Difference between revisions of "Warehouse"
Studenterhue (talk | contribs) (Just meson goggles now) |
Studenterhue (talk | contribs) (Technical Storage has its own page now, so we can remove the part listing their required access level for the Cog2 version. We can mention it in the text though) |
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<tab name="Cogmap2"> | <tab name="Cogmap2"> | ||
{{Location | {{Location | ||
|Picture= | |Picture=Cogmap2CentralStorage.png | ||
|Function= | |Function=Random crap. | ||
|Access=Warehouse | |Access=Warehouse: [[Maintenance]]}} | ||
'''Central Storage''' (also known as '''Warehouse''') is located | '''Central Storage''' (also known as '''Warehouse''') is located in the south, left of the Refinery and above the [[Market#Cogmap2|Public Market]]. It's basically a junk drawer for all the rejects that weren't cool enough for all the other departments or general storage areas. This is not a bad thing, for this contains many useful items which usually can not be found anywhere else, all put there to distract [[Staff Assistant]]s from farting on the [[Chaplain]]. Some items of interest: | ||
*A [[Engineering Objects#Toolbelt|utility belt]]...somewhere. | |||
*A [[Security Objects#Flash|flash]], apparently just standing out in the open. What's it doing here? | |||
*Some [[General Objects#Meteor Shield Generator|meteor shield generators]], in case your station is in the path of some migrating space rocks. Maybe you could film them with.... | |||
*A spare mobile camera that broadcasts to all [[Computers#Television|televisions]]. | |||
*A bunch of storage tanks in a little side room for water, compost, helium, welding fuel and fire fighting foam! | |||
*Lots of [[Computer#Normal computers|computer]] circuit boards in the same side area. There's even a cart with lots of [[wire]] nearby, how generous! | |||
*A box of robot parts for [[Roboticist#Construction|cyborg construction]]. Battery not included. | |||
*A [[Clothing#Cardboard Box|cardboard box]]. You could cosplay a box. Or Solid Snake. Or Solid Snake cosplaying a box. The possibilities! | |||
*A [[Computers#Portable Computer|laptop]] that folds into a briefcase for bludgeoning people with. | |||
*...and so much more. | |||
If you're looking for even more computer parts, the entrance to [[Technical Storage]] is located on the north wall. It's the grey airlock with the yellow stripe, not the yellow one with an E. That leads to one of the [[Emergency Air Hookup#Cogmap2|Emergency Air Hookups]]. | |||
==Maintenance Information== | |||
There is no vent. We checked all the boxes, and it was definitely not there. | |||
The APC for this room is towards the southern end, near the entrance into [[Market#Cogmap2|Public Market]] | |||
</tab> | </tab> | ||
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{{Location | {{Location | ||
|Function=Random crap. Everywhere. | |Function=Random crap. Everywhere. | ||
|Picture= | |Picture=CogmapWarehouse.png | ||
|Access=Everybody}} | |Access=Everybody}} | ||
Line 35: | Line 41: | ||
* Fire extinguishers and flashlights for emergencies | * Fire extinguishers and flashlights for emergencies | ||
* [[Construction#Entire Rooms|ABC-Us and blueprint markers]] | * [[Construction#Entire Rooms|ABC-Us and blueprint markers]] | ||
* A [[Engineering Objects#Toolbelt|utility belt]]...somewhere | |||
* Other random crap | * Other random crap | ||
The corridor outside is also well-stocked with various vending machines, including the fabled broken paint dispenser. Perhaps there a way to repair it...? | The corridor outside is also well-stocked with various vending machines, including the fabled broken paint dispenser. Perhaps there a way to repair it...? | ||
==Maintenance Information== | |||
There is no vent. They couldn't fit it in with all the other random crap. | |||
The APC for this area is sort of in the middle of it, near the pipe dispenser. | |||
</tab> | |||
<tab name="Linemap"> | |||
{{Location | |||
|Function=Random crap. Everywhere. | |||
|Picture=LinemapWarehouse.png | |||
|Access=Everybody}} | |||
The '''Warehouse''' is a ''special'' storage room across from [[Tool Storage#Linemap|Tool Storage]] used to store various doodads and doohickeys that couldn't quite make it into [[EVA#Linemap|EVA]] or [[Tool Storage#Linemap|Tool Storage]], such as: | |||
