VIP: Difference between revisions

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==Your equipment==
==Your equipment==
*A [[Security_Objects#Stun-Cane| stun cane]], which has a small 100pu battery, and a fancy texture, but no other functional difference from the [[Security_Officer| security's]] stun batons
*A [[Security_Objects#Stun Cane| stun cane]], which has a small 100pu battery, and a fancy texture, but no other functional difference from the [[Security_Officer| security's]] stun batons
*A case with an code lock
*A case with an code lock
*Other fancy, but mostly useless stuff
*Other fancy, but mostly useless stuff

Revision as of 07:31, 10 April 2022

CIVILIAN DEPARTMENT
VIP

VIP
Difficulty: Easy
Requirements: None
Access Level: Bridge, Handling of Contraband Permit
Additional Roleplay Access Level: None
Supervisors: None
Subordinates: None
Responsibilities: Tour the ship/station
Guides: None


Have you heard? A VIP (Very Important Person) is visiting Space Station 13! It's crazy enough that people actually have to work in this hunk-a-junk, but for someone to willingly visit it is notable enough on its own. Why could they possibly be visiting SS13? Who knows!

This role is essentially a really fancy Tourist. It has a random chance of appearing in each round, it's only available to those who latejoin (joining a round after it's started) when it does appear, it doesn't get a lot of gear or access, and it's mostly for roleplaying and/or doing shenanigans than anything particularly serious. In-game, this role goes by one of the following names: Senator, President, CEO, Board Member, Mayor, Vice-President, and Governor.

What to do

Pretty much anything you want and can imagine (Rules still apply, don't do genetics on RP servers). Maybe you could declare the space diner a new corporation? Or what about becoming the center of a class-action lawsuit for money laundering? Or force diplomatically convince captain to follow every single of your orders?

Your equipment

  • A stun cane, which has a small 100pu battery, and a fancy texture, but no other functional difference from the security's stun batons
  • A case with an code lock
  • Other fancy, but mostly useless stuff

Antagonist VIP

Antagonist VIPs are extremely rare, as VIP is a latejoin role that does not appear each round, but they can be quite powerful, as they start with the Handling of Contraband Permit, which means security scanners won't report your Contraband. The stun cane is a very powerful tool too, and with some handcuffs that you can grab on the bridge thanks to your access, you can kill pretty much anyone. Lastly, rare are HOPs that refuse to give the VIP some additional access, and if they do, you can always put on them some pressure by threatening a diplomatic conflict.

Jobs on Space Station 13
Command &
Security
Captain · Head of Security · Head of Personnel · Chief Engineer · Research Director · Medical Director

Security Officer · Detective · Security Assistant

Nanotrasen Security Consultant

Medical Medical Doctor · Medical Trainee · Roboticist · Geneticist
Research Scientist · Research Trainee
Engineering Engineer · Technical Trainee

Quartermaster · Miner

Civilian

Staff Assistant · Janitor · Chaplain · Mail Courier · Radio Host · Mime

Chef · Bartender · Botanist · Rancher

Clown

Gimmick jobs

Silicon Artificial Intelligence · Cyborg
Jobs of the Day Dungeoneer · Barber · Waiter · Lawyer · Tourist · Musician · Boxer
Antagonist Roles With own mode Arcfiend · Blob · Changeling · Gang Member · Flockmind ( Flocktrace) · Nuclear Operative · Spy Thief · Traitor · Revolutionary · Salvager · Vampire ( Thrall) · Wizard
Others Sleeper Agent · Werewolf · Wraith ( Poltergeist) · Wrestler · Space Phoenix · Hunter · Grinch · Krampus · Broken · Gimmick antagonist roles
Special Roles Ghostdrone · Monkey · Critter · Ghost · Cluwne · Santa Claus