Medbay
Medbay | |
Location | |
---|---|
Malpractice and scrubs at every corner. | |
The Medbay is where all the doctors hang out, and where most of the medical supplies are stored. This includes medical vending machines, the Port-A-NanoMed, cryo cells, a bunch of sleepers, plenty of hyposprays and those kickass health goggles. Doctors would be wise to equip themselves when they arrive or spawn, since greedy crewmen often break into storage area and pick the place clean. Medbay also houses the cloning machine, which can be used to revive the dead under certain conditions.
Also of note is the reception desk between medbay and Chemistry, where your scientist friends can (potentially) brew up helpful meds. A good doctor or Medical Director should be receiving chemicals regularly, assuming the Research team hasn't blown up the Chemistry lab yet.
For further information, see:
Maintenance information
It's air-vents can be supplied from the Portside Emergency Air Hookup.
The APC for this room is located in starboard aft solar maintenance.
The power is supplied via a cable in starboard aft solar maintenance.
Medical booth
The medical department also has an outpost on the other side of the station, which is located next to the pool in the Port aft sector. It contains most of the basic supplies required to treat people on the spot.
Maintenance information
This room has no air-vents, air is supplied via the Mess Hall corridor from the Portside Emergency Air Hookup.
The APC for this room is located on the south wall.
The power is supplied via a cable in port maintenance.
Medbay | |
Location | |
---|---|
Malpractice and scrubs at every corner. | |
The Medbay is where all the doctors hang out, and where most of the medical supplies are stored. This includes medical vending machines, the Port-A-NanoMed, cryo cells, a bunch of sleepers, plenty of hyposprays and those kickass health goggles. Doctors would be wise to equip themselves when they arrive or spawn, since greedy crewmen often break into storage area and pick the place clean. Medbay also houses the cloning machine, which can be used to revive the dead under certain conditions.
Also of note is the reception desk between medbay and chemistry, where your scientist friends can (potentially) brew up helpful meds. A good doctor or Medical Director should be receiving chemicals regularly, assuming the Research team hasn't blown up the Chemistry lab yet.
For further information, see:
Medical booth
The medical department also has an outpost on the other side of the station, which is located between the bar and the chapel. It contains most of the basic supplies required to treat people on the spot.
Medbay | |
Location | |
---|---|
Malpractice and scrubs at every corner. | |
The Medbay is where all the doctors hang out and do their Doctoring thing, and it's where most of the medical supplies are stored. This includes medical vending machines, the Port-A-NanoMed, cryo cells, two sleepers, plenty of hyposprays and those kickass health goggles. Doctors would be wise to equip themselves when they arrive or spawn, since accidents happen quite a bit aboard. Medbay also houses the cloning machine, which can be used to revive the dead under certain conditions.
As standard with all NT stations and ships, the Medbay Wing includes several state-of-the-art facilities including:
- A Pharmacy, essentially a mini-chemistry, but for doctors, stocked with all the utilities needed for synthesizing medical supplies to apply to your patients.
- A Robotics Lab, for creating and tending to your silicon coworkers
- An Operating Theatre, where doctors slice unsuspecting 'volunteers' open with the surgery tools on the operating tables in the center. There is spare blood stored in a blood supply refrigerator as well as a few N2O tanks and masks in an anesthetic locker. A quick dump chute to the morgue is also provided for all the corpses that might accumulate.
- Treatment Rooms, for studying regular patients and monitoring their recovery. They come with the suitable supplies to facilitate treatment as well a NanoMed Plus vendor for needed medicine.
- A combined Pathology and Genetics Lab, fully stocked with all of the equipment necessary to regret researching diseases while making ordinary men into
horrific abominationssuperheroes. - A Morgue, with state-of-the-art Morgue Units for preserving corpses
for forensics and funeral ritesso you can forget about the dead without leaving them to rot and wither.
Medical booth
The medical department also has an outpost on the other side of the ship, which is located next to Escape and Main Hangar. It contains various medicines for healing all sorts of injuries and a morgue chute for rapid corpse processing.