Difference between revisions of "Security (place)"

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(Replace cogmap2 images, add links to various Sec facilities)
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For sleeping on the job.
For sleeping on the job.


==Brig==
==[[Brig#Cogmap2|Brig]]==
[[File:BigBrigg.png|250px]]<br>
[[File:Cogmap2GeneralPop.png|250px]]<br>
Features a general population cell. Prisoners can be flushed into the cell through a disposal unit, then let out automatically once they have served their sentence. The cell contains several luxurious amenities and is connected to a visitor's area as well to hopefully keep your prisoners from climbing up the walls and smashing through windows with their shoes.  
Features a general population cell. Prisoners can be flushed into the cell through a disposal unit, then let out automatically once they have served their sentence. The cell contains several luxurious amenities and is connected to a visitor's area as well to hopefully keep your prisoners from climbing up the walls and smashing through windows with their shoes.  


==Solitary Confinement==
==[[Brig#Cogmap2|Solitary Confinement]]==
[[File:Solitary5.png|250px]]<br>
[[File:Solitary6.png|250px]]<br>
The worst cases get a solitary cell with less amenities.
The worst cases get a solitary cell with less amenities.


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Sandwiched between security proper and the [[Bridge|bridge]]. Only accessible by the [[Head of Security]]. Contains his locker, a security camera viewer, a security records computer, and spicy pasta.
Sandwiched between security proper and the [[Bridge|bridge]]. Only accessible by the [[Head of Security]]. Contains his locker, a security camera viewer, a security records computer, and spicy pasta.


==Armory==
==[[Armory#Cogmap2|Armory]]==
[[File:Armory4.png|150px]]<br>
[[File:Armory4.png|150px]]<br>
The place where the big boy toys are kept. These are supposed to be saved for emergencies in-game situations, like rampaging antagonists. While anybody can break their way through the doors or even the walls, generally only an [[Syndicate Items#EMAG|EMAG]] or the [[Head of Security|HoS]] himself can open the crates.
The place where the big boy toys are kept. These are supposed to be saved for emergencies in-game situations, like rampaging antagonists. While anybody can break their way through the doors or even the walls, generally only an [[Syndicate Items#EMAG|EMAG]] or the [[Head of Security|HoS]] himself can open the crates.
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There are also 2 canisters of N2O along with internals, 2 [[Space Pod#Linked Laser Array|laser arrays]] and 4 [[Construction#Electric Chair|electropacks]].
There are also 2 canisters of N2O along with internals, 2 [[Space Pod#Linked Laser Array|laser arrays]] and 4 [[Construction#Electric Chair|electropacks]].


==Beepsky's House==
==[[Beepsky's House#Cogmap2|Beepsky's House]]==
[[File:Beepsky.png|150px]]<br>
[[File:Cogmap2BeepskyHouse.png|150px]]<br>
This is Beepsky's House. Nobody knows why he has a bed instead of a charging station. Still, it provides a security camera monitor for those who are not allowed in the security section... and know how to duck.
This is Beepsky's House. Nobody knows why he has a bed instead of a charging station. Still, it provides a security camera monitor for those who are not allowed in the security section... and know how to duck.


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This is where most [[Security Officer|officers]] begin their shift. It features some essential computers, rechargers for weapons, chairs for prisoners, the [[Security Objects#Portabrig|Port-a-Brig]], lockers containing [[Security Objects|security's gear]], and most vital of all, the team's supply of [[Food#Snacks|donuts]].
This is where most [[Security Officer|officers]] begin their shift. It features some essential computers, rechargers for weapons, chairs for prisoners, the [[Security Objects#Portabrig|Port-a-Brig]], lockers containing [[Security Objects|security's gear]], and most vital of all, the team's supply of [[Food#Snacks|donuts]].


==Brig==
==[[Brig#Cogmap1|Brig]]==
[[File:Brig2.png|250px]]<br>
[[File:Brig2.png|250px]]<br>
Features a general population cell and is home to the [[Security Objects#Segway|segways]]. Prisoners can be flushed into the cell through a disposal unit, then let out automatically once they have served their sentence. The cell contains several luxurious amenities and is connected to a visitor's area as well to hopefully keep your prisoners from climbing up the walls and smashing through windows with their shoes. The worst cases get a solitary cell just north of this one, with less amenities.
Features a general population cell and is home to the [[Security Objects#Segway|segways]]. Prisoners can be flushed into the cell through a disposal unit, then let out automatically once they have served their sentence. The cell contains several luxurious amenities and is connected to a visitor's area as well to hopefully keep your prisoners from climbing up the walls and smashing through windows with their shoes. The worst cases get a solitary cell just north of this one, with less amenities.


