Difference between revisions of "Oshan Laboratory"

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{{Template:CurrentMaps}}
{{Template:CurrentMaps}}
''"It's like playing an episode of Sealab 2021 on acid."''
<imagemap>File:Oshan.png|<div style="display:none">[[!]]</div>This map is clickable. · [[Maps#Oshan|Bigger version]] · [http://goonhub.com/maps/oshan Zoomable map]|450px|thumb
--Angry Diplomat


[http://goonhub.com/maps/oshan '''Oshan Laboratory'''] is a unique underwater-themed map in Goonstation's current lineup of stations. Unlike most maps, which tend to be designed and created by one person, Oshan was a joint venture between Goonstation coders ZeWaka, MBC, and Flourish, with help coming from all sorts of players of all sorts of ranks over several months. For example, Goonstation artist and admin Gannets created the Radio Lab area and designed many of the sprites. Kyle2143, then merely a mentor, made the fluid shields that keep most of the station's minisub bays from flooding over, while MBC created the code that allowed fluids to exist in the first place, as well as other fluid-related systems like flood/fire alarms and drains.  
rect 427 363 571 490 [[Z-level#The_Trench]]
rect 336 391 415 460 [[Sea_Elevator#Oshan]]
rect 699 302 755 356 [[Technical Storage#Oshan|Technical Storage]]
poly 795 507 795 554 708 554 708 483 747 483 747 506 [[Mechanics Workshop#Oshan|Mechanic's Lab]]
rect 705 410 754 483 [[Engineering EVA#Oshan|Engineering EVA]]
rect 892 522 946 567 [[Engineering#Oshan|Power Room]]
rect 858 498 891 566 [[Engineering#Oshan|Inner Engineering]]
rect 859 568 949 602 [[Engineering Storage#Oshan|Engineering Storage]]
rect 866 386 963 426 [[Engineering#Oshan|Engineering Gas Storage]]
rect 908 426 979 486 [[Pod Bay#Oshan|Engineering Dock]]
rect 828 386 867 421 [[Engineering#Oshan|Chief Engineer's Office]]
rect 827 386 963 602 [[Engineering#Oshan|Engineering]]
rect 263 737 339 802 [[Ore Processing|Refinery]]
rect 148 659 198 710 [[Supply Lobby#Oshan|Supply Lobby]]
poly 196 632 196 661 146 710 128 710 128 737 178 737 178 794 89 794 89 633 [[Cargo Bay#Oshan|Quartermaster's Office]]
rect 274 606 318 661 [[Pod Bay#Oshan|Mining Dock]]
rect 226 609 315 709 [[Mining Department#Oshan|Mining]]
rect 98 794 154 851 [[Warehouse#Oshan|Central Warehouse]]
rect 837 136 901 178 [[Research Wing#Oshan|Toxins Storage]]
rect 690 231 822 277 [[Telescience|Science Teleporter]]
rect 700 274 756 304 [[Robot Depot#Oshan|Robot Depot]]
rect 785 137 836 179 [[Research Wing#Oshan|Research Director's Office]]
rect 922 119 965 164 [[Pod Bay#Oshan|Research Dock]]
rect 740 137 789 205 [[Computer Core#Oshan|Computer Core]]
rect 888 257 950 333 [[Chemistry]]
rect 888 176 950 238 [[Artifact Research|Artifact Lab]]
poly 786 205 786 176 950 176 950 333 926 333 926 358 900 358 889 336 824 336 824 365 787 365 787 311 856 311 856 205 [[Research Wing#Oshan|Research Sector]]
rect 383 87 419 141 [[Medbay#Oshan|Treatment Cells]]
rect 401 17 499 50 [[Medbay#Oshan|Pathology]]
rect 344 151 386 194 [[Medbay#Oshan|Pharmacy]]
rect 499 41 539 92 [[Morgue#Oshan|Morgue]]
rect 500 18 596 74 [[Robotics#Oshan|Robotics]]
rect 443 89 475 130 [[Genetics#Oshan|Monkey Dome]]
rect 593 82 635 130 [[Medbay#Oshan|Medical Storage]]
rect 592 129 635 172 [[Medbay#Oshan|Medical Director's Office]]
rect 386 160 413 194 [[Medbay#Oshan|Medbay Restroom]]
rect 474 88 541 139 [[Operating Theatre#Oshan|Medbay Operating Theatre]]
rect 440 49 502 93 [[Genetics#Oshan|Genetics]]
rect 565 110 595 175 [[Medical Doctor#Using the Cryo Chambers|Cryo]]
rect 438 126 487 183 [[Medical Doctor#The Cloner|Cloning]]