* [[Engineering Objects#Tools|Various tools]] | |||
* Building materials, such as metal, glass, floor tiles, rods and table parts | |||
* A [[Robot#Cleanbot|cleanbot]], [[Robot#Floorbot|floorbot]], and [[Robot#Firebot|firebot]]. | |||
* Fire extinguishers and flashlights for emergencies | |||
* A 400u tank of fire-fighting foam. | |||
* Some sort of disposal pipe dispenser. If you ever felt like being a [[Construction#Building and fixing disposal pipes|Space Plumber]], this is probably your machine. | |||
* The fabled broken paint dispenser. Perhaps there's a way to repair it? | |||
* Three emergency oxygen closets. One of them ''should'' an [[General Objects#Air Tank|air tank]]...or not. | |||
* A [[Engineering Objects#Toolbelt|utility belt]]...somewhere. | |||
* [[General Objects|Other random crap]] | |||
==Maintenance Information== | |||
There is no vent or air injector. Not that anything here would need it. | |||
The APC for this room is the maintenance tunnel right of it. | |||
</tab> | </tab> | ||
<tab name="Mushroom"> | |||
{{Location | |||
|Function=Random. Crap. Everywhere. | |||
|Picture=MushroomWarehouse.png | |||
|Access=Everybody}} | |||
The '''Warehouse''' is...a place, located near [[engineering]], with various piles of potentially useful stuff, like: | |||
* Tools | |||
* Building materials, mostly just glass and metal sheets | |||
* [[Robots|Bots of varying usefulness]] | |||
* Fire extinguishers and flashlights for emergencies | |||
* A special room with [[Construction#Entire Rooms|ABC-Us and blueprint markers]], plus loads of materials for them. | |||
* A [[Engineering Objects#Toolbelt|utility belt]]...somewhere. | |||
* A high-capacity water tank. Maybe you could water a really big farm with it or something. | |||
* A [[Engineering Objects#Device Analyzer|device analyzer]]. At least [[Mechanics Workshop#Mushroom|Mechanics]] is close by. | |||
* Other random crap. | |||
Behind those shutters is the Emergency Internals room, which holds no less than ''eight'' emergency oxygen closets, each with some form of [[General Objects#Gas Tank|portable]] [[General Objects#Emergency Oxygen Tank|oxygen]] for sorta safely walking around (but not across, you'll want a space suit and helmet for that) hull breaches and other [[Space|places]] without oxygen. The shutters can only be lifted by pressing a switch in the [[Captain's Quarters#Mushroom|Captain's Quarters]], usually only by the [[Captain]] or a helpful [[AI]]. | |||
==Maintenance Information== | |||
There is no vent. At least there's lots of oxygen tanks in the Emergency Internals room...if it's open. | |||
The APC for the whole room, including Emergency Internals, is only accessible the Emergency Internals room, near the shutter leading into maintenance. | |||
</tab> | |||
<tab name="Oshan"> | |||
{{Location | |||
|Function=The losers' club. | |||
|Picture=OshanCentralWarehouseNew.png | |||
|Access=Everybody}} | |||
Despite the name, '''Central Warehouse''' is neither in the center of the station nor a warehouse, but rather a dark, ill-lit, and cluttered as hell storage room below the [[Cargo Bay#Oshan|Quartermaster's Office]] in the southwest. It's basically a junk drawer for all the random crap that was not cool enough for [[EVA#Oshan|EVA]], not generally useful enough to be in [[Tool Storage#Oshan|Tool Storage]], not useful in an emergencies to be in either [[Emergency Storage A#Oshan|Emergency]] [[Emergency Storage B#Oshan|Storage]] rooms, and not specialized enough to belong in any specific departmental storage rooms. The station rejects that dwell here include: | |||
* Boxes and crates, some empty, some not. | |||
* A random roll of [[General Objects#Wrapping Paper|wrapping paper]]. | |||
* A [[General Objects#Fuel Tank|fuel tank]] | |||
* Random tools. | |||
* Old, crusty lounging chairs. | |||
* A handy [[Engineering Objects#Sea Ladder|ladder]] for entering and exiting holes in the [[Seafloor]]. In the sea. By a ladder. Sea ladder. | |||
* A box of dice and manuals for playing old edition ''Syndicates & Stations''. | |||
* A [[Engineering Objects#Toolbelt|utility belt]]...somewhere. | |||
* A [[Vehicles#Forklift|forklift]]. No license necessary. | |||