==Mini-Brig==
==[[Brig#Cogmap1|Mini-Brig]]==
[[Image:MiniBrig3.png|100px]]<br>
[[Image:MiniBrig3.png|100px]]<br>
Located between the [[Cargo Bay|cargo bay]] and [[Miner|mining department]], and features a single holding cell. Use this one when the main brig is unusable or too far away.
Located between the [[Cargo Bay|cargo bay]] and [[Miner|mining department]], and features a single holding cell. Use this one when the main brig is unusable or too far away.
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Sandwiched between security proper and the [[Bridge|bridge]]. Only accessible by the [[Head of Security]]. Contains his locker, a security camera viewer, a security records computer, and spicy pasta.
Sandwiched between security proper and the [[Bridge|bridge]]. Only accessible by the [[Head of Security]]. Contains his locker, a security camera viewer, a security records computer, and spicy pasta.


==Armory==
==[[Armory#Cogmap1|Armory]]==
[[File:Armory2.png|150px]]<br>
[[File:Armory2.png|150px]]<br>
Contains four lockers of riot equipment ([[Security Objects#Riot Shotgun|shotguns]], [[Security Objects#Flashbang|flashbangs]], [[Security Objects#Bomb Disposal Suit|EOD suits]]), a canister of N2O along with internals, several [[Space Pod#Linked Laser Array|laser arrays]], [[Construction#Electric Chair|electropacks]] and [[Medical Objects#Blood Bag|IV drips]] for executions, and other miscellaneous supplies. Also features a backup communications console. While anybody can made their way past the doors, generally only an [[Syndicate Items#EMAG|EMAG]] or the [[Head of Security|HoS]] himself can open the lockers.
Contains four lockers of riot equipment ([[Security Objects#Riot Shotgun|shotguns]], [[Security Objects#Flashbang|flashbangs]], [[Security Objects#Bomb Disposal Suit|EOD suits]]), a canister of N2O along with internals, several [[Space Pod#Linked Laser Array|laser arrays]], [[Construction#Electric Chair|electropacks]] and [[Medical Objects#Blood Bag|IV drips]] for executions, and other miscellaneous supplies. Also features a backup communications console. While anybody can made their way past the doors, generally only an [[Syndicate Items#EMAG|EMAG]] or the [[Head of Security|HoS]] himself can open the lockers.
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This is where most [[Security Officer|officers]] begin their shift. It features some essential computers, rechargers for weapons, chairs for officers, the [[Security Objects#Portabrig|Port-a-Brig]], lockers containing [[Security Objects|security's gear]], and most vital of all, the team's supply of [[Food#Snacks|donuts]].
This is where most [[Security Officer|officers]] begin their shift. It features some essential computers, rechargers for weapons, chairs for officers, the [[Security Objects#Portabrig|Port-a-Brig]], lockers containing [[Security Objects|security's gear]], and most vital of all, the team's supply of [[Food#Snacks|donuts]].


==Brig==
==[[Brig#Destiny|Brig]]==
[[File:DestinyBrig.png|left|150px]]
[[File:DestinyBrig.png|left|150px]]
Features a general population cell. Prisoners can be flushed into the cell through a disposal unit, then let out automatically once they have served their sentence. The cell contains several luxurious amenities and observable from the main Security Office to hopefully keep your prisoners from climbing up the walls and going berserk in there. The worst cases get a solitary cell with less amenities.
Features a general population cell. Prisoners can be flushed into the cell through a disposal unit, then let out automatically once they have served their sentence. The cell contains several luxurious amenities and observable from the main Security Office to hopefully keep your prisoners from climbing up the walls and going berserk in there. The worst cases get a solitary cell with less amenities.


