Difference between revisions of "Medbay"

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The '''Medbay''' is a place where the asylum's [[Medical Doctor|medical doctors]] and their [[Roboticist|specialist]] [[Geneticist|colleagues]] do their [[Doctoring]] thing. It's located in the western/aft parts of the station and includes a number facilities:
The '''Medbay''' is a place where the asylum's [[Medical Doctor|medical doctors]] and their [[roboticist]] colleagues do their [[Doctoring]] thing. It's located in the western/aft parts of the station and includes a number facilities:


*A general lobby area, with not one, but two grey chute into the [[Morgue#Donut 2|morgue]], as well the obligatory uncomfortable waiting room couches and water tank.
*A general lobby area, with not one, but two grey chute into the [[Morgue#Donut 2|morgue]], as well the obligatory uncomfortable waiting room couches and water tank.

Revision as of 00:45, 6 June 2018

Medbay
Location

MedicalSection1.png

Malpractice and scrubs at every corner.

Access

Medical staff, Security, Detective, Janitor


The Medbay is where all the doctors hang out, and where most of the medical supplies are stored. This includes medical vending machines, the Port-A-NanoMed, cryo cells, a bunch of sleepers, plenty of hyposprays and those kickass health goggles. Doctors would be wise to equip themselves when they arrive or spawn, since greedy crewmen often break into storage area and pick the place clean. Medbay also houses the cloning machine, which can be used to revive the dead under certain conditions.

Also of note is the reception desk between medbay and Chemistry, where your scientist friends can (potentially) brew up helpful meds. A good doctor or Medical Director should be receiving chemicals regularly, assuming the Research team hasn't blown up the Chemistry lab yet.


For further information, see:

Maintenance information

It's air-vents can be supplied from the Portside Emergency Air Hookup.

The APC for this room is located in starboard aft solar maintenance.

The power is supplied via a cable in starboard aft solar maintenance.



Medical booth

MedicalBooth6.png

The medical department also has an outpost on the other side of the station, which is located next to the pool in the Port aft sector. It contains most of the basic supplies required to treat people on the spot.




Maintenance information

This room has no air-vents, air is supplied via the Mess Hall corridor from the Portside Emergency Air Hookup.

The APC for this room is located on the south wall.

The power is supplied via a cable in port maintenance.


Medbay
Location

MedWing7.png

Malpractice and scrubs at every corner.

Access

Medical staff, Security, Detective, Janitor


The Medbay is where all the doctors hang out, and where most of the medical supplies are stored. This includes medical vending machines, the Port-A-NanoMed, cryo cells, a bunch of sleepers, plenty of hyposprays and those kickass health goggles. Doctors would be wise to equip themselves when they arrive or spawn, since greedy crewmen often break into storage area and pick the place clean. Medbay also houses the cloning machine, which can be used to revive the dead under certain conditions.

Also of note is the reception desk between medbay and chemistry, where your scientist friends can (potentially) brew up helpful meds. A good doctor or Medical Director should be receiving chemicals regularly, assuming the Research team hasn't blown up the Chemistry lab yet.

For further information, see:

Medical booth

MedicalBooth5.png

The medical department also has an outpost on the other side of the station, which is located between the bar and the chapel. It contains most of the basic supplies required to treat people on the spot.

Medbay
Location

DestinyMedbay.png

Malpractice and scrubs at every corner.

Access

Medical staff, Security, Detective, Janitor


The Medbay is where all the doctors hang out and do their Doctoring thing, and it's where most of the medical supplies are stored. This includes medical vending machines, the Port-A-NanoMed, cryo cells, two sleepers, plenty of hyposprays and those kickass health goggles. Doctors would be wise to equip themselves when they arrive or spawn, since accidents happen quite a bit aboard. Medbay also houses the cloning machine, which can be used to revive the dead under certain conditions.

As standard with all NT stations and ships, the Medbay Wing includes several state-of-the-art facilities including:

  • A Pharmacy, essentially a mini-chemistry, but for doctors, stocked with all the utilities needed for synthesizing medical supplies to apply to your patients.
  • A Robotics Lab, for creating and tending to your silicon coworkers
  • An Operating Theatre, where doctors slice unsuspecting 'volunteers' open with the surgery tools on the operating tables in the center. There is spare blood stored in a blood supply refrigerator as well as a few N2O tanks and masks in an anesthetic locker. A quick dump chute to the morgue is also provided for all the corpses that might accumulate.
  • Treatment Rooms, for studying regular patients and monitoring their recovery. They come with the suitable supplies to facilitate treatment as well a NanoMed Plus vendor for needed medicine.
  • A combined Pathology and Genetics Lab, fully stocked with all of the equipment necessary to regret researching diseases while making ordinary men into horrific abominations superheroes.
  • A Morgue, with state-of-the-art Morgue Units for preserving corpses for forensics and funeral rites so you can forget about the dead without leaving them to rot and wither.

