Conspirator

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Player access to has been suspended pending rework and redevelopement.
Conspiracy has been removed from Intrigue rotation. This game mode still exists in the code, but there is no way for conspirators to appear naturally aside from admins manually setting the game mode to conspiracy.

We are the Invisible Hand. We are the Illuminati. We come before and after. We are forever. And eventually... Eventually we will lead them into the day.

— Morgan Everett, Deus Ex

Trust no one. There is a secret conspiracy haunting the station/ship, and your own fellow crew members are its Conspirators. United under one cause, they will stop at nothing to ensure their plans come to fruition.

Conditions

Like Revolutionary and Nuclear Operative, Conspirators are part of their own game mode, aptly called "Conspiracy". It's part of the Intrigue rotation, meaning you can only see it on the Roleplay servers, barring Admin shenanigans.

There isn't a minimum or maximum number of players required for the game mode to appear. It scales with population, at one Conspirator for roughly every five players, with a minimum of two Conspirators to a maximum of six. For some strange reason, in the initial version of the game mode, you needed to have Traitor enabled to be eligible for the role, but now you just need the Conspirator role enabled (i.e. the box in Job Preferences is checked) , just like most other antags.

Conspirators are considered Antagonists and thus are allowed to commit Grief. However, the Roleplay servers' RP Rules encourage Conspirators to do more roleplay-friendly forms of it. In addition, since Conspirators are designed to act as a team, it is usually against the rules for a Conspirator to intentionally kill or otherwise harm a fellow Conspirator.

Welcome to the Beeluminati

Conspirators are a very simple antag. They spawn as part of the crew, and they know the names of fellow Conspirators and have access to a secret Conspirator-only radio channel. Like Gang, access to it is added onto the radio headset rather than tied to a specific headset, so those who spawn with the Deaf trait and such do not have to juggle multiple ear pieces. Similar to wiretap radio upgrades, this private channel upgrade may be removed via wirecutters, and then added to another headset. It is tied to :z and is used like all other department-specific radio channels. That is, to use it, you can:

  • Press Y, select the option for :z, and then type in what you want to say, without any prefixes necessary.
  • Press T, type :z, then type whatever you wanted to say, e.g. :z Let's do this, gang!
  • Type say ":z command bar/text parser at the bottom, followed by what you want to say; the game should automatically put a quotation mark if you say in right. For example: say ":z Spare the facility...They can be made to serve us.

Conspirators also get a suggested meeting place (selected from Arcade, Aviary/Owlery, Bar, Chapel, Escape Arm, and Pool), though they are free to pick another one. Likewise, each Conspirator gets a Conspirator objective, and it's the same one for every Conspirator. Conspirators are likewise allowed to try to a different gimmick from what their objective suggests.

That's it! No magic spells, no alien powers, no access to Syndicate gear--besides whatever their job has, that's all. This is an antagonist that leans heavily on creativity of players and cooperation, so let it run wild. Like the Conspirator prompt says, it's all about creating a good story.

Possible Conspirator Objectives

Conspirators can get a couple of objectives unique to the game mode. As per most objectives on Goonstation, Conspirator objectives are purely optional and mostly suggestions on what to do. There is no in-game or out-of-game punishment for not completing them. Conspirator objectives are not even checked by the game at round end.

Secret Beeluminati Plans List of Possible Conspirator Objectives

Supplementary Video

Jobs on Space Station 13
Command &
Security
Captain · Head of Security · Head of Personnel · Chief Engineer · Research Director · Medical Director

Security Officer · Detective · Security Assistant

Nanotrasen Security Consultant

Medical Medical Doctor · Medical Trainee · Roboticist · Geneticist
Research Scientist · Research Trainee
Engineering Engineer · Technical Trainee

Quartermaster · Miner

Civilian

Staff Assistant · Janitor · Chaplain · Mail Courier · Radio Host · Mime

Chef · Bartender · Botanist · Rancher

Clown

Gimmick jobs

Silicon Artificial Intelligence · Cyborg
Jobs of the Day Dungeoneer · Barber · Waiter · Lawyer · Tourist · Musician · Boxer
Antagonist Roles With own mode Arcfiend · Blob · Changeling · Gang Member · Flockmind ( Flocktrace) · Nuclear Operative · Spy Thief · Traitor · Revolutionary · Vampire ( Thrall) · Wizard
Others Sleeper Agent · Werewolf · Wraith ( Poltergeist) · Wrestler · Space Phoenix · Hunter · Grinch · Krampus · Gimmick antagonist roles
Special Roles Ghostdrone · Monkey · Critter · Ghost · Cluwne · Santa Claus