Cogmap1
Revision as of 21:19, 9 March 2020 by Studenterhue (talk | contribs) (Update and rewrite link discussing changes in chemical recipes)
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Cogmap 1 is one of the possible maps for the Goonstation and Goonstation Roleplay servers, designed primarily by Dr. Cogwerks. For a time, it was the only map run by Goonstation servers, introduced after Mushroom Station and before Cogmap2. It was retired in December 2015 and unretired in April 2017 to better accommodate the generally low-medium server population sizes.
March 1st, 2013 - December 12th, 2015
April 6th, 2017 - Present
When Cogmap 1 first debuted, it was the first station to:
- Have space pods and hangars.
- Move the AI back onto the main station.
- Power the station with a thermoelectric generator.
- Hire the Medical Director and see the return of several gimmick jobs.
- Feature werewolves, wraiths and player-controlled blobs.
- Have miscreants and freeform traitor objectives with looser goals.
- Allow the construction of light cyborgs.
- Have a completely rebuilt chemistry system. Many recipes for various chemicals were changed to be more realistic and became available to the public, such as by checking this very wiki!
- Overhaul the health mechanics from the ground up, including the addition of dismemberment, stamina and a blood system.
- Revise superpowers and genetic research in general.
- Come with an arc smelter, allowing players to craft items made of custom alloys.
- Introduce quality levels for critters, food, and ore.
- Feature of large variety of telescience areas along with various NPC traders on other Z-levels.
Cogmap 1, before its makeover, was the last station to:
- Use the old perspective walls, windows, and doors, before getting its own graphical revamp.