Medical booth

DestinyMiniMedbay.png

The medical department also has an outpost on the other side of the ship, which is located next to Escape and Main Hangar. It contains various medicines for healing all sorts of injuries and a morgue chute for rapid corpse processing.


Medbay
Location

ClarionMedbay.png

Malpractice and scrubs at every corner.

Access

Medical staff, Security, Detective, Janitor


The Medbay is where all the doctors hang out and do their Doctoring thing, and it's where most of the medical supplies are stored. The open-air mall layout isn't just for show, it's actually got real practical use. Let's walk through it as a Medical Doctor and their patient might to demonstrate:

  1. Right in the Lobby area, a Medical Doctor has a number of choices available depending on the injuries of the patient.
    1. Place the patient in a sleeper to let the patient weather out an addiction cold-turkey, treat minor injuries requiring some saline-glucose at most, or keep a patient stabilized while fetching the appropriate medicine.
    2. Go through the public entrance to the Cryo Chambers and insert them into a cryo tube for treating patients with urgent, life-threatening injuries that will complicate into loss of breath, such as survivors of bomb blasts or victims of brutal hallway brawls.
    3. Administer drugs from Medbay's Pharmacy. Be glad Medical staff are allowed to possess Chemistry knowledge. This place also makes an excellent place to make advanced medicine and resupply the cryo chamber and medicine cabinets.
  2. Once inside the Medbay corridors, the Medical Doctor once again has a variety of options.
    1. Go northward, into a treatment room to allow a patient to weather addiction withdrawals in safety and treat certain diseases or into the Pathology Lab if a pathogen is detected.
    2. Go east and enter Medbay's Cryo Chambers entrance and put them into cryo bath, if they haven't already at the Lobby.
    3. Go west and send the patient into the Operating Room, if they require a limb to be re-attached, have a bullet or foreign object lodged in them, have an alien object inside of them, or otherwise require surgery.
  3. If the occasion doesn't warrant a drastic surgery, urgent cryo bath, or quarantine, but rather a few strategic patches or hypospray applications, the Medical Doctor and their patient can continue southward into the medicine room, well-stocked with all the manner of medicine vendors, medkits, and medicine reserve tanks. This is also where the defibrillators are stored, as well as health goggles and paramedic suits for mobile doctors.
  4. When the patient is dead, and their ghost is furiously farting on the doctor's face and incessantly yelling at them in deadchat, the medical professional can continue southward still and find two possibles paths for reviving the patient:
    1. The Cloning Room. Produces, well, a clone of the deceased, with slightly different genetic code but otherwise identical appearance and functionality, assuming the body is relatively fresh and certain obstacles are not present.
    2. The Robotics Lab. Here, the local Roboticist (or whoever's stumbled their way into the Robotics maint door) can extract the brain of the deceased one and put it into a Cyborg shell or AI core. They can also replace lost limbs with robotic replacements as well provide a number of augmentations.
  5. Should treatment prove futile, and revival is impossible, the doctor can continue farther southward into the lunchroom the Morgue.
Medbay
Location

LinemapMedbay.png

Malpractice and scrubs at every corner.

Access

Medical staff, Security, Detective, Janitor


The Medbay is where all the medical doctors and their specialist colleagues work and do their Doctoring thing. It is strategically located south of Arrivals and Bar includes a number of compartments:

Maintenance Information

The vent/air injector in the sanctum area gets its air from an emergency air hookup near EVA.

The APC for the Medical Director's Office is in the maintenance tunnel below this general area. The lobby and sanctum area share a APC, which is likewise in the maintenance tunnel below this general area. Pharmacy's APC is in the Medbay emergency air hookup.

Medbay
Location

MushroomMedbaySector.png

Malpractice and scrubs at every corner.

Access

Medical staff, Security, Detective, Janitor


The Medbay is where all the doctors and their colleagues hang out and do their Doctoring thing. It's instantly recognizable by the scrubs-blue tiles and includes a number of rooms with various purposes:

Maintenance Information

There are no vents in any of these areas. They have plenty of scrubs but not enough scrubbers.

The APC for the Pharmacy and the areas within it is near the Pharmacy's southeast corner, below the Operating Theatre. Genetics and Robotics have their own, separate APCs.

Medbay
Location

Donut2Medbay.png

Malpractice and scrubs at every corner.

