Difference between revisions of "Mining Outpost"
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<tabs> | <tabs> | ||
<tab name="All Maps"> | <tab name="All Space Maps"> | ||
{{Location | {{Location | ||
|Picture= | |Picture=MiningOutpost5.png | ||
|Function=Standing in silence. | |Function=Standing in silence. | ||
|Access=Mining Facilites:[[Miner]] | |Access=Internals Storage, Foyer, Bus Dock: Everyone <br>Mining Facilites:[[Miner]]<br>Tech Outpost:Everyone}} | ||
The [[Miner | The [[Miner]]s get their own little asteroid base, the '''Mining Outpost''', reachable by creating a wormhole the aptly-named mining outpost beacon with a [[Space Pod]] and by taking the [[Mining Department]]'s Mining Shuttle. The latter will take you to the left end of the Space Diner, after which you'll need to go to the lower dock on the left side and call up John's Bus. John's Bus will then take you to a small dock below the bulk of the outpost. You can then walk across the catwalks through or shove yourself down the [[General Objects#Transportation Chute|transport chute]] to "Mining". | ||
Most non-[[Miner]] crew members will be blocked by the Mining-locked doors, but they can still use the Mining Outpost Pod Bay and | Since the majority of mining is done on the main station these days, the outpost serves as a hub area for the more civilized parts of the [[Z-level|debris field]] instead. There's still an [[Ore Processing|arc smelter]] and other backup [[Guide to Mining#Tools|mining]] [[Guide to Mining#Equipment|equipment]] to be found here, though you'll have to set up the magnet yourself. It's pretty simple though; all you have to do is add mineral magnet parts to the magnet chassis, hit the chassis with the mining gizmo, and click on a space tile with the gizmo to designate the lower left corner of the magnet. | ||
Most non-[[Miner]] crew members will be blocked by the Mining-locked doors, but they can still use the module full of [[Internals]] supplies, the foyer connecting the mining-related facilities, and the Mining Outpost Pod Bay and its [[Space Pod#Industrial Pod Armor|Indypods]]. Expect a lot of people coming in and out of here if there's a real serious [[Adventure Zone#Solarium|Solarium]] expedition going on. | |||
If both communication dishes on the mother station somehow manage to end up beyond repair, the mining outpost has its own tertiary antenna, a ComMaster disk and an unfinished computer frame for those last stand moments. | If both communication dishes on the mother station somehow manage to end up beyond repair, the mining outpost has its own tertiary antenna, a ComMaster disk and an unfinished computer frame for those last stand moments. | ||
There's also a little tech/ | There's also a little tech outpost/mechanic's den in the southwest corner, connected to the main outpost by catwalks, featuring a complete Ruckingenur kit and Reverse-Engineering Fabricator setup, a Mechcomp Vendor, various electrical engineering doodads, and numerous computer components. Super useful for <strike>making a secret personal/citizen's armory</strike> making copies of the cool loot and gadgets you find scattered throughout the debris field. | ||
</tab> | </tab> | ||
</tabs> | </tabs> | ||
{{Locations}} | {{Locations}} | ||
[[Category: Locations]] | [[Category: Locations]] |
Latest revision as of 04:36, 9 August 2020
Mining Outpost | |
Location | |
---|---|
Standing in silence. | |
Internals Storage, Foyer, Bus Dock: Everyone |
The Miners get their own little asteroid base, the Mining Outpost, reachable by creating a wormhole the aptly-named mining outpost beacon with a Space Pod and by taking the Mining Department's Mining Shuttle. The latter will take you to the left end of the Space Diner, after which you'll need to go to the lower dock on the left side and call up John's Bus. John's Bus will then take you to a small dock below the bulk of the outpost. You can then walk across the catwalks through or shove yourself down the transport chute to "Mining".
Since the majority of mining is done on the main station these days, the outpost serves as a hub area for the more civilized parts of the debris field instead. There's still an arc smelter and other backup mining equipment to be found here, though you'll have to set up the magnet yourself. It's pretty simple though; all you have to do is add mineral magnet parts to the magnet chassis, hit the chassis with the mining gizmo, and click on a space tile with the gizmo to designate the lower left corner of the magnet.
Most non-Miner crew members will be blocked by the Mining-locked doors, but they can still use the module full of Internals supplies, the foyer connecting the mining-related facilities, and the Mining Outpost Pod Bay and its Indypods. Expect a lot of people coming in and out of here if there's a real serious Solarium expedition going on.
If both communication dishes on the mother station somehow manage to end up beyond repair, the mining outpost has its own tertiary antenna, a ComMaster disk and an unfinished computer frame for those last stand moments.
There's also a little tech outpost/mechanic's den in the southwest corner, connected to the main outpost by catwalks, featuring a complete Ruckingenur kit and Reverse-Engineering Fabricator setup, a Mechcomp Vendor, various electrical engineering doodads, and numerous computer components. Super useful for making a secret personal/citizen's armory making copies of the cool loot and gadgets you find scattered throughout the debris field.