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- 22:08, 10 December 2019 diff hist +3 m Cyborg you have do in roundabout way->you have do it in roundabout way
- 20:14, 10 December 2019 diff hist +144 Changelog Dec 10th update so far
- 19:28, 10 December 2019 diff hist +10 Nerd Dungeon if space law prohibits saying nerd or dungeon underwater, how does oshan get away with it? checkmate, nerds (changes the underwater-->underwater on a boat blurb in Manta's tab to address this)
- 08:28, 10 December 2019 diff hist +242 Nerd Dungeon Talk about Manta's equivalent to the Nerd Dungeon
- 08:25, 10 December 2019 diff hist +1,797 Crew Lounge Add Manta's version of the Crew Lounge. Don't remember where its APC is, and the picture doesn't show it....
- 07:53, 10 December 2019 diff hist +5 m Ghost →The Spooky Ghost tab: renaming tabs->commands so i have an excuse to put things that aren't in the ghost tab
- 07:52, 10 December 2019 diff hist +620 Ghost Talk about the Respawn options menu. There's probably a better way, but for now, I added the button to the table of commands and made a new subsection with a table briefly describing the buttons listed under it.
- 07:30, 10 December 2019 diff hist +5 Chemistry Fairly confident the overdose threshold of robustissin is 30
- 07:12, 10 December 2019 diff hist +58 Changelog Another part of the Dec 9th update
- 06:40, 10 December 2019 diff hist +278 Syndicate Items On examine text of stealth containers disguised as other items.
- 06:29, 10 December 2019 diff hist −1 Syndicate Items Turns you CAN'T buy syndie sponge capsules as a nuke op. Seems like they also removed the football kit from the list, since I didn't see that.
- 01:30, 10 December 2019 diff hist +152 Changelog Dec 9th update so far
- 04:28, 9 December 2019 diff hist +1 Changelog Aaaa forgot the bullet point
- 04:27, 9 December 2019 diff hist +120 Changelog Dec 8th update
- 08:55, 8 December 2019 diff hist +47 Chemistry I'd say epinephrine is useful with wide-spectrum meds for treating sarin now. Also, add an atropine link.
- 08:53, 8 December 2019 diff hist +94 Chemistry According to the Dec 7 changelog, epinephrine now slows down progression of sarin, which I think refers to the permastun thing, but I'm not sure, and mugwort reduces amount of sarin in wizards.
- 08:50, 8 December 2019 diff hist +30 Doctoring Epinephrine now slows down progression of sarin. Not too sure on the specifics.
- 08:50, 8 December 2019 diff hist +430 Changelog Another part of Dec 7th update
- 08:21, 8 December 2019 diff hist −2 m Singularity Anti-Singularity Pack, not Buster
- 08:21, 8 December 2019 diff hist +514 Singularity Mention singulo buster stuff
- 03:40, 8 December 2019 diff hist +396 Changelog Dec 7th update so far
- 09:26, 7 December 2019 diff hist −54 SS13 Wiki:Current events Added some info about robustissin's overdose effects, the d-saber/faux c-saber, and discount/reverse katana, now need some more info about the last thing and a specific number for the first
- 09:22, 7 December 2019 diff hist +248 Chemistry Describe overdose effects of Robustissin. Still need its OD threshold
- 09:08, 7 December 2019 diff hist +133 Gang A use for buying just the .45 speedloader
- 09:05, 7 December 2019 diff hist +258 Gang Center images for the gang items (and the placeholder TBAs)
- 08:53, 7 December 2019 diff hist +50 Gang Add sprites for d-saber and reverse katana
- 08:49, 7 December 2019 diff hist +282 N File:DSaber.png No more heroes, no time to stand still if you are gonna be the number 1. Travis, it's kill or be killed! A D-saber, an energy sword with a retractable blade. Basically a discount c-saber (you see where the d comes from?) that needs to recharge in-betw...
- 08:45, 7 December 2019 diff hist +126 N File:ReverseKatana.png A cheap katana that gang members can order with the blade on the wrong side . Looks thin, weak, and ready to break....like me.
- 08:33, 7 December 2019 diff hist +218 Gang Some info on the faux c-saber/d-saber
- 08:29, 7 December 2019 diff hist +253 Gang Some info on the discount katana
- 07:45, 7 December 2019 diff hist +86 Chemistry I've found robustissin in those fancy colas too. Which means you can get soda with cough syrup in it in SS13--how cursed.
- 07:42, 7 December 2019 diff hist +119 Foods and Drinks Let's not forget the hobowines, funky space colas, and fancy beers get randomly-generated names.
- 07:33, 7 December 2019 diff hist +165 Foods and Drinks More on the fancy colas, specifically their contents
- 07:11, 7 December 2019 diff hist +9 Doctoring Pancreatitis has back pains too
- 02:18, 7 December 2019 diff hist +171 Changelog Dec 6th update so far
- 00:45, 7 December 2019 diff hist +132 Clothing Captain's Hat is indeed spaceproof like the gas mask.
- 09:12, 6 December 2019 diff hist +166 Changelog Dec 5th patch
- 06:20, 5 December 2019 diff hist +107 Changelog Dec 4th update
- 09:30, 4 December 2019 diff hist +41 m Spacebux Actually, while we're here, link to the Radio Host section on playing records and stuff too
- 09:29, 4 December 2019 diff hist +52 Spacebux Manta has an on-site radio station that can play records too. Also, the radio ship is still in the debris field.
- 08:58, 3 December 2019 diff hist +516 Changelog Dec 2nd update
- 08:57, 3 December 2019 diff hist +917 SS13 Wiki:Current events Need someone to cover these recent updates while I slack off I mean do my report
- 08:41, 3 December 2019 diff hist +201 Quartermaster Holiday Supplies is kinda December-only, but it's more of Spacemas-only. Spooky Crates follows a similar thing.
- 06:37, 2 December 2019 diff hist +2,823 Toilets A tab for Manta's Bathrooms area....or areaS in this case. Confusing.
- 05:59, 2 December 2019 diff hist +57 Clothing So the weird cultist robe is in the teal of the Flockmind and apparently connected to this player cult surrounding them.
- 02:11, 2 December 2019 diff hist +683 Changelog 1st update of December, the Dec 1st update
- 04:20, 1 December 2019 diff hist +785 Sauna A tab for Manta's Sauna
- 04:06, 1 December 2019 diff hist +2,814 Arcade Add a tab for Manta's Arcade
- 03:49, 1 December 2019 diff hist +378 m Waste Disposal Speaking of which, add more disposal unit links and add in missing commas.
- 03:45, 1 December 2019 diff hist −1 m Waste Disposal Link is General Objects#Disposal Unit, not General Objects#Disposal Chute
- 03:43, 1 December 2019 diff hist +1,404 Waste Disposal Add a tab for Manta's version of Disposals
- 02:48, 1 December 2019 diff hist +73 Radio Host More on what radiotalk looks like
- 22:59, 30 November 2019 diff hist +491 Changelog Another part of the Nov 29th update and the Nov 30th update so far
- 06:26, 30 November 2019 diff hist +66 User:Studenterhue Well, at least I have an excuse to put this image from like half a year ago of Wonk thanking me for wiki stuff
- 06:24, 30 November 2019 diff hist +37 User:Studenterhue that's not how my links work!!!
- 06:23, 30 November 2019 diff hist +291 User:Studenterhue Hooray, I can take Comms Officer off the list of projects....and add three more. *SCREAM*
- 06:17, 30 November 2019 diff hist −161 SS13 Wiki:Current events Got a Comms Officer page up, now I can just link to that. Also confirmed that energy drink can cause jitteriness and need the sprite for the Lawgiver on pulse
- 06:15, 30 November 2019 diff hist +9 Jobs Comms officer gets EVA access too
- 06:14, 30 November 2019 diff hist +36 N Comms Officer Redirected page to Communications Officer current
- 06:13, 30 November 2019 diff hist +488 Heads of Staff Add the Comms Officer job
- 06:02, 30 November 2019 diff hist +6,216 N Communications Officer Finally, roll this out
- 06:01, 30 November 2019 diff hist +11 User:Studenterhue/Communications Officer this sentence sounds slightly less awkward if phrase it like this current
- 06:00, 30 November 2019 diff hist +1 m User:Studenterhue/Communications Officer freaking missing article
- 05:59, 30 November 2019 diff hist +970 User:Studenterhue/Communications Officer Oh wait I forgot to add a section about being a traitor let me make one up real quick
- 05:27, 30 November 2019 diff hist −3 m User:Studenterhue/Communications Officer oh come on not another preposition problem
- 05:27, 30 November 2019 diff hist +11 User:Studenterhue/Communications Officer Some finishing touches before I roll this out
- 05:21, 30 November 2019 diff hist +49 User:Studenterhue/Communications Officer The TermOS and ThinkDOS stuff doesn't go through the comms tower either.
- 05:15, 30 November 2019 diff hist +2,775 N Communications Office A page for Manta's version current
- 02:51, 30 November 2019 diff hist +236 Changelog Nov 29th update so far
- 23:13, 29 November 2019 diff hist +72 Vampire A somewhat more concise way of summing Cancel Stuns. Also Bat Form can open doors now.
