Spy Thief
Your mission Spy Thief, if you choose to accept it, is to procure several items of utmost importance and turn them in at their designated locations. Upon successful delivery, you will be awarded with special spy gear to aid further extractions. As always, should you or any of your Syndicate operatives be caught or killed, the Syndicate will disavow any knowledge of your actions. Good luck, Spy Thief.
This is kinda nice, but what do I actually do?
As a spy thief, you receive a special version of the Syndicate Uplink that, rather than showing a list of Syndicate Items you can buy, shows a list of item bounties you'll have to complete to earn Syndicate Items. The list of bounties refreshes every ten minutes or so, and the items required can vary from photographs of important people to ID cards to personal heirlooms to even organs. To turn in these items, go to the listed location for it and click on your PDA while holding the item, and a random Syndicate Item will be teleported to the tile you're on.
Once you complete six of these item bounties, you'll receive a target ID tracker tuned in to other spy thieves. This brings us to the other important part of being a spy thief.
You see, very frequently, you're not the only spy thief around. These other spy thieves will have the same list of item bounties as you, and it's possible for them to claim those bounties before you do, depriving you of useful spy gear. The Syndicate wants the very best of spies amongst its agents; unfortunately, there can only be one. That's why you, special agent, must prove your superiority by eliminating the other spy thieves, remaining as the sole spy thief standing, and escaping alive on the Emergency Shuttle.
Possible Bounty Items
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Item | Location(s) | Note |
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Camera | Detective's Office, Telescience, Crew Quarters/Staff Assistants' Quarters | Not something you need to turn in, but you need it for photograph bounties. |
Watering can | Hydroponics | Native to Hydroponics, often found on a table or in the GardenGear vendor. There are plenty of these to go around, so the Botanists likely won't miss them. Also found in Hydroponics Starter Crates |
Spectroscopic goggles | Chemistry, Hydroponics, Bar | A few of these can be found in the Chemistry Lab. Hydroponics, Bar, and Pathology also get their own pair. They can also be ordered by Cargo in the form of Chemistry Resupply Crates (Cardlocked [Research]) |
Multitool | Tool Storage | Super-common. Can be made in any general manufacturer (found in Tool Storage, Cargo Bay, and Ore Processing). If you really must steal something, they can be found in the open in Mechanics Workshop. |
Barkley's basketball | Gym | One of its kind and hidden in plain sight. Logically found where Barkley is. |
Beepsky's diary | Beepsky's House | One of its kind, so it's likely you'll bump into another spy thief vying for the same item. Opening the crate it's found in is the easy part, getting past the plastic flaps, not so much, maybe |
Freeform AI-module | AI Chamber | Zealously guarded by turrets and kept in room lined with r-walls, electrified grilles, and IR-detectors. A Command-level ID is highly advised. |
Cap'n Bubs(TM) Extra-Manly Bubble Bath | Crew Quarters, Toilets (Destiny) | One of a kind--snatch it before the other spy thieves do! Specifically found in the bathroom area nearby. |
Data disk-COMMaster | Computer Core, Tech Storage, Bridge, EVA (Cogmap2) | Try not to confuse it with the other, similar-sized disks. |
Riot launcher | Security, Armory | Often found in proximity to Security equipment lockers. Sec doesn't use it often, but if it gets taken, they will notice. |
Engineering space suit | Mining, Mining Outpost , Engineering, Emergency Storage B (Cogmap2), Emergency Storage A (Cogmap2) | Fairly common. Can be made fairly cheaply in Mining Manufacturers, found in Mining, the Mining Outpost, and Cargo Bay. |
Staple gun | Operating Theatre, Robotics, Medical Booth | Fairly uncommon. Can be manufactured in Medical or Robotics Fabricators, located in Medbay, Robotics, and Cargo Bay. |
Russian revolver | Bar | Specifically in the room where the Barman spawns, known as Barman's Closet/Bar Office. Ask nicely or face the barrel of a territorial Barman's riot shotgun. |
Medical belt | Medbay, Medical Booth, Medical Director's Office | Rather uncommon. Two can be found out in the open on a rack with some paramedic suits, the others can be found in cardlocked Medical uniforms lockers. |
Tips for Bond Imitators
- Having trouble figuring out where your turn-in locations are? Our Locations page may help.
- If you're extracting organs, do, obviously, actually know how to extract them unless you're just gonna pray they randomly get gibbed and rummage through their remains. Remember: it's scalpel, saw, scalpel on the target limb for arms and legs, scalpel, saw, scalpel, saw on the chest for hearts.
- Frequently, you won't always have access to the places where your target items are stored or the places where you're supposed to turn them in. In times like these, it's useful to know door hacking or have a little thermite mix on hand.
- You can receive ANY Syndicate Item from completing a bounty, even surplus crate-only and job-specific items. To get the best use of your items, you may want to see the Being A Better Traitor page.
Supplementary Video
Jobs on Space Station 13 | ||
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Command & Security |
Captain · Head of Security · Head of Personnel · Chief Engineer · Research Director · Medical Director | |
Medical & Research |
Medical Doctor · Medical Trainee · Roboticist · Geneticist | |
Engineering | Engineer · Technical Trainee | |
Civilian |
Staff Assistant · Janitor · Chaplain · Mail Courier · Radio Host · Mime | |
Silicon | Artificial Intelligence · Cyborg | |
Jobs of the Day | Dungeoneer · Barber · Waiter · Lawyer · Tourist · Musician · Boxer | |
Antagonist Roles | With own mode | Arcfiend · Blob · Changeling · Gang Member · Flockmind ( Flocktrace) · Nuclear Operative · Spy Thief · Traitor · Revolutionary · Vampire ( Thrall) · Wizard |
Others | Sleeper Agent · Werewolf · Wraith ( Poltergeist) · Wrestler · Hunter · Grinch · Krampus · Gimmick antagonist roles | |
Special Roles | Ghostdrone · Monkey · Critter · Ghost · Cluwne · Santa Claus |