Access

Medical Director, Medical Doctor, Roboticist, Geneticist, Security, Detective, Janitor


The Medbay is a place where the asylum's medical doctors and their roboticist colleagues do their Doctoring thing. It's located in the western/aft parts of the station and includes a number facilities:

Medbay
Location

ChironMedbay.png

Malpractice and scrubs at every corner.

Access

Medical Director, Medical Doctor, Roboticist, Geneticist, Security, Detective, Janitor


The Medbay is a place in the general southwest of station where all the medical doctors and their specialist colleagues do their Doctoring thing. It is hyper-compressed into a number of compartments:

Stationmap.png Locations on Cogmap2
General Arrivals · Emergency Storage B · Escape · Escape Pod Bay · Locker Room · Maintenance · Owlery · Main Hangar 1 & 2 · Net Cafe · Public Garden · Routing Depot · Tool Storage · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Catering Pod Bay · Chapel · Clown Tent · Crew Quarters · Derelict Crew Quarters · Gym · Health Spa · Hydroponics · Janitor's Closet · Janitor's Supply Closet · Jazz Lounge · Kitchen · Pool · Public Market Booths · Ranch · Shower Room · Staff Assistants' Quarters
Security Security · Armory · Beepsky's House · Brig · Head of Security's Office · Interrogation Room · Secure Hangar · Courtroom · Detective's Office · Security Checkpoints
Command Bridge · AI Chamber · AI Upload · AI Upload Foyer · Captain's Quarters · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Genetics · Medical Director's Office · Morgue · Operating Theatre · Pathology · Robotics · Auxiliary Storage · Medical Booth · Robot Depot
Research Research Wing · Artifact Research · Chemistry · Plasma Research · Research Director's Office · Science Pod Bay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Central Storage · Ore Processing / Refinery · Mining Department
Engineering Engineering · Chief Engineer's Office · Engineering Pod Bay · Emergency Storage A · Emergency Air Hookup · Mechanics Workshop · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory · Mining Outpost · Listening Post · Research Outpost · Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Cogmap1
General Arrivals · Bathrooms · Crew Quarters A · Crew Quarters B · Emergency Storage · Escape · Locker Room · Maintenance · Owlery · Observatory · Main Hangar · Routing Depot · Tool Storage · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Catering Pod Bay · Chapel · Clown Tent · Crew Lounge · Gym · Hydroponics · Information Office · Janitor's Office · Janitor's Supply Closet · Jazz Lounge · Kitchen · Pool · Public Market · Ranch · Shower Room · Stock Market Room
Security Security · Armory · Beepsky's House · Brig · Dispatch · Head of Security's Office · Interrogation Room · Secure Hangar · Courtroom · Detective's Office · Mini-Brig
Command Bridge · AI Chamber · AI Upload · AI Upload Foyer · Captain's Quarters · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Genetics · Medical Director's Office · Morgue · Operating Theatre · Pathology · Robotics · Medical Booth
Research Research Wing · Artifact Research · Chemistry · Plasma Research · Research Director's Office · Robot Depot · Science Pod Bay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Central Storage · Mining Department · Ore Processing / Refinery · Routers
Engineering Engineering · Chief Engineer's Office · Engineering Pod Bay · Emergency Air Hookup · Mechanics Workshop · Primary Tool Storage · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory · Mining Outpost · Listening Post · Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Oshan Laboratory
General Arrivals · Crew Quarters A · Data Center · Emergency Storage A · Emergency Storage B · Escape Hallway · Information Office · Maintenance · Net Cafe · Observatory · Pod Bay · Tool Storage · Toilets · Waste Disposal
Civilian & Recreation Arcade · Bar · Bar Office · Barbershop · Catering Hangar · Catering Storage · Chapel · Clown Hole · Crew Lounge · Fitness Center · Hydroponics · Janitor's Office · Janitor's Supply Closet · Jazz Lounge · Kitchen · Nerd Dungeon · Public Market · Radio Lab · Ranch · Sauna · Shower Room · West Crew Lounge · Zen Garden
Security Security Department · Armory · Beepsky's House · Defendant's Chair · General Population · HoS Office · Interrogation Room · Processing Room · Secure Dock · Security Foyer · Solitary Cells · Courtroom · Detective's Office · Security Checkpoints
Command AI Chamber · AI Upload · Bridge · Captain's Quarters · Customs · Head of Personnel's Office · EVA · Teleporter Room
