Difference between revisions of "Crew Quarters"
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Various areas of the | Various areas of the ship where most of the crew at roundstart spawn, obviously designed as a place where the crew can relax, get comfy, sleep, and maybe get a little work done in private. Each dorm also has at least one secure safe for storing [[Syndicate Items|sensitive]] [[Chemistry#Drugs|items]]. There are four dorm areas on the NSS ''Destiny'': | ||
*Port Crew Quarters: Located below [[Crew Lounge#Destiny|Crew Lounge]] and [[Escape Arm#Destiny|Escape]]. Spartan living here, not much more than just two beds and a lamp and table on cheap carpet. | *Port Crew Quarters: Located below [[Crew Lounge#Destiny|Crew Lounge]] and [[Escape Arm#Destiny|Escape]]. Spartan living here, not much more than just two beds and a lamp and table on cheap carpet. | ||
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*Fore Quarters: Located above [[Escape Arm#Destiny|Escape]] and quite close to where the [[Customs#Destiny|Head of Personnel]] and [[Captain's Quarters#Destiny|Captain]] live. These are considerably more luxurious than their Port and Starboard counterparts; there are some very nice recliners here, as well as a window with blinds and a view to space | *Fore Quarters: Located above [[Escape Arm#Destiny|Escape]] and quite close to where the [[Customs#Destiny|Head of Personnel]] and [[Captain's Quarters#Destiny|Captain]] live. These are considerably more luxurious than their Port and Starboard counterparts; there are some very nice recliners here, as well as a window with blinds and a view to space | ||
*Head Quarters: Directly opposite the Fore Quarters. The [[Heads of staff|Heads']] pets spawn here. Not only do the Heads get their own recliners and windows to space, but the doors are also Command-staff-only, so the Heads of Staff don't have to worry about getting shanked or mugged in their sleep as much as the other dorm dwellers do. | *Head Quarters: Directly opposite the Fore Quarters. The [[Heads of staff|Heads']] pets spawn here. Not only do the Heads get their own recliners and windows to space, but the doors are also Command-staff-only, so the Heads of Staff don't have to worry about getting shanked or mugged in their sleep as much as the other dorm dwellers do. | ||
</tab> | |||
<tab name="Clarion"> | |||
{{Location | |||
|Picture=ClarionCrewQuartersAltogether.png | |||
|Function=Hiding antagonists and housing many different knickknacks. | |||
|Access=Everybody}} | |||
Various areas of the ship where most of the crew at roundstart spawn, obviously designed as a place where the crew can relax, get comfy, sleep, and maybe get a little work done in private. Each dorm also has at least one secure safe for storing [[Syndicate Items|sensitive]] [[Chemistry#Drugs|items]]. There are four dorm areas on the NSS ''Clarion'': | |||
*Port Crew Quarters: Located outside [[Escape Arm#Clarion|Escape]]. Spartan living here, not much more than just two beds and a lamp and table on cheap hardwood. | |||
*Starboard Crew Quarters: Located outside [[Arrivals#Clarion|Arrivals]]. Dorm dwellers here get cheap carpeting instead of cheap hardwood flooring, but the furniture is otherwise identical to the Port Quarters's. There's a little break in the dorm layout for a little sales booth of sorts. | |||
*Midsection Quarters: Located between the Port and Starboard Quarters and directly below the [[Owlery#Clarion|Owlery]]. These are considerably more luxurious than their Port and Starboard counterparts; the floors are adorned with professional carpeting, and the dorm dwellers here get to lay back in recliners and store their clothes in real wardrobes. | |||
*Head Quarters: Directly opposite the Midsection Quarters. The [[Heads of staff|Heads']] pets spawn here. Not only do the Heads get their own recliners and bathrooms, but the doors are also Command-staff-only, so the Heads of Staff don't have to worry about getting shanked or mugged in their sleep as much as the other dorm dwellers do. | |||
</tab> | </tab> | ||
Revision as of 04:36, 19 July 2017
Crew Quarters | |
Location | |
---|---|
Hiding antagonists and housing many different knickknacks. | |
Everybody |
Various areas, frequently accessible through maintenance tunnels, scattered throughout the station, obviously designed as a place where the crew can relax, sleep, and maybe enjoy some virtual sports. Since no one tends to care about any of those things, however, the only people you'll usually find around here are people trying to avoid detection.
Not to be confused with Crew Quarters A or Crew Quarters B.
Crew Quarters | |
Location | |
---|---|
Hiding antagonists and housing many different knickknacks. | |
Everybody |
An area of the station located near the bar and observatory, obviously designed as a place where the crew can relax, sleep, have a shower, and maybe enjoy some virtual sports. Since no one tends to care about any of those things, however, the only people you'll usually find around here are people trying to avoid detection. Or Staff Assistants, since this is where they spawn at roundstart.
Crew Quarters | |
Location | |
---|---|
Hiding antagonists and housing many different knickknacks. | |
Everybody |
Various areas of the ship where most of the crew at roundstart spawn, obviously designed as a place where the crew can relax, get comfy, sleep, and maybe get a little work done in private. Each dorm also has at least one secure safe for storing sensitive items. There are four dorm areas on the NSS Destiny:
- Port Crew Quarters: Located below Crew Lounge and Escape. Spartan living here, not much more than just two beds and a lamp and table on cheap carpet.
- Starboard Crew Quarters: Also located below Crew Lounge and Escape., opposite the Port Crew Quarters. Identical in furniture to the Port Crew Quarters.
- Fore Quarters: Located above Escape and quite close to where the Head of Personnel and Captain live. These are considerably more luxurious than their Port and Starboard counterparts; there are some very nice recliners here, as well as a window with blinds and a view to space
- Head Quarters: Directly opposite the Fore Quarters. The Heads' pets spawn here. Not only do the Heads get their own recliners and windows to space, but the doors are also Command-staff-only, so the Heads of Staff don't have to worry about getting shanked or mugged in their sleep as much as the other dorm dwellers do.
Crew Quarters | |
Location | |
---|---|
Hiding antagonists and housing many different knickknacks. | |
Everybody |
Various areas of the ship where most of the crew at roundstart spawn, obviously designed as a place where the crew can relax, get comfy, sleep, and maybe get a little work done in private. Each dorm also has at least one secure safe for storing sensitive items. There are four dorm areas on the NSS Clarion:
- Port Crew Quarters: Located outside Escape. Spartan living here, not much more than just two beds and a lamp and table on cheap hardwood.
- Starboard Crew Quarters: Located outside Arrivals. Dorm dwellers here get cheap carpeting instead of cheap hardwood flooring, but the furniture is otherwise identical to the Port Quarters's. There's a little break in the dorm layout for a little sales booth of sorts.
- Midsection Quarters: Located between the Port and Starboard Quarters and directly below the Owlery. These are considerably more luxurious than their Port and Starboard counterparts; the floors are adorned with professional carpeting, and the dorm dwellers here get to lay back in recliners and store their clothes in real wardrobes.
- Head Quarters: Directly opposite the Midsection Quarters. The Heads' pets spawn here. Not only do the Heads get their own recliners and bathrooms, but the doors are also Command-staff-only, so the Heads of Staff don't have to worry about getting shanked or mugged in their sleep as much as the other dorm dwellers do.