Difference between revisions of "AI Upload"

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(Add links in Kondaru's tab for the AI law modules and some the computers mentioned)
 
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<tab name="Cogmap2">
<tab name="Cogmap2">
Like Cogmap1, Cogmap2 continues the then-newly-set precedent to make the rooms where AI law modules are stored, where AI laws are actually uploaded, and where the AI itself is into one room, called the [[AI Chamber#Cogmap2|AI Chamber]].
{{Location
|Function=Turning robots against their masters.
|Picture=Cogmap2AIUpload.png
|Access=[[Heads_of_staff|Heads of Staff]]}}
 
This sea of blue and black above the [[Net Cafe#Cogmap2|Net Cafe]] & [[AI Upload Foyer#Cogmap2|Upload Foyer]] is the '''AI Upload'''. Here people can add new laws for the [[Artificial_Intelligence|AI]] and [[Cyborg]]s or reset them with the [[AI_Laws#AI_modules|law modules]] and [[Computers#AI Upload|upload computer]] contained within. If the AI and Cyborgs have been irreversibly subverted, the [[Heads_of_staff|Heads of Staff]] (or anybody with their IDs) can activate their killswitches with the [[Computers#Robotics Control Computer|Robotics Control Computer]] in here to shut them down...permanently.
 
Since AI law changes can have such far-reaching effects, this room has as much security as the [[Armory#Cogmap2|Armory]] and then some. For starters, the room is bordered by two layers of reinforced walls, with a layer of electrified metal grilles in the middle that hide surprisingly visible IR beams, which will alert the AI of any intruders by audio cue. The modules and computers inside are protected by turrets, which will lock on and fire at any intruders, unless they deactivate them with the [[Computers#Turret Deactivation Control|turret control]] in the [[AI Upload Foyer#Cogmap2|Upload Foyer]]...or [[Killing the AI#Dealing with Turrets|find another way around them]].
 
==Maintenance information==
There are no vents. The AI does not need air.
 
The APC for the AI Upload Chamber is located on the right side of the room.
 
The power is supplied via a cable in Fore Port Maintenance to the left of the Net Cafe.
</tab>
</tab>


<tab name="Cogmap1">
<tab name="Cogmap1">
Unlike older maps, the AI Upload on Cogmap1 is the same thing as the [[AI Chamber#Cogmap1|AI Chamber]]. In fact, it's in the very same room as where the AI core itself is. Isn't that convenient? Now the [[AI]] can personally watch you upload a law telling them to commit suicide. Or talk like an owl.
{{Location
|Picture=CogmapAIUploadChamber.png
|Function=Turning robots into owl roleplayers.
|Access=[[Heads_of_staff|Heads of Staff]]
}}
 
The '''AI Upload Chamber''' is a classy blue-and-grey room above the [[AI Upload Foyer#Cogmap1|Upload Foyer]] for adding new laws to the [[Artificial_Intelligence|AI]] and [[Cyborg]]s or resetting them with the black-and-green [[AI Laws#AI modules|AI modules]] and blue-and-lighter-blue [[Computers#AI Upload|upload computer]]. Like its predecessors, it's separate from the [[AI Chamber#Cogmap1|AI Chamber]], but it mixes things up by being conveniently directly below it, so you can see the AI's immediate reaction (or lack thereof) when you upload a law that makes them state "Hoot!" at the end of every sentence.
 
Better watch out for that turret though; its AI is much simpler, but very capable of locking on to you, even when you're not in the room, and somewhat less capable of shooting you in the face, hopefully with taser shots, not lasers. If you have a [[Heads_of_staff|Heads of Staff]] ID or any ID with access to here, you can turn them off with the [[Computers#Turret Deactivation Control|turret control]] in the little black-tiled miniroom. Or, you could [[Killing the AI#Dealing with Turrets|get creative...]]
 
==Maintenance Information==
There is no vent. Turrets don't need air.
 