* Speaking of vehicles, a door that leads to some [[Vehicles#Utility Cart|cargo carts]]. But no tug--it's in [[Cargo Bay#Oshan|QM with the cool kids]]. | |||
* High-visibility vests. Maybe you could roleplay a construction worker. Or an angry crossing guard. | |||
* A [[Engineering Objects#Device Analyzer|device analyzer]] in another random crate. | |||
* Other random crap. | |||
==Maintenance Information== | |||
There is no vent. It was cool enough to get accepted by the [[Plasma Research|Toxins kids]]. | |||
The APC for this room is on the left wall. | |||
</tab> | |||
<tab name="Kondaru"> | |||
{{Location | |||
|Function=Ark of the Covenant destination | |||
|Picture=KondaruWarehouse.png | |||
|Access=Everybody}} | |||
Kondaru's '''Warehouse''', found to the left of [[Cargo Bay#Kondaru|Cargo Bay]] in the southwest part of the station, is a public repository of various crates, doodads, and useful stuff. Thanks to the proximity and the cargo belt, it's a handy dropoff point for cargo to deliver orders, and anybody interested in repairing the station can make good use of the sheets of metal and glass here. The other random doodads that dwell here, some in crates, include: | |||
* Boxes and crates, some empty, some not. | |||
* A random roll of [[General Objects#Wrapping Paper|wrapping paper]]. | |||
* A [[General Objects#Fuel Tank|fuel tank]] | |||
* Random tools. | |||
* Old, crusty lounging chairs. | |||
* A [[Vehicles#Forklift|forklift]]. No license necessary. | |||
* High-visibility vests. Maybe you could roleplay a construction worker. Or an angry crossing guard. | |||
* Other random crap. | |||
==Maintenance Information== | |||
There is no vent. Ware could it be? | |||
The APC for this room is on a left wall in the lower-right corner. | |||
</tab> | |||
</tabs> | </tabs> | ||
{{Locations}} |
Latest revision as of 01:46, 15 January 2023
Warehouse | |
Location | |
---|---|
Random crap. | |
Warehouse: Maintenance |
Central Storage (also known as Warehouse) is located in the south, left of the Refinery and above the Public Market. It's basically a junk drawer for all the rejects that weren't cool enough for all the other departments or general storage areas. This is not a bad thing, for this contains many useful items which usually can not be found anywhere else, all put there to distract Staff Assistants from farting on the Chaplain. Some items of interest:
- A utility belt...somewhere.
- A flash, apparently just standing out in the open. What's it doing here?
- Some meteor shield generators, in case your station is in the path of some migrating space rocks. Maybe you could film them with....
- A spare mobile camera that broadcasts to all televisions.
- A bunch of storage tanks in a little side room for water, compost, helium, welding fuel and fire fighting foam!
- Lots of computer circuit boards in the same side area. There's even a cart with lots of wire nearby, how generous!
- A box of robot parts for cyborg construction. Battery not included.
- A cardboard box. You could cosplay a box. Or Solid Snake. Or Solid Snake cosplaying a box. The possibilities!
- A laptop that folds into a briefcase for bludgeoning people with.
- ...and so much more.
If you're looking for even more computer parts, the entrance to Technical Storage is located on the north wall. It's the grey airlock with the yellow stripe, not the yellow one with an E. That leads to one of the Emergency Air Hookups.
Maintenance Information
There is no vent. We checked all the boxes, and it was definitely not there.
The APC for this room is towards the southern end, near the entrance into Public Market
Warehouse | |
Location | |
---|---|
Random crap. Everywhere. | |
Everybody |
The Warehouse, located between engineering and the cargo bay, features an array of various supplies:
- Tools
- Building materials, such as metal, glass, floor tiles, rods and table parts
- Bots
- A water tank and welding fuel tank.
- Fire extinguishers and flashlights for emergencies
- ABC-Us and blueprint markers
- A utility belt...somewhere
- Other random crap
The corridor outside is also well-stocked with various vending machines, including the fabled broken paint dispenser. Perhaps there a way to repair it...?
Maintenance Information
There is no vent. They couldn't fit it in with all the other random crap.