- 23:10, 29 November 2019 diff hist +37 Vampire Enthrall now costs 100 Blood, Blood Steal's cooldown is now 45 seconds and starts upon interrupt rather than use.Changelog also seems to insinuate that the victim has to stand still now too?
- 22:07, 29 November 2019 diff hist +247 Changelog Another part of the Nov 28th update
- 04:48, 29 November 2019 diff hist +3,298 Bridge Add Manta's version of the Bridge
- 01:07, 29 November 2019 diff hist +263 Changelog Nov 28th update, happy Thanksgiving. What's with these shelterfrogs?
- 20:29, 28 November 2019 diff hist +562 Changelog Another part of the Nov 27th update.
- 05:58, 28 November 2019 diff hist +11 Foods and Drinks You don't have to peel the banana for banana bread. Probably the same for Elvis bread, have to check later.
- 05:56, 28 November 2019 diff hist +44 Foods and Drinks Heartburgers apparently have pure love now
- 05:55, 28 November 2019 diff hist −33 Chemistry As it turns, the debuffs used in the 2016 code don't quite neatly match to the current statuses, so in the absence of empiricial testing, I'm just going to be vague and say energy drink reduces stun debuffs.
- 04:15, 28 November 2019 diff hist +209 User:Studenterhue/Kudzuperson More on the traits of and rules surrounding kudzupeople
- 04:10, 28 November 2019 diff hist +158 User:Studenterhue/Kudzuperson Guide Growth has a more limited range now, and it does something different if used on regular kudzu or benign kudzu. Also, point out that benign kudzu doesn't grow into thicker kudzu
- 04:06, 28 November 2019 diff hist −119 User:Studenterhue/Kudzuperson Kudzuspeak does indeed work like GHOULSPEAK and such, and Healing Touch works on non-kudzupeople.
- 04:02, 28 November 2019 diff hist +144 User:Studenterhue/Kudzuperson How the nutrients system works
- 04:00, 28 November 2019 diff hist +91 User:Studenterhue/Kudzuperson Kudzupersoning removes antag status, interesting
- 03:57, 28 November 2019 diff hist +165 Chemistry Yet to test this myself, but heartburgers now contain pure love. Also, made a new note for pure love.
- 03:49, 28 November 2019 diff hist +157 Vehicles Forklift no longer protects you from attacks
- 01:28, 28 November 2019 diff hist +69 Security Objects Hotshot now makes fire as it flies
- 00:41, 28 November 2019 diff hist +136 Changelog Another part of the Nov 27th updat
- 20:17, 27 November 2019 diff hist −1 Syndicate Items Also seems like kudzu is a lot slower now, so maybe "fast-growing alien weed" isn't so apt anymore
- 19:04, 27 November 2019 diff hist 0 Syndicate Items Kudzu seeds had their price changed. Gowst says they're 4 now.
- 19:02, 27 November 2019 diff hist +424 Changelog Nov 27th update so far
- 18:08, 27 November 2019 diff hist +9 User:Studenterhue/Manta →Command: Link to the new pages created specifically for the Manta locations
- 18:07, 27 November 2019 diff hist +2,317 N Captain's Office Make a page for Manta's Cap Office current
- 17:42, 27 November 2019 diff hist +1,884 Captain's Quarters Add Manta's version of the Captain's Quarters
- 04:46, 27 November 2019 diff hist +116 Hunter Predator mask also works for internals
- 02:57, 27 November 2019 diff hist +22 Chemistry Energy drink does indeed cause jitteriness and it specifically boosts stamina regen by 2
- 01:29, 27 November 2019 diff hist +233 Changelog Another part of the Nov 26th update
- 23:28, 26 November 2019 diff hist +143 Changelog Nov 26th update so far
- 07:57, 26 November 2019 diff hist +135 User:Studenterhue/Kudzuperson A question on Speak Kudzu
- 07:55, 26 November 2019 diff hist +45 User:Studenterhue/Kudzuperson Another question about Healing Touch
- 07:55, 26 November 2019 diff hist +196 N File:KudzupersonIconSpeakKudzu.png The icon for the kudzuperon's Speak Kudzu ability. This allows them to telepathically speak to fellow kudzupeople using their brain, so the icon naturally has the true speaking organ in this case.
- 07:53, 26 November 2019 diff hist 0 File:KudzupersonIconStealth.png Studenterhue uploaded a new version of File:KudzupersonIconStealth.png
- 07:53, 26 November 2019 diff hist +244 N File:KudzupersonIconStealth.png The icon for the kudzupeople's Stealth ability. A bit off the mark, since the icon shows someone hiding behind kudzu rather than being partially invisible like the ability does, but it definitely conveys the general "hiding" aspect pretty well.
- 07:51, 26 November 2019 diff hist +214 N File:KudzupersonIconHealingTouch.png The icon for the kudzu people's healing touch ability, which, well, heals people. Depicts a glowing green thumb...and a green middle finger...and green index finger...and, well, pretty much a green hand all around.
- 07:50, 26 November 2019 diff hist +268 N File:KudzupersonIconGuideGrowth.png The icon for the kudzupeople's Guide Growth ability, depicting the flowers (or maybe they're sporangia like with ferns?) of the benign kudzu this ability creates. Looks like something Robert Maplethorpe made; it uses a featureless background like in hi...
- 06:38, 26 November 2019 diff hist 0 User:Studenterhue/Kudzuperson Well, glove slot, not hands.
- 06:38, 26 November 2019 diff hist +12 User:Studenterhue/Kudzuperson People who become kudzupeople also keep their hat and hand items
- 06:37, 26 November 2019 diff hist +26 User:Studenterhue/Kudzuperson The color of KUDZUSPEAK
- 06:25, 26 November 2019 diff hist +2 User:Studenterhue/Kudzuperson not icons, columns d'oh
- 06:24, 26 November 2019 diff hist +146 User:Studenterhue/Kudzuperson Some thoughts on the Stealth ability
- 06:17, 26 November 2019 diff hist +272 User:Studenterhue/Kudzuperson Some grammar fixes, more on the rules
- 06:05, 26 November 2019 diff hist +1,356 User:Studenterhue/Kudzuperson Add Abilities, info about kudzu cocoons, more questions
- 05:35, 26 November 2019 diff hist +1,836 N User:Studenterhue/Kudzuperson Created page with " page about the playable race created when kudzu absorbs bodies titles are very WIP also I have no idea whether to link to the Random Events or Syndicate Items section on ku..."
- 04:30, 26 November 2019 diff hist +601 Changelog Another part of the Nov 25th update
- 19:34, 25 November 2019 diff hist +149 Changelog Nov 25th update so far
- 08:16, 25 November 2019 diff hist +1,752 N Head of Personnel's Personal Quarters For Manta's Head of Personnel's Personal Quarters, which is separate from the HoP office on that map.
- 07:58, 25 November 2019 diff hist +114 Head of Personnel's Office More on the naval jacket note
- 07:51, 25 November 2019 diff hist +210 Customs On Manta's Customs equivalent
- 07:50, 25 November 2019 diff hist +2,135 Head of Personnel's Office Add Manta's version of the HoP office. Just the office, not their quarters.
- 07:15, 25 November 2019 diff hist +647 User:Studenterhue/Armor Add fake stache, skull mask, batmask and batcake, inquisitor mask, hunter mask, and mime mask
- 07:13, 25 November 2019 diff hist −4 Clothing Seems at some point predator masks were renamed hunter masks
- 21:09, 24 November 2019 diff hist +2,004 N Torpedo Bay For Manta's Torpedo Bays
- 20:28, 24 November 2019 diff hist +2,989 Teleporter Room Add a tab for Manta's Teleporter room
- 19:59, 24 November 2019 diff hist +164 User:Studenterhue/Communications Officer Oh, right. Should mention the comms officer's bedroom too
- 19:39, 24 November 2019 diff hist +1,215 Security (place) Add some links and a gallery of image locations to Manta's tab
- 19:30, 24 November 2019 diff hist +1,488 N Security Foyer Checkpoint A page for Manta's Sec Foyer Checkpoint and eventually other checkpoints. Maybe should have put this on the Sec Checkpoints but ehhhh I'd argue the Foyer Checkpoints have a diferent function than the other checkpoitns
- 18:55, 24 November 2019 diff hist +36 N Security Officers' Quarters Redirected page to Sec. Officers Quarters current
- 18:55, 24 November 2019 diff hist +36 N Sec. Officers' Quarters Redirected page to Sec. Officers Quarters current
- 18:55, 24 November 2019 diff hist +36 N Sec Officers Quarters Redirected page to Sec. Officers Quarters current
- 18:54, 24 November 2019 diff hist +36 N Security Officers Quarters Redirected page to Sec. Officers Quarters current
- 18:54, 24 November 2019 diff hist +2,298 N Sec. Officers Quarters
- 18:19, 24 November 2019 diff hist +1,437 Brig Add more maint info, details about Vistation and Cell Block Control, and a gallery showing each subarea for Manta's Brig
- 18:03, 24 November 2019 diff hist +449 Cyborg A trick for loading materials into fabricators as a borg Kamikaze Mongoose shared the other day
- 09:11, 24 November 2019 diff hist +10 SS13 Wiki:Current events Trays are added, comms officer page is pretty complete, now could use some more ideas and other stuff for the radio host page and some info on the new Lawgiver mode
- 09:09, 24 November 2019 diff hist +32 Murder Note the Lawgiver's Pulse setting. Can't do much more than that since I don't have charge costs or damage numbers.
