Difference between revisions of "Engineering Power Room"

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(Make page for Manta's version and eventually other stations')
 
m (Update links to info on hotwiring)
 
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{{Location
{{Location
|Picture=MantaEngineeringPowerRoom.png
|Picture=MantaEngineeringPowerRoom.png
|Function=[[Powering the station#Hotwiring|Hotwiring]].  
|Function=[[Power Grid#Wires|Hotwiring]].  
|Access=[[Chief Engineer]], [[Engineer]]
|Access=[[Chief Engineer]], [[Engineer]]
}}
}}


Before it can reach the rest of the ship, the power generated in the ship's [[Engineering#Manta|Engineering]] department must first pass through the [[Engineering Objects#SMES|SMES units]] in the  '''Engineering Power Room''' on the south/aft end of [[Engineering#Manta|Engineering]], located below [[Inner Engineering#Manta|Inner Engineering]]. Or at least, it would if there weren't over five different direct connections between the [[Powering the station#The singularity engine|singularity engine]] and the power grid, defeating the entire point of the SMES units.
Before it can reach the rest of the ship, the power generated in the ship's [[Engineering#Manta|Engineering]] department must first pass through the [[Engineering Objects#SMES|SMES units]] in the  '''Engineering Power Room''' on the south/aft end of [[Engineering#Manta|Engineering]], located below [[Inner Engineering#Manta|Inner Engineering]]. Or at least, it would if there weren't over five different direct connections between the [[Singularity Generator|singularity engine]] and the power grid, defeating the entire point of the SMES units.


Anyways, there's four [[Engineering Objects#SMES|SMES units]] in this room, and they all essentially act as buffers, supplying the station with a consistent amount of power while ensuring that [[Engineering Objects#APC|APCs]] aren't spontaneously arc flashing to people because of excess electricity in the network. Each of them has a 200k capacity, so altogether they roughly match the average output of the ship's [[Powering the station#The singularity engine|singularity engine]]. There are also [[Engineering Objects#Power Monitoring Computer|power]] and [[Engineering Objects#Engine Output Monitoring Computer|engine]] monitoring computers, so you can adjust SMES output in reaction to changes in power demand.  
Anyways, there's four [[Engineering Objects#SMES|SMES units]] in this room, and they all essentially act as buffers, supplying the station with a consistent amount of power while ensuring that [[Engineering Objects#APC|APCs]] aren't spontaneously arc flashing to people because of excess electricity in the network. Each of them has a 200k capacity, so altogether they roughly match the average output of the ship's [[Singularity Generator|singularity engine]]. There are also [[Engineering Objects#Power Monitoring Computer|power]] and [[Engineering Objects#Engine Output Monitoring Computer|engine]] monitoring computers, so you can adjust SMES output in reaction to changes in power demand.  


Besides that, there's also an [[Engineering Objects#ABC-U|ABC-U unit]], [[Engineering Objects#Metal Sheets|metal]] and [[Engineering Objects#Glass Sheets|glass sheets]] for it, and a crate with blueprint markers for them. These things are more construction than power-related; they let you automatically [[Construction#Entire Rooms|entire rooms]], provided you've scanned them, have the materials for them, and met a few other requirements.
Besides that, there's also an [[Engineering Objects#ABC-U|ABC-U unit]], [[Engineering Objects#Metal Sheets|metal]] and [[Engineering Objects#Glass Sheets|glass sheets]] for it, and a crate with blueprint markers for them. These things are more construction than power-related; they let you automatically [[Construction#Entire Rooms|entire rooms]], provided you've scanned them, have the materials for them, and met a few other requirements.
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The APC for this room is on the southernmost wall.
The APC for this room is on the southernmost wall.
</tab>
<tab name="Kondaru">
{{Location
|Picture=KondaruEnginePowerRoom.PNG
|Function=[[Power Grid#Wires|Hotwiring]].
|Access=[[Chief Engineer]], [[Engineer]]
}}
Before it can reach the rest of the ship, the power generated in the ship's [[Engineering#Manta|Engineering]] department must first pass through the [[Engineering Objects#SMES|SMES units]] in the  '''Engineering Power Room''' north of the [[Engine Room#Kondaru|engine]]. (And a bit to the right.)
There are but two [[Engineering Objects#SMES|SMES units]] in this room, and they all essentially act as buffers, supplying the station with a consistent amount of power while ensuring that [[Engineering Objects#APC|APCs]] aren't spontaneously arc flashing to people because of excess electricity in the network. Each of them has a 200k capacity, which an experienced engineer may know as not nearly enough capacity for a powerful burn. There are also [[Engineering Objects#Power Monitoring Computer|power]] and [[Engineering Objects#Engine Output Monitoring Computer|engine]] monitoring computers, so you can adjust SMES output in reaction to changes in power demand.
What to do with that extra power? If you go straight north you will reach the [[Power Transmission Laser#Kondaru|Power Transmission Laser]], or PTL, which can use your extra power to make money.
==Maintenance Information==
There is no vent. Vents regulate air, not electricity.
The APC for this room is on the west wall.
</tab>
</tab>
</tabs>
</tabs>


