Difference between revisions of "Research Wing"
m (fak) |
Studenterhue (talk | contribs) (Tabs version.) |
||
Line 1: | Line 1: | ||
# | <tabs> | ||
<tab name="Cogmap2"> | |||
{{Location | |||
|Function='''''SCIENCE!''''' | |||
|Picture=ResearchSection.png | |||
|Access=Corridors:[[Scientist]], [[Research Director]], [[Detective]], [[Security Officer]], [[Head of Security]]<br> | |||
Labs: [[Scientist]], [[Research Director]]}} | |||
This is where all the station-clearing bombs, chemical hellmixes, horrific alien weapons, and other Geneva Convention violations are born. People in [[Security]], such the [[Detective]] and [[Security Officer]]s, are allowed to walk these halls, but only [[Scientist]]s and the [[Research Director]] have access to the laboratories here. | |||
The Research Wing includes the following facilities: | |||
* [[Telescience|Telescience Lab]], where all the [[Adventure Zone]] nerds hang out | |||
* The [[Artifact Lab#Cogmap2|Artifact Lab]], often just called Artlab | |||
* [[Research Director|Research Director's <strike>nerd cave</strike> Office]], home to ever beloved Heisenbee | |||
* [[Toxins|Toxins/Plasma Research]], the City of Pipes and Fire | |||
* [[Chemistry]], which gets set on fire at least twice a round | |||
* A [[Test Chamber#Cogmap2|Test Chamber]], which is where the Chemistry fires are supposed to be | |||
</tab> | |||
<tab name="Cogmap1"> | |||
{{Location | |||
|Function='''''SCIENCE!''''' | |||
|Picture=ResearchDepartment2.png | |||
|Access=Corridors:[[Scientist]], [[Research Director]], [[Detective]], [[Security Officer]], [[Head of Security]]<br> | |||
Labs: [[Scientist]], [[Research Director]]}} | |||
This is where all the station-clearing bombs, chemical hellmixes, horrific alien weapons, and other Geneva Convention violations are born. People in [[Security]], such the [[Detective]] and [[Security Officer]]s, are allowed to walk these halls, but only [[Scientist]]s and the [[Research Director]] have access to the laboratories here. | |||
The Research Wing includes the following facilities: | |||
* The [[Telescience|Telescience Lab]], where all the [[Adventure Zone]] nerds hang out | |||
* The [[Artifact Lab#Cogmap1|Artifact Lab]], often just called Artlab | |||
* Robot Depot, where all the adorable [[Robots#GuardBuddy|GuardBuddies]] live <strike>and get EMP'd</strike> | |||
* The [[Research Director|Research Director's <strike>nerd cave</strike> Office]], home to ever beloved Heisenbee | |||
* [[Toxins|Toxins/Plasma Research]], the City of Pipes and Explosions | |||
* [[Chemistry]], which gets set on fire at least twice a round | |||
* A [[Test Chamber#Cogmap1|Test Chamber]], which is where the Chemistry fires are supposed to be | |||
</tab> | |||
<tab name="Destiny"> | |||
{{Location | |||
|Destiny/Research Wing | |||
|Function='''''SCIENCE!''''' | |||
|Picture=DestinySciencia.png | |||
|Access=[[Scientist]]s, [[Research Director]], [[Security]], all Heads}} | |||
The NSS Destiny's primary mission is research into the unknown, and most of that research happens here. | |||
The Research Wing is composed of 6 main parts: | |||
*[[Telescience]] Lab | |||
*[[Research Director|Research Director's office]] | |||
*[[Robots#GuardBuddy|Robot Depot]] | |||
*[[Toxins|Toxin Lab]] | |||
*[[Toxins|Toxin Storage]] | |||
*[[Artifact Lab#Destiny|Artifact Lab]] | |||
*[[Chemistry|Chemistry]] | |||
*[[Destiny/Test Chamber|Test Chamber]] | |||
*A bathroom at the end of the hall | |||
These are (With the exception of the Test Chamber and Toxin Storage) all linked together via the primary hallway. The hallway also has a sort of indent in the South side, with an office supply closet, a water fountain, a scientist uniform locker, a table with a few office supplies, and a general manufacturer. | |||
</tab> | |||
</tabs> | |||
{{Locations}} | |||
[[Category:Locations]] |
Revision as of 04:31, 29 May 2017
Research Wing | |
Location | |
---|---|
SCIENCE! | |
Corridors:Scientist, Research Director, Detective, Security Officer, Head of Security |
This is where all the station-clearing bombs, chemical hellmixes, horrific alien weapons, and other Geneva Convention violations are born. People in Security, such the Detective and Security Officers, are allowed to walk these halls, but only Scientists and the Research Director have access to the laboratories here.
The Research Wing includes the following facilities:
- Telescience Lab, where all the Adventure Zone nerds hang out
- The Artifact Lab, often just called Artlab
- Research Director's
nerd caveOffice, home to ever beloved Heisenbee - Toxins/Plasma Research, the City of Pipes and Fire
- Chemistry, which gets set on fire at least twice a round
- A Test Chamber, which is where the Chemistry fires are supposed to be
Research Wing | |
Location | |
---|---|
SCIENCE! | |
Corridors:Scientist, Research Director, Detective, Security Officer, Head of Security |
This is where all the station-clearing bombs, chemical hellmixes, horrific alien weapons, and other Geneva Convention violations are born. People in Security, such the Detective and Security Officers, are allowed to walk these halls, but only Scientists and the Research Director have access to the laboratories here.
The Research Wing includes the following facilities:
- The Telescience Lab, where all the Adventure Zone nerds hang out
- The Artifact Lab, often just called Artlab
- Robot Depot, where all the adorable GuardBuddies live
and get EMP'd - The Research Director's
nerd caveOffice, home to ever beloved Heisenbee - Toxins/Plasma Research, the City of Pipes and Explosions
- Chemistry, which gets set on fire at least twice a round
- A Test Chamber, which is where the Chemistry fires are supposed to be
Research Wing | |
Location | |
---|---|
SCIENCE! | |
Scientists, Research Director, Security, all Heads |
The NSS Destiny's primary mission is research into the unknown, and most of that research happens here.
The Research Wing is composed of 6 main parts:
- Telescience Lab
- Research Director's office
- Robot Depot
- Toxin Lab
- Toxin Storage
- Artifact Lab
- Chemistry
- Test Chamber
- A bathroom at the end of the hall
These are (With the exception of the Test Chamber and Toxin Storage) all linked together via the primary hallway. The hallway also has a sort of indent in the South side, with an office supply closet, a water fountain, a scientist uniform locker, a table with a few office supplies, and a general manufacturer.