The APC for this room is near the bottom left, near the long table with the [[AI Laws#AI modules|AI modules]]. Even though it looks tantalizingly close enough, you can't access it from the black-tiled area.
</tab>
</tab>


<tab name="Destiny">
<tab name="Destiny">
As with its station predecessors Cogmap1 and Cogmap2, the NSS ''Destiny'' has solely one room for uploading laws, storing law modules, and keeping the AI core: a single little broom closet linked to the [[Bridge#Destiny|Bridge]], appropriately named the [[AI Chamber#Destiny|AI Chamber]].  
The NSS ''Destiny'' has solely one room for uploading laws, storing law modules, and keeping the [[Artificial_Intelligence|AI]] core: a single little broom closet linked to the [[Bridge#Destiny|Bridge]], appropriately named the [[AI Chamber#Destiny|AI Chamber]].  
</tab>
</tab>


<tab name="Clarion">
<tab name="Clarion">
Just like its  sister ship ''Destiny'', the NSS ''Clarion''  keeps the AI core unit, AI Upload computer, and (most of the) AI law modules in one room, called the [[AI Chamber#Clarion|AI Chamber]].  
Just like its  sister ship ''Destiny'', the NSS ''Clarion''  keeps the [[Artificial_Intelligence|AI]] core unit, AI Upload computer, and (most of the) [[AI_Laws#AI_modules|AI law modules]] in one room, called the [[AI Chamber#Clarion|AI Chamber]].  
</tab>
</tab>


<tab name="Linemap">
<tab name="Linemap">
{{Location
{{Location
|Function=A place where the robots turn against their masters.
|Function=Turning robots against their masters.
|Picture=LinemapAIUpload.png
|Picture=LinemapAIUpload.png
|Access=[[Heads of Staff]]}}
|Access=[[Heads_of_staff|Heads of Staff]]}}


Unlike Cogmap1 and Cogmap2, Linemap's '''AI Upload''' is ''not'' the same as the [[AI Chamber#Linemap|AI Chamber]]. In fact, it continues the Mushroom Station tradition of keeping the room for the [[Computers#AI Upload Computer|AI Upload Computer]] and the AI core unit itself in different rooms, going so far as to even have similar designs. Also like Mushroom Station, this room, which is located a few paces above the [[Warehouse#Linemap|Warehouse]], is only for adding/removing laws to/from the AI. It has no law modules whatsoever. Rather, the law modules for the Upload Computer here are in the room across the hall, the [[AI Module Storage#Linemap|AI Module Storage room]].
Just like Cogmap1, Linemap's '''AI Upload''' continues the Mushroom Station tradition of keeping the room for the [[Computers#AI_Upload|AI Upload Computer]] and the [[Artificial_Intelligence|AI]] core unit itself in different rooms, though, unlike Cogmap1, they're much farther apart. Also, just like Mushroom Station, this room, which is located a few paces above the [[Warehouse#Linemap|Warehouse]], further differentiates itself from the [[AI Chamber#Linemap|AI Chamber]] by its floor design and is only for adding/removing laws to/from the AI. It has no law modules whatsoever. Rather, the law modules for the Upload Computer here are in the room across the hall, the [[AI Module Storage#Linemap|AI Module Storage room]].


==Maintenance Information==
==Maintenance Information==
Line 31: Line 58:
<tab name="Mushroom">
<tab name="Mushroom">
{{Location
{{Location
|Function=A place where the robots turn against their masters.
|Function=Turning robots against their masters.
|Picture=MushroomAIUpload.png
|Picture=MushroomAIUpload.png
|Access=[[Heads of Staff]]}}
|Access=[[Heads_of_staff|Heads of Staff]]}}


While the [[AI Module Storage#Mushroom|AI Module Storage room]] is where the modules needed to add/remove laws to/from the [[AI]] are located, the '''AI Upload''' is where the laws on them are actually added to the AI, through the [[Computers#AI Upload Computer|Upload Computer]]. It is also where the [[Computers#Robotics Control Computer|Robotics Control Computer]] is located.  
While the [[AI Module Storage#Mushroom|AI Module Storage room]] is where the modules needed to add/remove laws to/from the [[Artificial_Intelligence|AI]] are located, the '''AI Upload''' is where the laws on them are actually added to the AI, through the [[Computers#AI_Upload|Upload Computer]]. It is also where the [[Computers#Robotics Control Computer|Robotics Control Computer]] is located.  