<br><br><br><br><br><br>
<br><br><br><br><br><br>
==Security Dock==
==[[Pod Bay#Destiny|Security Dock]]==
[[File:DestinySecurityPodbay.png|left|150px]]
[[File:DestinySecurityPodbay.png|left|150px]]
This is Security's personal podbay. It contains one large and one small heavy pod. There is Mark 1 Combat Tasers on a table nearby, along with a Ship Component Fabricator to trick out your [[Space Pod|pods]] to catch those [[Traitor|crimers]].
This is Security's personal podbay. It contains one large and one small heavy pod. There is Mark 1 Combat Tasers on a table nearby, along with a Ship Component Fabricator to trick out your [[Space Pod|pods]] to catch those [[Traitor|crimers]].
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<br><br><br><br><br><br>
<br><br><br><br><br><br>


==Armory==
==[[Armory#Destiny|Armory]]==
[[File:DestinyArmory.png|left|150px]]
[[File:DestinyArmory.png|left|150px]]
The place where the big boy toys are kept. These are supposed to be saved for emergencies in-game situations, like rampaging antagonists. While anybody can break their way through the doors or even the walls, generally only an [[Syndicate Items#EMAG|EMAG]] or the [[Head of Security|HoS]] himself can open the crates.
The place where the big boy toys are kept. These are supposed to be saved for emergencies in-game situations, like rampaging antagonists. While anybody can break their way through the doors or even the walls, generally only an [[Syndicate Items#EMAG|EMAG]] or the [[Head of Security|HoS]] himself can open the crates.
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For the pathologically curious:
For the pathologically curious:


'''OUT OF DATE, WILL UPDATE ASAP'''
*A canister of N2O along with internals on the rack


<del> The 4 green crates contain, from left to right: ... , [[Security Objects#Riot Shotgun|4 shotguns and rubber ammo]], [[Security Objects#Phaser|4 Phasers]]</del>
*[[Construction#Electric Chair|Electropacks]], [[Medical Objects#Straight Jacket|straightjackets]] and [[Medical Objects#Blood Bag|IV drips]] for executions


<del> The 2 racks hold: 2 heavy armours with Nanotrasen Helmets, [[Security Objects#EOD Armor|2 bomb disposal suits and helmets]], 2 [[Security Objects#Optical Thermal Scanner|Thermal Scanners]],</del>
*A [[Security Objects#Tranquilizer Rifle|tranq rifle]] for stopping drug-fueled rampages
 
<del> The 2 orange crates contain, from left to right: A flamethrower and some cannisters and 6 [[Syndicate_Items#Tactical Grenades|'Tactical Grenades' boxes]] each containing 2 [[Security Objects#Flashbang|flashbangs]], 2 smoke grenades, 2 cryo grenades and 1 incendiary grenade.</del>
 
<del> On the tables there are 2 grenade launchers, 2 boxes of smoke grenades, 2 boxes of riot grenades, another box of Tactical Grenades and an emergency injector 'atropine'.</del>
 
<del> There are also 2 canisters of N2O along with internals, 2 [[Space Pod#Linked Laser Array|laser arrays]] and 4 [[Construction#Electric Chair|electropacks]].</del>


*A backup communications console.


[[Category:Locations]]
[[Category:Locations]]

Revision as of 16:26, 10 June 2017

Security (place)
Location

SecuritySection.png

Donut storage.

Access

Security staff, Lawyer


The security wing is located in the stern of the middle hull, right across from the bridge. There are also several security checkpoints dotted around the station.

Security Office

This is where most officers begin their shift. It features some essential computers, rechargers for weapons, chairs for prisoners, the Port-a-Brig, lockers containing security's gear, and most vital of all, the team's supply of donuts.

Guard Office

GuardOffice.png
For sitting down while eating donuts and treating people like scum.

Guard Quarters

GuardQuarters.png
For sleeping on the job.

Brig

Cogmap2GeneralPop.png
Features a general population cell. Prisoners can be flushed into the cell through a disposal unit, then let out automatically once they have served their sentence. The cell contains several luxurious amenities and is connected to a visitor's area as well to hopefully keep your prisoners from climbing up the walls and smashing through windows with their shoes.

Solitary Confinement

Solitary6.png
The worst cases get a solitary cell with less amenities.

Interrogation room

InterogationRoom.png
Accessible from the brig and security office. The detective can question suspects in relative safety here.

Defendant's Chair

Defendant4.png
Accessible via the prisoner chute system, it is actually located way over by the chapel/courtroom. Theoretically where the defendant would sit during a trial, but is more often used for public executions.

Head of Security's Office

HoSOffice1.png
Sandwiched between security proper and the bridge. Only accessible by the Head of Security. Contains his locker, a security camera viewer, a security records computer, and spicy pasta.

Armory

Armory4.png
The place where the big boy toys are kept. These are supposed to be saved for emergencies in-game situations, like rampaging antagonists. While anybody can break their way through the doors or even the walls, generally only an EMAG or the HoS himself can open the crates.