- 09:01, 24 November 2019 diff hist +16 Radio Host →Songs, Ads, & Other Audio: Actually that last sentence sounded really dumb, let me rewrite that.
- 08:59, 24 November 2019 diff hist +249 Radio Host where to find more records
- 08:55, 24 November 2019 diff hist +234 Radio Host Add images of the radio machines mentioned (hopefully it doesn't look too ugly), split Putting on a Show into multiple small sections.
- 08:39, 24 November 2019 diff hist +16 Foods and Drinks Trays are specifically called serving trays
- 08:38, 24 November 2019 diff hist +65 Foods and Drinks Throwing glasses at people procs the TOUCH effects of the chems inside
- 08:36, 24 November 2019 diff hist +738 Foods and Drinks On hitting people with trays and plates, plus a few minor polishes. It's starting to build up into a wall of text, let's trying adding some spacing.
- 08:14, 24 November 2019 diff hist +603 Foods and Drinks Add tray sprite, talk about food flying off of trays and plates
- 07:19, 24 November 2019 diff hist +131 N File:BroadcastRadio.png Broadcast radio used to propagate radiowaves on radio stations. Lot of boxes and lights for something that's basically an intercom.
- 07:18, 24 November 2019 diff hist +38 N File:MixingDesk.png The voice changer's great grandfather.
- 07:13, 24 November 2019 diff hist +56 N File:RecordPlayer.png Device for playing vinyl disks that contain farty music.
- 07:13, 24 November 2019 diff hist +154 N File:TapeDeck.png An antique tape player used to broadcast audiobooks of terrible children's books and ads of things for which calling it "food" would be an insult to food.
- 07:10, 24 November 2019 diff hist +217 N File:CompactTapeRadio.png In the 2050s, magnetic tape storage has enjoyed a revival, alongside PDAs, command line interfaces, landlines, and ''Deus Ex''. These compact tapes are used by tape decks in radio stations to play audio books and ads.
- 07:07, 24 November 2019 diff hist 0 File:ServingTray.png Studenterhue uploaded a new version of File:ServingTray.png
- 07:01, 24 November 2019 diff hist +84 N File:ServingTray.png Flat metal plate for boinking peoples heads with. And, uh, serving food too I guess.
- 03:03, 24 November 2019 diff hist +11 Jobs Macho Man gets maint access too
- 21:18, 23 November 2019 diff hist +595 Changelog Nov 23rd update so far. No clue what exactly it's trying to say.
- 21:16, 23 November 2019 diff hist +125 User:Studenterhue/Communications Officer Hold on, I have an even better title and a better intro.
- 21:13, 23 November 2019 diff hist +1 User:Studenterhue/Communications Officer →The Radio Lab: In fact, I'm renaming this section since it doesn't actually talk about the radio station itself all that much. This page is pretty much done; I just want to make the Comms Office page first before rolling this out
- 21:12, 23 November 2019 diff hist +1,463 User:Studenterhue/Communications Officer Comms Officer gimmicks...I don't have anything besides "radio host but with extras"
- 20:55, 23 November 2019 diff hist +2 m Radio Host The golem spell is listed under Utility spells, and the shotgun traitor item is specifically called the shotgun box
- 20:53, 23 November 2019 diff hist −4 m Radio Host The Adventure Zone page's section on Sol is simply called Solarium
- 20:37, 23 November 2019 diff hist +6,276 Radio Host Some ideas on radio host gimmicks
- 18:27, 23 November 2019 diff hist +406 Radio Host More on using the record player
- 18:16, 23 November 2019 diff hist +99 Security Objects There's a new pulse setting for the lawgiver. I haven't seen it, but, uh, apparently it disorientates and throws people back...sounds familar...
- 18:08, 23 November 2019 diff hist +67 Spacebux Rainbow Paint doesn't change random colors, it has a set pattern. Probably similar thing for plaid paint
- 05:51, 23 November 2019 diff hist +54 Changelog Another part of Nov 22nd update
- 01:50, 23 November 2019 diff hist +10 User:Studenterhue/Horizon Gonna need new files for the images of the new Research Sector too
- 01:48, 23 November 2019 diff hist +59 User:Studenterhue/Horizon Looks like the new Test Chamber claimed the old one on the testing asteroid. No problem, there's a workaround...
- 01:29, 23 November 2019 diff hist +65 User:Studenterhue/Horizon Horizon's Research Sector got completely rearranged! And boy do I love it
- 22:24, 22 November 2019 diff hist +408 Changelog Nov 22nd update so far. Reminds me that I vowed to cover Horizon's locations in February....
- 07:18, 22 November 2019 diff hist +1 m SS13 Wiki:Current events not how you spell withdrawal
- 07:18, 22 November 2019 diff hist +517 SS13 Wiki:Current events Have some specific requests/questions surrounding the gang items and a particular one about energy drink
- 07:07, 22 November 2019 diff hist +73 Gang Add sprite for Colt Single Action Army and some more info on its daamge
- 07:06, 22 November 2019 diff hist +691 Murder Add Colt Single Action Army Revolver
- 06:56, 22 November 2019 diff hist +111 N File:ColtSingleActionRevolver.png A Colt Single Action Revolver that gang members can order. I heard the reloading on this thing is exhilarating.
- 06:27, 22 November 2019 diff hist +184 Gang Add a barebones entry for the JankTank Implant, based on the changelog
- 00:26, 22 November 2019 diff hist +1,925 N User:Studenterhue/Mime based on Gannet's page, but with some updates
- 23:53, 21 November 2019 diff hist +1,379 N User:Studenterhue/Construction Worker not another prototype
- 23:31, 21 November 2019 diff hist +47 Being A Better Traitor Commander's cap also conceals identity
- 23:30, 21 November 2019 diff hist +537 User:Studenterhue/Armor Add carved pumpkin, moeblob mask, clown mask and wig, horse mask, and wrestling mask
- 23:15, 21 November 2019 diff hist +60 Clothing footballfootballfootball They're specifically Space-American Football Helmets and Football Pads footballfootballfootball change the row names and IDs to reflect this footballfootballfootball
- 23:13, 21 November 2019 diff hist +796 Clothing Add DetGadget Hat, Fruit Basket Hat, Firefighter helm, and suicide bomb vest. One of these things is not like the others.
- 23:01, 21 November 2019 diff hist −15 m Clothing That's not quite the correct link for the firebrand crate...
- 22:53, 21 November 2019 diff hist +11 Jobs Pumpkin head gets maint access too
- 22:53, 21 November 2019 diff hist +79 Adventure Zone There is in fact a way to unlock it with admin intervention. I've been told it's secret.
- 22:18, 21 November 2019 diff hist +83 User:Studenterhue/Armor Helmet is 5 melee resist now. Also, add the alt helmet images
- 22:17, 21 November 2019 diff hist +899 User:Studenterhue/Armor →Armor Statistics: Add some stuff from u to y
- 22:09, 21 November 2019 diff hist +6,472 User:Studenterhue/Armor →Armor Statistics: Add a bunch more items, going from n to t...and some other crap
- 21:23, 21 November 2019 diff hist +3,377 User:Studenterhue/Armor →Armor Statistics: Add more items, going from h to m. This is terribly dull, can I get a bot to do this crap for me?
- 20:54, 21 November 2019 diff hist +4,969 User:Studenterhue/Armor →Armor Statistics: Add...like a bunch of stuff, going from A to G
- 19:59, 21 November 2019 diff hist +96 User:Studenterhue/Armor Add a radiation resist column to the tables
- 19:56, 21 November 2019 diff hist +592 Terminology Add two terms used to describe bad behavoir, greytiding and shitcurity
- 19:40, 21 November 2019 diff hist +2,739 Bar Add a tab for Manta's bar
- 19:03, 21 November 2019 diff hist −19 EVA Remove a link to Oshan's Tool Storage tab in the Atlas tab. Weird enough it linked to Oshan's rather than Atlas's, but it's even weirder because Atlas doesn't really have a tool storage in the first place.
- 17:56, 21 November 2019 diff hist +2,974 EVA Add Manta's version of EVA
- 17:11, 21 November 2019 diff hist +63 User:Studenterhue/Communications Officer →Supplementary Video: Security camera footage fabricator for a Greek radio ad depicting a rather oblivious comms officer broadcasting while his station is on fire
- 17:06, 21 November 2019 diff hist +318 Changelog Nov 20th update.
- 17:04, 21 November 2019 diff hist +795 Courtroom Rewrite Manta's tab, add in some details
- 08:04, 21 November 2019 diff hist −4 General Objects Staplers do work for limb reattachment now
- 08:04, 21 November 2019 diff hist +52 Doctoring I've only done with via self-surgery on beds, but I'm fairly confident staplers now correctly work as substitutes for staple guns
- 04:34, 21 November 2019 diff hist +35 Doctoring Some exact numbers on the amount of alcohol required for self-surgery
- 01:20, 21 November 2019 diff hist +216 Being A Better Traitor Note that mindslave implants cannot be surgerically removed
- 01:15, 21 November 2019 diff hist +140 Doctoring Some implants cannot be recovered via surgery.
- 01:05, 21 November 2019 diff hist +656 Medical Objects Add pictures of the types of scrubs, note where to get floral scurbs
- 00:56, 21 November 2019 diff hist +128 N File:MedicalScrubsFloral.png Medical scrubs, semi-disposable clothing worn by Medbay's doctors. Flowers on blue, like a world without malpractice and scrubs.
- 00:54, 21 November 2019 diff hist +139 N File:MedicalScrubsWhite.png Medical scrubs, semi-disposable clothing worn by Medbay's doctors. White, the color that makes blood stains the most visible--and worrying.
- 00:54, 21 November 2019 diff hist +157 N File:MedicalScrubsTeal.png Medical scrubs, semi-disposable clothing worn by Medbay's doctors. Teal/green, the color of the pickle Medbay's in when cloning and robotics both get bombed.
- 00:53, 21 November 2019 diff hist +124 N File:MedicalScrubsPurple.png Medical scrubs, semi-disposable clothing worn by Medbay's doctors. Purple, the color of a c-saber victim's bruises and cuts.
- 00:52, 21 November 2019 diff hist +149 N File:MedicalScrubsPink.png Medical scrubs, semi-disposable clothing worn by Medbay's doctors. Pink, the color of the hearts, lungs, and kidneys sold to some shady robot doctor.
- 00:50, 21 November 2019 diff hist +151 N File:MedicalScrubsOrange.png Medical scrubs, semi-disposable clothing worn by Medbay's doctors. Orange, the color of the fire engulfing burn victims and fading hope of saving them.
- 00:49, 21 November 2019 diff hist +149 N File:MedicalScrubsMaroon.png Medical scrubs, semi-disposable clothing worn by Medbay's doctors. Maroon/red, the color of the blood that pools in Robotics and the Operating table.
- 00:48, 21 November 2019 diff hist +177 N File:MedicalScrubsBlue.png Medical scrubs, semi-disposable clothing worn by Medbay's doctors. Blue, the color of sapphires, suffocated dreams, and hilariously over-the-top ''Darkest Dungeon'' flavor text.
- 00:45, 21 November 2019 diff hist +290 Powering the station Update the picture for a completed singulo engine, offer some thoughts on welding the doors into it shut
- 00:41, 21 November 2019 diff hist +63 N File:GoodSinguloManta.png A nice singularity engine, up and running on the NSS ''Manta''.
- 00:36, 21 November 2019 diff hist +64 Template:Objects Add Making and Breaking's section on fabs and manufacturers to the list of machinery
- 00:35, 21 November 2019 diff hist +54 Making and Breaking The fabs make two patches from one fabric
- 00:32, 21 November 2019 diff hist +10 Powering the station Seems the dowsing rod colors go from blue to purple to pink to red
- 00:32, 21 November 2019 diff hist +8 Engineering Objects reminds me, the dowsing rod colors go from blue to purple to pink to red
- 00:24, 21 November 2019 diff hist 0 m Engineering Objects Blue signified->Blue signifies
- 00:22, 21 November 2019 diff hist −4 m Werewolf remove extra "the"
- 09:01, 20 November 2019 diff hist +2,790 Medical Doctor Add a section explaining patches, pills, and other medicines in greater detail, with notes on what medicines they're good for, what situations they do well in, and how to refill/get more of them
- 08:25, 20 November 2019 diff hist −7 m Guide to Mining its name change will update->its name will change
- 08:03, 20 November 2019 diff hist +624 Traits Add an category column to the traits table, explain trait categories
- 07:45, 20 November 2019 diff hist +90 General Objects You CAN remove lipstick by showering (Huh?)
- 07:44, 20 November 2019 diff hist +157 Guide to Genetics On Midas Touch can make things into flesh instead of gold
- 07:12, 20 November 2019 diff hist +4 Jobs Updated images for Ghost Buster and Discount Dracula
- 07:12, 20 November 2019 diff hist +199 N File:GhostBuster64V2.png A Ghost Buster, a paranormal hunter distinct from the ones that are based in Space New York. Based off of the one Dan Aykroyd played. The goggles are indeed semi-transparent like in the 2016 release.
- 07:11, 20 November 2019 diff hist +325 N File:DiscountDracula64V2.png A Discount Dracula, ready to drink...wine. Kinda tried for Castlevania: Symphony of the Night's interpretation of Dracula here. Seems whoever created the job was thinking the same thing, because they actually have boots instead of regular shoes, and th...
- 07:09, 20 November 2019 diff hist 0 File:Mime64.png Studenterhue uploaded a new version of File:Mime64.png
- 07:06, 20 November 2019 diff hist +11 Jobs Ghost busters get maint access
- 19:46, 19 November 2019 diff hist +40 Jobs Discount Godzilla and Mummy do in fact get maint access. Also, the Ghost starts without an ID
- 18:06, 19 November 2019 diff hist +11 Jobs Discount Dracula gets maint access too
- 16:52, 19 November 2019 diff hist +388 Changelog Nov 19th update so far
- 08:30, 19 November 2019 diff hist −68 SS13 Wiki:Current events well got the nukie grenade launcher rating...and not much else,honestly
- 08:09, 19 November 2019 diff hist +97 Security Officer Being blind also prevents being flashed. Also, mention the area flash.
- 08:06, 19 November 2019 diff hist −6 Security Objects Area flash has a 5x5 area of effect
- 08:04, 19 November 2019 diff hist +277 Security Objects Blindness blocks flashes. I've also put the flash uses into bullet points so the entry's a bit more digestible.
- 07:25, 19 November 2019 diff hist +22 Jobs So Hot Dog and Discount Werewolf do in fact get maint access
- 07:14, 19 November 2019 diff hist +2 m Janitor also there're multiple janitor slots now. This isn't change much in this page, primarily because it's never talked about how many slots there are.
- 07:12, 19 November 2019 diff hist 0 m Janitor "Modest man" has always bothered me because the wiki generally tries to be gender-neutral. I'm changing it to "humble soul".
- 06:42, 19 November 2019 diff hist +136 Nuclear Operative So Firebarrage added a phone in the cockpit of the battlecruiser
- 08:13, 18 November 2019 diff hist −5 m User:Studenterhue/Manta so the test chamber link actually led to the RD page
- 08:11, 18 November 2019 diff hist +3,496 Research Wing Add a section on Manta's Research Sector, again using a gallery of images . Half its content is probably just the poem alone.
- 07:48, 18 November 2019 diff hist +146 Chemistry Manta's Chemistry area is also open to basically anybody with Medbay access. Which includes a LOT of other jobs
- 07:18, 18 November 2019 diff hist +24 Medical Objects Note that you inject chems into patch by syringe
- 06:58, 18 November 2019 diff hist +159 Nuclear Operative Add images for Grenadier and Firebrand, alphabetize the images. Looks pretty weird on my end.
- 06:52, 18 November 2019 diff hist +11 Science Objects Mention that you can use wire on TTVs
- 06:47, 18 November 2019 diff hist +64 Clothing Actually, make the TTV backpack link to the Construction section on TTVs, since the TTV is more of a TTV witih wires attached than its own item. In fact, let's rename the thing.
- 06:44, 18 November 2019 diff hist +104 Construction Mention how to make TTVs into backpacks/wearable on the transfer valve bomb section, rather than giving TTV backpacks its own section, since it's not actually its own item
- 06:38, 18 November 2019 diff hist +243 Clothing Add TTV backpack. Been here for months, just never got around to adding it
- 06:34, 18 November 2019 diff hist +119 N File:TTVBackpack.png It's a transfer tank valve you can wear on your back. It's just a TTV with wire attached to it. Damnit InfiniteMonkeys.
- 06:30, 18 November 2019 diff hist +255 N File:SyndicateFirebrand64.png A nuclear operative in Firebrand garb, ready to commit literal friendly fire by setting their teammates on fire. Can you believe the flamer in-hand is still based on the old flamer that used the plasma tank? I used to think it was an extra hand but now...
- 06:26, 18 November 2019 diff hist +616 General Objects how to smoke cigs
- 04:16, 18 November 2019 diff hist +1,971 General Objects Add a big entry for cig packets that details the various types of cigs
- 03:57, 18 November 2019 diff hist +63 N File:PacketOfProPuffs.png A packet of ProPuffs cigarettes, cigs that contain weird chems.
- 03:55, 18 November 2019 diff hist +121 N File:NicotineFreeCigarettePacket.png A pack of cigarettes that contain capsaicin instead of nicotine, so you can kill your lungs without getting an addiction.
- 03:54, 18 November 2019 diff hist +196 N File:MentholCigarettePacket.png A packet of cigarettes that contain menthol, which apparently helps bad breath. Wasn't there a crazy PSA that ran a few years back on YouTube against these involving some guy tearing his face off?
- 03:52, 18 November 2019 diff hist +113 N File:CigarettePacket.png A pack of cigarettes containing plain nicotine. I heard these are traded amongst the poor and incarcerated a lot.
- 03:51, 18 November 2019 diff hist +87 N File:OddCigarettePacket.png A odd cigarette packet with no markings that indicate the truly random reagents inside.
- 03:50, 18 November 2019 diff hist +162 N File:SyndicateGrenadier64.png A nuclear operative dressed up in the Grenadier kit, ready to accidentally HE his teammate. Again. Now I remembered to modify and resize it to 64 x 64 this time.
- 03:48, 18 November 2019 diff hist +98 N File:SyndicateGrenadier.png A nuclear operative dressed up in the Grenadier kit, ready to accidentally HE his teammate. Again.
- 02:23, 18 November 2019 diff hist +130 Contraband Add rating for the nukie grenade launcher. Fairly certain this one's name hasn't changed
- 19:40, 17 November 2019 diff hist +233 AI Upload Foyer On Manta's equivalent to the AI Upload Foyer
- 19:36, 17 November 2019 diff hist +131 N Cogstation Created page with "'''Cogstation''' can refer to: *Cogmap1, a map made by Goonstation coder Cogwerks. *Cogmap2, another map made by Cogwerks."
- 19:17, 17 November 2019 diff hist +552 General Objects Add balloons
- 19:13, 17 November 2019 diff hist +50 N File:BalloonBox.png A box of balloons, soon to become filled with CLF3
- 19:12, 17 November 2019 diff hist +48 N File:BalloonBlack.png A black balloon, waiting to be filled with piss.
- 19:08, 17 November 2019 diff hist +2 Being A Better Traitor It's three laser shots from an egun to put someone into crit now
- 18:46, 17 November 2019 diff hist +96 Chemistry Be more precise about where to get morphine
- 18:42, 17 November 2019 diff hist +518 Doctoring blood type doesn't matter for transfusion
- 18:27, 17 November 2019 diff hist +54 m Doctoring Give the parts on stopping bleeding and restoring blood their own sections for better digestibility.
- 18:24, 17 November 2019 diff hist −23 Doctoring I don't know if it's intentional, but it seems like drinking any ethanol at all, regardless of whether it's at the OD level, causes liver damage.
- 18:19, 17 November 2019 diff hist −116 Security Officer Spy thieves no longer get the tracker for other antags
- 18:15, 17 November 2019 diff hist 0 m Clown Fare, not fai, no fair.
- 08:55, 17 November 2019 diff hist +1,015 General Objects Add the packets that contain cigarillos
- 08:43, 17 November 2019 diff hist +275 General Objects Add cigarillo
- 08:42, 17 November 2019 diff hist +92 N File:JuicerSchweetRowdyRillos.png A packet of Juicer Schweet's Rowdy 'Rillos, two packs of cigarillos laced in who knows what.
- 08:41, 17 November 2019 diff hist +84 N File:DiscountDanLastDitchDoinks.png A pack of Discount Dan Last-Ditch Doinks, a two-pack of cigarillos dipped in drinks.
- 08:40, 17 November 2019 diff hist +105 N File:Cigarillo.png A cheap version of the cigar for people who can't afford welfare, much less "luxury" goods such as these.
- 08:05, 17 November 2019 diff hist +573 User:Studenterhue/Armor outline/plans
- 07:54, 17 November 2019 diff hist +94 User:Studenterhue/Armor Add percentage of damaged blocked to ranged protection numbers
- 07:51, 17 November 2019 diff hist +131 User:Studenterhue/Armor →Melee Resistance: yeah stamina drain is different here too
- 07:49, 17 November 2019 diff hist +48 User:Studenterhue/Armor introduce the list of numbers somewhat better
- 07:48, 17 November 2019 diff hist +1,564 User:Studenterhue/Armor →Ranged Protection: Provide formula, example, and some conclusions, rename the section because names are confusing man
- 07:22, 17 November 2019 diff hist +674 User:Studenterhue/Armor How melee resistance works
- 07:13, 17 November 2019 diff hist +1 User:Studenterhue/Armor excue me you say "doesn't...multiply", not "doesn't...multiple" gost stud enter the hue
- 06:46, 17 November 2019 diff hist +126 Gang →Initiation: Mention gang items.I would mention something like "buying items doesn't take away from your final gang score" here and elsewhere, but I don't know if that's true, because every gang round I've been in so far ends with me crashing at score
- 06:41, 17 November 2019 diff hist +304 Gang What those gang item categories and sub-categories mean
- 06:34, 17 November 2019 diff hist +7 Gang Throwing knife does less brute damage than an extinguisher. Probably doesn't matter if you're the one getting stabbed by it, but it's true.
- 06:33, 17 November 2019 diff hist +5 Gang →Gang Items: that as much brute damage->that does as much brute damage
- 06:32, 17 November 2019 diff hist +91 Quartermaster →Buy! Sell!: Add a picture of the QM console, add a link to computers's section on it for good measure, remove a bit that was a bit too map-specific
- 06:27, 17 November 2019 diff hist +67 Vehicles Spell out who the merchant that sells skateboards is. It's not secret, I just didn't know who it was at the time I wrote this.
- 06:24, 17 November 2019 diff hist 0 Foods and Drinks Add a link to chemistry's entry on energy drink in the Brotein Shake entry now that we've an entry for it.
- 06:23, 17 November 2019 diff hist +796 Chemistry Add an entry on energy drink, based primarily on info from the public release. Seems fairly close to what it is now, though I don't quite remember jitterness.
- 05:22, 17 November 2019 diff hist +268 Changelog Nov 16th update
- 10:10, 16 November 2019 diff hist +1 Gang wow the chem in stimulants is called stimulants, not just stimulant
- 10:09, 16 November 2019 diff hist +21 Gang have yet to actually order stims as a gang member, but I'm 75% sure this is the sprite it uses
- 10:08, 16 November 2019 diff hist +394 SS13 Wiki:Current events Got the sar...sas....sassafras brewing result documented, now need to cover all the gang items, among other things
- 10:01, 16 November 2019 diff hist −1 m Gang correct the link to the (Exo)Suit of the clothing page
- 10:00, 16 November 2019 diff hist +49 Gang Replace big WIP widget at top with WIP widget at Gang Items section asking for more info and some comments noting that some specific value/confirmation is required.
- 09:55, 16 November 2019 diff hist −15 Gang Add a somewhat more specific value for amount of points currently given for owning turf, based on an estimate kyle gave.
- 09:52, 16 November 2019 diff hist +3,132 Gang Add a very WIP table for gang items.
- 08:39, 16 November 2019 diff hist +644 Construction Flash-cell assembly also stuns longer than regular flash, and the stamina drain and fire status duration are affected by battery charge. There's more to discover....
- 08:20, 16 November 2019 diff hist +255 Nuclear Operative Add images for Combat Medic, Combat Engineer, and Marksman
- 08:16, 16 November 2019 diff hist +95 N File:CheapThrowingKnife.png A kunai-inspired throwing knife that bleeds, drains stamina, and gets returned to sender often.
- 08:15, 16 November 2019 diff hist +78 N File:RatStick.png A baseball bat with nails in it for killing rats, especially human-sized ones.
- 08:14, 16 November 2019 diff hist +148 N File:SyndicateCombatMedic64.png A Nuclear Operative equipped with gear from the Combat Medic crate, armed with a syringe gun of Discount Dan's and an decidedly cluttered inventory.
- 08:13, 16 November 2019 diff hist +110 N File:SyndicateMarksman64.png A nuclear operative wearing the distinct Marksman scarf and wielding the S90A1rifle, ready to miss every shot.
- 08:10, 16 November 2019 diff hist +111 N File:SyndicateCombatEngineer64.png A Nuclear Operative in Combat Engineer getup, armed with a wrench, a spacker-12, and a will to wreck NT's shit.
- 18:46, 15 November 2019 diff hist +289 Talk:Doctoring yes morphine works current
- 18:44, 15 November 2019 diff hist +600 Doctoring You can indeed conduct self-surgery with morphine
- 18:12, 15 November 2019 diff hist −1 Old Constructions 20019 hasn't quite arrived yet
- 18:12, 15 November 2019 diff hist −3 Spacebux no wait the penalty applies if you DON'T make it to centcomm or the shuttle
- 18:08, 15 November 2019 diff hist +506 File talk:MantaTelescience.png yes images are very weird current
- 08:49, 14 November 2019 diff hist −31 Security Objects I've heard from WhatATerribleUsername and a few other people that saying I AM THE LAW with the Lawgiver only gibs you if you don't own the gun
- 08:42, 14 November 2019 diff hist −80 Security Objects wow the sec headset entry still says :h goes to the sec channel, even after :h as a universal departmental radio prefix was removed.
- 07:32, 14 November 2019 diff hist +1,289 User:Studenterhue/Genetics Rearrange outline
- 07:18, 14 November 2019 diff hist +425 User:Studenterhue Link to re-arrange, add 9000th contribution (1000 edits in like two months--wow.)
- 07:05, 14 November 2019 diff hist −239 Telescience Add an image of Manta's telescience area, remove Donut 2, Mushroom, and Linemap's now that they're out of rotation. They're still on their respective map pages for historic preservation.
- 07:02, 14 November 2019 diff hist −4 Artifact Research Replace Linemap's image with Manta's, because it's not a current map, and it being there kinda just confuses people.