The APC for this area is sort of in the middle of it, near the pipe dispenser.
Warehouse | |
Location | |
---|---|
Random crap. Everywhere. | |
Everybody |
The Warehouse is a special storage room across from Tool Storage used to store various doodads and doohickeys that couldn't quite make it into EVA or Tool Storage, such as:
- Various tools
- Building materials, such as metal, glass, floor tiles, rods and table parts
- A cleanbot, floorbot, and firebot.
- Fire extinguishers and flashlights for emergencies
- A 400u tank of fire-fighting foam.
- Some sort of disposal pipe dispenser. If you ever felt like being a Space Plumber, this is probably your machine.
- The fabled broken paint dispenser. Perhaps there's a way to repair it?
- Three emergency oxygen closets. One of them should an air tank...or not.
- A utility belt...somewhere.
- Other random crap
Maintenance Information
There is no vent or air injector. Not that anything here would need it.
The APC for this room is the maintenance tunnel right of it.
Warehouse | |
Location | |
---|---|
Random. Crap. Everywhere. | |
Everybody |
The Warehouse is...a place, located near engineering, with various piles of potentially useful stuff, like:
- Tools
- Building materials, mostly just glass and metal sheets
- Bots of varying usefulness
- Fire extinguishers and flashlights for emergencies
- A special room with ABC-Us and blueprint markers, plus loads of materials for them.
- A utility belt...somewhere.
- A high-capacity water tank. Maybe you could water a really big farm with it or something.
- A device analyzer. At least Mechanics is close by.
- Other random crap.
Behind those shutters is the Emergency Internals room, which holds no less than eight emergency oxygen closets, each with some form of portable oxygen for sorta safely walking around (but not across, you'll want a space suit and helmet for that) hull breaches and other places without oxygen. The shutters can only be lifted by pressing a switch in the Captain's Quarters, usually only by the Captain or a helpful AI.
Maintenance Information
There is no vent. At least there's lots of oxygen tanks in the Emergency Internals room...if it's open.
The APC for the whole room, including Emergency Internals, is only accessible the Emergency Internals room, near the shutter leading into maintenance.
Warehouse | |
Location | |
---|---|
The losers' club. | |
Everybody |
Despite the name, Central Warehouse is neither in the center of the station nor a warehouse, but rather a dark, ill-lit, and cluttered as hell storage room below the Quartermaster's Office in the southwest. It's basically a junk drawer for all the random crap that was not cool enough for EVA, not generally useful enough to be in Tool Storage, not useful in an emergencies to be in either Emergency Storage rooms, and not specialized enough to belong in any specific departmental storage rooms. The station rejects that dwell here include:
- Boxes and crates, some empty, some not.
- A random roll of wrapping paper.
- A fuel tank
- Random tools.
- Old, crusty lounging chairs.
- A handy ladder for entering and exiting holes in the Seafloor. In the sea. By a ladder. Sea ladder.
- A box of dice and manuals for playing old edition Syndicates & Stations.
- A utility belt...somewhere.
- A forklift. No license necessary.
- Speaking of vehicles, a door that leads to some cargo carts. But no tug--it's in QM with the cool kids.
- High-visibility vests. Maybe you could roleplay a construction worker. Or an angry crossing guard.
- A device analyzer in another random crate.
- Other random crap.
Maintenance Information
There is no vent. It was cool enough to get accepted by the Toxins kids.
The APC for this room is on the left wall.
Warehouse | |
Location | |
---|---|
Ark of the Covenant destination | |
Everybody |
Kondaru's Warehouse, found to the left of Cargo Bay in the southwest part of the station, is a public repository of various crates, doodads, and useful stuff. Thanks to the proximity and the cargo belt, it's a handy dropoff point for cargo to deliver orders, and anybody interested in repairing the station can make good use of the sheets of metal and glass here. The other random doodads that dwell here, some in crates, include:
- Boxes and crates, some empty, some not.
- A random roll of wrapping paper.
- A fuel tank
- Random tools.
- Old, crusty lounging chairs.
- A forklift. No license necessary.
- High-visibility vests. Maybe you could roleplay a construction worker. Or an angry crossing guard.
- Other random crap.
Maintenance Information
There is no vent. Ware could it be?
The APC for this room is on a left wall in the lower-right corner.