Difference between revisions of "Syndicate Shuttle"
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'''Please be aware of the [[Metagaming#In-Game Stuff|special guidelines]] regarding this facility.''' | '''Please be aware of the [[Metagaming#In-Game Stuff|special guidelines]] regarding this facility.''' | ||
The Syndicate shuttle is where the [[Nuclear Operative|nuclear operatives]] spawn. It comes fully stocked with most mundane supplies you would want when invading an enemy station, | The Syndicate shuttle is where the [[Nuclear Operative|nuclear operatives]] spawn. It comes fully stocked with most mundane supplies you would want when invading an enemy station, such as: | ||
*High explosives, in grenade and rocket form. Small explosives. | |||
*A Military PDA, with a Detomatrix cartridge. Precision explosives. | |||
*Breaching charges. Medium explosives. | |||
*Land mines of random types. Fancy explosives. | |||
*A nuclear bomb. A very big explosive. | |||
*A camera monitor, tuned to the SS13's camera network, for reconnaissance. | |||
*Night vision goggles, as well as regular optical thermal scanners. Handy when deploying a power sink. | |||
*Blindingly obvious red space suits. | |||
*[[Syndicate Items#Syndicate Donk Pockets|Donk pockets]]. Blowing things up is tiring work. | |||
Most importantly, the monkey Von Braun hangs out here with his favorite [[Syndicate Items#Sleep pen|pen]]. | |||
In an effort to improve the operatives' options, the Syndicate has added a jumpsuit fabricator for undercover operations, a pod bay with a [[Space Pod#Red Heavy Pod Armor|complete pod]] and two smaller attack crafts for more... direct approaches. | In an effort to improve the operatives' options, the Syndicate has added a jumpsuit fabricator for undercover operations, a pod bay with a [[Space Pod#Red Heavy Pod Armor|complete pod]] and two smaller attack crafts for more... direct approaches. | ||
The teleporter pad in the port wing will take the operatives to the [[Listening Post|listening post]], from which they can fly to the station. | The teleporter pad in the port wing will take the operatives to the [[Listening Post|listening post]], from which they can fly to the station. | ||
{{Locations}} | |||
[[Category:Locations]] |
Revision as of 23:25, 18 July 2017
Syndicate Shuttle | |
Location | |
---|---|
Redsuit depository. | |
Please be aware of the special guidelines regarding this facility.
The Syndicate shuttle is where the nuclear operatives spawn. It comes fully stocked with most mundane supplies you would want when invading an enemy station, such as:
- High explosives, in grenade and rocket form. Small explosives.
- A Military PDA, with a Detomatrix cartridge. Precision explosives.
- Breaching charges. Medium explosives.
- Land mines of random types. Fancy explosives.
- A nuclear bomb. A very big explosive.
- A camera monitor, tuned to the SS13's camera network, for reconnaissance.
- Night vision goggles, as well as regular optical thermal scanners. Handy when deploying a power sink.
- Blindingly obvious red space suits.
- Donk pockets. Blowing things up is tiring work.
Most importantly, the monkey Von Braun hangs out here with his favorite pen.
In an effort to improve the operatives' options, the Syndicate has added a jumpsuit fabricator for undercover operations, a pod bay with a complete pod and two smaller attack crafts for more... direct approaches.
The teleporter pad in the port wing will take the operatives to the listening post, from which they can fly to the station.