Be prepared for four turrets directed aimed at you if you enter, unless you turn them off via the turret controls computer in the antechamber.
Be prepared for four turrets directed aimed at you if you enter, unless you turn them off via the [[Computers#Turret Deactivation Control|turret controls computer]] in the antechamber.


==Maintenance Information==
==Maintenance Information==
Line 43: Line 70:
</tab>
</tab>


<tab name="Donut 2">
{{Location
|Function=Turning robots against their masters.
|Picture=Donut2AIUpload.png
|Access=[[Heads_of_staff|Heads of Staff]]}}
Like the Space American Space Constitution, [[AI Laws|Silicon laws]] are imperfect but amendable. The default three serve this weird doughnut of a station fairly well, but sometimes, fairly well isn't well enough. Luckily, unlike the Space American Space Constitution, the crew of this station don't have to hold a bunch of board meetings and conventions to change the [[Artificial_Intelligence|AI's]] and [[Cyborg|cyborgs']] laws. Instead, they can just take one of the various [[AI Laws#AI modules|pre-fab AI Law modules]] hidden away in [[AI Module Storage#Donut 2|AI Module Storage]] and take them to this room, the '''AI Upload''', located in the general south/starboard side of the station, just left of [[Courtroom#Donut 2|another place]] concerned with [[Space Law|law]].
Since most people agree that giving any [[Traitor|schmuck]] free reign to add [[AI Laws#Murder law|any kind of law]] to the AI is a Bad Idea, this room is restricted to [[Heads of Staff|Command-schmucks]] only and is guarded by [[Security Objects#Taser|taser-shot]] turrets. Only the AI, the cyborgs, and said Command-schmucks turn them off, via the [[Computers#Turret Deactivation Control|turret control panel]], though that doesn't stop other people from finding [[Killing_the_AI#Dealing_with_Turrets|ways to bypass them]].
If certain Silicons continue to [[Grief|hurt humans despite having laws not to]], they can be destroyed/killswitched via the [[Computers#Robotics Control Computer|Robotics Control Computer]]. 
</tab>
<tab name="Chiron">
{{Location
|Function=A place where the robots turn against their masters.
|Picture=ChironAIUpload.png
|Access=[[Heads_of_staff|Heads of Staff]]}}
Chiron's [[Artificial_Intelligence|AI]] can do plenty of [[Guide to AI|neat stuff]] on its own, but sometimes, it needs a little tweaking. Maybe Security would really like the AI to track suspects and report crimes more. Maybe [[Traitor|somebody]] really needs somebody else dead and wants Big Brother's help in doing the job. Or maybe somebody just thinks the AI would be a whole lot better if it narrated everything like Sean Connery.
Enter the '''AI Upload'''. This tiny room accessible from the [[Bridge#Chiron|Bridge]] has all sorts of [[AI_Laws#AI_modules|AI law modules]] that change the AI's laws in some way. Some change what the AI defines as human, some change how the Chain of Command is arranged, some even give the AI a new name. All are protected by the watchful eyes of the turret, which will impeccably fire stun bullets those who dare tread into this room, lest they turn them off at the [[Computers#Turret Deactivation Control|turret controls computer]] before the Bridge door.
==Maintenance Information==
There is no vent. AI Law modules don't need air.
The APC for this room is on the northern wall.
</tab>
<tab name="Oshan">
{{Location
|Function=A place where the robots turn against their masters.
|Picture=OshanAIUpload.png
|Access=[[Heads_of_staff|Heads of Staff]]}}
If the station's [[Artificial_Intelligence|AI]] suddenly starts shutting off all the lights or cramming ''Sealab 2021'' references in everything they say, it's probably because something going on in the '''AI Upload''', the glowing blue room with a trippy "isolinear matrix" pattern on its floor. Here, people can add new laws for the AI and [[Cyborg]]s to follow by using one of the [[AI Laws#AI modules|law modules]] sitting on the tables on the [[Computers#AI Upload|AI Upload Computer]]. Some change what is considered a human under the laws, some declare a state of emergency and tell the AI to follow certain personnel's orders over others' in certain situations, some just give the AI a new name. All are kept under the watchful sensors of the turret in the bottom right corner, which can only be turned off by a [[Computers#Turret Deactivation Control|turret control]] strategically kept ''inside'' the room.
==Maintenance Information==
There is no vent. We're not sure what "isolinear matrices" are or why they're blue, but we've been told they don't need air.
The APC for this room is in the top right corner.
</tab>
<tab name="Manta">
On Manta, the AI upload computer and the AI itself live together in the [[AI Chamber#Clarion|AI Chamber]]. The modules are in the ''two'' [[AI Module Storage#Manta|AI module storage]] rooms.
</tab>
<tab name="Kondaru">
{{Location
|Function=A place where the robots turn against their masters.
|Picture=KondaruAIUpload.PNG
|Access=[[Heads_of_staff|Heads of Staff]]}}
Kondaru's '''AI Upload''' is situated very curiously. You can find it just north of EVA, across the hall from medbay. The foyer, if you can call it that, consists of only a DWAINE terminal and the [[Computers#Turret Deactivation Control|turret control]] - note that if the lower door is open, you can get shot while standing directly in front of the control!
The larger part isn't very large, having just enough room to hold all the [[AI Laws#AI modules|modules]], the turret, the [[Computers#AI Upload|upload computer]], and the [[Computers#Robotics Control Computer|robotics control computer]].
==Maintenance Information==
There is no vent - maybe the potted plants circulate the air well enough.
The APC is inside the main upload room, just north of the turret.
</tab>
</tabs>
</tabs>


{{Locations}}
{{Locations}}

Latest revision as of 05:58, 17 May 2020

AI Upload
Location

Cogmap2AIUpload.png

Turning robots against their masters.

Access

Heads of Staff


This sea of blue and black above the Net Cafe & Upload Foyer is the AI Upload. Here people can add new laws for the AI and Cyborgs or reset them with the law modules and upload computer contained within. If the AI and Cyborgs have been irreversibly subverted, the Heads of Staff (or anybody with their IDs) can activate their killswitches with the Robotics Control Computer in here to shut them down...permanently.

Since AI law changes can have such far-reaching effects, this room has as much security as the Armory and then some. For starters, the room is bordered by two layers of reinforced walls, with a layer of electrified metal grilles in the middle that hide surprisingly visible IR beams, which will alert the AI of any intruders by audio cue. The modules and computers inside are protected by turrets, which will lock on and fire at any intruders, unless they deactivate them with the turret control in the Upload Foyer...or find another way around them.

Maintenance information

There are no vents. The AI does not need air.

The APC for the AI Upload Chamber is located on the right side of the room.

The power is supplied via a cable in Fore Port Maintenance to the left of the Net Cafe.

AI Upload
Location

CogmapAIUploadChamber.png

Turning robots into owl roleplayers.

Access

Heads of Staff


The AI Upload Chamber is a classy blue-and-grey room above the Upload Foyer for adding new laws to the AI and Cyborgs or resetting them with the black-and-green AI modules and blue-and-lighter-blue upload computer. Like its predecessors, it's separate from the AI Chamber, but it mixes things up by being conveniently directly below it, so you can see the AI's immediate reaction (or lack thereof) when you upload a law that makes them state "Hoot!" at the end of every sentence.

Better watch out for that turret though; its AI is much simpler, but very capable of locking on to you, even when you're not in the room, and somewhat less capable of shooting you in the face, hopefully with taser shots, not lasers. If you have a Heads of Staff ID or any ID with access to here, you can turn them off with the turret control in the little black-tiled miniroom. Or, you could get creative...

Maintenance Information

There is no vent. Turrets don't need air.

The APC for this room is near the bottom left, near the long table with the AI modules. Even though it looks tantalizingly close enough, you can't access it from the black-tiled area.

The NSS Destiny has solely one room for uploading laws, storing law modules, and keeping the AI core: a single little broom closet linked to the Bridge, appropriately named the AI Chamber.

Just like its sister ship Destiny, the NSS Clarion keeps the AI core unit, AI Upload computer, and (most of the) AI law modules in one room, called the AI Chamber.

AI Upload
Location

LinemapAIUpload.png

Turning robots against their masters.

Access

Heads of Staff


Just like Cogmap1, Linemap's AI Upload continues the Mushroom Station tradition of keeping the room for the AI Upload Computer and the AI core unit itself in different rooms, though, unlike Cogmap1, they're much farther apart. Also, just like Mushroom Station, this room, which is located a few paces above the Warehouse, further differentiates itself from the AI Chamber by its floor design and is only for adding/removing laws to/from the AI. It has no law modules whatsoever. Rather, the law modules for the Upload Computer here are in the room across the hall, the AI Module Storage room.

