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- 06:41, 23 March 2024 diff hist +35 m File:CogmapArmory-12-15-2023.png Assign to Historical Map Images since, well, Cog1's Armory no longer really looks like this (namely in that it doesn't have holiday decorations) current
- 06:40, 23 March 2024 diff hist −1 Armory Use more up-to-date image for Cog1's Armory
- 06:38, 23 March 2024 diff hist 0 Head of Security Use more up-to-date image for Cog1 Armory
- 06:37, 23 March 2024 diff hist +4 m Cogmap1 →Security Headquarters (Northwest): Remember file extension this time
- 06:37, 23 March 2024 diff hist −4 Cogmap1 →Security Headquarters (Northwest): Use more up-to-date image of Armory
- 06:36, 23 March 2024 diff hist +294 N File:CogmapArmory-3-23-2024.png An screenshot of Cogmap1's Armory, made using images from Goonhub on March 23, 2024. The Armory itself hasn't changed too much, but this uses fullbright to make the contents clearer, shows off the surrounding turrets, and no longer has holiday decorations. Category:Map Images current
- 06:14, 23 March 2024 diff hist +43 N Many faces many names Redirected page to Medals#Many names, many faces current Tag: New redirect
- 06:14, 23 March 2024 diff hist +43 N Many faces, many names Redirected page to Medals#Many names, many faces current Tag: New redirect
- 06:10, 23 March 2024 diff hist +43 N Many Faces, Many Names Redirected page to Medals#Many names, many faces current Tag: New redirect
- 06:10, 23 March 2024 diff hist +43 N Many Faces Many Names Redirected page to Medals#Many names, many faces current Tag: New redirect
- 06:10, 23 March 2024 diff hist +43 N Many names many faces Redirected page to Medals#Many names, many faces current Tag: New redirect
- 06:09, 23 March 2024 diff hist +43 N Many names, many faces Redirected page to Medals#Many names, many faces current Tag: New redirect
- 06:08, 23 March 2024 diff hist +43 N Many Names Many Faces Redirected page to Medals#Many names, many faces current Tag: New redirect
- 06:08, 23 March 2024 diff hist +43 N Many Names, Many Faces Redirected page to Medals#Many names, many faces current Tag: New redirect
- 06:06, 23 March 2024 diff hist 0 Medals →Non-Secret Medals: Route to correct page for Many names, many faces this time
- 06:02, 23 March 2024 diff hist +431 Medals →Non-Secret Medals: Add Many names, many faces medal. It was added when PR #9054 was merged, by the way.
- 05:42, 23 March 2024 diff hist +58 Changeling Update intro to match description of objectives, mostly by removing the note about them always needing to absorb 10 people and making a reference to their hijack objective
- 05:38, 23 March 2024 diff hist +207 Changeling →Changeling Objectives: Give some overview of ling objectives, so I can mention they can also get the regular escape objective sometimes
- 05:30, 23 March 2024 diff hist +1,082 Changeling →Changeling Objectives: Add "Absorb the DNA of..." objective, like I promised. Tweak " friends you made (and ate)" joke in section about hijack objective, so I can use it to for the absorb one.
- 05:22, 23 March 2024 diff hist +361 N File:ManyNamesManyFaces.png The icon for the medal "Many names, many faces", as used on the BYOND page/hub. This involves absorbing people as a changeling, so you see four people and art from a changeling ability icon on here. [https://github.com/goonstation/goonstation/pull/9054 Image appears to have been cobbled together by FlameArrow57]. Category:BYOND Medal Images current
- 05:09, 23 March 2024 diff hist −1 m Head of Security →Sylvester: Use "him", because the object of "click on" is Sylvester, who is he/him
- 05:05, 23 March 2024 diff hist +118 m Detective →DetGadget Hat: Put info about scuttlebot functions into its own paragraph, for better organization.
- 04:57, 23 March 2024 diff hist +35 Detective →Your Equipment: Mention/allude to Secmate Scanner app, which Detective received when PR #9128 was merged
- 04:53, 23 March 2024 diff hist +54 Detective →Your Equipment: Separate out scanner modes vs other apps when describing PDA functions
- 04:46, 23 March 2024 diff hist +153 Security Officer →Your Gear: Add a note about the Secmate Scanner app, which Sec got when PR #9128 was merged
- 04:43, 23 March 2024 diff hist +16 Security Assistant →Starting Out: Get in a mention of the Secmate Scanner app (they got this when PR #9128 was merged), remove some unnecessary commas
- 04:32, 23 March 2024 diff hist +1 m Head of Security Fix a grammar error in the intro
- 04:30, 23 March 2024 diff hist +10 m ThinkDOS →Secmate: Use more precise link for "Jailbird" and fix a spelling error. current
- 04:28, 23 March 2024 diff hist +423 ThinkDOS →Secmate: Note there's a PDA alternative to viewing Secmate records, the Secmate Scanner app , added when PR #9128 was merged
- 04:16, 23 March 2024 diff hist +24 PDA →Starting Cartridges and programs: Note Security Assistant also gets R.O.B.U.S.T. cartridge current
- 04:15, 23 March 2024 diff hist +396 PDA →PDA Scanners: Might as well mention Secmate Scanner here. Forgot to mention this was added when PR #9128 was merged
- 04:05, 23 March 2024 diff hist +51 PDA →Starting Cartridges and programs: Note Detective, HoS, and Security Officer cartridges have Secmate Scanner
- 03:43, 23 March 2024 diff hist −9 m Battler →How to Win the Battle: Bit silly to preface the part about admins not liking teaming with "Fair warning, though,..." because the sentence before is also a warning, so changing it to "In addition,..." current
- 06:58, 22 March 2024 diff hist +535 Changelog →March 2024: March 21st's updates
- 05:52, 22 March 2024 diff hist +604 User:Studenterhue/Catering Objects Mirror some edits made on Foods and Drinks (all related to cooling rack) current
- 05:49, 22 March 2024 diff hist +372 User:Studenterhue/Foods →Cooking Methods: Mirror some recent edits made on Foods and Drinks (related to cooling rack and such)
- 05:47, 22 March 2024 diff hist +1 m Foods and Drinks →Shitty Grill: Fix so it doesn't imply the food itself is doing the eating
- 05:39, 22 March 2024 diff hist +147 Foods and Drinks →Shitty Grill: Get in a mention of the cooling rack here too
- 05:37, 22 March 2024 diff hist +224 Foods and Drinks →Deep Fryer: Get in a mention of the cooling rack on there somehow. Fix a spacing and grammar error while we're here.
- 05:29, 22 March 2024 diff hist +129 Foods and Drinks →FoodTech: Add cooling rack to list of FoodTech items. PR #18170 introduced the cooling rack, and it added it to the FoodTech too.
- 05:28, 22 March 2024 diff hist +475 Foods and Drinks →Other Food-Related Items: Add cooling rack to list of items. That thing was introduced when PR #18170 was merged
- 05:01, 22 March 2024 diff hist +41 Syndicate Items →Standard Items: Change football kit's blurb to something more informative
- 04:56, 22 March 2024 diff hist +803 Syndicate Items →Standard Items: Reorganize and rewrite Space American Football Kit description, basically. First we talk about the moves, then we talk about the clothing, with some extra details here and there. It's longer, but I think it's more readable and organized
- 04:13, 22 March 2024 diff hist +142 Clothing →Shoes: Elaborate on kick bonus for cleats, since it was upped from 4 to 6 when PR #7048 was merged
- 04:02, 22 March 2024 diff hist 0 Ore Processing →The Nano-Fabricator (Refining): Update kick bonus program for shoes, since it was changed from (density*hardness)/2500 to (density*hardness)/1500 when PR #7048 was merged current
- 07:56, 21 March 2024 diff hist +496 N File:Mod93RRepeatingLaserCell.png The item sprite for the Mod. 93R Repeating Laser Cell, with the full amount of charge. This is ammo for Hafgan Mod.93R Repeating Laser, though instead of electric charge, it refills coolant. This item has a couple of different of sprites for different levels of charge, but this one shows it at full/100% charge. [https://github.com/goonstation/goonstation/pull/18180/ Presume this one is by TDHooligan], since he also did the gun which uses this cell. Category:Object Sprites current
- 07:51, 21 March 2024 diff hist +372 N File:HafganMod93RRepeatingLaser.png The item sprite for the Hafgan Mod.93R Repeating Laser, fully charged. This odd gang weapon is fires lasers, like an energy weapon, but requires cartridges of coolant, like an kinetic weapon. [https://github.com/goonstation/goonstation/pull/18180/ Sprite by TDHooligan], though it's actually a modification of an existing sprite. Category:Object Sprites current
- 07:47, 21 March 2024 diff hist +434 N File:DracoPistol.png The item sprite for the Draco Pistol, a strange 7.62 machine pistol used by gang members that's probably closer to a SMG than a handgun. This thing has a brief animation where it sort of "cocks" upon spawning, but this is not shown in this file; this is what it looks like after that animation finishes. [https://github.com/goonstation/goonstation/pull/18180 Sprite by Shmiggy and Moriarty] Category:Object Sprites current
- 07:24, 21 March 2024 diff hist +532 Chapel Rewrite references to the religious supplies locker in the tabs for in-rotation maps, since it was replaced by the Deus Ex Machina vending machine when PR #17965 was merged. current
- 07:15, 21 March 2024 diff hist +26 Vampire →Holy Water: Update Religious supplies locker to Deus Ex Machina, since it was replaced by the Deus Ex Machina vending machine when PR #17965 was merged
- 07:14, 21 March 2024 diff hist −17 Access Levels Fix stupid grammar error, fix different error where wiki claimed Deus Ex Machina has a bible
- 07:13, 21 March 2024 diff hist +29 Access Levels Update Religious supplies locker to Deus Ex Machina, since it was replaced by the Deus Ex Machina vending machine when it was merged
- 07:10, 21 March 2024 diff hist −28 m Chaplain Make (what feels like all) instances of male-specific-language more gender-neutral
- 07:05, 21 March 2024 diff hist +15 Chaplain →Deus Ex Machina: Be more specific about name of holy water box
- 07:02, 21 March 2024 diff hist +83 Chaplain →Special equipment: Update some mentions of "religious supplies locker" and variations thereof to "Deus Ex Machina" and variations thereof, since PR #17965 also replaced said lockers with said vending machine
- 06:57, 21 March 2024 diff hist +266 Chaplain →Deus Ex Machina: Note you need a certain access level for this
- 06:51, 21 March 2024 diff hist +4 m Clothing →Head: Add missing word
- 06:49, 21 March 2024 diff hist +568 Clothing →(Exo)Suit: Add nun's robe, from same PR. That PR added it to religious supplies locker, but that got replaced by the Deus Ex Machina when PR #17965 was merged, and I wrote it to be in-line with that.