- 07:00, 14 November 2019 diff hist −4 Chemistry Replace the Linemap chemistry image with the one for Manta, because Linemap is definitely not one of the maps in rotation
- 06:58, 14 November 2019 diff hist +2,136 Research Restroom Add a tab for Manta's Research Restroom current
- 06:28, 14 November 2019 diff hist −79 Test Chamber fuck forgot to add maint info for Manta's tab. also tweaked a few sentences
- 06:22, 14 November 2019 diff hist +2,218 Test Chamber A tab on Manta's Test Chamber
- 05:44, 14 November 2019 diff hist −6 Pathology Where the APC on Manta's pathology room actually is
- 05:41, 14 November 2019 diff hist +1,459 Pathology Add a tab for Manta's Pathology area
- 05:14, 14 November 2019 diff hist +316 Changelog Nov 13th update
- 04:53, 14 November 2019 diff hist −149 m Pathology Research (old) Weird, there were two different rows for the sedative suppresants
- 04:47, 14 November 2019 diff hist −1 m Pathology Research (old) →Attributes: Remove this space that was messing with the text of a bullet point
- 03:14, 14 November 2019 diff hist +44 Gang Some specific numbers on the stamina boosts for wearing the gang uniform
- 02:57, 14 November 2019 diff hist −12 Robot Depot In addition to the housing -> In addition to housing
- 02:56, 14 November 2019 diff hist +1,304 Robot Depot Add a tab for Manta's version of the Robot Depot. Tried to mix things up this time instead of just copying and pasting
- 02:35, 14 November 2019 diff hist +1,662 Tech Storage Add a tab for Manta's version of Tech Storage, which is mostly a copy and paste job of the other tabs. Also, for some reason, Oshan's tab linked to the tab for Chiron's bar.
- 02:29, 14 November 2019 diff hist +362 Nuclear Operative Add some pictures of the commander and some specialist ops, mostly as a fun lil gallery
- 02:28, 14 November 2019 diff hist +50 Making and Breaking You can scroll through the fabricator interface. Trust me, I didn't know this the first time through
- 01:38, 14 November 2019 diff hist +89 N File:SyndicateInfiltrator64.png A nuclear operative infiltrator, sneaking about the enemy base in a Metal Gear reference.
- 01:36, 14 November 2019 diff hist +130 N File:SyndicateHeavyWeaponsSpecialist.png A nuclear operative heavy weapons specialist, armed with a huge hulking gun and clad in equally huge hulking armor with PAULDRONS.
- 01:34, 14 November 2019 diff hist +436 N File:SyndicateCommander64.png A WH40K commissar, I mean, a Syndicate commander in charge of a team of nuclear operatives. Easily identifiable by their distinct overcoat and hat, which makes everyone bald for some reason. Has everyone ever noticed how this guy is a reference to Im...
- 01:25, 14 November 2019 diff hist +192 Making and Breaking →Automated: Put all the info in the intro into a list to make it more digestible
- 07:46, 13 November 2019 diff hist +39 N Engineering Control Room Redirected page to Engine Control Room current
- 07:45, 13 November 2019 diff hist −3,251 Engineering Rewrite & rearrange the intro to Manta's tab a bit, substitute its chart of locales with a gallery of images with links as an experiment. Most of the previous info has been transplanted onto the locations' respective tabs, so it's not a complete loss.
- 07:18, 13 November 2019 diff hist +2,826 N Inner Engineering Make a page for Manta's version and eventually other stations'
- 06:47, 13 November 2019 diff hist +2,099 N Engineering Power Room Make page for Manta's version and eventually other stations'
- 05:05, 13 November 2019 diff hist +2,050 Engineering Gas Storage Add a tab for Manta's Gas Storage
- 00:26, 13 November 2019 diff hist +5 Engine Control Room Manta's is called Engineering Control Room, not merely Engine Control Room
- 00:26, 13 November 2019 diff hist +2,013 N Engine Control Room Make a page for Manta's Engine Control Room and eventually others like it
- 23:57, 12 November 2019 diff hist +106 Engineering Storage Manta's Engineering Storage also has some special jetpacks
- 23:53, 12 November 2019 diff hist +4,630 Engineering Storage Add Manta's version. Perhaps it's a bit too long.
- 22:53, 12 November 2019 diff hist +291 Chief Engineer Some more info the contents of Manta's CE office, transplanted from its Engineering tab
- 22:17, 12 November 2019 diff hist +1,656 N Engineering Quarters Create a page for Manta's Engineering Quarters and potentially others like it. Wrote the Manta tab by building upon Richie2154's writeup of it. current
- 21:51, 12 November 2019 diff hist +1,590 N Engineering Break Room Make a page for Manta's Engineering Break Room and potentially other rooms like it, building upon Richie2154's writeup of it.
- 09:22, 12 November 2019 diff hist +589 SS13 Wiki:Current events Finished most of the sassafras stuff, but now I've noticed an interesting guide on coding.
- 09:21, 12 November 2019 diff hist −97 Gang Gang members now CAN use TTVs. Wow, that was fast. Also, I think I accidentally left that sentence incomplete.
- 08:42, 12 November 2019 diff hist +18 Game FAQ wow a place where it still uses the old server names
- 08:34, 12 November 2019 diff hist +2,221 Doctoring Add a new section that details three techniques for self-surgery
- 07:15, 12 November 2019 diff hist +98 Foods and Drinks Add Sarsaparilla as a still result. Really don't like this table much, I might redo it Some Day
- 07:13, 12 November 2019 diff hist +334 Chemistry Add Sarsaparilla. I'm sure it's spelled right, because it's copy and pasted.
- 07:04, 12 November 2019 diff hist +226 Guide to Botany Add sassafras. I think I spelled it and sarsaparilla right.
- 06:58, 12 November 2019 diff hist +177 N File:SassafrasRoot.png A root of the sassafras tree, a tree variant that contains safrole, distills into a drink that I can't spell, and proves I cannot spell anything without relying on auto-correct.
- 02:48, 11 November 2019 diff hist +57 Roboticist Add a link to Medical Objects's entry on operating tables, revamp a sorta-true-but-still-specific-to-a-few-maps tip on where the operating table is to something more general
- 02:09, 11 November 2019 diff hist −4 m Doctoring Remove an extra may in the Improvised Surgery section. If I were more clever, I'd make an reference to the dumb maymay meme that circulated around Reddit for a while.
- 02:03, 11 November 2019 diff hist +5 Syndicate Items Update link to Chemistry's entry on napalm/napalm goo, make a small word change that emphasizes the 3-tile stuff is due to the napalm
- 02:02, 11 November 2019 diff hist +8 Chemistry Napalm's full name is actually napalm goo. Surprised no one noticed sooner.This doesn't change much.
- 01:56, 11 November 2019 diff hist +28 Syndicate Items As it turns out, the flamethrower in the firebrand crate doesn't shoot in 3 tile columns, it's just what napalm does in flamers. Also, the fuel tanks evidently have napalm, not welding fuel
- 18:51, 10 November 2019 diff hist +201 Nuclear Operative Mention the colored wardrobe closets in the battlecruiser's quarters
- 18:47, 10 November 2019 diff hist +94 Arcade Mention how to get to the VR chessboard
- 18:42, 10 November 2019 diff hist +2,483 Arcade Add an entry for Horizon's Arcade. A lil' cynical, but hopefully in a light-hearted way
- 18:32, 10 November 2019 diff hist +9 m Owlery I swear I'm going to split up Sec Objects's Flasher entry someday, because both act pretty differently. current
- 18:31, 10 November 2019 diff hist +21 Owlery Er, forgot to mention there were no vents to complete the maint info
- 18:30, 10 November 2019 diff hist +1,518 Owlery Add Horizon's version of the Owlery. I might have been too cynical with this one.
- 18:07, 10 November 2019 diff hist 0 North Electrical Substation Wait. Horizon's Courtroom is in the west. How could I make such a basic mistake? current
- 18:05, 10 November 2019 diff hist +74 N File:HorizonOwlery.png Horizon's Owlery, the den of the ship's most notable bipeds. Not fuckable.
- 18:04, 10 November 2019 diff hist +138 N File:HorizonArcade.png The arcade room on the NSS Horizon. If you can't escape this prison, maybe you can escape your life through video games. Wait a second...
- 17:42, 10 November 2019 diff hist +1,922 N East Electrical Substation Make a page for Horizon's East Electrical Substation and potentially others like it.
- 17:09, 10 November 2019 diff hist +2,405 Morgue Add Horizon's version of the Morgue
- 16:36, 10 November 2019 diff hist −4 User:Studenterhue/Horizon That .png isn't quite supposed to be in that cpation
- 16:35, 10 November 2019 diff hist +2,236 N North Electrical Substation Make a page for the North Electrical Substation on Horizon and any future versions on future maps
- 16:08, 10 November 2019 diff hist +143 Barbershop Horizon's Barbershop actually does have a vent.
- 06:41, 10 November 2019 diff hist +48 SS13 Wiki:Current events Oh, and someone should actually describe what OD'ing on Robustissin does.
- 06:40, 10 November 2019 diff hist +245 SS13 Wiki:Current events Probably gonna wind up adding them myself, but I'm asking for someone to do the trays and rest of the sassafras stuff
- 06:37, 10 November 2019 diff hist +14 m Chemistry Sure let's do the <br>'''OR'''<br> thing for Robustissin's alt recipe too
- 06:35, 10 November 2019 diff hist +186 Chemistry Add safrole. Should probably get to adding sassafras first
- 06:30, 10 November 2019 diff hist +218 Chemistry Add the new space drugs recipe that involves safrole.
- 06:24, 10 November 2019 diff hist +606 AI Chamber Add some more details about the DWAINE stuff in the Manta's AI Chamber, its location, basically just generally flesh it out
- 05:56, 10 November 2019 diff hist +213 Foods and Drinks Some utensils can now be rotated
- 05:44, 10 November 2019 diff hist −13 Jobs I have discovered that removing the imgwidth=64 thing for the AI entry makes the image smoother, probably because it's in its native 64x63 rather than being stretched in 64x64
- 05:43, 10 November 2019 diff hist 0 File:PitcherContainer.png Studenterhue uploaded a new version of File:PitcherContainer.png
- 05:41, 10 November 2019 diff hist 0 File:Plate.png Studenterhue uploaded a new version of File:Plate.png
- 05:40, 10 November 2019 diff hist +36 Foods and Drinks Add a new image for BOOrbon, which I evidently misspelled, mention its mixing effect (spoiler alert: I don't quite remember what the sound effect is)
- 05:38, 10 November 2019 diff hist +379 N File:BOOburonV2.png A glass of Booburon, bourbon and ectoplasm mixed together into an incredibly silly pun. Now with a cleaner sprite without the floor outline. The choice of old-fashioned glass was actually quite involved. I read an article on bourbonbanter.com describi...
- 05:28, 10 November 2019 diff hist +177 Foods and Drinks Plates can have food items. It's been far too long.
- 05:18, 10 November 2019 diff hist +384 Adventure Zone Add a hopefully not-too spoilery on a vault in NSS Manta. Currently only accessible via admin shenanigans, so maybe not much point in having this here, but I think it'll at least get people who aren't on solwiki intrigued.
- 22:21, 9 November 2019 diff hist +162 Changelog Another part of the Nov 9th update. Also, apparently the sasafrass patch was merged Friday? Dangit Kyle, decide.
- 20:16, 9 November 2019 diff hist +3 Contraband "supposed to carrying"->"supposed to be carrying"
- 07:38, 9 November 2019 diff hist +37 Foods and Drinks Add effects of cola.
- 07:37, 9 November 2019 diff hist +2 Foods and Drinks Add new image for pina colada
- 07:36, 9 November 2019 diff hist +227 N File:PinaColadaV2.png A glass of piña colada, a tropical cocktail of rum, pineapple juice, and coconut milk famous enough to get its own holiday. Now with a cherry garnish and in a wine glass, the closest thing in SS13 to those Poco Grande glasses.
- 07:18, 9 November 2019 diff hist +123 Foods and Drinks More on Gin and Sonic
- 07:15, 9 November 2019 diff hist +4 Foods and Drinks Add new images for Suicider and Gin and Sonic
- 07:11, 9 November 2019 diff hist +107 N File:GinAndSonicV2.png A glass of Gin and Sonic, a combination of Gin and Tonic and meth that mix together into a Sonic reference.
- 07:03, 9 November 2019 diff hist +142 N File:SuiciderV2.png A glass of Suicider, a cocktail of vodka, cider, welding fuel, epinephrine, and other bad ideas. Now in a shotglass for easy self-termination.
- 06:09, 9 November 2019 diff hist +19 Guide to Botany Beans contain nitrogen. Just regular beans, not soybeans.
- 01:17, 9 November 2019 diff hist +33 Foods and Drinks Can't forget about the Necroni's neat mixing effect
- 01:10, 9 November 2019 diff hist +6 Foods and Drinks Add new images for Old Fashioned, Negroni, and Necroni
- 01:08, 9 November 2019 diff hist +188 N File:NegroniV2.png A glass of Negroni, a combination of martini (so gin and vermouth) and bitters named after an Italian count. Now in an old-fashioned glass and with an orange garnish as the IPA recommends.
- 01:06, 9 November 2019 diff hist +329 N File:OldFashionedV2.png A glass of Old Fashioned, a simple, no-nonsense drink consisting of bourbon, bitters, sugar, and water. Now in an old-fashioned glass like it ought to be and garnished with a cherry and orange slice. Was a bit split on whether or not to have the firs...
- 01:01, 9 November 2019 diff hist +178 N File:NecroniV2.png A common misspelling of Negroni, now an undead-themed pun involving Negroni and ectoplasm. Now in an old-fashioned glass with an orange garnish like Negroni is usually served in.
- 22:55, 8 November 2019 diff hist +373 Changelog Nov 7th update, plus Nov 8th update so far
- 22:54, 8 November 2019 diff hist +2 m Foods and Drinks Don't quite remember how but the strawberry milk entry was missing a cell
- 07:50, 8 November 2019 diff hist +1 m Discontinued Syndicate Items "While this item and its effect were", rather than "While this item and its effect was"
- 05:54, 8 November 2019 diff hist +320 Robots describe what the chefbot does, just came up with a """clever way""" to word it right now
- 05:45, 8 November 2019 diff hist +105 Ore Processing ye we definitely need more materials and info about them
- 05:34, 8 November 2019 diff hist +233 Ore Processing Add space spider silk. Like most of the new additions, I don't know much about them aside from where to get them.
- 05:23, 8 November 2019 diff hist +446 Ore Processing Add plasma steel and dyneema
- 05:08, 8 November 2019 diff hist +80 N File:Dyneema.png A high-strength synthetic polymer created from spider silk and carbon nanofiber.
- 05:06, 8 November 2019 diff hist +52 N File:SpaceSpiderSilk.png Silk from butchered from spiders in space. In space.
- 05:05, 8 November 2019 diff hist +48 N File:Plasmasteel.png Plasmastone combined with steel, soft yet dense.
- 05:04, 8 November 2019 diff hist +55 Ore Processing Spell out the recipe for soulsteel
- 04:54, 8 November 2019 diff hist +610 Ore Processing Add ectoplasm as a material
- 00:48, 8 November 2019 diff hist +4 Making and Breaking It really does say fluid canister in the general manufacturer menu for some reason.
- 23:51, 7 November 2019 diff hist +6 Being A Better Traitor Link to Cyborg's section on erebite cells, rather than the general Guide to Mining section on ores
- 23:50, 7 November 2019 diff hist +2 m Guide to Mining also why is the gem entry's row id cytine i get it's the image name but gemstone makes way more sense
- 23:49, 7 November 2019 diff hist +11 Random Events Add specific links to ores mentioned in the meteor shower section
- 23:48, 7 November 2019 diff hist −1 m Critter Update link to wiki's entry on soulsteel, which isn't on the guide to mining page anymore
- 23:47, 7 November 2019 diff hist −1 m Ghost Update link to wiki's entry on soulsteel, which isn't on the guide to mining page anymore
- 23:46, 7 November 2019 diff hist −1 m Guide to Botany Update link to wiki's entry on steel
- 23:44, 7 November 2019 diff hist −2,802 Guide to Mining I've always thought it was weird a section on stuff you mostly don't get from mining was in a mining guide, so I've moved it to the Ore Processing, where it can document a broader scope. Don't worry, I moved erebite and starstone to fitting sections.
- 23:40, 7 November 2019 diff hist +38 Station Grade "and the game the crew" wasn't quite a grammatical error, but I'll make it fit better
- 23:20, 7 November 2019 diff hist +424 Ore Processing Shove the possibly outdated recommendations on material sheets into the section about uses for materials
- 23:16, 7 November 2019 diff hist +2,314 Ore Processing →So where do I get all the stuff I need?: Replace the most likely outdated material tips with a section on various materials than can be used for metallurgy, transplanted from the Guide to Mining section.
- 22:53, 7 November 2019 diff hist +190 Ore Processing There also seems to be a reflectivity property, seen on stuff like gold, gnesis, and koshmarite. Here's what I know so far.
- 22:48, 7 November 2019 diff hist +63 Guide to Mining Gold is also definitely a Reflective Material, gnesis and koshmarite seem to be based on material analyzer readings (not that they correlate with the manufacturer's material properties very well)
- 22:43, 7 November 2019 diff hist +123 Ore Processing →The Nano-Fabricator: Let's mention how radioactivity influences self-charge rate here too
- 22:41, 7 November 2019 diff hist −292 Ore Processing Remember how I said I might remove the notes column on the properties table because it's kinda useless? I just did and moved some of the info else.
- 22:08, 7 November 2019 diff hist +65 Medical Doctor You can put more than bodies and organs into the reclaimer
- 22:07, 7 November 2019 diff hist +38 m Medical Doctor Link to the specific upgrade that allows scanning decayed bodies
- 22:05, 7 November 2019 diff hist +415 Medical Doctor So there's like three different cases--and solutions--that the "total ossification" message is associated with. Maybe even a fourth.
- 21:57, 7 November 2019 diff hist +34 Medical Objects Okay, so the NecroScan CAN scan bodies that are skeletonized because of natural decay, but not those because of wraith/blob shenanigans (no idea about rotting/ossification)
- 08:14, 7 November 2019 diff hist +182 SS13 Wiki:Current events there's some missing traitor objectives too
- 08:05, 7 November 2019 diff hist −3 m Clothing is goes is not gramatically correct phrase
- 07:42, 7 November 2019 diff hist +251 SS13 Wiki:Current events can't get the gang rework stuff
- 07:41, 7 November 2019 diff hist +88 SS13 Wiki:Current events Got a player piano entry a few days back, now need some info on the disease reagents and LSR
- 07:39, 7 November 2019 diff hist −1 Revolutionary also the deconvert message has only one exclamation point
- 07:38, 7 November 2019 diff hist −5 m Revolutionary Saying reasonable hunches and then within reason feels really weird for some reason. Maybe "firm evidence" is better
- 07:37, 7 November 2019 diff hist +30 Gang Sec and all Heads can't join gangs.