Maintenance Information

The APC for this room is in the middle of the southern wall.

AI Upload
Location

MushroomAIUpload.png

Turning robots against their masters.

Access

Heads of Staff


While the AI Module Storage room is where the modules needed to add/remove laws to/from the AI are located, the AI Upload is where the laws on them are actually added to the AI, through the Upload Computer. It is also where the Robotics Control Computer is located.

Be prepared for four turrets directed aimed at you if you enter, unless you turn them off via the turret controls computer in the antechamber.

Maintenance Information

The APC for this room is on the wall adjacent to the southeastern turret.

AI Upload
Location

Donut2AIUpload.png

Turning robots against their masters.

Access

Heads of Staff


Like the Space American Space Constitution, Silicon laws are imperfect but amendable. The default three serve this weird doughnut of a station fairly well, but sometimes, fairly well isn't well enough. Luckily, unlike the Space American Space Constitution, the crew of this station don't have to hold a bunch of board meetings and conventions to change the AI's and cyborgs' laws. Instead, they can just take one of the various pre-fab AI Law modules hidden away in AI Module Storage and take them to this room, the AI Upload, located in the general south/starboard side of the station, just left of another place concerned with law.

Since most people agree that giving any schmuck free reign to add any kind of law to the AI is a Bad Idea, this room is restricted to Command-schmucks only and is guarded by taser-shot turrets. Only the AI, the cyborgs, and said Command-schmucks turn them off, via the turret control panel, though that doesn't stop other people from finding ways to bypass them.

If certain Silicons continue to hurt humans despite having laws not to, they can be destroyed/killswitched via the Robotics Control Computer.

AI Upload
Location

ChironAIUpload.png

A place where the robots turn against their masters.

Access

Heads of Staff


Chiron's AI can do plenty of neat stuff on its own, but sometimes, it needs a little tweaking. Maybe Security would really like the AI to track suspects and report crimes more. Maybe somebody really needs somebody else dead and wants Big Brother's help in doing the job. Or maybe somebody just thinks the AI would be a whole lot better if it narrated everything like Sean Connery.

Enter the AI Upload. This tiny room accessible from the Bridge has all sorts of AI law modules that change the AI's laws in some way. Some change what the AI defines as human, some change how the Chain of Command is arranged, some even give the AI a new name. All are protected by the watchful eyes of the turret, which will impeccably fire stun bullets those who dare tread into this room, lest they turn them off at the turret controls computer before the Bridge door.

Maintenance Information

There is no vent. AI Law modules don't need air.

The APC for this room is on the northern wall.

AI Upload
Location

OshanAIUpload.png

A place where the robots turn against their masters.

Access

Heads of Staff


If the station's AI suddenly starts shutting off all the lights or cramming Sealab 2021 references in everything they say, it's probably because something going on in the AI Upload, the glowing blue room with a trippy "isolinear matrix" pattern on its floor. Here, people can add new laws for the AI and Cyborgs to follow by using one of the law modules sitting on the tables on the AI Upload Computer. Some change what is considered a human under the laws, some declare a state of emergency and tell the AI to follow certain personnel's orders over others' in certain situations, some just give the AI a new name. All are kept under the watchful sensors of the turret in the bottom right corner, which can only be turned off by a turret control strategically kept inside the room.

Maintenance Information

There is no vent. We're not sure what "isolinear matrices" are or why they're blue, but we've been told they don't need air.

The APC for this room is in the top right corner.

On Manta, the AI upload computer and the AI itself live together in the AI Chamber. The modules are in the two AI module storage rooms.

AI Upload
Location

KondaruAIUpload.PNG

A place where the robots turn against their masters.

Access

Heads of Staff


Kondaru's AI Upload is situated very curiously. You can find it just north of EVA, across the hall from medbay. The foyer, if you can call it that, consists of only a DWAINE terminal and the turret control - note that if the lower door is open, you can get shot while standing directly in front of the control!