poly 635 177 632 50 592 27 531 23 533 16 419 16 401 34 401 87 384 87 384 121 344 121 344 194 544 195 544 181 595 181 [[Medbay#Oshan|Medbay]]
rect 452 659 483 708 [[Teleporter Room#Oshan|Teleporter Room]]
rect 410 650 452 709 [[EVA#Oshan|EVA]]
rect 565 618 613 649 [[Head of Personnel's Office#Oshan|Head of Personnel's Office]]
rect 560 651 637 709 [[Customs#Oshan|Customs]]
rect 427 618 475 660 [[Captain's Quarters#Oshan|Captain's Quarters]]
rect 474 590 564 710 [[Bridge#Oshan|Bridge]]
rect 361 657 403 699 [[AI Upload#Oshan|AI Upload]]
rect 826 336 900 386 [[AI Chamber#Oshan|AI Chamber]]
rect 649 162 683 203 [[Security Checkpoints#Oshan|Security Checkpoints]]
rect 180 346 213 374 [[Security Checkpoints#Oshan|Security Checkpoints]]
rect 890 600 922 642 [[Security Checkpoints#Oshan|Security Checkpoints]]
rect 234 511 268 597 [[Detective's Office#Oshan|Detective's Office]]
poly 637 735 637 793 573 793 573 770 556 770 556 735 [[Courtroom#Oshan|Courtroom]]
rect 395 819 444 853 [[Brig#Oshan|Solitary Cells]]
rect 443 734 476 778 [[Security (place)#Oshan|Security Foyer]]
rect 455 872 525 915 [[Pod Bay#Oshan|Secure Dock]]
rect 394 779 444 818 [[Brig#Oshan|Processing Room]]
rect 589 795 627 842 [[Interrogation Room#Oshan|Interrogation Room]]
rect 492 816 533 854 [[Security (place)#Oshan|HoS Office]]
rect 355 734 444 780 [[Brig#Oshan|General Population]]
rect 545 768 574 798 [[Courtroom#Oshan|Defendant's Chair]]
rect 371 779 393 819 [[Beepsky's House#Oshan|Beepsky's House]]
rect 444 809 491 854 [[Armory#Oshan|Armory]]
rect 393 734 589 854 [[Security (place)#Oshan|Security Department]]
rect 205 786 289 853 [[Zen Garden#Oshan|Zen Garden]]
rect 154 737 205 853 [[West Crew Lounge#Oshan|West Crew Lounge]]
rect 60 537 107 597 [[Shower Room#Oshan|Shower Room]]
rect 95 225 148 290 [[Sauna#Oshan|Sauna]]
rect 837 738 916 835 [[Radio Lab#Oshan|Radio Lab]]
rect 801 659 875 729 [[Market#Oshan|Public Market]]
rect 227 225 283 299 [[Nerd Dungeon#Oshan|Nerd Dungeon]]
rect 65 444 132 539 [[Kitchen#Oshan|Kitchen]]
rect 202 737 260 788 [[Jazz Lounge#Oshan|Jazz Lounge]]
rect 717 753 750 788 [[Mini-Custodial Closet#Oshan|Janitor's Supply Closet]]
rect 180 298 220 346 [[Custodial Closet#Oshan|Janitor's Office]]
poly 149 400 196 400 196 444 91 444 91 361 150 361 [[Hydroponics#Oshan|Hydroponics]]
rect 106 530 196 619 [[Gym#Oshan|Fitness Center]]
poly 188 105 188 162 233 162 233 201 161 201 161 106 [[Crew Lounge#Oshan|Crew Lounge]]
rect 684 153 740 202 [[Clown#Zen and the Art of Honking|Clown Hole]]
rect 234 73 332 197 [[Chapel#Oshan|Chapel]]
rect 27 458 67 532 [[Kitchen#Oshan|Catering Storage]]
rect 32 346 90 402 [[Pod Bay#Oshan|Catering Hangar]]
rect 236 420 267 457 [[Barbershop#Oshan|Barbershop]]
rect 27 401 68 458 [[Barman|Bar Office]]
rect 130 452 268 531 [[Bar#Oshan|Bar]]
rect 236 370 266 420 [[Arcade#Oshan|Arcade]]
rect 290 803 371 859 [[Waste Disposal#Oshan|Waste Disposal]]
rect 106 73 179 107 [[Toilets#Oshan|Toilets]]
rect 282 225 330 274 [[Tool Storage#Oshan|Tool Storage]]
rect 705 553 794 625 [[Pod Bay#Oshan|Pod Bay]]
poly 60 628 3 572 0 561 62 561 [[Observatory#Oshan|Observatory]]
rect 314 666 362 706 [[Net Cafe#Oshan|Net Cafe]]
rect 691 626 779 708 [[Information Office#Oshan|Information Office]]
rect 922 642 1067 821 [[Escape Arm#Oshan|Escape Hallway]]
rect 667 754 715 787 [[Emergency Storage B#Oshan|Emergency Storage B]]
rect 747 443 795 506 [[Emergency Storage A#Oshan|Emergency Storage A]]
rect 788 363 825 411 [[Data Center#Oshan|Data Center]]
rect 98 107 162 197 [[Crew Quarters A#Oshan|Crew Quarters A]]
rect 753 768 837 862 [[Arrivals#Oshan|Arrivals]]
</imagemap>
{{Quote|It's like playing an episode of Sealab 2021 on acid.|Angry Diplomat}}
 