- 06:39, 21 March 2024 diff hist +514 Clothing →Head: Add nun hood. This was added when PR #7295 was merged, but I've written it to be in-line with PR #17965
- 06:35, 21 March 2024 diff hist +614 Chaplain →Special equipment: Add in section on Deus Ex Machina/chaplain vending machine, a feature introduced when PR #17965 was merged. Will expand this later; this is just a base
- 06:04, 21 March 2024 diff hist +220 N File:NunRobe.png The item sprite for the nun robe, one half of the Chaplain's nun outfit. Looking nun too holy. [https://github.com/goonstation/goonstation/pull/7295 Sprite by AnguishedEnglish]. Category:Object Sprites current
- 06:03, 21 March 2024 diff hist +228 N File:NunHood.png The item sprite for the nun hood, one half of the Chaplain's nun outfit. Now this is a ''good'' habit. [https://github.com/goonstation/goonstation/pull/7295 Sprite by AnguishedEnglish]. Category:Object Sprites current
- 05:51, 21 March 2024 diff hist −7 m Gang Fix grammar mistakes in intro
- 07:14, 20 March 2024 diff hist +514 N File:BitsOfBoneV2.png The item sprite for "bits of bone", a piece of raw bone material ready to processed or made into something better. But what kind of bone is it...? [https://github.com/goonstation/goonstation/pull/5902 New sprite by Flaborized, indirectly.] She resprited scrap, and bits of bone is a piece of scrap with coloring for bone material, so this naturally changed appearance when steel scrap got changed. Looks pretty close to before, but we've some nicer shading and edges now. Category:Object Sprites current
- 07:11, 20 March 2024 diff hist +330 N File:9mmMORMagazine.png The item sprite for a 9mm MOR magazine. More specifically, this is one that's filled up/not empty, since there is a separate sprite for when it has no ammo. Assuming Mora made this one, since [https://github.com/goonstation/goonstation/pull/18180/ they also made the gun this goes with]. Category:Object Sprites current
- 07:07, 20 March 2024 diff hist +282 N File:MOR30.png The item sprite for the MOR-30, informally known as the Uzi. "MOR" in this case means "MOR DAKKA", 'cause this thing has burst fire and full auto, but not single-fire. [https://github.com/goonstation/goonstation/pull/18180 Sprite by Mora]. Category:Object Sprites current
- 06:50, 20 March 2024 diff hist +318 N File:LoPoint.png The item sprite for the Lo-Point, a 9mm gun riffing off the Hi-Point. Throw it on empty for a silly twist on the "throwaway guns" trope. This was likely made by schwicky_swag, but definite proof is a little hard to locate since much of the evidence got deleted during a hack. Category:Object Sprites current
- 06:46, 20 March 2024 diff hist +299 N File:455WebleyBullets.png The item sprite for .455 Webley Bullets, ammo for the Webley 'Holdout' Revolver. Notice how this has six shots--that's a clue the 7-shot revolvers won't take this. [https://github.com/goonstation/goonstation/pull/18180 Presuming what7431 made this sprite]. Category:Object Sprites current
- 06:31, 20 March 2024 diff hist +1 Making and Breaking →Robotics Fabricator: Got to do that here too. I originally put 20 seconds since I saw it was bugged before and guessed it was meant to be 20 seconds at speed 3 like the cleanbot, but looks like we've tried for a different time
- 06:29, 20 March 2024 diff hist +1 Making and Breaking →Mining Fabricator: Correct mining drone's Time at Speed 3, since it was fixed when PR #18244 was merged
- 06:25, 20 March 2024 diff hist +641 Inspector →The Inspector's Inspectin' Things: Mention Ticket Master app, so I can talk about the fine improvements introduced when PR #18171 was merge, namely that fines below 500 credits are automatically approved
- 06:07, 20 March 2024 diff hist +344 Inspector Expand/rewrite intro to emphasize there are multiple ways to play inspector, as is intended by design
- 05:53, 20 March 2024 diff hist −10 Inspector Change mention of CEO, a specific alternate name of VIP, to VIP in general, since CEO was removed from the VIP title list when PR #18091 was merged. I think it can work for even the government-related titles, if you assume it's like governmental agency's inspector
- 05:28, 20 March 2024 diff hist −11 VIP Remove CEO from the list of possible titles. This was removed when PR #18091 was merged, since it conflicts with lore about the existing CEO
- 05:27, 20 March 2024 diff hist −5 Jobs →Gimmick Jobs: Take CEO off the list of alternate VIP job titles. This got removed from the list when PR #18091 was merged (there's already a CEO!)
- 05:24, 20 March 2024 diff hist +15 m File:GrinchCloakIconV1-64x64.png Correct ability name, fix a tiny grammar error current
- 05:23, 20 March 2024 diff hist +667 File:GrinchCloakIconV2-64x64.png Describe file, say who made it, explain why it's 64x64 current
- 05:20, 20 March 2024 diff hist +714 File:GrinchVandalizeIconV2-64x64.png Explain what this file is, why it's in 64x64, and who made it current
- 05:16, 20 March 2024 diff hist +677 File:GrinchPoisonIconV2-64x64.png Add details about filel, 64x64 note, and attribution current
- 05:11, 20 March 2024 diff hist +665 File:GrinchMurderIconV2-64x64.png Provide more details about this file, such as who made it and why it's 64x64 current
- 05:05, 20 March 2024 diff hist +498 File:GrinchMurderIconV1-64x64.png Explain more about this file, including what it is, why it's 64x64, what replaced it, and who made it. All for people who might stumble upon this file later on current
- 05:01, 20 March 2024 diff hist +455 File:GrinchPoisonIconV1-64x64.png Add more details, including attribution, notes about 64x64, and its replacement current
- 04:56, 20 March 2024 diff hist +477 File:GrinchVandalizeIconV1-64x64.png Add more details, in short. What this file is, what being 64x64 means, who made it, and what's replaced it, since this is an old sprite current
- 04:54, 20 March 2024 diff hist +135 File:GrinchCloakIconV1-64x64.png Note what the deal is with it being 64x64
- 04:52, 20 March 2024 diff hist +358 File:GrinchCloakIconV1-64x64.png Explain what this file is, add attribution and note that this is an old sprite/sprite that has been replaced
- 04:48, 20 March 2024 diff hist +35 m File:GrinchMurderIconV1-64x64.png Assign to Historical HUD sprites, since this is an ability icon that has since been resprited
- 04:48, 20 March 2024 diff hist +35 m File:GrinchPoisonIconV1-64x64.png Assign to Historical HUD sprites, since this is an ability icon that has since been resprited
- 04:48, 20 March 2024 diff hist +35 m File:GrinchVandalizeIconV1-64x64.png Assign to Historical HUD sprites, since this is an ability icon that has since been resprited
- 04:47, 20 March 2024 diff hist +35 m File:GrinchCloakIconV1-64x64.png Assign to Historical HUD sprites, since this is an ability icon that has since been resprited
- 04:46, 20 March 2024 diff hist +263 N Category:Historical HUD Sprites Sort of the Historical equivalent of Category:HUD Sprites current
- 04:40, 20 March 2024 diff hist 0 m File:GrinchMurderIconV1-64x64.png Studenterhue moved page File:GrinchMurderIcon.png to File:GrinchMurderIconV1-64x64.png without leaving a redirect: Reflects how it's an old image for an icon and how it has different dimensions than the standard/expected 32x32
- 04:39, 20 March 2024 diff hist 0 m File:GrinchPoisonIconV1-64x64.png Studenterhue moved page File:GrinchPoisonIcon.png to File:GrinchPoisonIconV1-64x64.png without leaving a redirect: Reflects how it's an old image for an icon and how it has different dimensions than the standard/expected 32x32
- 04:38, 20 March 2024 diff hist 0 m File:GrinchVandalizeIconV1-64x64.png Studenterhue moved page File:GrinchVandalizeIcon.png to File:GrinchVandalizeIconV1-64x64.png without leaving a redirect: Reflects how it's an old image for an icon and how it has different dimensions than the standard/expected 32x32
- 04:38, 20 March 2024 diff hist 0 m File:GrinchCloakIconV1-64x64.png Studenterhue moved page File:GrinchCloakIcon.png to File:GrinchCloakIconV1-64x64.png without leaving a redirect: Reflects how it's an old image for an icon and how it has different dimensions than the standard/expected 32x32
- 04:36, 20 March 2024 diff hist +24 m File:GrinchMurderIconV2-64x64.png Assign to HUD Sprites since this shows a HUD button for an ability
- 04:36, 20 March 2024 diff hist +24 m File:GrinchPoisonIconV2-64x64.png Assign to HUD Sprites since this shows a HUD button for an ability
- 04:36, 20 March 2024 diff hist +24 m File:GrinchVandalizeIconV2-64x64.png Assign to HUD Sprites since this shows a HUD button for an ability
- 04:36, 20 March 2024 diff hist +24 m File:GrinchCloakIconV2-64x64.png Assign to HUD Sprites since this shows a HUD button for an ability
- 07:07, 19 March 2024 diff hist +188 Changelog →March 2024: March 18th's update
- 06:49, 19 March 2024 diff hist +57 Escape Arm Update description of antag activities in Cog2 tab. This mentions antags getting a hijack objective, but now lings and vamps are the only ones with hijack objectives, as a result of PR #18222 getting merged current
- 06:41, 19 March 2024 diff hist +34 Vampire →A Fortune at the Blood Bank: Vampire Objectives: Adjust intro to account for the fact that there are two vampire-exclusive objectives
- 06:39, 19 March 2024 diff hist +1,017 Vampire →A Fortune at the Blood Bank: Vampire Objectives: Add unique hijack objective introduced when PR #18222 was merged
- 06:26, 19 March 2024 diff hist −5 m Changeling →Changeling Objectives: Forgot this actually used definition formatting (the semicolon)
- 06:24, 19 March 2024 diff hist +1,148 Changeling Add a section on changeling objectives, so I can add the ling-exclusive hijack objective PR #18222 introduced when it was merged (at a later time, I plan to add the "absorb X crew" objective)
- 05:43, 19 March 2024 diff hist +2 Spy Thief →Other Objectives: Rewrite reference to hijack shuttle objective, since PR #18222 removed that in favor of some ling- and vamp-exclusive versions
- 05:39, 19 March 2024 diff hist +50 Traitor Probably wouldn't hurt to get the player nicknames for them somewhere current
- 05:38, 19 March 2024 diff hist +21 N Tot Redirected page to Traitor current Tag: New redirect
- 05:37, 19 March 2024 diff hist +377 Terminology →S-Z: Add tot
- 05:24, 19 March 2024 diff hist −90 Terminology →Gray Tide/Grey Tide: This is a real thing, but it's not called Grey Tide
- 05:24, 19 March 2024 diff hist +137 Terminology →Silicon: Might as well mention there's a silicon chem too
- 05:21, 19 March 2024 diff hist +48 N Syndie Meth Redirected page to Chemicals#Syndicate Methamphetamine current Tag: New redirect
- 05:20, 19 March 2024 diff hist +31 N Silicon (Reagent) Redirected page to Chemicals#Silicon current Tag: New redirect
- 05:19, 19 March 2024 diff hist +31 N Silicon Reagent Redirected page to Chemicals#Silicon current Tag: New redirect
- 05:19, 19 March 2024 diff hist +31 N Silicon Chemical Redirected page to Chemicals#Silicon current Tag: New redirect
- 05:19, 19 March 2024 diff hist +31 N Silicon (Chemical) Redirected page to Chemicals#Silicon current Tag: New redirect
- 05:17, 19 March 2024 diff hist +148 Silicon Make this into a disambiguation since "silicon" as a name for cyborgs and AIs is also a common term current
- 07:24, 18 March 2024 diff hist −1 m Changelog →March 2024: Remove extra newline
- 07:22, 18 March 2024 diff hist +515 Changelog →March 2024: March 17th's updates
- 07:02, 18 March 2024 diff hist +358 N File:WebleyHoldoutSnubnose.png The item sprite for the Webley "Holdout" Snubnose, a break-open (this is the sprite for when it's closed) revolver often used by gangs (or planned to--that part has yet to be implemented). Looks like it might be older than the first tank. [https://github.com/goonstation/goonstation/pull/18180 Sprite by what7431]. Category:Object Sprites current
- 06:57, 18 March 2024 diff hist −46 Traitor Objectives →Energy Guns: Remove reference to objective asking for more energy guns than actually present in-game, since the aforementioned PR fixed that oversight. Also, the rewards mentioned don't use medals, so removing that as well.Add some links
- 06:53, 18 March 2024 diff hist +163 Traitor Objectives →Stun Batons: Add some links, specify where the token is and what you need to use to scan and replicate batons, removed a quip about police brutality, since that isn't really allowed. This is a comparatively soft example, but I'd err on the side of caution.
