Tech Storage
Tech Storage | |
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Villa for computer patricians. | |
This dark cave above Central Storage is called Technical Storage. If you're a meek computer peon who merely wants a circuit board for a computer console, this is not the place to be; check the racks on the left end of Central Storage, plebian. If you're a super master pro ultra grandmaster elite computer hacker GENIUS, however, this is definitely where you could, would, and should be.
Why? Because there's a good amount of high-end parts ideal for building terminals and heavy-duty computers and plenty of space and data terminals for them, allowing you to build the super master pro ultra grandmaster elite computer hacker GENIUS hacker cave you deserve. The software is fit for your patrician tastes too. It's here, and, barring the the Man's hideout, here only, that you'll find a packet sniffer, the best choice in extracting keyz and other data from the station transmissions and a Network Diagnostics Cart, a super master pro ultra grandmaster elite computer hacker GENIUS favorite for its easy, on-the-fly packet creation.
Off in the bottom left corner is a utility tractor with one cart. Super master pro ultra grandmaster elite computer hacker GENIUSes do NOT need legs, for they have transcended mere computer plebian illusions such as "legs" or "walking". Nor do they simply modify their client data about their current position. Instead, they force the program that is reality to run a special super master pro ultra grandmaster elite computer hacker GENIUS version with cargo carts for them to ride.
Maintenance Information
There is no vent. A real super master pro ultra grandmaster elite computer hacker GENIUS would simply hack the oxygen to always be in their lungs and blood.
The APC for this area in the top right, near the TV.
Tech Storage | |
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For when mass-producing Zoldorfs just isn't enough. | |
Tech Storage is located south of the cargo bay and is accessed through maintenance corridors. It is a place where Engineers can build something useful for the crew instead of making wire art in the chapel. Assistants also get access, which might distract them from farting on the chaplain.
Technical storage contains many useful items for building computers, which usually can not be found anywhere else. It contains:
- A CompTech machine that vends all sorts of computer parts, such as computer mainboards, storage drives, ThinkDOS disks, ID scanner modules and wired network cards. Maybe it can vend other things?
- Circuit boards, lots of data disks, a packet sniffer, network carts and network cards are littered over the room
- Tools and equipment such as screwdrivers, optical meson scanners and a flash
- A data terminal.
With some technical knowledge and luck, it is possible to create a DWAINE computer with every program on it, or perhaps a station-wide PDA message broadcasting system. Who knows what else might be possible for a skilled player to accomplish?
Maintenance Information
There is no vent. Maybe you could invent a computer that gives you air with the parts in here?
The APC for this room is in the bottom right corner, near the rack of circuit boards.
Tech Storage | |
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For when mass-producing Zoldorfs just isn't enough. | |
Tech Storage is located next to the medbay in the very port end of the ship and is accessed through maintenance corridors. It is a place where mechanics can build something useful for the crew instead of making wire art in the chapel. Assistants also get access, which might distract them from farting on the chaplain.
Tech Storage contains many useful items for building computers, which usually can not be found anywhere else. It contains:
- A CompTech that vends computer mainboards, storage drives, ThinkDOS disks, ID scanner modules and wired network cards. Maybe it can vend other things?
- Circuit boards, lots of data disks, a packet sniffer, network carts and network cards are littered over the room
- Tools and equipment such as screwdrivers, optical meson scanners and a flash
- A data terminal.
With some technical knowledge and luck, it is possible to create a DWAINE computer with every program on it, or perhaps a station-wide PDA message broadcasting system. Who knows what else might be possible for a skilled player to accomplish?
Tech Storage | |
Location | |
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For when mass-producing Zoldorfs just isn't enough. | |
Maintenance |
Tech Storage is located below Pathology and west of the rest of Medbay, in the very port corner of the ship, and is accessed through maintenance corridors. It is a place where Engineers can build something useful for the crew instead of making wire art in the chapel. Assistants also get access, which might distract them from farting on the chaplain.
Tech Storage contains many useful items for building computers, which usually can not be found anywhere else. It contains:
- A CompTech vending machine with computer mainboards, storage drives, ThinkDOS disks, ID scanner modules and wired network cards. Maybe it can vend other things?
- Circuit boards, lots of data disks, a packet sniffer, network carts and network cards are littered over the room
- Tools and equipment such as screwdrivers, optical meson scanners and a flash
- A data terminal.
