Difference between revisions of "Mechanics Workshop"
Studenterhue (talk | contribs) (Add a Clarion tab) |
Studenterhue (talk | contribs) (Hold on, how did I not finish this funny for the ruckingenur kit?) |
||
Line 39: | Line 39: | ||
|Access=[[Chief Engineer]], [[Mechanic]]}} | |Access=[[Chief Engineer]], [[Mechanic]]}} | ||
The '''Mechanics Workshop''' is the base of operations for the [[mechanic]]. It is located next to the [[Engineering#Clarion|Engine]] and the place that most frequently wishes its [[Medical Objects#Cloning Scanner|vital]] [[Medical Objects#Cloning Pod|machinery]] was scanned, [[Medbay#Clarion|Medbay]]. If the lab is covered in teleporters and flying objects do not be concerned: this is an indicator that the mechanic is doing their job well. There are all the tools mechanics need in the lab, including, most importantly, a Reverse-Engineering Fabricator and ruckingenur kit (of no relation to obscure | The '''Mechanics Workshop''' is the base of operations for the [[mechanic]]. It is located next to the [[Engineering#Clarion|Engine]] and the place that most frequently wishes its [[Medical Objects#Cloning Scanner|vital]] [[Medical Objects#Cloning Pod|machinery]] was scanned, [[Medbay#Clarion|Medbay]]. If the lab is covered in teleporters and flying objects do not be concerned: this is an indicator that the mechanic is doing their job well. There are all the tools mechanics need in the lab, including, most importantly, a Reverse-Engineering Fabricator and ruckingenur kit (of no relation to obscure reverse-engineering games) for producing [[Security Objects#Energy Gun|helpful items]] for the crew to use. | ||
See also: [[Mechanic]] | See also: [[Mechanic]] |
Revision as of 23:56, 14 December 2017
Mechanics Workshop | |
Location | |
---|---|
Production of robots with varying degrees of usefulness. | |
The Mechanics Workshop is the base of operations for the mechanic. It is located next to the Escape Arm. If the lab is covered in teleporters and flying objects do not be concerned: this is an indicator that the mechanic is doing their job well. There are data terminals and all the tools mechanics need in the lab. There are also multiple Reverse-Engineering Fabricators around for producing helpful items for the crew to use.
See also: Mechanic
Mechanics Workshop | |
Location | |
---|---|
Usually, being an impenetrable death machine fortress. | |
Chief Engineer, Mechanics |
In here, the nefarious mechanics spend their time creating computers and various machines. Most of the time, the mechanics knock down the windows and build a castle-sized amount of walls.
Mechanics Workshop | |
Location | |
---|---|
Usually, being an impenetrable death machine fortress. | |
Chief Engineer, Mechanics |
In here, the nefarious mechanics spend their time creating computers and various machines. Most of the time, the mechanics have filled the room to the brim with teleporters and flashing lights.
Mechanics Workshop | |
Location | |
---|---|
Production of robots with varying degrees of usefulness. | |
The Mechanics Workshop is the base of operations for the mechanic. It is located next to the Engine and the place that most frequently wishes its vital machinery was scanned, Medbay. If the lab is covered in teleporters and flying objects do not be concerned: this is an indicator that the mechanic is doing their job well. There are all the tools mechanics need in the lab, including, most importantly, a Reverse-Engineering Fabricator and ruckingenur kit (of no relation to obscure reverse-engineering games) for producing helpful items for the crew to use.
See also: Mechanic
Maintenance Information
There is no vent. Why would you need air when you're a reverse-engineering hacker GENIUS like the Mechanic?
The APC for this room is on the north wall, next to the Mechanics locker