- 06:49, 18 March 2024 diff hist −12 Traitor Objectives →Stealing Multiple Items: Update numbers listed for multi-steal objectives, since PR #18222 also reduced item requirements for these
- 06:38, 18 March 2024 diff hist +1,656 User:Studenterhue/Retired Objectives Shove objectives removed as a result of PR #18222 being merged from Traitor Objectives onto here. Will have to change these (and others) to past tense at some point. current
- 06:37, 18 March 2024 diff hist −1,018 Traitor Objectives →Escaping: Remove Hijack objective. Yep, PR #18222 removed that one as well, though it got branched off into more antag-specific versions (so ones outside scope of this page)
- 06:33, 18 March 2024 diff hist −39 Traitor Objectives →Aurora MKII utility belt: CE always spawns with aurora belt now, as a result of PR #17853 getting merged, so got to update this
- 06:30, 18 March 2024 diff hist −302 Traitor Objectives →Stealing Multiple Items: Remove space helmets objective as well, since that PR removed that objective too
- 06:29, 18 March 2024 diff hist −336 Traitor Objectives →Stealing Multiple Items: Remove sunglasses objective from the list, since that was removed when PR #18222 was merged
- 06:08, 18 March 2024 diff hist +68 File:Cogmap2Armory-June-13th-2023.png Try out something new: linking to its replacement current
- 06:07, 18 March 2024 diff hist +11 m File:Cogmap2Armory-June-13th-2023.png Reassign to Historical Map Images since it's somewhat out of date now
- 06:06, 18 March 2024 diff hist +1 m Head of Security Text replacement - "Cogmap2Armory-June-13th-2023.png" to "Cogmap2Armory-March-18th-2024.png"
- 06:06, 18 March 2024 diff hist +1 m Cogmap2 Text replacement - "Cogmap2Armory-June-13th-2023.png" to "Cogmap2Armory-March-18th-2024.png" current
- 06:06, 18 March 2024 diff hist +1 m Armory Text replacement - "Cogmap2Armory-June-13th-2023.png" to "Cogmap2Armory-March-18th-2024.png"
- 06:05, 18 March 2024 diff hist +472 N File:Cogmap2Armory-March-18th-2024.png The Armory of Cog2, pulled images on the Goonhub server on March 18, 2024. The Armory itself hasn't changed much, but [https://github.com/goonstation/goonstation/pull/15900/ EOD gear got resprited] and [https://github.com/goonstation/goonstation/pull/15970 so did autoinjectors], so an update seemed in order. This specific image also shows more of the area around the Armory, so people have some idea of where it is and what's by it. Category:Map Images current
- 05:55, 18 March 2024 diff hist +46 Armory Expand on castle theme in Cog2 slightly. Don't want to go overboard on this one; it's not like we're describing a literal castle here
- 05:43, 18 March 2024 diff hist +915 Armory Update contents of Cogmap2's Armory (to be inline with PR #11192 and commit a606a19), significantly change how contents of room are described. Also add a bit of castle theme, for a spot of humor/making a illustrative comparison
- 22:21, 17 March 2024 diff hist +31 m Access Levels Rephrase this so it doesn't imply the flasher is the one with the sec access level
- 22:14, 17 March 2024 diff hist +212 Access Levels Note Security access disables portable flashers briefly, a feature added when PR #8627 was merged.
- 22:09, 17 March 2024 diff hist +167 Security Objects →Machinery: Clarify flasher does not destroy bushes, since a lot of people still ask if they do this. This feature was removed when PR #1553 was merged, by the way.
- 21:52, 17 March 2024 diff hist +62 Security Objects →Machinery: Note there's a cooldown on the portable flasher. Not from PR #8627, just something worth noting. Also, add link to info on Security access
- 21:49, 17 March 2024 diff hist +252 Security Objects →Machinery: Note some creatures do and do not trigger flashers, a granularity added when PR #8627 was merged.
- 21:21, 17 March 2024 diff hist +24 Security Objects →Machinery: Note other common name for Mounted Flasher
- 21:19, 17 March 2024 diff hist +84 Clothing →Eyes: Hint that NVGs make you more vulnerable to other types of stunners besides flashes and flashers, update link to info on flashers
- 21:18, 17 March 2024 diff hist +18 m Security Officer →The Security Weapons Vendor and You: Update link to info on portable flashers. Presuming it's talking about portable flashers here; sec getting flashed by a portable flasher on accident is probably more likely than being in a brig and getting flashed by a wall flasher
- 21:10, 17 March 2024 diff hist +18 m Detective Update link to info on portable flashers. The info can technically apply to both flashers, but det probably sees portable flashers more often
- 21:07, 17 March 2024 diff hist +16 m Brig Update links to info on mounted flashers
- 21:06, 17 March 2024 diff hist +9 m Beesmark's Goon Guide to Robust Security Update link to info on portable flashers current
- 21:02, 17 March 2024 diff hist +471 Security Objects →Machinery: Separate portable and mounted flashers, allowing room for greater amounts of detail
- 07:45, 17 March 2024 diff hist +462 Changelog →March 2024: March 16th's updates
- 07:43, 17 March 2024 diff hist −4 m General Objects →General Items (handheld): Remove extra "and"
- 07:26, 17 March 2024 diff hist +163 General Objects →General Items (handheld): Note laundered cash becomes unlaundered when mixed with unlaundered cash, as introduced when PR #18179 was merged
- 07:18, 17 March 2024 diff hist +92 Salvager →The trader: Get in a general mention that people start with a certain amount of points current
- 07:14, 17 March 2024 diff hist −19 Salvager →The trader: Correct note about how points work with multiple salvagers: salvagers no longer/do not share points
- 07:09, 17 March 2024 diff hist +11 m File:SyndicateKnightV2-64x64.png Reassign to Historical Character Sprites since this uses the old wield sprites for Hadar (Hadar used to reuse d-saber's sprites, so you could imagine this to be a knight with a d-saber, but that's silly since d-saber's a gang item) current
- 06:41, 17 March 2024 diff hist +53 Nuclear Operative Update images for Knight tab. These new ones show the current worn/wielded sprites for the Hadar, since it got new ones/ones of its own when PR #16337 was merged. There are two since said PR gave separate states for the stab and swipe modes.
- 06:37, 17 March 2024 diff hist +56 Syndicate Items →Loadout: Swap image for Knight with ones (yes, multiple images) that use the updated wield/worn sprites for the Hadar, since PR #16337 gave it actual wield sprites when merged
- 06:33, 17 March 2024 diff hist +587 N File:SyndicateKnightStabV3-32x48.png A screenshot of a Nuclear Operative kitted out in the Knight loadout, with their sword set to stab mode (the red one). A knight in shining armo(u)r or a black knight? 32x48 means it's 32 pixels wide by 48 pixels tall. This is a somewhat atypical size for character sprites, as most are currently 64x64. Made a new version since the Hadar power sword [https://github.com/goonstation/goonstation/pull/16337 got its own set of worn/wield sprites], instead of just reusing the d-saber's. In additio... current
- 06:29, 17 March 2024 diff hist +538 N File:SyndicateKnightSwipeV3-32x48.png A screenshot of a Nuclear Operative kitted out in the Knight loadout, with their sword set to swipe mode (the blue one). A knight in shining armo(u)r or a black knight? 32x48 means it's 32 pixels wide by 48 pixels tall. This is a somewhat atypical size for character sprites, as most are currently 64x64, but I'm trying something out. Made a new version since the Hadar power sword [https://github.com/goonstation/goonstation/pull/16337 got new worn/wield sprites]. They look pretty gnarly. [[C... current
- 06:19, 17 March 2024 diff hist +8 File:CoolingRack.png →Summary: Got this wrong, oops
- 06:18, 17 March 2024 diff hist +90 File:SyndicateBackpackV1.png Add proof of attribution, put on new line, describe file more current
- 06:16, 17 March 2024 diff hist +37 m File:SyndicateBackpackV1.png Assign to Historical Item Sprites since this is an old sprite for an item
- 06:15, 17 March 2024 diff hist −55 File:SyndicateBackpackV1.png Remove deletion template because it's now no longer a duplicate
- 06:15, 17 March 2024 diff hist 0 File:SyndicateBackpackV1.png Studenterhue uploaded a new version of File:SyndicateBackpackV1.png
- 06:14, 17 March 2024 diff hist 0 m File:SyndicateBackpackV1.png Studenterhue moved page File:SyndicateBackpack.png to File:SyndicateBackpackV1.png without leaving a redirect: To reflect how this is the old sprite for something that got resprited
- 06:11, 17 March 2024 diff hist +459 File:MimeBeretV2.png Add attribution and other details about this file current
- 06:07, 17 March 2024 diff hist +34 N File:MimeBeret.png Studenterhue moved page File:MimeBeret.png to File:MimeBeretV2.png: Better reflects how this is a resprite of something current Tag: New redirect
- 06:07, 17 March 2024 diff hist 0 m File:MimeBeretV2.png Studenterhue moved page File:MimeBeret.png to File:MimeBeretV2.png: Better reflects how this is a resprite of something
- 06:06, 17 March 2024 diff hist +27 m File:MimeBeretV2.png Assign to Object Sprites since it's a sprite for an in-game item
- 06:06, 17 March 2024 diff hist +4 File:MimeBeretV1.png Briefly note this is an old sprite current
- 06:05, 17 March 2024 diff hist +6 m File:MimeBeretV1.png Reassign to Historical Item Sprites since this is specifically an old sprite for an item
- 06:04, 17 March 2024 diff hist +92 File:SafariHatV1.png Add a couple more details about this file, including a note that this is old current
- 06:04, 17 March 2024 diff hist +9 m File:SafariHatV1.png Reassign to Historical Items Sprites since this is no longer used
- 06:03, 17 March 2024 diff hist 0 m File:SafariHatV1.png Studenterhue moved page File:SafariHat.png to File:SafariHatV1.png without leaving a redirect: Better reflect how it's an older version of a sprite
- 06:03, 17 March 2024 diff hist +301 File:SafariHatV2.png Add more details about file current
- 06:00, 17 March 2024 diff hist +27 m File:SafariHatV2.png Assign to Object Sprites since it's a sprite for an in-game item
- 06:11, 16 March 2024 diff hist +202 Changelog →March 2024: March 15th's update
- 06:00, 16 March 2024 diff hist +364 N File:CoolingRack.png The item sprite for the cooling rack, a simple kitchen device for cooling foods. This sets it to the ambient air temp, so technically it could heat foods too, if the air was really hot or the food was freezing or something. [https://github.com/goonstation/goonstation/pull/18170 Sprite by DecidedlyUnethical, it appears?] Category:Object Sprites
- 05:46, 16 March 2024 diff hist +27 Syndicate Items →Loadout: Commit a3a5409 made it so hitting people on the Cairngorm explicitly does not raise Hadar damage, so tweak description to reflect this. Forgot to mention in previous edit that those new sprites were added when PR #16337 was merged.
