Detective's Office
Detective's Office | |
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Film Noir appreciation room. | |
This Detective's Office is the cluttered workspace of the station's unstable trusty detective, located right outside a hive of scum and villainy. The lower section is a classic detective office straight out of those film noir movies, where a distressed madam barges into the private eye's office, whereupon the protagonist proceeds to spout some a monologue with very quotable lines. For differentiation, there is a records cabinet and camera monitor in the scene.
The upper section is a more utilitarian office that contains important detective tools such as a desktop lamp and booze. It also has a wide range of forensic tools that in theory are used to solve crime, which are detailed in the Detective page.
Maintenance Information
It does not have its own air vent, but it can receive air from the vent in the Bar connected to West Emergency Air Hookup
The APC for this room is located in a maintenance corridor right of it. In fact, it is just outside the room where all the forensics equipment is.
The power is supplied via a cable in that same corridor.
Detective's Office | |
Location | |
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Film Noir appreciation room. | |
This is the cluttered office of the station's unstable trusty detective, appropriately located next to a dump and the house of the second slippest bastard on the station. The lights are technically malfunctioning, but the Detective doesn't want to get better bulbs because it's apparently not a very "noir" thing to do. It contains important detective tools such as a desktop lamp and booze. It also has a wide range of forensic tools that in theory are used to solve crime.
Maintenance Information
There is no vent. Vents really ruin the noir mood.
The APC for this room is in the maintenance area below.
Detective's Office | |
Location | |
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Film Noir appreciation room. | |
This is the extraordinarily cluttered office of the station's unstable trusty detective, appropriately located in a tiny alleyway of sorts behind the Bar. It contains important detective tools such as a desktop lamp and booze. It also has a wide range of forensic tools that in theory are used to solve crime, which are detailed in the Detective page.
Maintenance Information
The APC for this room is located in a maintenance corridor left of it, just outside the detective's bedroom.
Detective's Office | |
Location | |
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Film Noir appreciation room. | |
This is the extraordinarily cluttered office of the station's unstable trusty detective, appropriately in its own alleyway with a cigarette machine and near a a boulevard of crushed dreams and an crackhouse. It contains important detective tools such as a desktop lamp and booze. It also has a wide range of forensic tools that in theory are used to solve crime, which are detailed in the Detective page.
Maintenance Information
The APC for this room is located in a maintenance corridor left of it, just outside the detective's bedroom.
Detective's Office | |
Location | |
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Film Noir appreciation room. | |
This is the extraordinarily cluttered office of the station's unstable trusty detective, appropriately located in an alleyway full of shady dealers, back-alley counterfeiters, and literal assholes. It contains important detective tools such as a desktop lamp and booze. It also has a wide range of forensic tools that are apparently used to solve crime, which are detailed in the Detective page.
Maintenance Information
There is no vent.
The APC for this room near the southern window, behind the file cabinet/Security Records computer.
Detective's Office | |
Location | |
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Film Noir appreciation room. | |
This is the extraordinarily cluttered and dimly lit office of the station's unstable trusty detective, strategically located above the the office of those who, unfortunately, most need their help running this joint. It contains important detective tools such as a desktop lamp and booze. It also has a wide range of forensic tools that are apparently used to solve crime, which are detailed in the Detective page.
Maintenance Information
There is no vent.
The APC for this room is on the southern wall, near the plain locker.
Detective's Office | |
Location | |
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Film noir appreciation booth. | |
This is the extraordinarily cluttered, extraordinarily cramped (seriously, not even the Clown's room is that thin) office of the station's unstable trusty detective, appropriately located near a place only criminals would visit. It contains important detective tools such as a desktop lamp and booze. It also has a wide range of forensic tools that in theory are used to solve crime, which are detailed in the Detective page.
Maintenance Information
There is no vent.
The APC for this room is in the maintenance tunnel below.
Detective's Office | |
Location | |
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Film noir appreciation booth. | |
Across the hall from an semi-underground fight club and below a den of crooks and criminals is the office of the station's local private eye, the Detective's Office. It is divided into three sections. The first is a sparse semi-private area with a single chair for the Detective's clients, separated from the other areas by a thin window, with a smaller side area "downstairs" for more private conversations and drinking sessions. The second is a small side room for extra-private moping and monologue practice sessions. The last is a small office space for their only friends: their locker of Forenics tools, Bo Jack Daniel, and Cormorant.
