Difference between revisions of "Locker Room"
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This '''Locker Room''' just below the [[Crew Quarters#Clarion|Crew Quarters]] is where the crew of the NSS ''Clarion'' go to relieve themselves and clean up after a hard day's (?) work. Because this is usually a map for the | This '''Locker Room''' just below the [[Crew Quarters#Clarion|Crew Quarters]] is where the crew of the NSS ''Clarion'' go to relieve themselves and clean up after a hard day's (?) work. Because this is usually a map for the Goon RP #1 server, the facilities here actually do something. There's bladder-aiding toilets, hygiene-boosting showers, and most importantly, a <strike>neat hat for [[Staff Assistant]]s</strike> a plunger. Remember, you can relieve yourself on the toilet by standing over it and either using the pee emote or '''say "*pee'''. | ||
This is also where crew members go to get dressed for all sorts of occasions. There's various masks here for spicing up your wrestling matches and swimming gear for a dip in the [[Fitness Center#Clarion|pool]] nearby. Various uniform lockers are in here, for people transferring into other jobs, and for more general occasions, there's uniform manufacturer for making generic clothing and a FancyPants Sew-o-matic here for outfitting yourself in something more fashionable than a generic jumpsuit and knit cap. [[Hacking#Vending Machines and Fabricators|Hack]] to get fine wedding garb. | This is also where crew members go to get dressed for all sorts of occasions. There's various masks here for spicing up your wrestling matches and swimming gear for a dip in the [[Fitness Center#Clarion|pool]] nearby. Various uniform lockers are in here, for people transferring into other jobs, and for more general occasions, there's uniform manufacturer for making generic clothing and a FancyPants Sew-o-matic here for outfitting yourself in something more fashionable than a generic jumpsuit and knit cap. [[Hacking#Vending Machines and Fabricators|Hack]] to get fine wedding garb. |
Revision as of 04:47, 23 June 2018
Locker Room | |
Location | |
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Last stronghold of human dignity. | |
Everybody |
This Locker Room next to Staff Assistants' Quarters is the crew go to get dressed and clean themselves, while they take luxurious baths and get nice tans in the little wooden room, technically called Health Spa. Since Cogmap2 isn't a RP server map, and the motives system usually isn't on (usually), the toilets and tubs here don't quite do anything hygienic. Still, they have their uses! Such as:
- Bathtubs are basically infinite size beakers, making them ideal for hobo chemistry and mass drug production.
- Toilets can be used to stash items; simply click on them with the item to put things in, and click drag the toilet's sprite onto your character's to take things out.
- Sinks will quickly wash your clothes and other items of any visible blood stains, and the washing machines to permanently remove any "blood-stained"/"piss-soaked/"puke-covered" modifiers from your clothes in case Security starts getting smart with its forensics.
There's also racks of towels and bedsheets and loads of generic jumpsuits and knit caps in all sorts of colors, as well as a uniform manufacturer that can make more of them and a few other things.
The Health Spa room has a few small candles for tasteful furnishing, as well as wardrobe of bathrobes and fuzzy slippers. There is also a tanning bed straight from Space Hawaii, so you have the ghostly white palor or deep-fried quantum cake pizza sandwich tan you've always wanted, and more, without having to talk to those awkward (but well-meaning) Geneticists. Crowbar the tanning bed and change the lighting tubes to get all sorts of bizarre skin tones.
Maintenance information
This room has no vents.
The APC for this room is located in the maintenance tunnel below it.
This room receives power via a wire that goes through the southern door of the white-tiled room.
Locker Room | |
Location | |
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Recalling fond memories of high-school hallways and gym class. | |
Everybody |
This Locker Room is a parlor of sorts for Crew Quarters and the Barbershop, and it serves a different purpose from its Cogmap2 counterpart. It has an array of personal lockers, claimable by swiping an ID card on them, each filled with a spare headset, backpack, satchel, and, for some reason, a remote signaler. There's a few washing machines here, for completely removing the puke/blood/piss out of your clothes, and a unisex bathroom with bathtub and shower facilities.
There's also a FancyPants Sew-o-matic here, so you can outfit yourself in something more fashionable than a generic jumpsuit and knit cap. Hack to get fine wedding garb.
Maintenance information
This room has no vents. Nothing can get into these lockers. Not even gas physics.
The APC for this room is located in the maintenance tunnel to the right of it.
The functions of the Locker Rooms of other maps have been chewed up, spit out, and booed off stage and redelegated to Toilets, the alley below it, and the Laundry Room.
Locker Room | |
Location | |
---|---|
| |
Everybody |
This Locker Room just below the Crew Quarters is where the crew of the NSS Clarion go to relieve themselves and clean up after a hard day's (?) work. Because this is usually a map for the Goon RP #1 server, the facilities here actually do something. There's bladder-aiding toilets, hygiene-boosting showers, and most importantly, a neat hat for Staff Assistants a plunger. Remember, you can relieve yourself on the toilet by standing over it and either using the pee emote or say "*pee.
This is also where crew members go to get dressed for all sorts of occasions. There's various masks here for spicing up your wrestling matches and swimming gear for a dip in the pool nearby. Various uniform lockers are in here, for people transferring into other jobs, and for more general occasions, there's uniform manufacturer for making generic clothing and a FancyPants Sew-o-matic here for outfitting yourself in something more fashionable than a generic jumpsuit and knit cap. Hack to get fine wedding garb.
If you need a place to store your old clothes or anything else, there's an vast array of personal lockers, claimable by swiping an ID card on them, each filled with a spare headset, backpack, satchel, and, for some reason, a remote signaler.
Maintenance information
This room has no vents. That grate in the middle is actually a drain.
The APC for this room is located in the hallway left of this room.