- 05:39, 16 March 2024 diff hist +567 Syndicate Items →Loadout: Note hadar sword changes sprite as it accumulates damage, add table about this and the two damage modes, reorganize a few bits of info to make this look better
- 05:06, 16 March 2024 diff hist +688 N File:HadarHeavyPowerSwordSwipeModeHigh-64x32.gif The sprite for the "Hadar heavy power-sword" from the Nuclear Operative Knight loadout, specifically 1) when it's in the swipe (or sweep if you prefer), which is the one that goes wide and 2) when it has reached 90+% of its maximum damage potential, which is called "high mode" and "stage three" in the code. 64x32 means the file's 64 pixels wide by 32 tall. This might look a little weird next to smaller sprites. [https://github.com/goonstation/goonstation/pull/16337 Sprite by MylieDaniels].... current
- 05:04, 16 March 2024 diff hist +650 N File:HadarHeavyPowerSwordSwipeModeMedium-64x32.gif The sprite for the "Hadar heavy power-sword" from the Nuclear Operative Knight loadout, specifically 1) when it's in the swipe (or sweep if you prefer), which is the one that goes wide and 2) when it has reached 50-90% of its maximum damage potential, which is called "medium mode" and "stage two" in the code. 64x32 means the file's 64 pixels wide by 32 tall. This might look a little weird next to smaller sprites. [https://github.com/goonstation/goonstation/pull/16337 Sprite by MylieDaniels... current
- 05:02, 16 March 2024 diff hist +638 N File:HadarHeavyPowerSwordStabModeHigh-64x32.gif The sprite for the "Hadar heavy power-sword" from the Nuclear Operative Knight loadout, specifically 1) when it's in the stab mode, which has extra range, and 2) when it has reached 90+% of its maximum damage potential, which is called "high mode" and "stage three" in the code. 64x32 means the file's 64 pixels wide by 32 tall. This might look a little weird next to smaller sprites. [https://github.com/goonstation/goonstation/pull/16337 Sprite by MylieDaniels]. Now there are different sprit... current
- 05:00, 16 March 2024 diff hist +608 N File:HadarHeavyPowerSwordStabModeMedium-64x32.gif The sprite for the "Hadar heavy power-sword" from the Nuclear Operative Knight loadout, specifically 1) when it's in the stab mode, which has extra range, and 2) when it has reached 50-90% of its maximum damage potential, which is called "medium mode" and "stage two" in the code. 64x32 means the file's 64 pixels wide by 32 tall. This might look a little weird next to smaller sprites. [https://github.com/goonstation/goonstation/pull/16337 Sprite by MylieDaniels]. Now there are different spr... current
- 05:16, 15 March 2024 diff hist +209 Changelog →March 2024: March 14th's update
- 04:42, 15 March 2024 diff hist −100 Courtroom Rewrite joke in Destiny tab that references a really old map that accidentally labels this room "PTL Room" current
- 04:38, 15 March 2024 diff hist +7 PTL Room Reroute to Power Transmission Laser. It used to go to Destiny#Courtroom because the map on Destiny's page labeled the Courtroom "PTL Room" but now that page uses an unlabeled map, so this joke doesn't make any sense current Tag: Redirect target changed
- 04:31, 15 March 2024 diff hist +574 Power Transmission Laser Add a paragraph explaining what is and is not directly connected to Nadir's PTL, to reflect PR #18199 also removing the catalytic generators' direct connection current
- 04:18, 15 March 2024 diff hist +18 Power Transmission Laser Update Maintenance Information for Nadir's version. Now that PR #18199 has been merged, the wire for the APC now goes under the door instead of under a wall, and the wire to the reactor is now blue
- 07:31, 14 March 2024 diff hist +247 Changelog →March 2024: Another update for the 13th
- 07:00, 14 March 2024 diff hist +26 Rules →Discord Rules: Update instructions on how to get the imspoiler role current
- 06:58, 14 March 2024 diff hist +1,584 Ghost →The Spooky Ghost Commands: Describe new Observe menu, as implemented when PR #15096 was merged. This PR merged Observe and Observe Objects too current
- 06:10, 14 March 2024 diff hist −9 Chemicals →Acids: Update explanation of shatter behavior as well, since that same PR also made it so it shatters when it reaches 150 C/423.15 K rather than when it gets too full. Also some spaces between temp and temp symbol for readability
- 06:02, 14 March 2024 diff hist +4 Chemicals →Acids: Update offgas threshold for sulfuric acid, list the Celsius equivalent too. It was upped from 20C to 50C when PR #16639 was merged
- 05:49, 14 March 2024 diff hist +188 Chemicals →Disease Reagents: Clarify the E.Coli recipe in Notes column, as it's somewhat unusual
- 05:33, 14 March 2024 diff hist −5 Rules →Discord Rules: Clarify who <@658985308741828610> is supposed to be
- 06:53, 13 March 2024 diff hist +809 Changelog →March 2024: March 12th's updates, plus first update for March 13th
- 06:12, 13 March 2024 diff hist −369 Changelog →Current Testmerged PRs: Clear these, since both these PRs are now in the game for real
- 06:12, 13 March 2024 diff hist 0 User:Studenterhue/Foods →Other Ingredients: Update Free-Range Egg-Plant link/mirror change on Foods and Drinks
- 06:10, 13 March 2024 diff hist 0 User:Studenterhue/Drinks →Alcoholic Cocktails: Mirroring an edit on the Foods and Drinks page
- 06:08, 13 March 2024 diff hist 0 Foods and Drinks →Alcoholic Cocktails: Standardize mulled wine to book case like other drinks in this table
- 06:01, 13 March 2024 diff hist +250 Chemicals →Poisons and Toxic Shit: Note there is a way to create toxin, thanks to the E.Coli recipe. Forgot to mention this a while back, but mulled wine warming people up was actually the result of commit 28cc57c
- 05:50, 13 March 2024 diff hist +16 Getting Started →Game Startup: Rewrite reference to blood type resulting in different effects for MSG, since that interaction was removed in commit 9a61aa4 current
- 05:46, 13 March 2024 diff hist −23 Chemicals →Food and Drink: Rewrite note about MSG causing migraines, since that effect was removed in commit 9a61aa4
- 05:40, 13 March 2024 diff hist +35 N Glogg Redirected page to Chemicals#Mulled Wine current Tag: New redirect
- 05:40, 13 March 2024 diff hist +35 N Mulled Wine Redirected page to Chemicals#Mulled Wine current Tag: New redirect
- 05:39, 13 March 2024 diff hist +39 N Spacemas Spirit Redirected page to Chemicals#Spacemas Spirit current Tag: New redirect
- 05:39, 13 March 2024 diff hist +37 Holiday Cheer →Raising Cheer: Split off candy cane and candy bar so there's more granularity. Candy canes and bars are different enough from cookies (particularly in terms of recipe/method of obtaining) that I think it would make more sense for them to be listed separately current
- 05:35, 13 March 2024 diff hist +88 Holiday Cheer →Raising Cheer: Split up this chain of cookie links that is rather hellish for mobile users
- 05:30, 13 March 2024 diff hist +174 Holiday Cheer →Raising Cheer: Note Spacemas Spirit can raise cheer per life cycle, a feature added when PR #17363. Hey, I'm 9 months early, not 3 months late!
