User:Studenterhue/Kudzuperson
page about the playable race created when kudzu absorbs bodies titles are very WIP also I have no idea whether to link to the Random Events or Syndicate Items section on kudzu
let the reader beware: this is based off on info right from the first round it was released, and some info may change in the future
Spawning
I have a feeling these times will be adjusted in the future Note to self: include more plant-sounding terms What happens if you become a kudzuperson while blind/deaf? I wonder what happens if you set a cocoon or bulb on fire.
When there's a corpse on a kudzu tile, the kudzu will convert it into a vine cocoon after about half minute. Not too long after, the cocoon will bloom into a bulb, which will then open shortly after, spewing out a new half-naked kudzuperson. Most of their old clothes will be spat onto the floor, though the kudzu person will still have the items they were wearing in the head, glove, eye, mask, ear, and back slots when they died. The cocoon and bulb can be broken with blunt force, freeing the corpse.
Traits
What happens when they interact with the Cap's bonzai?
Kudzupeople are much like regular people; they can interact with items and objects as normal, are still affected by chems, all that jazz. However, they're different in a few ways:
- Can breath in Space, Seafloor, and other oxygen-less environments.
- Can see through walls.
- Can heal all damage types, including brain damage by standing over kudzu.
- Show up as "Unknown" upon Examine and mouse-over.
- Say "rasps" instead of "says" in the chat.
- Can move through dense kudzu.
- Low stamina: only 100 max stamina and 5 stamina regen.
- Low health
- Slightly slower (about 10% less than base) movement speed.
- Cannot directly touch people; instead, you'll just wave your limbs menacingly at them.
- Cannot be cloned.
- Take TOX damage and are significantly slowed down when not over kudzu tiles; one minute of not being over kudzu can send you into critical condition.
Rules
Kudzupeople aren't antags and thus shouldn't randomly kill people, destroy the station, or otherwise commit Grief, but they can still fight people who try to harm them or the kudzu. They should really focus on spreading kudzu and being in harmony with the environment, including the non-kudzu parts though. If they have to fight, it should be out of self-defense. In addition, you shouldn't harm other kudzupeople.
Kudzupeople are not cluwnes. They are not valid to kill simply for being kudzupeople.
If you were an antag before, you will no longer be one after becoming a kudzuperson, i.e. your antag status will be removed.
Are they human to the silicons? Are they considered crew members?
Abilities
As an kudzuperson, you have a few defensive and utility abilities that have a Nutrients cost. You gain a few Nutrients every few seconds whenever you stand over a kudzu tile, and you rapidly lose them when you aren't.
Icon | Name | Nutrient Cost | Cooldown (default) |
Description |
---|---|---|---|---|
Guide Growth | 2 nutrients | 1 seconds | Creates a square of benign kudzu on any tile within 2 tiles of you. Benign kudzu can be put on Space and Seafloor tiles. Regular kudzu cannot spread past benign kudzu, and benign kudzu does grow in thicker forms and does not in of itself spread. Using it on regular kudzu converts it into benign kudzu, and using it on benign kudzu removes it. | |
Healing Touch | 40 nutrients | 30 seconds | Heals someone else, including non-kudzupeople.
How much health? What kind of damage? Does this include brain and organ damage? | |
Stealth | 1 nutrient | 10 seconds | Makes you nearly transparent for about half a minute, after which you'll be briefly knocked out. People can still mouse over you and Examine you. Think of this less as a tool for setting up an ambush and more of something to activate while running into a dark corner to escape an attacker. | |
Speak Kudzu | None | 10 seconds | Speak to all other kudzupeople via KUDZUSPEAK. No one nearby can overhear it. |
debating if there should be "while stunned" and "while handcuffed" columns
Supplementary Video
thinking of including a clip from the hilarious Batman & Robin (1997) film that has Poison Ivy in it
Jobs on Space Station 13 | ||
---|---|---|
Command & Security |
Captain · Head of Security · Head of Personnel · Chief Engineer · Research Director · Medical Director | |
Medical & Research |
Medical Doctor · Medical Trainee · Roboticist · Geneticist | |
Engineering | Engineer · Technical Trainee | |
Civilian |
Staff Assistant · Janitor · Chaplain · Mail Courier · Radio Host · Mime | |
Silicon | Artificial Intelligence · Cyborg | |
Jobs of the Day | Dungeoneer · Barber · Waiter · Lawyer · Tourist · Musician · Boxer | |
Antagonist Roles | With own mode | Arcfiend · Blob · Changeling · Gang Member · Flockmind ( Flocktrace) · Nuclear Operative · Spy Thief · Traitor · Revolutionary · Vampire ( Thrall) · Wizard |
Others | Sleeper Agent · Werewolf · Wraith ( Poltergeist) · Wrestler · Hunter · Grinch · Krampus · Gimmick antagonist roles | |
Special Roles | Ghostdrone · Monkey · Critter · Ghost · Cluwne · Santa Claus |