Difference between revisions of "User:Studenterhue/Nanotrasen Security Operative"

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(on ntso clothes)
(on the extendable stun baton)
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  How to make it work
  How to make it work
  Upsides that help it stand out
  Upsides that help it stand out
===The Extendable Baton [[Image:ExtendableStunBaton.png]] ===
===The Extendable Stun Baton [[Image:ExtendableStunBaton.png]] ===
  Don't actually know much about this one
Compared to your starting pistol, your [[Security Objects#Extendable Stun Baton|extendable stun baton]] is comparatively simple. It's just like a regular [[Security Objects#Stun Baton|stun baton]] from the Sec equipment lockers, but with only a 150 PU battery, which translates into 6 uses at max charge, but it recharges by itself, reducing your dependence on [[Security Objects#Recharger|rechargers]],which might be hard to come by if the station is bombed. As with its bigger brother, it's a melee stun weapon that works best if you hit them with a ranged stun and then baton them while they're slowed down, though it has a few things that help it stand out.
 
First, it can collapse to fit in your pockets, freeing up some inventory space in your backpack and/or belt item. You can activate it in-hand to extend it and ready it for attack; the order goes from collapsed->extended, on, inflicts stamina damage->extended, off, causes [[Doctoring#Brute|brute damage]]->collapsed. Protip: keep it at collapsed. Extending the baton will remind you to switch to the intent most appropriate for the situation.
 
Second, if you throw it at a perp while it's extended and on and land the hit, they'll lose a fair chunk of stamina, slowing them down and, depending on your luck, causing them to drop whatever items (e.g. weapons) they were holding; if it manages to take them below 0 stamina, it'll even knock them to the floor for a while. If you're quick, you might even be able to reclaim your baton and go in for a melee hit with it. If you don't land the throw...well, you just gave someone a free weapon. That they might throw back at you to stun ''you''. Good thing you have another weapon, right?
 
  what if i told you...i don't actually know much about the extendable baton special attack
 
===The Operative Suit [[Image:NanotrasenSpecialistHelmet.png ]] [[Image:Ntso spec.png]] ===  
===The Operative Suit [[Image:NanotrasenSpecialistHelmet.png ]] [[Image:Ntso spec.png]] ===  
You conveniently spawn wearing an iconic blue NanoTrasen specialist helmet and combat dress. In addition to looking distinctly ''~tacticool~'', the whole set also protects you from [[Space]] and the [[Trench]], with zero movement penalty. Combined with a high chance of getting an [[General Objects#Emergency Oxygen Tank|emergency O2 tank]] in the box in your (also special) NanoTrasen backpack (and access to [[EVA]] in case you don't get one), you're well-prepared for oxygen-less environments. While regular [[Security Officer]]s might turn back at a hull breach, you can continue marching through, and if someone tries to escape into [[Space]], you can pursue them.  
You conveniently spawn wearing an iconic blue NanoTrasen specialist helmet and combat dress. In addition to looking distinctly ''~tacticool~'', the whole set also protects you from [[Space]] and the [[Trench]], with zero movement penalty. Combined with a high chance of getting an [[General Objects#Emergency Oxygen Tank|emergency O2 tank]] in the box in your (also special) NanoTrasen backpack (and access to [[EVA]] in case you don't get one), you're well-prepared for oxygen-less environments. While regular [[Security Officer]]s might turn back at a hull breach, you can continue marching through, and if someone tries to escape into [[Space]], you can pursue them.  

Revision as of 06:32, 15 January 2020

NanotrasenSecurityOperative64.png

After the destruction of Space Station 12, Space Station 13's administrator decided to increase security and requested that their higher-ups send a Nanotrasen Special Operative, an elite enforcer with years of experience under their belt and a famous hi-tech weapon next to it. Unfortunately, due a clerical error, NT gave them a Nanotrasen Security Operative instead, sending some poor unfortunate bastard who just finished their training and arming them with old surplus weapons that were theoretically supposed to be scrapped, not reused or resold to shady dealers.

That's not to totally dismiss them, though. NT Security Operatives have absolutely earned their position. Anyone plays this late-join only job either:

  • A) has the game knowledge and trustworthiness to be a Mentor and thus have the privilege to try this job on Fridays or:
  • B) has the security expertise to be a Head of Security full-time and thus have this job always available.

which in both cases are respectable positions to be in. While there are better alternatives to their starting equipment, their armament ensures they're ready to bring order to chaos as soon as the moment they arrive.

Integrity & Trust, Service & Order: Your Duties

same as hos duties, basically
this is speculation based on the fact that it's kinda a HoS alternative, not actual admin decree though

Ready to Kick Ass & Take Names: Your Equipment

Don't forget, you start with a Head of Security-level ID. You can access the Armory and open the crates and lockers within, on top of all the Security equipment lockers and SecTechs in Security.

You can also modify people's ID cards at ID computers and can thus upgrade yourself to all-access. Beware: as with HoS, using the Captain preset access group will take away your Armory access. Instead, either get a spare ID card, set it to your name, your job title, and Captain access, and use it as your main ID while keeping your original in case you need to use the Armory or simply add access levels one at a time on your starting ID.

The Clock 188 Clock188Tan.png Clock188Black.png

Why it's worse than the taser, phaser, and other weapons you can obtain as NTSO
How to make it work
Upsides that help it stand out

The Extendable Stun Baton ExtendableStunBaton.png

Compared to your starting pistol, your extendable stun baton is comparatively simple. It's just like a regular stun baton from the Sec equipment lockers, but with only a 150 PU battery, which translates into 6 uses at max charge, but it recharges by itself, reducing your dependence on rechargers,which might be hard to come by if the station is bombed. As with its bigger brother, it's a melee stun weapon that works best if you hit them with a ranged stun and then baton them while they're slowed down, though it has a few things that help it stand out.

