Conspirator
Player access to has been suspended pending rework and redevelopement. Conspiracy has been removed from Intrigue rotation. This game mode still exists in the code, but there is no way for conspirators to appear naturally aside from admins manually setting the game mode to conspiracy. |
Trust no one. There is a secret conspiracy haunting the station/ship, and your own fellow crew members are its Conspirators. United under one cause, they will stop at nothing to ensure their plans come to fruition.
Conditions
Like Revolutionary and Nuclear Operative, Conspirators are part of their own game mode, aptly called "Conspiracy". It's part of the Intrigue rotation, meaning you can only see it on the Roleplay servers, barring Admin shenanigans.
There isn't a minimum or maximum number of players required for the game mode to appear. It scales with population, at one Conspirator for roughly every five players, with a minimum of two Conspirators to a maximum of six. For some strange reason, in the initial version of the game mode, you needed to have Traitor enabled to be eligible for the role, but now you just need the Conspirator role enabled (i.e. the box in Job Preferences is checked) , just like most other antags.
Conspirators are considered Antagonists and thus are allowed to commit Grief. However, the Roleplay servers' RP Rules encourage Conspirators to do more roleplay-friendly forms of it. In addition, since Conspirators are designed to act as a team, it is usually against the rules for a Conspirator to intentionally kill or otherwise harm a fellow Conspirator.
Welcome to the Beeluminati
Conspirators are a very simple antag. They spawn as part of the crew, and they know the names of fellow Conspirators and have access to a secret Conspirator-only radio channel. Like Gang, access to it is added onto the radio headset rather than tied to a specific headset, so those who spawn with the Deaf trait and such do not have to juggle multiple ear pieces. Similar to wiretap radio upgrades, this private channel upgrade may be removed via wirecutters, and then added to another headset. It is tied to :z and is used like all other department-specific radio channels. That is, to use it, you can:
- Press Y, select the option for :z, and then type in what you want to say, without any prefixes necessary.
- Press T, type
:z
, then type whatever you wanted to say, e.g.:z Let's do this, gang!
- Type
say ":z
command bar/text parser at the bottom, followed by what you want to say; the game should automatically put a quotation mark if you say in right. For example:say ":z Spare the facility...They can be made to serve us.
Conspirators also get a suggested meeting place (selected from Arcade, Aviary/Owlery, Bar, Chapel, Escape Arm, and Pool), though they are free to pick another one. Likewise, each Conspirator gets a Conspirator objective, and it's the same one for every Conspirator. Conspirators are likewise allowed to try to a different gimmick from what their objective suggests.
That's it! No magic spells, no alien powers, no access to Syndicate gear--besides whatever their job has, that's all. This is an antagonist that leans heavily on creativity of players and cooperation, so let it run wild. Like the Conspirator prompt says, it's all about creating a good story.
Possible Conspirator Objectives
Conspirators can get a couple of objectives unique to the game mode. As per most objectives on Goonstation, Conspirator objectives are purely optional and mostly suggestions on what to do. There is no in-game or out-of-game punishment for not completing them. Conspirator objectives are not even checked by the game at round end.
Secret Beeluminati Plans List of Possible Conspirator Objectives
Supplementary Video
Jobs on Space Station 13 | ||
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Command & Security |
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Medical | ![]() ![]() ![]() ![]() | |
Research | ![]() ![]() | |
Engineering | ![]() ![]() | |
Civilian |
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Silicon | ![]() ![]() | |
Jobs of the Day | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Antagonist Roles | With own mode | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Others | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Special Roles | ![]() ![]() ![]() ![]() ![]() ![]() |