The larger part isn't very large, having just enough room to hold all the modules, the turret, the upload computer, and the robotics control computer.

Maintenance Information

There is no vent - maybe the potted plants circulate the air well enough.

The APC is inside the main upload room, just north of the turret.

Stationmap.png Locations on Cogmap2
General Arrivals · Emergency Storage B · Escape · Escape Pod Bay · Locker Room · Maintenance · Owlery · Main Hangar 1 & 2 · Net Cafe · Public Garden · Routing Depot · Tool Storage · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Catering Pod Bay · Chapel · Clown Tent · Crew Quarters · Derelict Crew Quarters · Gym · Health Spa · Hydroponics · Janitor's Closet · Janitor's Supply Closet · Jazz Lounge · Kitchen · Pool · Public Market Booths · Ranch · Shower Room · Staff Assistants' Quarters
Security Security · Armory · Beepsky's House · Brig · Head of Security's Office · Interrogation Room · Secure Hangar · Courtroom · Detective's Office · Security Checkpoints
Command Bridge · AI Chamber · AI Upload · AI Upload Foyer · Captain's Quarters · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Genetics · Medical Director's Office · Morgue · Operating Theatre · Pathology · Robotics · Auxiliary Storage · Medical Booth · Robot Depot
Research Research Wing · Artifact Research · Chemistry · Plasma Research · Research Director's Office · Science Pod Bay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Central Storage · Ore Processing / Refinery · Mining Department
Engineering Engineering · Chief Engineer's Office · Engineering Pod Bay · Emergency Storage A · Emergency Air Hookup · Mechanics Workshop · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory · Mining Outpost · Listening Post · Research Outpost · Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Cogmap1
General Arrivals · Bathrooms · Crew Quarters A · Crew Quarters B · Emergency Storage · Escape · Locker Room · Maintenance · Owlery · Observatory · Main Hangar · Routing Depot · Tool Storage · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Catering Pod Bay · Chapel · Clown Tent · Crew Lounge · Gym · Hydroponics · Information Office · Janitor's Office · Janitor's Supply Closet · Jazz Lounge · Kitchen · Pool · Public Market · Ranch · Shower Room · Stock Market Room
Security Security · Armory · Beepsky's House · Brig · Dispatch · Head of Security's Office · Interrogation Room · Secure Hangar · Courtroom · Detective's Office · Mini-Brig
Command Bridge · AI Chamber · AI Upload · AI Upload Foyer · Captain's Quarters · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Genetics · Medical Director's Office · Morgue · Operating Theatre · Pathology · Robotics · Medical Booth
Research Research Wing · Artifact Research · Chemistry · Plasma Research · Research Director's Office · Robot Depot · Science Pod Bay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Central Storage · Mining Department · Ore Processing / Refinery · Routers
Engineering Engineering · Chief Engineer's Office · Engineering Pod Bay · Emergency Air Hookup · Mechanics Workshop · Primary Tool Storage · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory · Mining Outpost · Listening Post · Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Oshan Laboratory
General Arrivals · Crew Quarters A · Data Center · Emergency Storage A · Emergency Storage B · Escape Hallway · Information Office · Maintenance · Net Cafe · Observatory · Pod Bay · Tool Storage · Toilets · Waste Disposal
Civilian & Recreation Arcade · Bar · Bar Office · Barbershop · Catering Hangar · Catering Storage · Chapel · Clown Hole · Crew Lounge · Fitness Center · Hydroponics · Janitor's Office · Janitor's Supply Closet · Jazz Lounge · Kitchen · Nerd Dungeon · Public Market · Radio Lab · Ranch · Sauna · Shower Room · West Crew Lounge · Zen Garden
Security Security Department · Armory · Beepsky's House · Defendant's Chair · General Population · HoS Office · Interrogation Room · Processing Room · Secure Dock · Security Foyer · Solitary Cells · Courtroom · Detective's Office · Security Checkpoints
Command AI Chamber · AI Upload · Bridge · Captain's Quarters · Customs · Head of Personnel's Office · EVA · Teleporter Room