{{Locations}}
{{Locations}}
[[Category:Locations]]

Latest revision as of 23:50, 4 February 2024

Engineering Power Room
Location

MantaEngineeringPowerRoom.png

Hotwiring.

Access

Chief Engineer, Engineer


Before it can reach the rest of the ship, the power generated in the ship's Engineering department must first pass through the SMES units in the Engineering Power Room on the south/aft end of Engineering, located below Inner Engineering. Or at least, it would if there weren't over five different direct connections between the singularity engine and the power grid, defeating the entire point of the SMES units.

Anyways, there's four SMES units in this room, and they all essentially act as buffers, supplying the station with a consistent amount of power while ensuring that APCs aren't spontaneously arc flashing to people because of excess electricity in the network. Each of them has a 200k capacity, so altogether they roughly match the average output of the ship's singularity engine. There are also power and engine monitoring computers, so you can adjust SMES output in reaction to changes in power demand.

Besides that, there's also an ABC-U unit, metal and glass sheets for it, and a crate with blueprint markers for them. These things are more construction than power-related; they let you automatically entire rooms, provided you've scanned them, have the materials for them, and met a few other requirements.

Maintenance Information

There is no vent. Vents don't produce or distribute power.

The APC for this room is on the southernmost wall.

Engineering Power Room
Location

KondaruEnginePowerRoom.PNG

Hotwiring.

Access

Chief Engineer, Engineer


Before it can reach the rest of the ship, the power generated in the ship's Engineering department must first pass through the SMES units in the Engineering Power Room north of the engine. (And a bit to the right.)

There are but two SMES units in this room, and they all essentially act as buffers, supplying the station with a consistent amount of power while ensuring that APCs aren't spontaneously arc flashing to people because of excess electricity in the network. Each of them has a 200k capacity, which an experienced engineer may know as not nearly enough capacity for a powerful burn. There are also power and engine monitoring computers, so you can adjust SMES output in reaction to changes in power demand.

What to do with that extra power? If you go straight north you will reach the Power Transmission Laser, or PTL, which can use your extra power to make money.

Maintenance Information

There is no vent. Vents regulate air, not electricity.

The APC for this room is on the west wall.