For the pathologically curious:

The 4 green crates contain, from left to right: ... , 4 shotguns and rubber ammo, 4 Phasers, ....

The 2 racks hold: 2 heavy armours with Nanotrasen Helmets, 2 bomb disposal suits and helmets, 2 Thermal Scanners, ...

The 2 orange crates contain, from left to right: A flamethrower and some cannisters and 6 'Tactical Grenades' boxes each containing 2 flashbangs, 2 smoke grenades, 2 cryo grenades and 1 incendiary grenade.

On the tables there are 2 grenade launchers, 2 boxes of smoke grenades, 2 boxes of riot grenades, another box of Tactical Grenades and an emergency injector 'atropine'.

There are also 2 canisters of N2O along with internals, 2 laser arrays and 4 electropacks.

Beepsky's House

Cogmap2BeepskyHouse.png
This is Beepsky's House. Nobody knows why he has a bed instead of a charging station. Still, it provides a security camera monitor for those who are not allowed in the security section... and know how to duck.

Maintenance information

It's air-vents can be supplied from dedicated tanks in the maintenance corridor behind the Security section. There is also a stationary gas tank with NO2 in the armory linked to these vents to knock out rioters.

The APC for this room is located in the maintenance corridor behind the Security section. Let's hope nobody in the Conveyor Belt Routing Depot figures this out...

The power is supplied via 2 cables coming from the engineering sector, running underneath the Gas Storage and the Engineering Belt Router respectively.

Security (place)
Location

SecurityWing3.png

Donut storage.

Access

Security staff, Lawyer


The security wing is located in the western part of the station, adjacent to the courtroom and bridge. There is also a security checkpoint near the cargo bay.

Security Office

This is where most officers begin their shift. It features some essential computers, rechargers for weapons, chairs for prisoners, the Port-a-Brig, lockers containing security's gear, and most vital of all, the team's supply of donuts.

Brig

Brig2.png
Features a general population cell and is home to the segways. Prisoners can be flushed into the cell through a disposal unit, then let out automatically once they have served their sentence. The cell contains several luxurious amenities and is connected to a visitor's area as well to hopefully keep your prisoners from climbing up the walls and smashing through windows with their shoes. The worst cases get a solitary cell just north of this one, with less amenities.

Mini-Brig

MiniBrig3.png
Located between the cargo bay and mining department, and features a single holding cell. Use this one when the main brig is unusable or too far away.

Interrogation room

InterrogationRoom.png
Accessible from the brig and security office. The detective can question suspects in relative safety here.

Defendant's Chair

Defendant3.png
Accessible from the brig. Theoretically where the defendant would sit during a trial, but is more often used for public executions.

Head of Security's Office

HoSOffice2.png
Sandwiched between security proper and the bridge. Only accessible by the Head of Security. Contains his locker, a security camera viewer, a security records computer, and spicy pasta.

Armory

Armory2.png
Contains four lockers of riot equipment (shotguns, flashbangs, EOD suits), a canister of N2O along with internals, several laser arrays, electropacks and IV drips for executions, and other miscellaneous supplies. Also features a backup communications console. While anybody can made their way past the doors, generally only an EMAG or the HoS himself can open the lockers.

Security (place)
Location

DestinySecurity.png

Donut storage.

Access

Security staff, Lawyer


The security wing is located on the port side of the ship, right below medbay.

Security Office

This is where most officers begin their shift. It features some essential computers, rechargers for weapons, chairs for officers, the Port-a-Brig, lockers containing security's gear, and most vital of all, the team's supply of donuts.

Brig

DestinyBrig.png

Features a general population cell. Prisoners can be flushed into the cell through a disposal unit, then let out automatically once they have served their sentence. The cell contains several luxurious amenities and observable from the main Security Office to hopefully keep your prisoners from climbing up the walls and going berserk in there. The worst cases get a solitary cell with less amenities.







Security Dock

DestinySecurityPodbay.png

This is Security's personal podbay. It contains one large and one small heavy pod. There is Mark 1 Combat Tasers on a table nearby, along with a Ship Component Fabricator to trick out your pods to catch those crimers.






Head of Security's Office

DestinyHOSOffice.png

Right below the armory and the rest of the Security Office. Only accessible by the Head of Security. Contains his locker, a security camera viewer, a security records computer, and spicy pasta.