Maintenance Information
It does not have its own air vent.
The APC for this room is on the right wall.
Detective's Office | |
Location | |
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Film noir appreciation booth. | |
The Detective Office is the jurisdiction of the station's private eye, right above Sectotzka's regional police headquarters, close to the Security Officers share their department with, yet still comfortably separated. They used to actually have an office there, but were reassigned to duty in the upper parts of Sectotzka. The reason why depends on who you ask.
Officially, the Detective was reassigned because a Sectotzkan higher-up did not appreciate the collateral damage they caused and their tendency to disobey orders. The Detective themself claims the collateral was both exaggerated and justified, unlike the orders they reportedly disobeyed. There are also rumors the reassignment had nothing to do with law enforcement at all; instead, it was due to a curious incident where the Detective was purportedly re-enacting a scene from Dirty Harry with Monsieur Stirstir. One of the participants was supposedly in some state of undress, and various action figures were apparently strewn about the place in varying states of mess. In some versions, the Clown was also involved. Again, the story depends on who you ask, but it is outside our concerns.
Anyways, as you might expect from the "Office" part of the name, there are chairs for the Detective and their client, a Security records cabinet, and a rather abnormally long wooden desk. (The Detective claims the Heads had deliberately given them an ugly desk as a petty snub, while the HoS and HoP claim it was merely the only desk they had.) Upon that desk are various Detective amenties, such as cigarettes, alcohol, extra ammo for their gun, a dim desk lamp for atmosphere, an audio logger, and a laptop.
In addition, there is a cart for storing evidence, a cameras monitor with an ugly fedora, and, most importantly, a locker of forensic supplies, including a camera, forensic scanner, BloodTrak scanner, thermal goggles, a personal defense revolver, and a DetGadget hat to hold everything.
Maintenance Information
There is no air vent. Fine by the Detective.
The APC for this room is on the right wall, in the bottom corner.
This room gets power from a wire under the door.
Detective's Office | |
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Film noir re-enactment booth. | |
It was a dark day on the ship that never sleeps. The Detective's Office was standing below the company clothing store, idle as the Captain, when suddenly the Detective drunkenly stumbled into through the door, back from an intense interrogation of Stinkeye at the local dive. Their teetering from their lack of teetotalism triggered the low tones of a synthesizer, played by a pianist whose hands are addled by morphine and whose mind is addled by the paranoia and isolation of a life ten thousand leagues under an alien sea...
The Detective Office in the lower west/port/left section of the ship, below Garbage Garbs, is where the Detective can act out their fantasy of being a hard-boiled private eye. Thanks to mapping magic, you'll hear a custom jazz track whenever you're in this room, and everything here is designed to look like it's straight out of a film noir.
Take for example the desk in the center: here, the Detective can calmly smoke cigarettes/cigars while listening to the distressed dame who knocks at their door and dramatically push important-looking papers under the desk lamp. Right beside it are a non-functional/non-interactive, cheap, old-school ceiling fan and a jukebox for playing jazzy tunes that wouldn't be out of place in a mystery film. On the room's left is a file cabinet with the Security records, an old-school style camera monitor that looks like it's from the Space '50s for stakeouts, an iconic red rotary phone that actually is from the '50s, and a bottle of Bo Jack Daniel, a hard drink for the hard-boiled.
Not everything looks so film-noir-y as the things in this room though, so there's a separate room below this, called the Detective's Bedroom for storing their less glamorous tools and devices, namely their forensics gear.
Maintenance Information
There is no air vent. Are those in noir films?
The APC for this room is in the lower middle, by the desk.
Detective's Office | |
Location | |
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Film noir re-enactment booth. | |
Few can bear the air mixed with the smells of cigarettes, strong booze, and the Disposals center to the left. Engineering's gas storage right across the hall probably doesn't do it any favors, either. It's just generally a foul-smelling place for a foul-smelling private investigator, basically. This particular office has the main office to the south, containing the majority of the detective's gear, while the north part is the office so that the detective can meet with the crew... whether for good or for ill.
Maintenance Information
There is no air vent. It could really, really use one.
The APC is on the north wall of the visitor's section, so that when the detective gets tired of pretending the lights running out is thematic and good, they can call in an engineer.