Stationmap.png Locations on Cogmap2
General Arrivals · Emergency Storage B · Escape · Escape Pod Bay · Locker Room · Maintenance · Owlery · Main Hangar 1 & 2 · Net Cafe · Public Garden · Routing Depot · Tool Storage · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Catering Pod Bay · Chapel · Clown Tent · Crew Quarters · Derelict Crew Quarters · Gym · Health Spa · Hydroponics · Janitor's Closet · Janitor's Supply Closet · Jazz Lounge · Kitchen · Pool · Public Market Booths · Ranch · Shower Room · Staff Assistants' Quarters
Security Security · Armory · Beepsky's House · Brig · Head of Security's Office · Interrogation Room · Secure Hangar · Courtroom · Detective's Office · Security Checkpoints
Command Bridge · AI Chamber · AI Upload · AI Upload Foyer · Captain's Quarters · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Genetics · Medical Director's Office · Morgue · Operating Theatre · Pathology · Robotics · Auxiliary Storage · Medical Booth · Robot Depot
Research Research Wing · Artifact Research · Chemistry · Plasma Research · Research Director's Office · Science Pod Bay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Central Storage · Ore Processing / Refinery · Mining Department
Engineering Engineering · Chief Engineer's Office · Engineering Pod Bay · Emergency Storage A · Emergency Air Hookup · Mechanics Workshop · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory · Mining Outpost · Listening Post · Research Outpost · Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Cogmap1
General Arrivals · Bathrooms · Crew Quarters A · Crew Quarters B · Emergency Storage · Escape · Locker Room · Maintenance · Owlery · Observatory · Main Hangar · Routing Depot · Tool Storage · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Catering Pod Bay · Chapel · Clown Tent · Crew Lounge · Gym · Hydroponics · Information Office · Janitor's Office · Janitor's Supply Closet · Jazz Lounge · Kitchen · Pool · Public Market · Ranch · Shower Room · Stock Market Room
Security Security · Armory · Beepsky's House · Brig · Dispatch · Head of Security's Office · Interrogation Room · Secure Hangar · Courtroom · Detective's Office · Mini-Brig
Command Bridge · AI Chamber · AI Upload · AI Upload Foyer · Captain's Quarters · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Genetics · Medical Director's Office · Morgue · Operating Theatre · Pathology · Robotics · Medical Booth
Research Research Wing · Artifact Research · Chemistry · Plasma Research · Research Director's Office · Robot Depot · Science Pod Bay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Central Storage · Mining Department · Ore Processing / Refinery · Routers
Engineering Engineering · Chief Engineer's Office · Engineering Pod Bay · Emergency Air Hookup · Mechanics Workshop · Primary Tool Storage · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory · Mining Outpost · Listening Post · Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Oshan Laboratory
General Arrivals · Crew Quarters A · Data Center · Emergency Storage A · Emergency Storage B · Escape Hallway · Information Office · Maintenance · Net Cafe · Observatory · Pod Bay · Tool Storage · Toilets · Waste Disposal
Civilian & Recreation Arcade · Bar · Bar Office · Barbershop · Catering Hangar · Catering Storage · Chapel · Clown Hole · Crew Lounge · Fitness Center · Hydroponics · Janitor's Office · Janitor's Supply Closet · Jazz Lounge · Kitchen · Nerd Dungeon · Public Market · Radio Lab · Ranch · Sauna · Shower Room · West Crew Lounge · Zen Garden
Security Security Department · Armory · Beepsky's House · Defendant's Chair · General Population · HoS Office · Interrogation Room · Processing Room · Secure Dock · Security Foyer · Solitary Cells · Courtroom · Detective's Office · Security Checkpoints
Command AI Chamber · AI Upload · Bridge · Captain's Quarters · Customs · Head of Personnel's Office · EVA · Teleporter Room
Medical Medbay · Cloning · Cryo · Genetics · Medbay Operating Theatre · Medbay Restroom · Medical Director's Office · Medical Storage · Monkey Dome · Morgue · Pharmacy · Pathology · Robotics · Treatment Cells
Research Research Sector · Artifact Lab · Chemistry · Computer Core · Research Dock · Research Director's Office · Robot Depot · Science Teleporter · Toxins Storage · Research Outpost · Research Outpost Hangar · Research Outpost Toxins Storage · Research Outpost Test Chamber · Toxins
Cargo & Mining Central Warehouse · Mining · Mining Dock · Quartermaster's Office · Refinery · Supply Lobby
Engineering Engineering · Chief Engineer's Office · Engineering Dock · Engineering Gas Storage · Engineering Storage · Inner Engineering · Power Room · Engineering EVA · Mechanic's Lab · Technical Storage
Off-Station Ghost Drone Factory · Listening Post · Sea Elevator · Seafloor · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Manta
General Arrivals · Crew Quarters A · Crew Quarters B · Crew Quarters C · Bathrooms · Escape · Maintenance · Submarine Bay (Port) · Submarine Bay (Starboard) · Waste Disposal
Civilian & Recreation Arcade · The Rising Tide/Bar · Barman's Office · Chapel · Chapel Office · Crematorium · Crew Lounge · Fitness Room · Garbage Garbs · Hydroponics · Janitor's Office · The Rusty Crab/Kitchen · Freezer · Sauna
Security Security Department · Security Foyer Checkpoint · Sec. Officers Quarters · Armory · Brig · Cell Block Control · General Population · Cell #1 · Solitary Confinement · Visitation · Head of Security's Office · Interrogation Room · Submarine Bay (Security) · Courtroom · Detective's Office · Detective's Bedroom · Beepsky's House
Command AI Upload Chamber · AI Upload Foyer Port · AI Upload Foyer Starboard · Bridge · Communications Office · Communications Office Bedroom · Captain's Office · Captain's Quarters · Head of Personnel's Office · Head of Personnel's Personal Quarters · Port Torpedo Bay · Starboard Torpedo Bay · EVA Storage · Teleporter Room
Medical Medbay · Medbay Lobby · Cloning · Medical Research · Morgue · Medbay Treatment Area · Cryo · Medbay Operating Theatre · Medbay Restroom · Robotics · Treatment Rooms · Medbay Staff Area · Medical Storage · Medical Director's Office
Research Research Sector · Artifact Lab · Chemistry · Pathology Research · Robot Depot · Research Director's Private Quarters · Research Restroom · Science Teleporter · Test Chamber
Cargo & Mining Mining · Submarine Bay (Mining) · Cargo Bay · Cargo Bay Office
Engineering Engineering · Engineering Break Room · Engineering Quarters · Engineering Restroom · Chief Engineer's Office · Engineering Storage · Engineering Control Room · Inner Engineering · Singularity Core · Engineering Power Room · Engineering Gas Storage · Mechanic's Lab · Technical Storage
Off-Station Abandoned Ship · Clown Hole · Ghost Drone Factory · Robot Trading Outpost · Sea Diner · Tunnel Snake Mining Rig · Seafloor · Syndicate Assault Vessel · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality
Stationmap.png Locations on Kondaru
General Arrivals · Aviary · Bathrooms · Crew Quarters · Emergency Storage A · Escape Arm · Escape Dock · Gym · Nerd Dungeon · Pool · Public Market · Routing Cabinet · Routing Depot · Sauna · Waste Disposal
Civilian & Recreation Arcade · Bar · Barbershop · Bar Office · Catering Storage · Chapel · Clown Hole · Hydroponics · Janitor Office · Janitor Supply Closet · Jazz Lounge · Kitchen · News Office · Public Podbay · Ranch
Security Security · Armory · Beepsky's House · Brig · Head of Security's Office · Interrogation Room · Courtroom · Detective's Office · Security Checkpoints · Secure Hangar
Command Bridge · AI Chamber · AI Upload · Captain's Quarters · Command Pod Pad · Computer Core · Customs · EVA · Head of Personnel's Office · Teleporter Room
Medical Medbay · Cloning · Cryo · Genetics · Medbay Podbay · Medical Booth · Medical Director's Office · Monkey Dome · Morgue · Operating Theatre · Pathology · Pharmacy · Robotics · Treatment Rooms
Research Artifact Lab · Chemistry · Plasma Research · Research Director's Office · Research Router · Robot Depot · Science Podbay · Telescience · Test Chamber
Cargo & Mining Cargo Bay · Cargo Pod Bay · Warehouse · Ore Processing / Refinery · Mining Department · Mining Podbay
Engineering Chief Engineer's Office · Cold Loop · Engineering · Engineering Break Room · Engineering Gas Storage · Engineering Podbay · Power Room · Engine Room · Hot Loop · Mechanics Workshop · Power Transmission Laser · Pump Control Room · Solar Arrays · Technical Storage
Off-Station Ghost Drone Factory· Listening Post· Mining Outpost· Space · Syndicate Battlecruiser · Wizard's Den · Afterlife Bar · Virtual Reality