Brig
Brig | |
Location | |
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Time-out corner | |
The Brig is where Security Officers and the like detain people who commit heinous violations of Space Law and do space crime, so the rest of the station doesn't have to worry about space crime in their space station on their space shift for a few minutes. It features a general population cell, equipped with a brig chute system where prisoners can be flushed into the cell through a disposal unit, then let out automatically once they have served their sentence, if they haven't gone braindead or suicided from boredom and/or humiliation from being in space jail. General pop contains several luxurious amenities and is connected to a visitor's area as well to hopefully keep your prisoners from climbing up the walls/tabling themselves and smashing through windows with their shoes.
Solitary Confinement
The worst cases get a far smaller cell with less amenities. This cell features a similar chute system to its general population counterpart and comes with a wall-mounted flasher for controlling unruly prisoners.
Brig | |
Location | |
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Segway hangar | |
The Brig is where people who are caught committing space crime go, not so much as punishment for the crimer but as temporary relief for the rest of the station, as well being one of Security's segway hangars. Prisoners can be flushed into the cell through a disposal unit, then let out automatically once they have served their sentence, with an automated locker with their stuff waiting for them. The general population cell contains several luxurious amenities and is connected to a visitor's area as well to hopefully keep your prisoners from climbing up the walls and smashing through windows with their shoes. In case of prisoner riots or escape attempts, there is a switch near the segways to lower the brig divider shutters.
The worst cases get a solitary cell just north of this one, with less amenities. This one has a chute and automated locker system just like general population's, but it comes with a wall-mounted flasher for controlling unruly captives.
Mini-Brig
A tiny version of the brig, located between the cargo bay and mining department, with just a single holding cell with an automatic locker and a chute to outside the QM lobby. Meant to be used when the main brig is too far away or unusable.
Brig | |
Location | |
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Time-out corner | |
Space crime seeps through even the farthest corners of the final frontier, and the Brig is where these space crimers go when they're caught by the long arm of the law, not so much as punishment for the crimer but as relief for the rest of the ship. Prisoners can be flushed into the cell through a special red disposal unit, then let out automatically once they have served their sentence. The general population cell contains several luxurious amenities to (hopefully) keep your prisoners from smashing through plasmaglass windows with their shoes. The worst cases get a solitary cell just north of this one, with less amenities.
This is also where the Port-A-Brig and its remote are stored.
Maintenance Infor
There are no vents. Prisoner scum doesn't deserve air (though, Security Department doesn't have any air vents either...)
The APC for this area is located in the maintenance tunnel above.
Brig | |
Location | |
---|---|
Time-out corner. Actually a corner in this case. | |
Space crime seeps through even the farthest corners of the final frontier, and the Brig is where these space crimers go when they're caught by the long arm of the law, not so much as punishment for the crimer but as relief for the rest of the ship. Prisoners can be safety processed in the small saferoom, then let out automatically once they have served their sentence. The general population cell contains several luxurious amenities to (hopefully) keep your prisoners from climbing the tables and smashing through the windows with their shoes. The worst cases get a solitary cell just north of this one, with less amenities.
Maintenance Infor
There are no vents. Prisoner scum doesn't deserve air (though, considering no other room on Clarion has air vents save Plasma Research...) They do need drains for their showers though, which is what those grates in the bottom left corner are.
The APC for this room is located in the general population cell, near the entrance. Better confiscate any crowbars and hacking tools before you let some prisoners in here.