With some technical knowledge and luck, it is possible to create a DWAINE computer with every program on it, or perhaps a station-wide PDA message broadcasting system. Who knows what else might be possible for a skilled player to accomplish?
Tech Storage | |
Location | |
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For when mass-producing Zoldorfs just isn't enough. | |
Tech Storage is a computer parts storage room, hidden away in the maintenance corridors behind yet another storage room, Tool Storage. It contains various weird gizmos and doodads apparently useful for building computers, such as:
- A CompTech vending machine stocked with computer mainboards, storage drives, data terminal ports, ThinkDOS disks, ID scanner modules, wired network cards, and other things useful for terminal and heavy computers. Maybe it can vend other things?
- Lots of data disks and circuit boards for all kinds of Computers.
- A snazzy portable computer, aka a laptop, cleverly inserted into a suitcase.
- Network carts and network cards, for various ThinkDOS signal tomfoolery.
- Tools and equipment such as screwdrivers, optical meson scanners and a flash.
- A utility tractor/cargo tug, for pretending you're a airport baggage train.
- A foreign-made GuardBuddy of questionable quality, named Super Protector Friend.
Generally, nobody stays here for any extended length of time, but occasionally, you may also see an intrepid hacker typing away at the terminal, exploring the station's DWAINE and TermOS networks.
Maintenance Information
There is no vent. Not like any of these components need it.
The APC for this room is on the eastern wall, right next to the fire alarm.
Tech Storage | |
Location | |
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For when mass-producing Zoldorfs just isn't enough. | |
Tech Storage is a computer parts storage room located in the maintenance corridors below Cargo. It contains various weird gizmos and doodads apparently useful for building computers, such as:
- A CompTech vending machine with computer mainboards, storage drives, ThinkDOS disks, ID scanner modules, wired network cards, and other things useful for terminal and heavy computers. Maybe it can vend other things?
- Lots of data disks and circuit boards for all kinds of Computers.
- The AI Reset module. How'd that end up here?
- Packet sniffer, network carts and network cards, for various ThinkDOS signal tomfoolery.
- Tools and equipment such as screwdrivers, optical meson scanners and a flash.
With some technical knowledge and luck, it is possible to create a DWAINE computer with every program on it, or perhaps a station-wide PDA message broadcasting system. Or maybe just an Genetics Console in the middle of the Cafeteria. Who knows what else might be possible for a skilled player to accomplish?
Maintenance Information
There is no vent. Not like any of these need it...right?
The APC for this room is on the southern wall, just behind behind the disk vendor (better take apart that rack if you want to get to it.)
Tech Storage | |
Location | |
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For when mass-producing Zoldorfs just isn't enough. | |
Tech Storage is a computer parts storage room, hidden below the Chapel and next door to Teleporter Room. It contains various weird gizmos and doodads apparently useful for building computers, such as:
- A CompTech vending machine with computer mainboards, storage drives, data terminal ports, ThinkDOS disks, ID scanner modules, wired network cards, and other things useful for terminal and heavy computers. Maybe it can vend other things?
- Lots of data disks and circuit boards for all kinds of Computers.
- A snazzy portable computer, aka a laptop, cleverly inserted into a suitcase.
- Network carts and network cards, for various ThinkDOS signal tomfoolery.
- Tools and equipment such as screwdrivers, optical meson scanners and a flash.
- A empty computer frame and plenty of data terminals to put it on.
- A foreign-made GuardBuddy of questionable quality, named Super Protector Friend.
Maintenance Information
There is no vent. Computer parts don't need air.
The APC for this room is on the left wall.
Tech Storage | |
Location | |
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For when mass-producing Zoldorfs just isn't enough. | |
Tech Storage is a computer parts storage room located in the maintenance corridors below Engineering Storage, not too far from Mechanics. It contains various weird gizmos and doodads apparently useful for building computers, such as:
- A CompTech vending machine with computer mainboards, storage drives, ThinkDOS disks, ID scanner modules, wired network cards, and other things useful for terminal and heavy computers Maybe it can vend other things?
- Lots of data disks and circuit boards for all kinds of Computers.
- Packet sniffer, network carts and network cards, for various ThinkDOS signal tomfoolery.
