Courtroom
Cogmap2's Courtroom has been forcefully assimilated into the Chapel, as if it has some sort of divine judgement thing going on. See the Chapel page for the relevant info.
Courtroom | |
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In theory, people practice law here. In reality, people practice bombs here. | |
Everybody |
Located in the western part of the station, along the main access-way to the bridge. Theoretically where trials would take place, but those rarely happen, and when they do, they will inevitably be bombed. Officer Beepsky begins his day here.
Courtroom | |
Location | |
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In theory, people practice law here. In reality, people practice bombs here. | |
Everybody |
This is the NSS Destiny's own Courtroom, located just across the hall from the Security Department. No, it doesn't matter what the map says, this isn't the PTL Room. It's not a place where a giant heat laser is housed, it's place of LAW AND ORDER, and the only heat here is the heat in the air of a real courtroom drama and explosion of the bombing that'll inevitably happen here. That, folks, is what those legal closets and refreshments are here for. Because when the arguments and counterarguments and objections and interjections are flying all over the place like a drunken bar brawl, and the witness questioning is heating up hotter than the Chaplain's crematorium, you betcha you want a drink.
Courtroom | |
Location | |
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In theory, people practice law here. In reality, people practice bombs here. | |
Everybody |
This peculiar little space towards the southern end of the station is Mushroom Station's very own Courtroom. Not that you'd be able to tell from first glance; much of it is just hallway space, and the jury box and defendant chair are basically smushed into the corner as an afterthought. It's as if this room was never designed to be a courtroom in the first place.
Officer Beepsky begins his day here, in his own little broom closet of an apartment. Tanhony, the Paper-Hatted One, is his neighbor.
Maintenance Information
There is no vent here. You could say this courtroom has no atmosphere.
The APC for this room is on the north wall of the jury box, the room with the ten chairs. It's pretty much the only way, aside from the legal closets, that you'd know it was courtroom.
Courtroom | |
Location | |
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In theory, people practice law here. In reality, people practice bombs here. | |
Everybody |
This peculiar little place awkwardly sandwiched between the Medbay, Security, and Customs is the outpost's own Courtroom. You can tell it's a courtroom because there's a windowed area with 9 chairs for a jury, a few closets with lawyer suits, an isolated defendant's chair accessible from Security for the defendant, and...nowhere for the lawyers. The hallways perhaps? Standing in the chair with the defendant? Who knows? Barely anybody on this rock has even heard of a trial, much less the proper procedures for one.
Maintenance Information
There is no vent here. You could say this courtroom has awful atmosphere.
The APC for this room is in the local maintenance room a bit northwest of here, accessible via the jury box.