First, it can collapse to fit in your pockets, freeing up some inventory space in your backpack and/or belt item. You can activate it in-hand to extend it and ready it for attack; the order goes from collapsed->extended, on, inflicts stamina damage->extended, off, causes brute damage->collapsed. Protip: keep it at collapsed. Extending the baton will remind you to switch to the intent most appropriate for the situation.

Second, if you throw it at a perp while it's extended and on and land the hit, they'll lose a fair chunk of stamina, slowing them down and, depending on your luck, causing them to drop whatever items (e.g. weapons) they were holding; if it manages to take them below 0 stamina, it'll even knock them to the floor for a while. If you're quick, you might even be able to reclaim your baton and go in for a melee hit with it. If you don't land the throw...well, you just gave someone a free weapon. That they might throw back at you to stun you. Good thing you have another weapon, right?

what if i told you...i don't actually know much about the extendable baton special attack

The Operative Suit NanotrasenSpecialistHelmet.png Ntso spec.png

You conveniently spawn wearing an iconic blue NanoTrasen specialist helmet and combat dress. In addition to looking distinctly ~tacticool~, the whole set also protects you from Space and the Trench, with zero movement penalty. Combined with a high chance of getting an emergency O2 tank in the box in your (also special) NanoTrasen backpack (and access to EVA in case you don't get one), you're well-prepared for oxygen-less environments. While regular Security Officers might turn back at a hull breach, you can continue marching through, and if someone tries to escape into Space, you can pursue them.

when you don't remember the stats of the suit so you just geek out about how nice it looks

Under the helmet and combat dress is an NT-SO jumpsuit, an equally iconic yet unfortunately blandly named turtleneck that's one of the few good things to come out of the Elite Security area. It's quite stylish and looks great on spacepeople of all skin tones, hair styles, and hair colors. Wear it proudly.

Supplementary Video

i like this vid but the reason it's here is because NT-SO is mildly military and this video is about military people being dumb. i guess you can also see a "NT-SO is trigger-happy, like the guy in the vid" link, but it's not really established in the player base or, more importantly, this page.
ideal vid: clip from a special forces military humor show 

Jobs on Space Station 13
Command &
Security
CaptainNew64.gif Captain · HeadOfSecurityV2-64x64.gif Head of Security · HeadOfPersonnelV2-64x66.png Head of Personnel · ChiefEngineer64.png Chief Engineer · ResearchDirectorV2-64x70.png Research Director · MedicalDirectorNew64.png Medical Director

TankTopSecurityOfficer.gif Security Officer · DetectiveNew64.png Detective · SecurityAssistantNew64.png Security Assistant

NanotrasenSecurityOperativeWithSuit68.gif Nanotrasen Security Consultant

Medical &
Research
MedicalDoctorNew64.gif Medical Doctor · MedicalAssistantNew.png Medical Trainee · RoboticistNew64.png Roboticist · Genetics wiki big.gif Geneticist

ScientistV3-64x64.png Scientist · ResearchAssistantNew.png Research Trainee

Engineering EngineerCoatNew64.png Engineer · TechassistantNew.png Technical Trainee

QuartermasterNew64.png Quartermaster · MinerV3-64x64.png Miner

Civilian

AssistantNew64.png Staff Assistant · JanitorNew64.png Janitor · ChaplainNew64.png Chaplain · MailmanV2-64x64.png Mail Courier · RadioHostV2-64x64.png Radio Host · MimeNew64.png Mime

Chef64new.png Chef · BartenderNew64.png Bartender · BotanistNew64.png Botanist · Rancher2.png Rancher

ClownNew64.png Clown

SousChefV2-64x64.png Gimmick jobs

Silicon AIV3-64.gif Artificial Intelligence · CyborgV3-64x64.gif Cyborg
Jobs of the Day Dungeoneer64x64.png Dungeoneer · BarberV2-64x64.png Barber · WaiterV2-64x64.png Waiter · LawyerV2-64x66.png Lawyer · TouristNew64.png Tourist · MusicianV2-64x64.png Musician · BoxerV2-64x64.png Boxer
Antagonist Roles With own mode Arcfiend64x64.PNG Arcfiend · BlobOvermind64.png Blob · AbominationAnimated64x96.gif Changeling · GangLeaderV2-64x68.png Gang Member · Featherdrone-flockmind.gif Flockmind (Featherdrone-flocktrace.gif Flocktrace) · SyndicateAssaultTrooperV3-64x64.png Nuclear Operative · SpyThiefV2-64x64.png Spy Thief · TraitorNew64.png Traitor · HeadRevolutionaryV2-64x64.png Revolutionary · VampireV2-64x64.png Vampire (VampThrallV3-64x64.png Thrall) · WizardNew64.gif Wizard
Others HardmodeTraitorNew64.png Sleeper Agent · WerewolfV2-64x68.png Werewolf · WraithV2-64x64.png Wraith (Poltergeist64.png Poltergeist) · WrestlerV2-64x64.png Wrestler · PredatorV2-64x64.png Hunter · GrinchMitch.png Grinch · KrampusSquish.gif Krampus · OmniTraitorV2-64x64.gif Gimmick antagonist roles
Special Roles Drone64x64.png Ghostdrone · MonkeyResprite64.png Monkey · SpaceMouse64.png Critter · GhostV3-64x64.png Ghost · CluwneNew64.png Cluwne · SantaClausV2-64x64.png Santa Claus