- A cute and adorable but kinda crazy Super Protector Friend.
- Tools and equipment such as screwdrivers, optical meson scanners and...a flash?.
With some technical knowledge and luck, it is possible to create a DWAINE computer with every program on it, or perhaps a station-wide PDA message broadcasting system. Or maybe just an Genetics Console in the middle of the Bar. Who knows what else might be possible for a skilled player to accomplish?
Maintenance Information
There is no vent. Packets don't need air.
The APC for this room is in the southeast corner, next to the table.
Tech Storage | |
Location | |
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For when mass-producing Zoldorfs just isn't enough. | |
Tech Storage is a computer parts storage room located in the maintenance corridors below Science Teleporter and the Robot Depot, a little bit above Emergency Storage A. It contains various weird gizmos and doodads apparently useful for building computers, such as:
- A CompTech vending machine with computer mainboards, storage drives, ThinkDOS disks, ID scanner modules, wired network cards, and other things useful for terminal and heavy computers. Maybe it can vend other things?
- Lots of data disks and circuit boards for all kinds of Computers.
- A DWAINE terminal!
- Packet sniffer, network carts and network cards, for various ThinkDOS signal tomfoolery.
- A cute and adorable but kinda crazy Super Protector Friend.
- Tools and equipment such as screwdrivers, optical meson scanners and...a flash?.
With some technical knowledge and luck, it is possible to create a DWAINE computer with every program on it, or perhaps a station-wide PDA message broadcasting system. Or maybe just an Genetics Console in the middle of the Bar. Who knows what else might be possible for a skilled player to accomplish?
Maintenance Information
There is no vent. Computers don't need air, silly.
The APC for this room is in the southwest corner, behind the table.
Due to high losses in its frequent wars and general distrust towards outsiders, the great warriors of Technical Storage gradually withered away into nothingness. Their land was taken over by the Mainframian Empire and became Databank Room.
Tech Storage | |
Location | |
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For when mass-producing Zoldorfs just isn't enough. | |
Technical Storage is a computer parts storage room located in the maintenance corridors surrounding Research. It contains various weird gizmos and doodads apparently useful for building computers, such as:
- A CompTech vending machine with computer mainboards, storage drives, ThinkDOS disks, ID scanner modules, wired network cards, and other things useful for terminal and heavy computers. Maybe it can vend other things?
- Lots of data disks and circuit boards for all kinds of Computers.
- A DWAINE terminal!
- Packet sniffer, network carts and network cards, for various ThinkDOS signal tomfoolery.
- A cute and adorable but kinda crazy Super Protector Friend.
- Tools and equipment such as screwdrivers, optical meson scanners and...a flash?.
With some technical knowledge and luck, it is possible to create a DWAINE computer with every program on it, or perhaps a station-wide PDA message broadcasting system. Or perhaps an AI Upload in the middle of the Rising Tide bar. Who knows what else might be possible for a skilled player to accomplish?
Maintenance Information
There is no vent. Super Protector Friend doesn't need one, because it has you.
The APC for this room is in the southwest corner, opposite the CompTech vendor.
Tech Storage | |
Location | |
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For when mass-producing Zoldorfs just isn't enough. | |
You can find Technical Storage in the maints just west of the Arrivals area, which is itself in the northeastern part of the station. It contains the usual handful of computers and doodads, namely:
- A CompTech and a SoftTech vending machine with computer mainboards, storage drives, ThinkDOS disks, ID scanner modules, wired network cards, all things more or less useful for terminals and heavy computers. Maybe it can vend other things?
- Lots of data disks and circuit boards for all kinds of Computers.
- A DWAINE terminal!
- Packet sniffer, network carts and network cards, for various ThinkDOS signal tomfoolery.
- A cute and adorable but kinda crazy Super Protector Friend.
- Tools and equipment such as screwdrivers, optical meson scanners and...a flash?.
- A slightly-hidden briefcase laptop computer.
With some technical knowledge and luck, it is possible to create a DWAINE computer with every program on it, or perhaps a station-wide PDA message broadcasting system. Or perhaps an AI Upload in the middle of the bar. Who knows what else might be possible for a skilled player to accomplish?
Maintenance Information
There is no vent. If you need to vent the air, just smash the window to the left.
The APC for this room is in the northeast corner, by the bed.