Medical Medbay · Cloning · Cryo · Genetics · Medbay Operating Theatre · Medbay Restroom · Medical Director's Office · Medical Storage · Monkey Dome · Morgue · Pharmacy · Pathology · Robotics · Treatment Cells
Research Research Sector · Artifact Lab · Chemistry · Computer Core · Research Dock · Research Director's Office · Robot Depot · Science Teleporter · Toxins Storage · Research Outpost · Research Outpost Hangar · Research Outpost Toxins Storage · Research Outpost Test Chamber · Toxins
Cargo & Mining Central Warehouse · Mining · Mining Dock · Quartermaster's Office · Refinery · Supply Lobby
Engineering Engineering · Chief Engineer's Office · Engineering Dock · Engineering Gas Storage · Engineering Storage · Inner Engineering · Power Room · Engineering EVA · Mechanic's Lab · Technical Storage
Off-Station Ghost Drone Factory · Listening Post · Sea Elevator · Seafloor · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Manta
General Arrivals · Crew Quarters A · Crew Quarters B · Crew Quarters C · Bathrooms · Escape · Maintenance · Submarine Bay (Port) · Submarine Bay (Starboard) · Waste Disposal
Civilian & Recreation Arcade · The Rising Tide/Bar · Barman's Office · Chapel · Chapel Office · Crematorium · Crew Lounge · Fitness Room · Garbage Garbs · Hydroponics · Janitor's Office · The Rusty Crab/Kitchen · Freezer · Sauna
Security Security Department · Security Foyer Checkpoint · Sec. Officers Quarters · Armory · Brig · Cell Block Control · General Population · Cell #1 · Solitary Confinement · Visitation · Head of Security's Office · Interrogation Room · Submarine Bay (Security) · Courtroom · Detective's Office · Detective's Bedroom · Beepsky's House
Command AI Upload Chamber · AI Upload Foyer Port · AI Upload Foyer Starboard · Bridge · Communications Office · Communications Office Bedroom · Captain's Office · Captain's Quarters · Head of Personnel's Office · Head of Personnel's Personal Quarters · Port Torpedo Bay · Starboard Torpedo Bay · EVA Storage · Teleporter Room
Medical Medbay · Medbay Lobby · Cloning · Medical Research · Morgue · Medbay Treatment Area · Cryo · Medbay Operating Theatre · Medbay Restroom · Robotics · Treatment Rooms · Medbay Staff Area · Medical Storage · Medical Director's Office
Research Research Sector · Artifact Lab · Chemistry · Pathology Research · Robot Depot · Research Director's Private Quarters · Research Restroom · Science Teleporter · Test Chamber
Cargo & Mining Mining · Submarine Bay (Mining) · Cargo Bay · Cargo Bay Office
Engineering Engineering · Engineering Break Room · Engineering Quarters · Engineering Restroom · Chief Engineer's Office · Engineering Storage · Engineering Control Room · Inner Engineering · Singularity Core · Engineering Power Room · Engineering Gas Storage · Mechanic's Lab · Technical Storage
Off-Station Abandoned Ship · Clown Hole · Ghost Drone Factory · Robot Trading Outpost · Sea Diner · Tunnel Snake Mining Rig · Seafloor · Syndicate Assault Vessel · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Kondaru
General Arrivals · Aviary · Bathrooms · Crew Quarters · Emergency Storage A · Escape Arm · Escape Dock · Gym · Nerd Dungeon · Pool · Public Market · Routing Cabinet · Routing Depot · Sauna · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Bar Office · Catering Storage · Chapel · Clown Hole · Hydroponics · Janitor Office · Janitor Supply Closet · Jazz Lounge · Kitchen · News Office · Public Podbay · Ranch
Security Security · Armory · Beepsky's House · Brig · Head of Security's Office · Interrogation Room · Courtroom · Detective's Office · Security Checkpoints · Secure Hangar
Command Bridge · AI Chamber · AI Upload · Captain's Quarters · Command Pod Pad · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Cloning · Cryo · Genetics · Medbay Podbay · Medical Booth · Medical Director's Office · Monkey Dome · Morgue · Operating Theatre · Pathology · Pharmacy · Robotics · Treatment Rooms
Research Artifact Lab · Chemistry · Plasma Research · Research Director's Office · Research Router · Robot Depot · Science Podbay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Warehouse · Ore Processing / Refinery · Mining Department · Mining Podbay
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