Armory

DestinyArmory.png

The place where the big boy toys are kept. These are supposed to be saved for emergencies in-game situations, like rampaging antagonists. While anybody can break their way through the doors or even the walls, generally only an EMAG or the HoS himself can open the crates.

For the pathologically curious:

  • A canister of N2O along with internals on the rack
  • A backup communications console.
Stationmap.png Locations on Cogmap2
General Arrivals · Emergency Storage B · Escape · Escape Pod Bay · Locker Room · Maintenance · Owlery · Main Hangar 1 & 2 · Net Cafe · Public Garden · Routing Depot · Tool Storage · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Catering Pod Bay · Chapel · Clown Tent · Crew Quarters · Derelict Crew Quarters · Gym · Health Spa · Hydroponics · Janitor's Closet · Janitor's Supply Closet · Jazz Lounge · Kitchen · Pool · Public Market Booths · Ranch · Shower Room · Staff Assistants' Quarters
Security Security · Armory · Beepsky's House · Brig · Head of Security's Office · Interrogation Room · Secure Hangar · Courtroom · Detective's Office · Security Checkpoints
Command Bridge · AI Chamber · AI Upload · AI Upload Foyer · Captain's Quarters · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Genetics · Medical Director's Office · Morgue · Operating Theatre · Pathology · Robotics · Auxiliary Storage · Medical Booth · Robot Depot
Research Research Wing · Artifact Research · Chemistry · Plasma Research · Research Director's Office · Science Pod Bay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Central Storage · Ore Processing / Refinery · Mining Department
Engineering Engineering · Chief Engineer's Office · Engineering Pod Bay · Emergency Storage A · Emergency Air Hookup · Mechanics Workshop · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory · Mining Outpost · Listening Post · Research Outpost · Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Cogmap1
General Arrivals · Bathrooms · Crew Quarters A · Crew Quarters B · Emergency Storage · Escape · Locker Room · Maintenance · Owlery · Observatory · Main Hangar · Routing Depot · Tool Storage · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Catering Pod Bay · Chapel · Clown Tent · Crew Lounge · Gym · Hydroponics · Information Office · Janitor's Office · Janitor's Supply Closet · Jazz Lounge · Kitchen · Pool · Public Market · Ranch · Shower Room · Stock Market Room
Security Security · Armory · Beepsky's House · Brig · Dispatch · Head of Security's Office · Interrogation Room · Secure Hangar · Courtroom · Detective's Office · Mini-Brig
Command Bridge · AI Chamber · AI Upload · AI Upload Foyer · Captain's Quarters · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Genetics · Medical Director's Office · Morgue · Operating Theatre · Pathology · Robotics · Medical Booth
Research Research Wing · Artifact Research · Chemistry · Plasma Research · Research Director's Office · Robot Depot · Science Pod Bay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Central Storage · Mining Department · Ore Processing / Refinery · Routers
Engineering Engineering · Chief Engineer's Office · Engineering Pod Bay · Emergency Air Hookup · Mechanics Workshop · Primary Tool Storage · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory · Mining Outpost · Listening Post · Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Oshan Laboratory
General Arrivals · Crew Quarters A · Data Center · Emergency Storage A · Emergency Storage B · Escape Hallway · Information Office · Maintenance · Net Cafe · Observatory · Pod Bay · Tool Storage · Toilets · Waste Disposal
Civilian & Recreation Arcade · Bar · Bar Office · Barbershop · Catering Hangar · Catering Storage · Chapel · Clown Hole · Crew Lounge · Fitness Center · Hydroponics · Janitor's Office · Janitor's Supply Closet · Jazz Lounge · Kitchen · Nerd Dungeon · Public Market · Radio Lab · Ranch · Sauna · Shower Room · West Crew Lounge · Zen Garden
Security Security Department · Armory · Beepsky's House · Defendant's Chair · General Population · HoS Office · Interrogation Room · Processing Room · Secure Dock · Security Foyer · Solitary Cells · Courtroom · Detective's Office · Security Checkpoints
Command AI Chamber · AI Upload · Bridge · Captain's Quarters · Customs · Head of Personnel's Office · EVA · Teleporter Room
Medical Medbay · Cloning · Cryo · Genetics · Medbay Operating Theatre · Medbay Restroom · Medical Director's Office · Medical Storage · Monkey Dome · Morgue · Pharmacy · Pathology · Robotics · Treatment Cells
