Customs
Customs | |
Location | |
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ID changes and upgrades, on the unlikely occasion that the person who's supposed to work there hasn't vanished. | |
Security, Head of Personnel |
Customs is located in the entrance to the Bridge and opposite from Security. Inside is an ID computer, an alert terminal, a QM Request Console, a bank terminal, and a uniform manufacturer. This is where many players rush to immediately to beg for a better ID.
This same office also has a desk facing the entrance to EVA so that the people working here can suit up in an emergency.
Customs | |
Location | |
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ID changes and upgrades, on the unlikely occasion that the person who's supposed to work there hasn't vanished. | |
Security, Head of Personnel |
Customs is located directly north of the trading dock and main hangar, i.e. far away from the arrival shuttle. Inside is an ID computer, a security terminal, a bank terminal, and a uniform manufacturer. This is where the Head of Personnel starts the round and where many players rush to immediately to beg for a better ID.
This same office also has a desk facing the entrance to the bridge, so that anybody working here can be yelled at from two directions at once.
Customs | |
Location | |
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ID changes and upgrades, on the unlikely occasion that the person who's supposed to work there hasn't vanished. | |
On Destiny, Customs and the HoP's Office are one and the same. Customs is located towards the Fore (North) end of the NSS Destiny, just below the Captain's Quarters. The Head of Personnel works here, ostensibly as the local human resources manager, and there's a Bank Records computer, ID Computer, and Personnel Equipment manufacturer just for that purpose. This is where many crew members go to request access changes or apply for job transfers and promotions.
There's also a set of judge's robes and wig, in case Security suddenly feels like holding a trial rather than simply sending criminals to the Brig as Space Law recommends, if the Security Department is staffed at all.