- 07:29, 7 November 2019 diff hist +68 Medical Objects Floor scanners and cryo cells accept health analyzer upgrades too.
- 07:26, 7 November 2019 diff hist +238 m Medical Objects Mention that floor health scanners can be given analyzer upgrades, add a few more links.
- 07:23, 7 November 2019 diff hist +11 Medical Doctor Medical patches adminster chems over time rather than instantly now
- 07:22, 7 November 2019 diff hist +174 Gang Add WIP widget explaining what needs to be updated for the gang revamp
- 07:16, 7 November 2019 diff hist +103 Gang Gang uniforms also grant health and stamina boosts. Again, no specifics so far.
- 07:13, 7 November 2019 diff hist +42 Gang Cash can now only be deposited in $500 increments. An interesting decision.
- 07:12, 7 November 2019 diff hist −58 Gang Tagging turf now generates points over time. I have no numbers or other specifics on this.
- 07:11, 7 November 2019 diff hist +3 m Security Officer nice forgot a "to" too. Two.
- 07:08, 7 November 2019 diff hist +1 m Security Officer It's "an old veteran", not a "a old veteran", stud enter the hue this is pre-k stuff
- 07:04, 7 November 2019 diff hist +87 Gang You can't actually join a different gang once you're in one.
- 06:59, 7 November 2019 diff hist +72 Gang Gang leaders can now choose gang uniform and name from a set of randomized choices. Also, add more details about how you know you're a gang leader.
- 06:54, 7 November 2019 diff hist +97 Gang Gang members cannot make or use TTVs. Well, that's one way to discourage bombs.
- 06:45, 7 November 2019 diff hist +431 Clown On balloon animals. Also, remove the Linemap image now that it's not really current map.
- 06:31, 7 November 2019 diff hist +15 Clown Clowns do in fact get some access, in form of just maint access
- 06:30, 7 November 2019 diff hist +62 Chemistry Seems you need 6 units of feather fluid to infect someone with avian flu now, maybe less. Heard similar things about vamp serum, so gonna add a WIP widget stating that some infection thresholds need to be updated
- 06:26, 7 November 2019 diff hist −21 m Guide to Mining That's not quite how you link to the construction page
- 06:25, 7 November 2019 diff hist +153 Ore Processing Actually the big thing I've seen a lot of people want is an explanation of the material analyzer readings
- 06:15, 7 November 2019 diff hist −27 Ore Processing Weird that the entry for the hardness property mentions things that aren't actually affected by hardness (also the notes column for the properties table is honestly kinda useless, I might remove it sometime)
- 06:07, 7 November 2019 diff hist +16 Ore Processing Could also use some info on how material properties affect properties of the material sheets
- 06:06, 7 November 2019 diff hist −99 Ore Processing The armor plates and large coil definitely have no use now
- 06:04, 7 November 2019 diff hist +232 Ore Processing More specific WIP widgets
- 22:09, 6 November 2019 diff hist +613 Changelog Nov 6th update so far. Gang revamp sure arrived faster than I expected
- 06:43, 6 November 2019 diff hist +395 Guide to Genetics Add Vestigical Ballistics
- 03:21, 6 November 2019 diff hist +150 Changelog First update of November, the Nov 5th update
- 00:39, 6 November 2019 diff hist +2,390 Revolutionary Add a section on dealing with the Heads' counter-revolutionary effort, complete with another The Internationale reference. Mostly focuses on how to break loyalty implants and how to sabotage the implant process.
- 23:58, 5 November 2019 diff hist +643 Revolutionary Add a probably badly-titled section explaining that heads aren't antags. Also, split up a title to accomodate it
- 23:36, 5 November 2019 diff hist +1,136 Revolutionary On the rules relating to melee beatdown deconversions and the funny things that arise from it not preventing reconversion.
- 22:56, 5 November 2019 diff hist +1,929 Revolutionary Explain how to quicken the loyalty implant deconversion, how to deal with people who try to outheal the implant, and where to get medicine for the converted...boy I may have to split this up in the future, it's getting kinda long
- 20:48, 5 November 2019 diff hist +1,386 Revolutionary Generally update the loyalty implant section, namely how they deconvert now and they can be bypassed
- 08:19, 5 November 2019 diff hist +39 N Your Player Piano And You freaking capitals current
- 08:18, 5 November 2019 diff hist −259 SS13 Wiki:Current events Got a "sprite" for the custom power cell, the sprite for the player piano, and info on the associated player piano book.
- 08:16, 5 November 2019 diff hist +26 Cyborg Add an "image" for the custom large energy cell
- 08:13, 5 November 2019 diff hist +623 General Objects Add an honestly kinda garbo entry on the player piano
- 07:54, 5 November 2019 diff hist +32 Template:Books Add Your Player Piano and You. Some day we'll need a new template for this
- 07:53, 5 November 2019 diff hist +156 Books Add Your Player Piano and You
- 07:51, 5 November 2019 diff hist +83 N File:CustomLargeCell.png A large energy cell made by the refinery's nanofab. Who knows what it'll look like?
- 07:46, 5 November 2019 diff hist +3,676 N Your Player Piano and You
- 07:45, 5 November 2019 diff hist −3 Fixing the Paint Machine causing it to disappear, not causing it to disappearing
- 07:50, 4 November 2019 diff hist −13 General Objects Swap out the still image used for Discount Dan's bath bombs for a gif of all 12 flavors.
- 07:48, 4 November 2019 diff hist +162 N File:DiscountDanBathBombsV2.gif A gif demonstrating all 12 bath bomb flavors, in all their explosive goodness. Reuploading because there were some stray pixels on the Primal Scream flavor frame.
- 07:19, 4 November 2019 diff hist +78 N File:DiscountDanBathBombs.gif A gif demonstrating all 12 bath bomb flavors, in all their explosive goodness.
- 07:17, 4 November 2019 diff hist +86 N File:PlayerPiano.png In the future, pianos have become so advanced that they can play themselves!....kinda.
- 07:11, 4 November 2019 diff hist +133 Syndicate Items What PDA bombs do to ID cards in them now
- 02:05, 4 November 2019 diff hist +337 Jobs Ehhhh sure let's copy over the Mime's entry in the Job of the Day section to the Gimmick Jobs section, then rewrite the Job of the Day Mime entry to reflect the unusual availability (which has three a's)
- 01:55, 4 November 2019 diff hist −19 Jobs In fact, the only guaranteed gimmick jobs are radio host and mime now.
- 01:40, 4 November 2019 diff hist −51 Jobs So, the guaranteed Lawyer, Boxer, Tourist, and Barber job slots have been removed
- 19:56, 3 November 2019 diff hist 0 Wizard Prismatic Spray and Polymorph's cooldowns were shortened at some point
- 08:25, 3 November 2019 diff hist +85 General Objects Add a source of coffins. I think the crate might have been renamed.
- 08:23, 3 November 2019 diff hist −200 SS13 Wiki:Current events Completed the tasks for wraith, got some info on vamps and the morgue supplies crate and thermals and chameleon cloak
- 08:18, 3 November 2019 diff hist +22 Wraith I wouldn't say Create smoke blinds people so much as completely obscures it
- 08:16, 3 November 2019 diff hist −3 Wraith Add updated cost and cooldown for Whisper
- 08:14, 3 November 2019 diff hist +243 Guide to Genetics Mention that you need to toggle chameleon on to get its effect, that there's a visual feedback with using chameleon, and that silicons and people with thermals can still see through chameleon cloak
- 08:08, 3 November 2019 diff hist 0 Quartermaster Turns out that for some very strange reason, the fresh produce crate has 21 items. Not 20, 21.
- 08:07, 3 November 2019 diff hist +77 Quartermaster Morgue supplies crate does indeed have a coffin. Or rather, is shipped as one.
- 08:05, 3 November 2019 diff hist +87 Vampire The crate used by the Morgue Supplies crate is indeed a coffin that vamps can heal in and not just a locker with the coffin sprite
- 05:29, 3 November 2019 diff hist +611 Lawyer Discuss the Lawyer's weird quasi-sec status and their antag possibilities, mention a silly title they used to have
- 05:18, 3 November 2019 diff hist +246 Lawyer Give some more details/jokes about what a lawyer does and how often they appear, update when slots for them appear, Generally rewrite this as if Lawyers were still around rather than retired.
- 05:13, 3 November 2019 diff hist −3 Lawyer Swap out the archive menu for the job menu, put in jobs category rather than archive category, because while its availbility is limited, it's still around as a job, unlike say Tech Assistant
- 04:45, 3 November 2019 diff hist −3 m Barber Let's put it in the Jobs category and swap out the archive menu for the job menu while we're at it
- 04:41, 3 November 2019 diff hist −85 Barber While availibility is a lot more limited than other jobs, the Barber job is still around, unlike Elite Sec or old spy, which is why I'm rewriting this to reflect that.
- 03:24, 3 November 2019 diff hist +135 Tourist Put in Jobs rather than Archive category, swap out archive menu for JobMenu, update availibility, rearrange the history and job description, generally make it like a page for a job that's currently in rotation (because tourist IS in rotation)