Research Research Sector · Artifact Lab · Chemistry · Computer Core · Research Dock · Research Director's Office · Robot Depot · Science Teleporter · Toxins Storage · Research Outpost · Research Outpost Hangar · Research Outpost Toxins Storage · Research Outpost Test Chamber · Toxins
Cargo & Mining Central Warehouse · Mining · Mining Dock · Quartermaster's Office · Refinery · Supply Lobby
Engineering Engineering · Chief Engineer's Office · Engineering Dock · Engineering Gas Storage · Engineering Storage · Inner Engineering · Power Room · Engineering EVA · Mechanic's Lab · Technical Storage
Off-Station Ghost Drone Factory · Listening Post · Sea Elevator · Seafloor · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Manta
General Arrivals · Crew Quarters A · Crew Quarters B · Crew Quarters C · Bathrooms · Escape · Maintenance · Submarine Bay (Port) · Submarine Bay (Starboard) · Waste Disposal
Civilian & Recreation Arcade · The Rising Tide/Bar · Barman's Office · Chapel · Chapel Office · Crematorium · Crew Lounge · Fitness Room · Garbage Garbs · Hydroponics · Janitor's Office · The Rusty Crab/Kitchen · Freezer · Sauna
Security Security Department · Security Foyer Checkpoint · Sec. Officers Quarters · Armory · Brig · Cell Block Control · General Population · Cell #1 · Solitary Confinement · Visitation · Head of Security's Office · Interrogation Room · Submarine Bay (Security) · Courtroom · Detective's Office · Detective's Bedroom · Beepsky's House
Command AI Upload Chamber · AI Upload Foyer Port · AI Upload Foyer Starboard · Bridge · Communications Office · Communications Office Bedroom · Captain's Office · Captain's Quarters · Head of Personnel's Office · Head of Personnel's Personal Quarters · Port Torpedo Bay · Starboard Torpedo Bay · EVA Storage · Teleporter Room
Medical Medbay · Medbay Lobby · Cloning · Medical Research · Morgue · Medbay Treatment Area · Cryo · Medbay Operating Theatre · Medbay Restroom · Robotics · Treatment Rooms · Medbay Staff Area · Medical Storage · Medical Director's Office
Research Research Sector · Artifact Lab · Chemistry · Pathology Research · Robot Depot · Research Director's Private Quarters · Research Restroom · Science Teleporter · Test Chamber
Cargo & Mining Mining · Submarine Bay (Mining) · Cargo Bay · Cargo Bay Office
Engineering Engineering · Engineering Break Room · Engineering Quarters · Engineering Restroom · Chief Engineer's Office · Engineering Storage · Engineering Control Room · Inner Engineering · Singularity Core · Engineering Power Room · Engineering Gas Storage · Mechanic's Lab · Technical Storage
Off-Station Abandoned Ship · Clown Hole · Ghost Drone Factory · Robot Trading Outpost · Sea Diner · Tunnel Snake Mining Rig · Seafloor · Syndicate Assault Vessel · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Kondaru
General Arrivals · Aviary · Bathrooms · Crew Quarters · Emergency Storage A · Escape Arm · Escape Dock · Gym · Nerd Dungeon · Pool · Public Market · Routing Cabinet · Routing Depot · Sauna · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Bar Office · Catering Storage · Chapel · Clown Hole · Hydroponics · Janitor Office · Janitor Supply Closet · Jazz Lounge · Kitchen · News Office · Public Podbay · Ranch
Security Security · Armory · Beepsky's House · Brig · Head of Security's Office · Interrogation Room · Courtroom · Detective's Office · Security Checkpoints · Secure Hangar
Command Bridge · AI Chamber · AI Upload · Captain's Quarters · Command Pod Pad · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Cloning · Cryo · Genetics · Medbay Podbay · Medical Booth · Medical Director's Office · Monkey Dome · Morgue · Operating Theatre · Pathology · Pharmacy · Robotics · Treatment Rooms
Research Artifact Lab · Chemistry · Plasma Research · Research Director's Office · Research Router · Robot Depot · Science Podbay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Warehouse · Ore Processing / Refinery · Mining Department · Mining Podbay
Engineering Chief Engineer's Office · Cold Loop · Engineering · Engineering Break Room · Engineering Gas Storage · Engineering Podbay · Power Room · Engine Room · Hot Loop · Mechanics Workshop · Power Transmission Laser · Pump Control Room · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory· Listening Post· Mining Outpost· Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality