Difference between revisions of "User:Studenterhue/Nanotrasen Security Operative"

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(fuck grmmar)
(On the NTSO ID)
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==Ready to Kick Ass & Take Names: Your Equipment==
==Ready to Kick Ass & Take Names: Your Equipment==
<!--- https://www.youtube.com/watch?v=AOak-GI2s30 --->  
<!--- https://www.youtube.com/watch?v=AOak-GI2s30 --->  
Don't forget, you start with a [[Head of Security]]-level ID. You can access the [[Armory]] and open the crates and lockers within, on top of all the Security equipment lockers and [[Security Objects#SecTech|SecTechs]] in [[Security (place)|Security]].
You can also modify people's ID cards at [[Computers#ID Computer|ID computers]] and can thus upgrade yourself to all-access. Beware: as with [[HoS]], using the [[Captain]] preset access group will take away your [[Armory]] access. Instead, either get a spare ID card, set it to your name, your job title, and Captain access, and use it as your main ID while keeping your original in case you need to use the [[Armory]] or simply add access levels one at a time on your starting ID.
===The Clock 188 [[Image:Clock188Tan.png]] [[Image:Clock188Black.png]]===
===The Clock 188 [[Image:Clock188Tan.png]] [[Image:Clock188Black.png]]===
  Why it's worse than the taser, phaser, and other weapons you can obtain as NTSO
  Why it's worse than the taser, phaser, and other weapons you can obtain as NTSO

Revision as of 05:18, 15 January 2020

NanotrasenSecurityOperative64.png

After the destruction of Space Station 12, Space Station 13's administrator decided to increase security and requested that their higher-ups send a Nanotrasen Special Operative, an elite enforcer with years of experience under their belt and a famous hi-tech weapon next to it. Unfortunately, due a clerical error, NT gave them a Nanotrasen Security Operative instead, sending some poor unfortunate bastard who just finished their training and arming them with old surplus weapons that were theoretically supposed to be scrapped, not reused or resold to shady dealers.

That's not to totally dismiss them, though. NT Security Operatives have absolutely earned their position. Anyone plays this late-join only job either:

  • A) has the game knowledge and trustworthiness to be a Mentor and thus have the privilege to try this job on Fridays or:
  • B) has the security expertise to be a Head of Security full-time and thus have this job always available.

which in both cases are respectable positions to be in. While there are better alternatives to their starting equipment, their armament ensures they're ready to bring order to chaos as soon as the moment they arrive.

Integrity & Trust, Service & Order: Your Duties

same as hos duties, basically
this is speculation based on the fact that it's kinda a HoS alternative, not actual admin decree though

Ready to Kick Ass & Take Names: Your Equipment

Don't forget, you start with a Head of Security-level ID. You can access the Armory and open the crates and lockers within, on top of all the Security equipment lockers and SecTechs in Security.

You can also modify people's ID cards at ID computers and can thus upgrade yourself to all-access. Beware: as with HoS, using the Captain preset access group will take away your Armory access. Instead, either get a spare ID card, set it to your name, your job title, and Captain access, and use it as your main ID while keeping your original in case you need to use the Armory or simply add access levels one at a time on your starting ID.

The Clock 188 Clock188Tan.png Clock188Black.png

Why it's worse than the taser, phaser, and other weapons you can obtain as NTSO
How to make it work
Upsides that help it stand out

The Extendable Baton ExtendableStunBaton.png

Don't actually know much about this one

The Operative Suit NanotrasenSpecialistHelmet.png Ntso spec.png

Why it's nice to spawn with a space suit

Supplementary Video

i like this vid but the reason it's here is because NT-SO is mildly military and this video is about military people being dumb. i guess you can also see a "NT-SO is trigger-happy, like the guy in the vid" link, but it's not really established in the player base or, more importantly, this page.
ideal vid: clip from a special forces military humor show 

Jobs on Space Station 13
Command &
Security
Captain · Head of Security · Head of Personnel · Chief Engineer · Research Director · Medical Director · Security Officer · Detective · Security Assistant · Nanotrasen Security Consultant
Medical &
Research
Geneticist · Roboticist · Scientist · Medical Doctor
Engineering Quartermaster · Miner · Engineer
Civilian Chef · Bartender · Botanist · Rancher · Janitor · Chaplain · Staff Assistant · Radio Host · Clown · Gimmick jobs
Jobs of the Day Dungeoneer · Barber · Mail Courier · Lawyer · Tourist · Musician · Boxer
Antagonist Roles With own mode Arcfiend · Blob · Changeling · Gang Member · Flockmind · Nuclear Operative · Spy Thief · Traitor · Revolutionary · Vampire · Wizard
Others Grinch · Hunter · Krampus · Werewolf · Wraith · Wrestler · Zombie · Gimmick antagonist roles
Special Roles Artificial Intelligence · Battler · Cluwne · Critter · Cyborg · Ghost · Ghostdrone · Monkey · Santa Claus