- 05:26, 13 March 2024 diff hist +884 Chemicals →Food and Drink: Add Spacemas Spirit, also added when PR #17363. Hey, better late than never with these holiday things
- 05:06, 13 March 2024 diff hist +513 Chemicals →Food and Drink: Add mulled wine, a drink added when PR #17363 was merged. H
- 04:49, 13 March 2024 diff hist +95 Chemicals →Drugs: Add in a note that triple meth removes mannitol and synaptizine per life cycle
- 04:44, 13 March 2024 diff hist +35 N Triple Methamphetamine Redirected page to Chemicals#Triple Meth current Tag: New redirect
- 05:59, 12 March 2024 diff hist +2,189 Power Transmission Laser Add Nadir's version. This was created when PR #16899 was merged, by the way
- 05:13, 12 March 2024 diff hist +14 PDA →Starting Cartridges and programs: Note Engineer and Bartender cartridges do get health scan
- 06:28, 11 March 2024 diff hist +18 Traits →Job Traits: Note Salvager gets Engineering Training
- 06:27, 11 March 2024 diff hist +175 Medical Objects →Machinery: Add some more details about dialysis machine flushing chems
- 05:57, 11 March 2024 diff hist +17 Chemicals →Food and Drink: Do same for how hunchback depletes chems
- 05:43, 11 March 2024 diff hist +30 Chemicals →Medical Chems: Correct explanation of how flushing chems remove chems (removing reagents, not adjusting depletion rates)
- 05:23, 11 March 2024 diff hist +51 N Supercement Redirected page to Chemicals#Ultrahigh Grade Supercement current Tag: New redirect
- 05:22, 11 March 2024 diff hist +42 N Poor Concrete Redirected page to Chemicals#Low Grade Concrete current Tag: New redirect
- 05:22, 11 March 2024 diff hist +42 N Low Grade Concrete Redirected page to Chemicals#Low Grade Concrete current Tag: New redirect
- 05:21, 11 March 2024 diff hist +32 N Okay Concrete Redirected page to Chemicals#Concrete current Tag: New redirect
- 05:21, 11 March 2024 diff hist +32 N OK Concrete Redirected page to Chemicals#Concrete current Tag: New redirect
- 05:21, 11 March 2024 diff hist +32 N Concrete Redirected page to Chemicals#Concrete current Tag: New redirect
- 05:20, 11 March 2024 diff hist +43 N Good Concrete Redirected page to Chemicals#High Grade Concrete current Tag: New redirect
- 05:20, 11 March 2024 diff hist +43 N High Grade Concrete Redirected page to Chemicals#High Grade Concrete current Tag: New redirect
- 05:19, 11 March 2024 diff hist +54 N Perfect Concrete Redirected page to Chemicals#Ultra High Grade Superconcrete current Tag: New redirect
- 05:19, 11 March 2024 diff hist +54 N Ultrahigh Grade Concrete Redirected page to Chemicals#Ultra High Grade Superconcrete current Tag: New redirect
- 05:19, 11 March 2024 diff hist +54 N Ultra High Grade Concrete Redirected page to Chemicals#Ultra High Grade Superconcrete current Tag: New redirect
- 05:18, 11 March 2024 diff hist +54 N Superconcrete Redirected page to Chemicals#Ultra High Grade Superconcrete current Tag: New redirect
- 05:18, 11 March 2024 diff hist +54 N Ultrahigh Grade Superconcrete Redirected page to Chemicals#Ultra High Grade Superconcrete current Tag: New redirect
- 05:18, 11 March 2024 diff hist +54 N Ultra High Grade Superconcrete Redirected page to Chemicals#Ultra High Grade Superconcrete current Tag: New redirect
- 05:16, 11 March 2024 diff hist +40 N Poor Cement Redirected page to Chemicals#Low Grade Cement current Tag: New redirect
- 05:15, 11 March 2024 diff hist +40 N Low Grade Cement Redirected page to Chemicals#Low Grade Cement current Tag: New redirect
- 05:11, 11 March 2024 diff hist +30 N OK Cement Redirected page to Chemicals#Cement current Tag: New redirect
- 05:11, 11 March 2024 diff hist +30 N Okay Cement Redirected page to Chemicals#Cement current Tag: New redirect
- 05:11, 11 March 2024 diff hist +30 N Cement Redirected page to Chemicals#Cement current Tag: New redirect
- 05:09, 11 March 2024 diff hist +41 N Good Cement Redirected page to Chemicals#High Grade Cement current Tag: New redirect
- 05:08, 11 March 2024 diff hist +41 N High Grade Cement Redirected page to Chemicals#High Grade Cement current Tag: New redirect
- 05:08, 11 March 2024 diff hist +51 N Perfect Cement Redirected page to Chemicals#Ultrahigh Grade Supercement current Tag: New redirect
- 05:07, 11 March 2024 diff hist +51 N Ultra High Grade Cement Redirected page to Chemicals#Ultrahigh Grade Supercement current Tag: New redirect
- 05:07, 11 March 2024 diff hist +51 N Ultra High Grade Supercement Redirected page to Chemicals#Ultrahigh Grade Supercement current Tag: New redirect
- 05:06, 11 March 2024 diff hist +51 N Ultrahigh Grade Supercement Redirected page to Chemicals#Ultrahigh Grade Supercement current Tag: New redirect
- 05:06, 11 March 2024 diff hist +51 N Ultrahigh Grade Cement Redirected page to Chemicals#Ultrahigh Grade Supercement current Tag: New redirect
- 05:05, 11 March 2024 diff hist +10 Chemicals →Cement and Concrete: Change "Ultrahigh Grade Cement" to "Ultrahigh Grade Supercement", to match name used by game
- 05:01, 11 March 2024 diff hist +38 N Sodium Sulfate Redirected page to Chemicals#Sodium Sulfate current Tag: New redirect
- 05:01, 11 March 2024 diff hist +39 N Silicon Dioxide Redirected page to Chemicals#Silicon Dioxide current Tag: New redirect
- 05:01, 11 March 2024 diff hist +39 N Gypsum Redirected page to Chemicals#Calcium Sulfate current Tag: New redirect
- 05:00, 11 March 2024 diff hist +37 N Calcium Oxide Redirected page to Chemicals#Calcium Oxide current Tag: New redirect
- 22:48, 10 March 2024 diff hist −19 m Chemicals →The Wonderful World of Chemicals: Use some more precise links for info on artifact injectors
- 22:44, 10 March 2024 diff hist +34 m Chemicals →Medical Chems: Put INHALE effects in bullet list format for better readability
- 22:37, 10 March 2024 diff hist +138 Chemicals →Medical Chems: Note some other effects of smelling salts and note there's a conditional for causing 10 BURN and and removing Unconscious and Knocked-down
- 22:19, 10 March 2024 diff hist +26 Chemicals →Medical Chems: Use in-game names for buffs mentioned in smelling salt's INHALE effects, rearrange and reword effect description so it doesn't imply Perked up is what's removing the stun debuffs, gives some more info about what burning lungs means
- 22:11, 10 March 2024 diff hist −6 Chemicals →Medical Chems: Moved ammonium bicarbonate's INHALE effects from Per life cycle to Immediate effect upon application, since the interaction itself is not part of the life tick cycle, which was causing confusion
- 07:43, 10 March 2024 diff hist +93 Head of Personnel →The Firefighter: Could probably mention RoleControl here too. And there are ship maps too, ya know!
- 07:31, 10 March 2024 diff hist +685 Head of Personnel →HoP Swag: Get in a mention of RoleControl somewhere, something introduced when PR #18064 was merged. Seems like it might fit best here.
- 07:15, 10 March 2024 diff hist +297 Captain →Captain's Rights & Duties: Add a mention of RoleControl somewhere. This seems as good a place as any. RoleControl was added when PR #18064 was added by the way
- 07:00, 10 March 2024 diff hist +236 Head of Security →Starting Gear: Get in a mention of the RoleControl program. Something introduced when PR #18064 was merged
- 08:32, 9 March 2024 diff hist +193 Changelog →Current Testmerged PRs: Add entries for #18145 now that it's been testmerged
- 08:30, 9 March 2024 diff hist +387 Changelog →March 2024: March 8th's updates
- 08:29, 9 March 2024 diff hist +405 Clothing →Belt: Add belt version of martian bag-of-holding. Also added when PR #13964 was merged.
- 08:27, 9 March 2024 diff hist +377 Clothing →Back: Add comments explaining artifact bag-of-holdings' IDs and headers, tweak Martian version's to account for it having different forms for different slots
- 08:20, 9 March 2024 diff hist +545 Clothing →Back: Add back-based bags-of-holding from PR #13964
- 07:47, 9 March 2024 diff hist −5 m Monkey Dome Update link to info on handling monkeys (Geneticist#Monkey Discipline to Monkey#Handling Monkeys) current
- 07:43, 9 March 2024 diff hist +649 Artifact Research →Hand-held Artifacts: Talk about what happens if you put a bag of holding inside another bag of holding, as well as what happens when you put an activator key into a bag of holding (an interaction that was introduced when PR #16862 was merged)
- 07:25, 9 March 2024 diff hist +229 Artifact Research →Hand-held Artifacts: Describe sizes of Martian bags-of-holdings, since PR #17358 also added more variation in sizes of those
- 07:21, 9 March 2024 diff hist +210 Artifact Research →Hand-held Artifacts: Delve more into sizes for eldritch bags-of-holdings, in accordance with PR #17358 adding a bit of extra size variation when it was merged
- 06:55, 9 March 2024 diff hist +101 Artifact Research →Hand-held Artifacts: Add some more details about wizard bags-of-holding
- 06:45, 9 March 2024 diff hist +567 Artifact Research →Hand-held Artifacts: Add more info about eldritch and martian bags-of-holdings, rephrase a lot of passages so it's less copy-and-paste-esque, fix some grammar mistakes
- 07:51, 8 March 2024 diff hist +261 Changelog →March 2024: March 7th's update
- 07:46, 8 March 2024 diff hist −197 Changelog →Current Testmerged PRs: Remove #17813's entries, now that it's been merged in the game for real
- 07:41, 8 March 2024 diff hist +55 Computers →Advanced computers: Shove in a mention of RoleControl in Communications Console description. It got that program when PR #18064 was merged. current
- 07:38, 8 March 2024 diff hist +85 Access Levels Redirect comms console link to Computer's entry on it rather Calling the Escape Shuttle, since linking to the latter is inconsistent and creates confusion, tweaked formatting. Worked in a mention of that page in another way.
- 07:35, 8 March 2024 diff hist +65 Access Levels Note ID Computer gives RoleControl access, as introduced when PR #18064 was merged
- 07:33, 8 March 2024 diff hist +1,374 ThinkDOS Add RoleControl program, introduced when PR #18064 was merged
- 06:29, 8 March 2024 diff hist +241 File:DataTerminalV1-Alt.png Add some more information about this file and attribution current
- 06:28, 8 March 2024 diff hist −17 m File:DataTerminalV1-Alt.png Reassign to Historical Images. Again, it's basically the category for old sprites for things that aren't items
- 06:27, 8 March 2024 diff hist 0 m File:DataTerminalV1-Alt.png Studenterhue moved page File:DataTerminal2.png to File:DataTerminalV1-Alt.png without leaving a redirect: To reflect how it's an alternate version of a file we have on-hand for an old sprite
- 06:25, 8 March 2024 diff hist +155 File:DataTerminalV1.png Add attribution and more info about this file current
- 06:24, 8 March 2024 diff hist +10 m File:DataTerminalV1.png Reassign to Historical Images; this is sort of the category for old sprites for things that aren't items
- 06:23, 8 March 2024 diff hist 0 m File:DataTerminalV1.png Studenterhue moved page File:DataTerminal.png to File:DataTerminalV1.png without leaving a redirect: To reflect how it's old sprite for something that got resprited
- 06:22, 8 March 2024 diff hist +30 m Computers →Advanced computers: Fix up the grammar in data terminal description
- 06:20, 8 March 2024 diff hist +2 Computers →Advanced computers: Update data terminal sprite, per merging of PR #18044
- 06:19, 8 March 2024 diff hist −3 Packets →Data Terminal: Update image for data terminal, per merging of PR #18044. No need for 32px resizing now that it's already 32x32
- 07:36, 7 March 2024 diff hist +982 Changelog →March 2024: March 6th's updates
- 07:28, 7 March 2024 diff hist +945 N File:HadarHeavyPowerSwordSwipeModeV2-64x32.png The sprite for the huge "Hadar heavy power-sword" used by the Nuclear Operative Knight loadout. It gains power with each hit, can switch between a stab and a sweep special, and most importantly looks frigging huge. This is specifically the sprite for when the sword is in swipe mode, which has a sweep special attack that does knockback, and when the sword is in low mode and has less than 50% of its maximum potential damage. (In a way, this is the default mode.) 64x32 means the file's 64 pixel... current
- 07:20, 7 March 2024 diff hist +834 N File:HadarHeavyPowerSwordStabModeV2-64x32.png The sprite for the huge "Hadar heavy power-sword" used by the Nuclear Operative Knight loadout. It gains power with each hit, can switch between a stab and a sweep special, and most importantly looks frigging huge. This is specifically the sprite for when the sword is in stab mode, which has extra range, and when the sword is in the "low" mode and has less than 50% of its maximum potential damage (so sort of the default state). 64x32 means the file's 64 pixels wide by 32 tall. This might loo... current
- 06:59, 7 March 2024 diff hist +198 Making and Breaking →Robotics Fabricator: Add Magnetic Traction Upgrade to list, per merging of PR #18083
- 06:40, 7 March 2024 diff hist 0 m Cyborg →Arms and legs: Fix wrong word: "makes the cyborg foster"->"makes the cyborg faster"
- 06:35, 7 March 2024 diff hist +241 Cyborg →Upgrades: Add a note to teleporter upgrade description that magnetic traction upgrade prevents teleporter use, switch POV to second person
- 06:26, 7 March 2024 diff hist +784 Cyborg →Upgrades: Add magnetic traction upgrade, an new upgrade introduced when PR #18083 was merged
- 06:16, 7 March 2024 diff hist +226 N File:MagneticTractionUpgrade.png The item sprite for the cyborg magnetic traction upgrade. It's like magboots but for cyborgs. [https://github.com/goonstation/goonstation/pull/17502 Sprite by Vincent983, it appears]. Category:Object Sprites current
- 07:28, 6 March 2024 diff hist +419 N File:PowerTerminalV2.png The sprite for the power terminal, that thingabob you see under APCs. More specifically, this is the version where the wires are going southward. [https://github.com/goonstation/goonstation/pull/18044 New sprite by Mister-Moriarty]. It's in that nice 3/4 view now, but more importantly, it uses a different design from the data terminal, reducing confusion. Hooray for visual design! Category:Sprites current
- 07:18, 6 March 2024 diff hist +141 TermOS →Troubleshooting: Put in an image of the data terminal for illustration.
- 07:17, 6 March 2024 diff hist +109 N File:DataTerminalV2-128x128.png File:DataTerminalV2.png, enlarged to 128x128 to test an illustration. Category:Sprites current
- 06:52, 6 March 2024 diff hist +411 N File:DataTerminalV2.png It's the sprite for a data terminal. Need to plop your computer onto one of these to connect it to the wired network. [https://github.com/goonstation/goonstation/pull/18044 New sprite by Mister-Moriarty]. Now it's more visually distinct from power terminals; they used to look alike, which caused a lot of confusion among apprentice tech wizards. And check out that 3/4 view. Category:Sprites current
- 06:44, 6 March 2024 diff hist +325 Nanotrasen Security Consultant Explain that "NTSCs now take up a security officer slot", now that PR #18091 has been merged
- 07:46, 5 March 2024 diff hist +144 Game FAQ →Miscellaneous: Add "Where does BYOND store screenshots?", a question I personally see somewhat often current
- 07:36, 5 March 2024 diff hist +68 File:Outpost Computers.png Explain what this image is current
- 07:35, 5 March 2024 diff hist +145 File:Terminal Blowout.png Explain what's going on in this image current
- 07:27, 5 March 2024 diff hist +6 m File:Terminal Blowout.png Reassign to Historical Images since all the sprites used in this illustration are outdated now
- 07:24, 5 March 2024 diff hist +10 m File:Outpost Computers.png Reassign to Historical Images since this shows a whole bunch of sprites that are no longer used. Not Historical Item Sprites since it's showing things that aren't items
- 07:22, 5 March 2024 diff hist −146 TermOS Remove these outdated images. Suitable replacements are TBA.
- 07:13, 5 March 2024 diff hist +2,013 Medical Director Add section on MDir job equipment, mostly so I can get in a mention of the medical director's labcoat
- 06:15, 5 March 2024 diff hist +338 Clothing →(Exo)Suit: Give medical director's labcoat its own entry. Since it got extra chemical resistance when PR #13935 was merged, there's greater cause for it to have its own entry
- 06:03, 5 March 2024 diff hist +206 Guide to Botany →Crop Mutations: Talk about cloaked panellus's Examine text and odd in-game name
- 05:55, 5 March 2024 diff hist +197 Guide to Botany →Crop Mutations: Note other names for white mushroom, including its rather unusual in-game name
- 05:48, 5 March 2024 diff hist +168 Guide to Botany →Crop Mutations: Note weird name for magic mushroom crop
- 05:25, 5 March 2024 diff hist +184 Changelog →Current Testmerged PRs: Add entries for #18096 now that it's in testmerge
- 05:24, 5 March 2024 diff hist +496 Changelog →March 2024: Updates for March 4th
- 07:51, 4 March 2024 diff hist +175 Guide to Botany →Available Crops: Explain Hack req. to help out the mobile users
- 07:35, 4 March 2024 diff hist +9 Guide to Botany →Available Crops: Correctly file Grass under Miscellaneous rather than Weed
- 07:29, 4 March 2024 diff hist +837 Guide to Botany →Available Crops: Add column indicating if you need to hack the seed fab to get the plant shown
- 06:46, 4 March 2024 diff hist +347 m Guide to Botany →Infusions: Add links to info on gene strains in general and specific genes here too
- 06:41, 4 March 2024 diff hist +41 m Guide to Botany →Tray Chemistry: Silly me, missed a few
- 06:39, 4 March 2024 diff hist +361 m Guide to Botany →Tray Chemistry: Add links to mentions of specific gene strains and gene strains in general
- 06:32, 4 March 2024 diff hist +40 N Grapefruit Redirected page to Guide to Botany#Grapefruit current Tag: New redirect
- 06:32, 4 March 2024 diff hist +41 N Green Grapes Redirected page to Guide to Botany#Green Grape current Tag: New redirect
- 06:31, 4 March 2024 diff hist +41 N Green Grape Redirected page to Guide to Botany#Green Grape current Tag: New redirect
- 06:31, 4 March 2024 diff hist +50 N Free-Range Egg Plant Redirected page to Guide to Botany#Free-Range Egg-Plant current Tag: New redirect
- 06:29, 4 March 2024 diff hist +50 N Free-Range Eggplant Redirected page to Guide to Botany#Free-Range Egg-Plant current Tag: New redirect
- 06:29, 4 March 2024 diff hist 0 m Foods and Drinks →Other Ingredients: Update Free-Range Egg-Plant link
- 06:29, 4 March 2024 diff hist 0 m Rancher Update Free-Ranged Egg-Plant links current
- 06:27, 4 March 2024 diff hist 0 Guide to Botany →Crop Mutations: Capitalize as "Free-Range", similar to in-game
- 06:25, 4 March 2024 diff hist +36 N Leaker Redirected page to Guide to Botany#Leaker current Tag: New redirect
- 06:20, 4 March 2024 diff hist +284 Changelog →March 2024: March 3rd's updates
- 00:08, 4 March 2024 diff hist 0 m General Objects →General Items (large): Fix a grammar error in disposal unit description
- 00:07, 4 March 2024 diff hist +76 General Objects →General Items (large): Probably won't hurt to mention it's possible to repair the Alert Button glass
- 00:03, 4 March 2024 diff hist +534 Construction Add Alert Button repair instructions, per commit 7858de7.
- 23:54, 3 March 2024 diff hist +66 m Captain's Quarters Add some links to info on the Alert Button current
- 23:53, 3 March 2024 diff hist +16 Bridge Fix Alert Button links, update mentions of said button to reflect how it varies between Ship Alert Button and Station Alert Button depending on map type current
- 23:47, 3 March 2024 diff hist +95 General Objects →General Items (large): Generalize Ship Alert Button to Alert Button, since commit 490231e made it so it has a different name depending on its you're on a ship vs a station
- 23:27, 3 March 2024 diff hist +47 N Thumbling Creeper Redirected page to Guide to Botany#Thumbling Creeper current Tag: New redirect
- 23:26, 3 March 2024 diff hist +40 N Clear Corn Cob Redirected page to Guide to Botany#Clear Corn current Tag: New redirect
- 23:26, 3 March 2024 diff hist +40 N Clear Corncob Redirected page to Guide to Botany#Clear Corn current Tag: New redirect
- 23:26, 3 March 2024 diff hist +40 N Clear Corn Redirected page to Guide to Botany#Clear Corn current Tag: New redirect
- 23:25, 3 March 2024 diff hist +41 N Pepper Corncob Redirected page to Guide to Botany#Pepper Corn current Tag: New redirect
- 23:25, 3 March 2024 diff hist +41 N Pepper Corn Cob Redirected page to Guide to Botany#Pepper Corn current Tag: New redirect
- 23:25, 3 March 2024 diff hist +41 N Pepper Corn Redirected page to Guide to Botany#Pepper Corn current Tag: New redirect
- 23:24, 3 March 2024 diff hist +49 N Quivering Contusine Redirected page to Guide to Botany#Quivering Contusine current Tag: New redirect
- 23:24, 3 March 2024 diff hist +49 N Shivering Contusine Redirected page to Guide to Botany#Shivering Contusine current Tag: New redirect
- 23:23, 3 March 2024 diff hist +44 N Burning Commol Redirected page to Guide to Botany#Burning Commol current Tag: New redirect
- 23:23, 3 March 2024 diff hist +42 N Mocha Coffee Berry Redirected page to Guide to Botany#Mocha Coffee current Tag: New redirect
- 23:23, 3 March 2024 diff hist +42 N Latte Coffee Berry Redirected page to Guide to Botany#Latte Coffee current Tag: New redirect
- 23:20, 3 March 2024 diff hist +42 N Latte Coffee Berries Redirected page to Guide to Botany#Latte Coffee current Tag: New redirect
- 23:20, 3 March 2024 diff hist +42 N Latte Coffee Redirected page to Guide to Botany#Latte Coffee current Tag: New redirect
- 23:19, 3 March 2024 diff hist +42 N Mocha Coffee Berries Redirected page to Guide to Botany#Mocha Coffee current Tag: New redirect
- 23:19, 3 March 2024 diff hist +42 N Mocha Coffee Redirected page to Guide to Botany#Mocha Coffee current Tag: New redirect
- 23:18, 3 March 2024 diff hist +41 N Ghostlier Chili Redirected page to Guide to Botany#Fiery Chili current Tag: New redirect
- 23:18, 3 March 2024 diff hist +41 N Ghost Chili Redirected page to Guide to Botany#Fiery Chili current Tag: New redirect
- 23:18, 3 March 2024 diff hist +41 N Fiery Chili Redirected page to Guide to Botany#Fiery Chili current Tag: New redirect
- 23:17, 3 March 2024 diff hist +38 N White Cannabis Leaf Redirected page to Guide to Botany#Lifeweed current Tag: New redirect
- 23:16, 3 March 2024 diff hist +39 N Black Cannabis Leaf Redirected page to Guide to Botany#Deathweed current Tag: New redirect
- 23:16, 3 March 2024 diff hist +42 N Rainbow Cannabis Leaf Redirected page to Guide to Botany#Rainbow Weed current Tag: New redirect
- 23:14, 3 March 2024 diff hist +43 N Chilly Pepper Redirected page to Guide to Botany#Chilly Pepper current Tag: New redirect
- 23:12, 3 March 2024 diff hist +40 N Omega Cannabis Redirected page to Guide to Botany#Omega Weed current Tag: New redirect
- 23:12, 3 March 2024 diff hist +40 N Glowing Cannabis Redirected page to Guide to Botany#Omega Weed current Tag: New redirect
- 23:12, 3 March 2024 diff hist +40 N Omegaweed Redirected page to Guide to Botany#Omega Weed current Tag: New redirect
- 23:11, 3 March 2024 diff hist +38 N White Cannabis Redirected page to Guide to Botany#Lifeweed current Tag: New redirect
- 23:11, 3 March 2024 diff hist +39 N Black Cannabis Redirected page to Guide to Botany#Deathweed current Tag: New redirect
- 23:10, 3 March 2024 diff hist +42 N Rainbow Cannabis Redirected page to Guide to Botany#Rainbow Weed current Tag: New redirect
- 23:09, 3 March 2024 diff hist +40 N Jelly Bean Plant Redirected page to Guide to Botany#Jelly Bean current Tag: New redirect
- 23:09, 3 March 2024 diff hist +40 N Jellybean Plant Redirected page to Guide to Botany#Jelly Bean current Tag: New redirect
- 23:08, 3 March 2024 diff hist +43 N Robust Asonma Redirected page to Guide to Botany#Robust Asomna current Tag: New redirect
- 23:08, 3 March 2024 diff hist +43 N Robust Asomna Redirected page to Guide to Botany#Robust Asomna current Tag: New redirect
- 23:07, 3 March 2024 diff hist +45 N Napple Redirected page to Guide to Botany#Delicious Apple current Tag: New redirect
- 23:07, 3 March 2024 diff hist +45 N Delicious Looking Apple Redirected page to Guide to Botany#Delicious Apple current Tag: New redirect
- 23:07, 3 March 2024 diff hist +45 N Delicious Apple Redirected page to Guide to Botany#Delicious Apple current Tag: New redirect
- 08:03, 3 March 2024 diff hist +18 User:Studenterhue/Foods →Chef's Cookbook: Tentatively group Stove, Microwave, and like under Cooking Methods
- 08:00, 3 March 2024 diff hist −20 User:Studenterhue/Catering Objects →Serving Food: Similar thinking behind spinning off serving tray into its own section
- 07:59, 3 March 2024 diff hist −13 User:Studenterhue/Catering Objects →Serving Food: Spin off plate info into its own section, because it's kinda long
- 07:58, 3 March 2024 diff hist +148 User:Studenterhue/Catering Objects →Kitchenware: Go on and split it. Names are sort of pending.
- 07:55, 3 March 2024 diff hist 0 User:Studenterhue/Catering Objects Thinking it over, it's probably better to put the ice machine and kitchen glass recycler under "Other Catering-Related Items". I plan to split Kitchenware into stuff for making food vs stuff for serving food, and those two don't quite fit there
- 07:37, 3 March 2024 diff hist −2 m User:Studenterhue/Foods →Food Effects: Sort of similar deal with this, though to a lesser extent
- 07:37, 3 March 2024 diff hist −2 m User:Studenterhue/Foods →Prison Loaf Processor: Up to header level two. It's really its own separate thing, separate from the recipes and stuff
- 07:30, 3 March 2024 diff hist +129 User:Studenterhue/Catering Objects Attempt to separate out kitchenware. Some of these will probably have to be moved to other places, hm
- 07:23, 3 March 2024 diff hist +142 User:Studenterhue/Catering Objects Separate out drinkware
- 07:08, 3 March 2024 diff hist +21 User:Studenterhue/Catering Objects Give vendors their own section
- 07:06, 3 March 2024 diff hist −29 m User:Studenterhue/Drinks Remove Drinks header, up section headers
- 08:21, 2 March 2024 diff hist +30,997 N User:Studenterhue/Catering Objects tarting one of the three pages for the Foods and Drinks split. Just copying and pasting over everything under Other Food-Related Items real quick. This one will likely see some drastic reorganization
- 08:19, 2 March 2024 diff hist +81,871 N User:Studenterhue/Drinks Starting one of the three pages for the Foods and Drinks split. Just copying and pasting over everything under Drinks real quick. Only thing that's changed is food-related supplementary videos and images have been cut
- 08:16, 2 March 2024 diff hist +206,058 N User:Studenterhue/Foods Starting one of the three pages for the Foods and Drinks split. Just copying and pasting content real quick; only real change is removing drinks-related videos
- 08:10, 2 March 2024 diff hist +595 N User:Studenterhue/Dungeoneer Not too sure what I'll put on here, but I feel I ought to at least get the job details header in current
- 08:08, 2 March 2024 diff hist +585 N User:Studenterhue/Hollywood Actor Sort of getting a basic version up current
- 08:02, 2 March 2024 diff hist +215 Changelog March 1st's updates. Also adds section for March
- 07:58, 2 March 2024 diff hist −38 Clothing →Back: Remove blue magtether jetpack image, to be consistent with Engineering Objects
- 07:44, 2 March 2024 diff hist +165 Clothing →Back: Add short entry for micro-lite jetpack
- 07:33, 2 March 2024 diff hist +42 Guide to Mining →Advanced Equipment: Note mechanised diving boots, industrial diving armor, and jetpack mkII also appear on Nadir
- 07:29, 2 March 2024 diff hist −40 Guide to Mining →Advanced Equipment: Remove mag-tether version of jetpack, as it's not really used any more
- 07:27, 2 March 2024 diff hist +44 Miner →Cog1/Cog2/Clarion: The Mineral Magnet: Substitute mentions of jetpack with micro-lite jetpack, since commit 3f885fd made the micro-lites the starting jetpack
- 07:25, 2 March 2024 diff hist +170 Guide to Mining →Advanced Equipment: Add a blurb for the jetpack reflecting this
- 07:21, 2 March 2024 diff hist +295 Guide to Mining →Starting Equipment: Add micro-lite jetpack, since commit 3f885fd made them more or less miner starting gear
- 07:15, 2 March 2024 diff hist 0 Guide to Mining →Equipment: Move jetpack down to Advanced Equipment since it's no longer starting gear/gear you can readily obtain at roundstart
- 07:13, 2 March 2024 diff hist +43 m Making and Breaking →Mining Fabricator: Add link to info on the micro-lite jetpack
- 07:12, 2 March 2024 diff hist +136 Engineering Objects →Other Equipment: Mention mining fab can make non-micro-lite jetpack as well
- 07:10, 2 March 2024 diff hist 0 Engineering Objects →Other Equipment: Update jetpack and micro-lite jetpack availability to reflect how most of the station/ship jetpacks are micro-lites, due to commit 3f885fd
- 07:07, 2 March 2024 diff hist +539 Engineering Objects →Other Equipment: Add micro-lite jetpack, added by commit 0e2175c
- 06:39, 2 March 2024 diff hist +11 Quartermaster →Other sources of money: Tweak blurb about hypothetical traitor captain who's spent all the money on guns, now that PR #17354 being merged has made traitor captain impossible under normal circumstances
- 07:44, 1 March 2024 diff hist +323 Changelog →February 2024: February 29th's update
- 07:33, 1 March 2024 diff hist −19 Chemicals →Medical Chems: Update glaucogen note; it now has same depletion rate as corn syrup, due to commit ea9c942, so now it's silly to say it decays faster
- 07:30, 1 March 2024 diff hist −4 Chemicals →Miscellanea: Tweak saltpetre note, because it's usually used for improving potency rather than yield (and the yield boost only applies during infusion)
- 07:18, 1 March 2024 diff hist +157 Guide to Botany →Crop Mutations: Talk about what happens if you ferment robust asomna
- 07:14, 1 March 2024 diff hist +169 Chemicals →Food and Drink: Note it's possible to get tea using the still. Not something from PR #14794, just something I noticed was missing.
- 07:08, 1 March 2024 diff hist +240 Foods and Drinks →Still: Add a note that still doesn't accept sliced ingredients
- 06:44, 1 March 2024 diff hist +173 Guide to Botany →Crop Mutations: Note you can distill seething tomatoes, as introduced when PR #14794 was merged
- 06:41, 1 March 2024 diff hist +93 Chemicals →Food and Drink: Note putting seething tomatoes into a still also yields tomato juice, something made possible when PR #14794 was merged
- 06:38, 1 March 2024 diff hist 0 m Chemicals →Food and Drink: Fix tomato juice link in pizza entry
- 06:36, 1 March 2024 diff hist +211 Foods and Drinks →Still: Add still result for robust asomna. Not added when PR #14794 was merged; it's just something I noticed was missing.
- 06:32, 1 March 2024 diff hist +207 Foods and Drinks →Still: Add still result for seether, added when PR #14794 was merged
- 08:19, 29 February 2024 diff hist +720 Changelog →February 2024: February 28th's updates
- 08:16, 29 February 2024 diff hist −2 Guide to Mining →Starting Equipment: Update Extremely Tough Metal requirement for jetpack, per commit 0e2175c
- 08:15, 29 February 2024 diff hist −2 Making and Breaking →Mining Fabricator: Update materials requirement for jetpack, per commit 0e2175c
- 08:10, 29 February 2024 diff hist +1 Plasma Research →Vessel Capacities and Interactions: Update mini oxygen tank's as well; commit 67dbd50 raised it from 8 to 15 current
- 08:09, 29 February 2024 diff hist 0 Plasma Research →Vessel Capacities and Interactions: Update micro-lite jetpack capacity; this was raised from 18 to 30 L in commit 67dbd50
- 07:30, 29 February 2024 diff hist +121 Chemicals →Miscellanea: Note it's possible to make luminol using a still, a method added when PR #14794 was merged
- 07:29, 29 February 2024 diff hist −6 m Chemicals →Miscellanea: Use more direct link to info on glowing fruits
- 07:27, 29 February 2024 diff hist +229 Chemicals →Food and Drink: Add ways to make freshly brewed coffee using a still, methods added when PR #14794 was merged
- 07:22, 29 February 2024 diff hist +185 Guide to Botany →Crop Mutations: Note it's possible to put latte coffee berries into a still, another thing PR #14794 added (though somewhat indirectly)
- 07:19, 29 February 2024 diff hist +189 Guide to Botany →Crop Mutations: Note you can put mocha berries into a still, another feature from the aforementioned PR
- 07:15, 29 February 2024 diff hist +171 Guide to Botany →Available Crops: Note you can put coffee berries into a still, again from PR #14794
- 07:11, 29 February 2024 diff hist +113 Guide to Botany →Available Crops: Note you can distill luminol from glowing fruit, a featured introduced when PR #14794 was merged
- 07:08, 29 February 2024 diff hist +179 Foods and Drinks →Still: Add still result for glowing fruit, added when PR #14794 was merged
- 07:08, 29 February 2024 diff hist +1 m Guide to Botany →Available Crops: Add missing article in pineapple description. Thought I fixed this earlier, but I guess not
- 07:07, 29 February 2024 diff hist +42 Guide to Botany →Available Crops: Work in a mention of the light lotus crop name as well
- 07:00, 29 February 2024 diff hist +56 Guide to Botany →Available Crops: Use Light Lotus rather than Lite Lotus since that is the one usually displayed in-game, while also noting some other names
- 06:54, 29 February 2024 diff hist +232 Foods and Drinks →Still: Add still result for mocha berries, made possible by the same PR
- 06:52, 29 February 2024 diff hist +232 Foods and Drinks →Still: Add still result for latte coffee berries, added when PR #14794 was merged
- 06:50, 29 February 2024 diff hist +7 Foods and Drinks →Still: Forgot to finish this part here
- 06:48, 29 February 2024 diff hist +206 Foods and Drinks →Still: Add still result for coffee berries, added when PR #14794 was merged
- 07:42, 28 February 2024 diff hist +734 Changelog →February 2024: February 27th's updates
- 07:41, 28 February 2024 diff hist +126 Guide to Botany →Available Crops: Note likewise for pineapple
- 07:39, 28 February 2024 diff hist +109 Guide to Botany →Available Crops: Note it's possible to put coconuts in a still, from the same PR
- 07:36, 28 February 2024 diff hist +104 Guide to Botany →Available Crops: Note you can put slurrypods in a still, something introduced when PR #14794 was merged
- 07:33, 28 February 2024 diff hist +523 Foods and Drinks →Still: Add chem amounts for other chems listed
- 07:27, 28 February 2024 diff hist +128 Chemicals →Poisons and Toxic Shit: Note it's possible to get toxic slurry via a still, again from PR #14794, mention it's also possible to get it via extractor
- 07:21, 28 February 2024 diff hist +155 Chemicals →Regular Drinks: Note two ways to get Piña Colada from a still, a feature introduced when PR #14794 was merged
- 06:42, 28 February 2024 diff hist +710 m Foods and Drinks →Still: Add in {{N/a|sort=Z|}} when applicable for a consistent sorting and style
- 06:34, 28 February 2024 diff hist +184 Foods and Drinks →Still: Add still result for slurrypod, again from PR #14794
- 06:29, 28 February 2024 diff hist +185 Foods and Drinks →Still: Add still result for coconut, also added when PR #14794 was merged
- 06:27, 28 February 2024 diff hist +193 Foods and Drinks →Still: Add still result for pineapple, added when PR #14794 was merged
- 07:17, 27 February 2024 diff hist +32 N Rajiajah Redirected page to Chemicals#Rajaijah current Tag: New redirect
- 07:01, 27 February 2024 diff hist +159 File:THE MONSTER V1.png Provide some more details about file, note attribution is unknown current
- 06:57, 27 February 2024 diff hist +9 m File:THE MONSTER V1.png Reassign to Historical Item Sprites, since this is a old sprite for an in-game item
- 06:56, 27 February 2024 diff hist 0 m File:THE MONSTER V1.png Studenterhue moved page File:THE MONSTER.png to File:THE MONSTER V1.png without leaving a redirect: To better reflect how it's an old sprite for something that later got resprited
- 06:55, 27 February 2024 diff hist +136 File:SausageMacguffinV1.png Add attribution and a few more details about the file current
- 06:53, 27 February 2024 diff hist +9 m File:SausageMacguffinV1.png Reassign to Historical Item Sprites, since it's an old sprite for an in-game item
- 06:52, 27 February 2024 diff hist 0 m File:SausageMacguffinV1.png Studenterhue moved page File:Macguffin.png to File:SausageMacguffinV1.png without leaving a redirect: Reflects how it's an old sprite and also uses name of item shown
- 06:51, 27 February 2024 diff hist +3 Template:Objects Update THE MONSTER sprite, per merging of PR #17657 current
- 06:49, 27 February 2024 diff hist +3 Foods and Drinks →Burgers: Likewise for THE MONSTER. PR #17657 also changed the sprite for that one.
- 06:48, 27 February 2024 diff hist +9 Foods and Drinks →Miscellaneous: Update image shown for sausage macguffin, since it got a new sprite when PR #17657 was merged
- 06:46, 27 February 2024 diff hist +376 N File:THE MONSTER V2.png The item sprite for THE MONSTER, a burger so big the game can't show it all. As DarkSpace would say, "Eat with care!" [https://github.com/goonstation/goonstation/pull/17657 New sprite by tanker4390]. Now it looks closer to the sprites for other burgers, for some nice visual consistency. Still looks incredibly unhealthy, of course. Category:Object Sprites current
- 06:43, 27 February 2024 diff hist +395 N File:SausageMacguffinV2.png The item sprite for the sausage macguffin, an important food item, critical to the plot of...wait, this is just a copy cat of a breakfast sandwich from McDonald's. [https://github.com/goonstation/goonstation/pull/17657 New sprite by tanker4390]. Basically makes it more in-line with other burger-style sprites and generally less rough around the edges. Category:Object Sprites current
- 06:37, 27 February 2024 diff hist +2 m File:SpaceYetiV2.gif →Summary: Add missing article current
- 06:33, 27 February 2024 diff hist −1 m Random Events →White Hole: Fix spelling: "turrents"->"turrets"
- 06:32, 27 February 2024 diff hist +192 Singularity Generator →Dealing With It: Update explanation of what happens when you bust a singulo. It now makes a white hole instead of a black hole, as a result of PR #17872 getting merged
- 06:23, 27 February 2024 diff hist +34 Engineering Objects →Singularity Engine Components: Update buster description to reflect how it creates a white hole rather than a black hole now, as a result of PR #17872 getting merged
- 09:04, 26 February 2024 diff hist +172 Vampire →Thralls: Add some brief notes that thralls lose blood if they get too far from the vampire, another thing from PR #18022. Want to expand this later.
- 08:58, 26 February 2024 diff hist +2 Vampire →Thralls: Update blood decay rates, which were halved when PR #18022 was merged
- 08:56, 26 February 2024 diff hist −1,472 Vampire →Thralls: With PR #18022 merged, thralls now have normal arms, so axe some descriptions of the old thrall arms and add in some sort of acknowledgment that they have normal arms now
- 08:41, 26 February 2024 diff hist −6 m Radio Host →News Shows: Reword this/fix a grammar error current
- 08:38, 26 February 2024 diff hist +77 Chemicals →Base Elements: Note you can obtain mercury from fishmint
- 08:32, 26 February 2024 diff hist +1 m Head of Security →Head of Security XP: Should say "There are...a couple" rather than "There is...a couple"
- 08:31, 26 February 2024 diff hist +10 Clown →Clown XP: Add separate job rewards section, so info doesn't get lost when squeezed between these two tables. Had to find some place to fit this note XP being cosmetic and create a suitable segue current
- 08:23, 26 February 2024 diff hist −4 Clown →Clown XP: Update rubber hammer sprite, per merging of PR #17932
- 08:23, 26 February 2024 diff hist +942 N File:RubberHammerV2.png Stop! It's time to reference a 1990 M.C. Hammer song! Did you know M.C. Hammer went bankrupt after music trends shifted in favor of the gangsta rap types and he couldn't afford to fund his flashy pants lifestyle as a result? He switched careers paths to Pentecostal minister and does a lot of Christian music and TV shows now. He claims he still goes by "MC", but now he says it means "Man of Christ" rather than "Master of Ceremonies". What were we talking about? Oh, right, this rubber hammer.... current
- 08:19, 26 February 2024 diff hist +1 m File:RubberHammerV1-32x32.png Meant to mark the previous edit as minor, d'oh current
- 08:18, 26 February 2024 diff hist +9 File:RubberHammerV1-32x32.png Reassign to Historical Item Sprites since this was been resprited
- 08:18, 26 February 2024 diff hist 0 m File:RubberHammerV1-32x32.png Studenterhue moved page File:RubberHammer-32x32.png to File:RubberHammerV1-32x32.png without leaving a redirect: To reflect fact that this is an old sprite
- 08:16, 26 February 2024 diff hist +2,735 Radio Host Add antag section, which reintroduces the Syndicate propagandist gimmick (with some modifications). Pulls a lot from the antag section for Communications Officer (which I authored, for the most part.)
- 07:48, 26 February 2024 diff hist +159 Radio Host →News Shows: Expand on a few suggestions, somewhat, rearrange the list so "crackpot" isn't the first idea
- 07:43, 26 February 2024 diff hist +229 Radio Host →News Shows: Attempt to rework the crackpot suggestion to dissuade people from just lazily copying real conspiracy theorists
- 07:26, 26 February 2024 diff hist −696 Radio Host →News Shows: Cut the Syndicate propagandist suggestion, since it won't work on RP, where people are expected to behave as if they actually want to keep their job at NT (so it wouldn't make sense for such a person to spout Syndie propaganda)
- 07:05, 26 February 2024 diff hist +28 m File:NTSatchelV3.png Assign to Object Sprites since it's a sprite for an in-game item current
- 07:04, 26 February 2024 diff hist +403 File:NTSatchelV3.png Provide attribution and more details about file
- 06:56, 26 February 2024 diff hist +34 N File:NTsatchel.png Studenterhue moved page File:NTsatchel.png to File:NTSatchelV3.png: A name that better reflects how it's a resprite of an item current Tag: New redirect
- 06:56, 26 February 2024 diff hist 0 m File:NTSatchelV3.png Studenterhue moved page File:NTsatchel.png to File:NTSatchelV3.png: A name that better reflects how it's a resprite of an item
- 06:55, 26 February 2024 diff hist 0 File:SyndicateSatchelV1.png Studenterhue uploaded a new version of File:SyndicateSatchelV1.png current
- 06:53, 26 February 2024 diff hist +6 m File:SyndicateSatchelV1.png Reassign to Historical Item Sprites specifically, this is an old sprite for an item
- 06:52, 26 February 2024 diff hist +55 File:NTSatchelV2.png Add proof of attribution current
- 06:51, 26 February 2024 diff hist +38 m File:NTSatchelV2.png Assign to Historical Item Sprites, since this is a old version of a sprite
- 06:51, 26 February 2024 diff hist −50 File:NTSatchelV2.png Remove delete template; now it's no longer a duplicate
- 06:50, 26 February 2024 diff hist 0 File:NTSatchelV2.png Studenterhue uploaded a new version of File:NTSatchelV2.png
- 06:45, 26 February 2024 diff hist −17 m File:ClawMachine.png Actually, could see a use in having a non-animated version. Reassigning to Sprites (is a sprite, but doesn't fit into a pre-existing sprite categories) and Unused Images (could be useful but use hasn't presented itself yet) current
- 23:41, 25 February 2024 diff hist +474 m Guide to Botany →Available Crops: Add some more links to info on various chemicals
- 23:20, 25 February 2024 diff hist +9 Guide to Botany →Crop Mutations: Get in the name of the spiced pumpkin crop
- 23:18, 25 February 2024 diff hist +53 Guide to Botany →Crop Mutations: Might as well mention putting spiced pumpkins in an extractor gives you a spiced pumpkin too
- 23:17, 25 February 2024 diff hist +102 Guide to Botany →Crop Mutations: Note you can put spiced pumpkin in a still to get the pumpkin spice latte, as introduced by the aforementioned PR
- 23:14, 25 February 2024 diff hist +92 Guide to Botany →Available Crops: Note pumpkins can be put into a still, from same PR
- 23:11, 25 February 2024 diff hist +92 Guide to Botany →Available Crops: Note you can put carrots into a still, something also from PR #14794
- 23:09, 25 February 2024 diff hist +152 Guide to Botany →Available Crops: Note you can put limes in a still too. That was also something PR #14794 introduced when it was merged
- 23:01, 25 February 2024 diff hist +96 Guide to Botany →Available Crops: Note it's possible to ferment lemons to get lemonade, a feature introduced when PR #14794 was merged
- 22:42, 25 February 2024 diff hist +105 Chemicals →Food and Drink: Make similar note for limeade
- 22:40, 25 February 2024 diff hist +107 Chemicals →Food and Drink: Note it's possible to get lemonade using the still. Another feature from PR #14794
- 22:36, 25 February 2024 diff hist +125 Chemicals →Regular Drinks: Note similar for pumpkin spice latte, again from the aforementioned PR
- 22:34, 25 February 2024 diff hist +111 Chemicals →Food and Drink: Note you can obtain pumpkin juice from a still, from the same PR
- 22:32, 25 February 2024 diff hist +109 Chemicals →Food and Drink: Note you can get carrot juice by using a still, a feature introduced by PR #14794
- 21:57, 25 February 2024 diff hist +168 Foods and Drinks →Still: Add still result for lemon, also from PR #14794
- 21:55, 25 February 2024 diff hist +162 Foods and Drinks →Still: Add still result for lime, from same PR
- 21:50, 25 February 2024 diff hist +227 Foods and Drinks →Still: Add still result for spiced pumpkin, from same PR
- 21:46, 25 February 2024 diff hist +186 Foods and Drinks →Still: Add brew result for pumpkin, also from PR #14794