Medical Medbay · Cloning · Cryo · Genetics · Medbay Operating Theatre · Medbay Restroom · Medical Director's Office · Medical Storage · Monkey Dome · Morgue · Pharmacy · Pathology · Robotics · Treatment Cells
Research Research Sector · Artifact Lab · Chemistry · Computer Core · Research Dock · Research Director's Office · Robot Depot · Science Teleporter · Toxins Storage · Research Outpost · Research Outpost Hangar · Research Outpost Toxins Storage · Research Outpost Test Chamber · Toxins
Cargo & Mining Central Warehouse · Mining · Mining Dock · Quartermaster's Office · Refinery · Supply Lobby
Engineering Engineering · Chief Engineer's Office · Engineering Dock · Engineering Gas Storage · Engineering Storage · Inner Engineering · Power Room · Engineering EVA · Mechanic's Lab · Technical Storage
Off-Station Ghost Drone Factory · Listening Post · Sea Elevator · Seafloor · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Manta
General Arrivals · Crew Quarters A · Crew Quarters B · Crew Quarters C · Bathrooms · Escape · Maintenance · Submarine Bay (Port) · Submarine Bay (Starboard) · Waste Disposal
Civilian & Recreation Arcade · The Rising Tide/Bar · Barman's Office · Chapel · Chapel Office · Crematorium · Crew Lounge · Fitness Room · Garbage Garbs · Hydroponics · Janitor's Office · The Rusty Crab/Kitchen · Freezer · Sauna
Security Security Department · Security Foyer Checkpoint · Sec. Officers Quarters · Armory · Brig · Cell Block Control · General Population · Cell #1 · Solitary Confinement · Visitation · Head of Security's Office · Interrogation Room · Submarine Bay (Security) · Courtroom · Detective's Office · Detective's Bedroom · Beepsky's House
Command AI Upload Chamber · AI Upload Foyer Port · AI Upload Foyer Starboard · Bridge · Communications Office · Communications Office Bedroom · Captain's Office · Captain's Quarters · Head of Personnel's Office · Head of Personnel's Personal Quarters · Port Torpedo Bay · Starboard Torpedo Bay · EVA Storage · Teleporter Room
Medical Medbay · Medbay Lobby · Cloning · Medical Research · Morgue · Medbay Treatment Area · Cryo · Medbay Operating Theatre · Medbay Restroom · Robotics · Treatment Rooms · Medbay Staff Area · Medical Storage · Medical Director's Office
Research Research Sector · Artifact Lab · Chemistry · Pathology Research · Robot Depot · Research Director's Private Quarters · Research Restroom · Science Teleporter · Test Chamber
Cargo & Mining Mining · Submarine Bay (Mining) · Cargo Bay · Cargo Bay Office
Engineering Engineering · Engineering Break Room · Engineering Quarters · Engineering Restroom · Chief Engineer's Office · Engineering Storage · Engineering Control Room · Inner Engineering · Singularity Core · Engineering Power Room · Engineering Gas Storage · Mechanic's Lab · Technical Storage
Off-Station Abandoned Ship · Clown Hole · Ghost Drone Factory · Robot Trading Outpost · Sea Diner · Tunnel Snake Mining Rig · Seafloor · Syndicate Assault Vessel · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Kondaru
General Arrivals · Aviary · Bathrooms · Crew Quarters · Emergency Storage A · Escape Arm · Escape Dock · Gym · Nerd Dungeon · Pool · Public Market · Routing Cabinet · Routing Depot · Sauna · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Bar Office · Catering Storage · Chapel · Clown Hole · Hydroponics · Janitor Office · Janitor Supply Closet · Jazz Lounge · Kitchen · News Office · Public Podbay · Ranch
Security Security · Armory · Beepsky's House · Brig · Head of Security's Office · Interrogation Room · Courtroom · Detective's Office · Security Checkpoints · Secure Hangar
Command Bridge · AI Chamber · AI Upload · Captain's Quarters · Command Pod Pad · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Cloning · Cryo · Genetics · Medbay Podbay · Medical Booth · Medical Director's Office · Monkey Dome · Morgue · Operating Theatre · Pathology · Pharmacy · Robotics · Treatment Rooms
Research Artifact Lab · Chemistry · Plasma Research · Research Director's Office · Research Router · Robot Depot · Science Podbay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Warehouse · Ore Processing / Refinery · Mining Department · Mining Podbay
Engineering Chief Engineer's Office · Cold Loop · Engineering · Engineering Break Room · Engineering Gas Storage · Engineering Podbay · Power Room · Engine Room · Hot Loop · Mechanics Workshop · Power Transmission Laser · Pump Control Room · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory· Listening Post· Mining Outpost· Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality