B · Emergency Storage · Escape · Locker Room · Maintenance · Owlery · Observatory · Main Hangar · Routing Depot · Tool Storage · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Catering Pod Bay · Chapel · Clown Tent · Crew Lounge · Gym · Hydroponics · Information Office · Janitor's Office · Janitor's Supply Closet · Jazz Lounge · Kitchen · Pool · Public Market · Ranch · Shower Room · Stock Market Room
Security Security · Armory · Beepsky's House · Brig · Dispatch · Head of Security's Office · Interrogation Room · Secure Hangar · Courtroom · Detective's Office · Mini-Brig
Command Bridge · AI Chamber · AI Upload · AI Upload Foyer · Captain's Quarters · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Genetics · Medical Director's Office · Morgue · Operating Theatre · Pathology · Robotics · Medical Booth
Research Research Wing · Artifact Research · Chemistry · Plasma Research · Research Director's Office · Robot Depot · Science Pod Bay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Central Storage · Mining Department · Ore Processing / Refinery · Routers
Engineering Engineering · Chief Engineer's Office · Engineering Pod Bay · Emergency Air Hookup · Mechanics Workshop · Primary Tool Storage · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory · Mining Outpost · Listening Post · Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Oshan Laboratory
General Arrivals · Crew Quarters A · Data Center · Emergency Storage A · Emergency Storage B · Escape Hallway · Information Office · Maintenance · Net Cafe · Observatory · Pod Bay · Tool Storage · Toilets · Waste Disposal
Civilian & Recreation Arcade · Bar · Bar Office · Barbershop · Catering Hangar · Catering Storage · Chapel · Clown Hole · Crew Lounge · Fitness Center · Hydroponics · Janitor's Office · Janitor's Supply Closet · Jazz Lounge · Kitchen · Nerd Dungeon · Public Market · Radio Lab · Ranch · Sauna · Shower Room · West Crew Lounge · Zen Garden
Security Security Department · Armory · Beepsky's House · Defendant's Chair · General Population · HoS Office · Interrogation Room · Processing Room · Secure Dock · Security Foyer · Solitary Cells · Courtroom · Detective's Office · Security Checkpoints
Command AI Chamber · AI Upload · Bridge · Captain's Quarters · Customs · Head of Personnel's Office · EVA · Teleporter Room
Medical Medbay · Cloning · Cryo · Genetics · Medbay Operating Theatre · Medbay Restroom · Medical Director's Office · Medical Storage · Monkey Dome · Morgue · Pharmacy · Pathology · Robotics · Treatment Cells
Research Research Sector · Artifact Lab · Chemistry · Computer Core · Research Dock · Research Director's Office · Robot Depot · Science Teleporter · Toxins Storage · Research Outpost · Research Outpost Hangar · Research Outpost Toxins Storage · Research Outpost Test Chamber · Toxins
Cargo & Mining Central Warehouse · Mining · Mining Dock · Quartermaster's Office · Refinery · Supply Lobby
Engineering Engineering · Chief Engineer's Office · Engineering Dock · Engineering Gas Storage · Engineering Storage · Inner Engineering · Power Room · Engineering EVA · Mechanic's Lab · Technical Storage
Off-Station Ghost Drone Factory · Listening Post · Sea Elevator · Seafloor · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Manta
General Arrivals · Crew Quarters A · Crew Quarters B · Crew Quarters C · Bathrooms · Escape · Maintenance · Submarine Bay (Port) · Submarine Bay (Starboard) · Waste Disposal
Civilian & Recreation Arcade · The Rising Tide/Bar · Barman's Office · Chapel · Chapel Office · Crematorium · Crew Lounge · Fitness Room · Garbage Garbs · Hydroponics · Janitor's Office · The Rusty Crab/Kitchen · Freezer · Sauna
Security Security Department · Security Foyer Checkpoint · Sec. Officers Quarters · Armory · Brig · Cell Block Control · General Population · Cell #1 · Solitary Confinement · Visitation · Head of Security's Office · Interrogation Room · Submarine Bay (Security) · Courtroom · Detective's Office · Detective's Bedroom · Beepsky's House
Command AI Upload Chamber · AI Upload Foyer Port · AI Upload Foyer Starboard · Bridge · Communications Office · Communications Office Bedroom · Captain's Office · Captain's Quarters · Head of Personnel's Office · Head of Personnel's Personal Quarters · Port Torpedo Bay · Starboard Torpedo Bay · EVA Storage · Teleporter Room
Medical Medbay · Medbay Lobby · Cloning · Medical Research · Morgue · Medbay Treatment Area · Cryo · Medbay Operating Theatre · Medbay Restroom · Robotics · Treatment Rooms · Medbay Staff Area · Medical Storage · Medical Director's Office
Research Research Sector · Artifact Lab · Chemistry · Pathology Research · Robot Depot · Research Director's Private Quarters · Research Restroom · Science Teleporter · Test Chamber
Cargo & Mining Mining · Submarine Bay (Mining) · Cargo Bay · Cargo Bay Office
Engineering Engineering · Engineering Break Room · Engineering Quarters · Engineering Restroom · Chief Engineer's Office · Engineering Storage · Engineering Control Room · Inner Engineering · Singularity Core · Engineering Power Room · Engineering Gas Storage · Mechanic's Lab · Technical Storage
Off-Station Abandoned Ship · Clown Hole · Ghost Drone Factory · Robot Trading Outpost · Sea Diner · Tunnel Snake Mining Rig · Seafloor · Syndicate Assault Vessel · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Kondaru
General Arrivals · Aviary · Bathrooms · Crew Quarters · Emergency Storage A · Escape Arm · Escape Dock · Gym · Nerd Dungeon · Pool · Public Market · Routing Cabinet · Routing Depot · Sauna · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Bar Office · Catering Storage · Chapel · Clown Hole · Hydroponics · Janitor Office · Janitor Supply Closet · Jazz Lounge · Kitchen · News Office · Public Podbay · Ranch
Security Security · Armory · Beepsky's House · Brig · Head of Security's Office · Interrogation Room · Courtroom · Detective's Office · Security Checkpoints · Secure Hangar
Command Bridge · AI Chamber · AI Upload · Captain's Quarters · Command Pod Pad · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Cloning · Cryo · Genetics · Medbay Podbay · Medical Booth · Medical Director's Office · Monkey Dome · Morgue · Operating Theatre · Pathology · Pharmacy · Robotics · Treatment Rooms
Research Artifact Lab · Chemistry · Plasma Research · Research Director's Office · Research Router · Robot Depot · Science Podbay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Warehouse · Ore Processing / Refinery · Mining Department · Mining Podbay
Engineering Chief Engineer's Office · Cold Loop · Engineering · Engineering Break Room · Engineering Gas Storage · Engineering Podbay · Power Room · Engine Room · Hot Loop · Mechanics Workshop · Power Transmission Laser · Pump Control Room · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory· Listening Post· Mining Outpost· Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality