Difference between revisions of "Robotics"
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|Access=[[Medical Director]], [[Roboticist]]}} | |Access=[[Medical Director]], [[Roboticist]]}} | ||
Robots are taking over the world! They built a [[cyborg]] factory on the north end of [[Medbay#Oshan|Medbay]], and they've enlisted two [[Roboticist]]s to man it! That's right, two HUMAN [[Roboticist]]s! How | Robots are taking over the world! They built a [[cyborg]] factory on the north end of [[Medbay#Oshan|Medbay]], and they've enlisted two [[Roboticist]]s to man it! That's right, two HUMAN [[Roboticist]]s! How could they help instigate the end of the human race? | ||
As it turns out, quite comfortably. As far as robotics workshops go, this is one of the better ones. It's not so small that the [[roboticist]]s and the [[cyborg]]s constantly bump into each other, nor is so large that | As it turns out, quite comfortably. As far as robotics workshops go, this is one of the better ones. It's not so small that the [[roboticist]]s and the [[cyborg]]s constantly bump into each other, nor is it so large that lonely and empty. [[Doctoring#Brain Humanoid Corpse|Brain surgery]] tools are right by the [[Medical Objects#Operating Table|operating table]], and there's a drain for all the blood that inevitably results. There [[General Objects#Cyborg Docking Station|docking stations]] and [[Making and Breaking#Robotics Fabricator|Robotics Fabricators]] are all mostly to one side. The sideroom on the left is stocked with loads of metal sheets and wire to refill said fabricators, with a [[Making and Breaking#Portable material processor|reclaimer]] just by its entrance. | ||
All better to usher in the robot apocalypse of course. | All better to usher in the robot apocalypse of course. |
Revision as of 07:22, 9 December 2018
Robotics | |
Location | |
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Production of robots with varying degrees of usefulness. | |
The Robotics lab is the base of operations for the roboticist and cyborgs. If the lab is covered in a grotty viscera of blood and gibs and stripped corpses are piling up, do not be concerned: this is an indicator that the roboticist is doing their job well. It features robotics manufacturers, tools necessary for brain surgery, a surgical bed, and docking stations to allow cyborgs to quickly recharge and accept modifications. It also features a crate full of materials for cyborgs construction. The backroom has more equipment and parts for cyborgs and surgery, along with a vending machine with some useful tools.
See also:
Roboticist
Robots
Cyborg
Robotics | |
Location | |
---|---|
Production of robots with varying degrees of usefulness. | |
The Robotics lab is the base of operations for the roboticist and cyborgs. If the lab is covered in a grotty viscera of blood and gibs and stripped corpses are piling up, do not be concerned: this is an indicator that the roboticist is doing their job well. It features robotics manufacturers, tools necessary for brain surgery, a surgical bed, and docking stations to allow cyborgs to quickly recharge and accept modifications. It also features a crate full of materials for cyborgs construction. The backroom has more equipment and parts for cyborgs and surgery, along with a vending machine with some useful tools.
See also:
Roboticist
Robots
Cyborg
Maintenance Information
There is no vent. Robots don't need vents.
The APC for this room is in the maintenance area left of here.
Robotics | |
Location | |
---|---|
Production of robots with varying degrees of usefulness. | |
The Robotics lab is the base of operations for the roboticist and cyborgs. If the lab is covered in a grotty viscera of blood and gibs and stripped corpses are piling up, do not be concerned: this is an indicator that the roboticist is doing their job well. It features robotics manufacturers, tools necessary for brain surgery, a surgical bed, and docking stations to allow cyborgs to quickly recharge and accept modifications. It also features a crate full of materials for cyborg construction, as well as charging stations for the GuardBuddies.
See also:
Roboticist
Robots
Cyborg
Robotics | |
Location | |
---|---|
Production of robots with varying degrees of usefulness. | |
The Robotics lab is the base of operations for the roboticist and cyborgs. If the lab is covered in a grotty viscera of blood and gibs and stripped corpses are piling up, do not be concerned: this is an indicator that the roboticist is doing their job well. It features a robotics manufacturer, tools necessary for brain surgery, a surgical bed, and docking stations to allow cyborgs to quickly recharge and accept modifications. It also features a crate stuffed full of materials for cyborg construction, such as raw metal sheets, wires, empty power cells, an AI interface board, and a complete set of cyborg parts.
See also:
Roboticist
Robots
Cyborg
Robotics | |
Location | |
---|---|
Production of robots with varying degrees of usefulness. | |
Robotics is a northwest offshoot of Medbay that functions as the personal workshop of the station's roboticists. It contains everything they need to build all kinds of cyborgs and robots and give people cool robot arms, including:
- Various tools for brain surgery and limb replacement
- A surgical bed/operating table
- Three well-stocked robotics manufacturers
- Two crates with metal and glass sheets (to convert into raw materials via the portable material processor), wires, and empty power cells.
- Two cyborg docking stations for the cyborgs.
See also:
Roboticist
Robots
Cyborg
Robotics | |
Location | |
---|---|
Buttbot factory. | |
The Robotics lab is the base of operations for the roboticist and cyborgs. If the lab is covered in a grotty viscera of blood and gibs and stripped corpses are piling up, do not be concerned: this is an indicator that the roboticist is doing their job well. It is Robotics's natural state.
It features robotics manufacturers, tools necessary for brain surgery, a surgical bed, and docking stations to allow cyborgs to quickly recharge and accept modifications. It also features a crates full of materials for cyborgs and AI unit construction, as well a reclaimer to process it all.
See also:
Roboticist
Robots
Cyborg
Maintenance Information
There is no vent. Try not to imagine the smell of this place.
The APC for this room is on the western wall, near the table.
Robotics | |
Location | |
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Buttbot factory. | |
Robotics is the laboratory of the station's team of 'borg-building, bot-making, AI-assembling roboticists. If the whole area is flooded with blood, and the surrounding hallway is missing floor tiles, do not be alarmed, for it is Robotics's natural state and a sign that the roboticists are hard at work.
It features not one, not two, but three (!) robotics manufacturers, tools necessary for brain surgery, a surgical bed, a sink (hygienic!), and docking stations to allow cyborgs to quickly recharge and accept certain modifications. It also has a crate absolutely stuffed with materials for cyborgs and AI unit construction, including flashes for some reason (though unfortunately no reclaimer to process it all into raw materials).
There's also a robotics research computer here. It does absolutely nothing, but if you can somehow find someone who played Goonstation during, say, 2010 or so, you might be able to get them to tell about how utterly terrible researching cyborg upgrades and other crap for the manufacturers was and wonder why this computer and its ancient-ass sprite is still here.
Maintenance Information
There is no vent. We imagine it smells...old. And rusty. Because blood has iron, you know. And all the steel used, obviously.
The APC for this room is on the northern wall, near the sink.
Robotics | |
Location | |
---|---|
Robutt factory. | |
Robotics is a place in the roughly northern parts of Medbay that functions as the workshop of the station's Roboticists. It features all sorts of supplies and machines necessary in the construction of robots, cyborgs, and AI units of varying usefulness, such as:
- Various surgical tools for brain extraction and limb replacement.
- A surgical bed/operating table.
- A welder and crowbar for cyborg repairs and parts replacement.
- A rack of tool belts.
- Two well-stocked robotics manufacturers
- A portable material processor, which is used to convert wires and material sheets into raw ingots for the manufacturers.
- A crate with a full set of cyborg parts.
- Two cyborg docking stations for the cyborgs.
- A drain. This kind of work can get very bloody very easily.
Maintenance Information
There is no vent. Good thing there's drain for all the blood.
The APC for this room is in the maintenance tunnel right of here.
Robotics | |
Location | |
---|---|
Boogey, roboboogey | |
Robots are taking over the world! They built a cyborg factory on the north end of Medbay, and they've enlisted two Roboticists to man it! That's right, two HUMAN Roboticists! How could they help instigate the end of the human race?
As it turns out, quite comfortably. As far as robotics workshops go, this is one of the better ones. It's not so small that the roboticists and the cyborgs constantly bump into each other, nor is it so large that lonely and empty. Brain surgery tools are right by the operating table, and there's a drain for all the blood that inevitably results. There docking stations and Robotics Fabricators are all mostly to one side. The sideroom on the left is stocked with loads of metal sheets and wire to refill said fabricators, with a reclaimer just by its entrance.
All better to usher in the robot apocalypse of course.
Maintenance Information
There is no vent. This is so that the robots can't poison their creators' asses with poisonous asses when the late nineties roll by.
The APC for this room is the top right corner.