'''Oshan Laboratory''' is a unique underwater-themed map in Goonstation's current lineup of stations. Unlike most maps, which tend to be designed and created by one person, Oshan was a joint venture between Goonstation coders ZeWaka, MBC, and Flourish, with help coming from all sorts of players of all sorts of ranks over several months. For example, Goonstation artist and admin Gannets created the Radio Lab area and designed many of the sprites. Kyle2143, then merely a mentor, made the fluid shields that keep most of the station's minisub bays from flooding over, while MBC created the code that allowed fluids to exist in the first place, as well as other fluid-related systems like flood/fire alarms and drains.  


Speaking of MBC, they're the reason this map is no less laggy than space maps, or at least not as laggy as before. Because of them, fluids intentionally stop updating themselves during high server load, so you don't have much sea lag on top on your space lag. (This is also the reason puddles of seawater and other fluids seem to suddenly stop when it's lagging.) In addition, lights, which were a surprisingly huge source of lag on Oshan (and the space maps too), now update when the clients need them to be, rather than updating themselves every so often and buckling the space-time-lag wave continuum.
Speaking of MBC, they're the reason this map is no less laggy than space maps, or at least not as laggy as before. Because of them, fluids intentionally stop updating themselves during high server load, so you don't have much sea lag on top on your space lag. (This is also the reason puddles of seawater and other fluids seem to suddenly stop when it's lagging.) In addition, lights, which were a surprisingly huge source of lag on Oshan (and the space maps too), now update when the clients need them to be, rather than updating themselves every so often and buckling the space-time-lag wave continuum.


Just as the seafloor of the ocean planet Abzu is constantly changing and developing, so is Oshan Laboratory. If you find any bugs associated with the map itself, please make a post about it on the [https://forum.ss13.co/showthread.php?tid=10984 Official Oshan FIX THIS SHIT! thread].
Just as the seafloor of the ocean planet Abzu is constantly changing and developing, so is Oshan Laboratory. If you find any bugs associated with the map itself, please report it with the in-game bug report button in the top right of the game screen or at the [https://github.com/goonstation/goonstation/issues bug tracker on the Github].
 
'''Note:''' This map does not appear in the Map Vote poll if the server's player count is below 14, i.e. you need at least 14 players for it to appear as a option.


'''August 25, 2018 to Present'''
'''August 25, 2018 to Present'''
Line 15: Line 119:
*Be set entirely underwater. The [[seafloor]] is just as oxygenless as outer space, but, luckily, the water's not too cold or hot, except in the [[Trench]], and it's shallow enough that the pressure can barely hurt you, though it can slow you down if you don't have [[Clothing#Flippers|flippers]].
*Be set entirely underwater. The [[seafloor]] is just as oxygenless as outer space, but, luckily, the water's not too cold or hot, except in the [[Trench]], and it's shallow enough that the pressure can barely hurt you, though it can slow you down if you don't have [[Clothing#Flippers|flippers]].
*Feature [[Space Pod#Minisubs|minisubs]], vehicles that can go in all eight directions, can travel on station and seafloor tiles alike, and have tank-style controls.
*Feature [[Space Pod#Minisubs|minisubs]], vehicles that can go in all eight directions, can travel on station and seafloor tiles alike, and have tank-style controls.
*Possess active plate tectonics, resulting in mini-planetquakes and hotspots--and an whole new [[Powering the station#The geothermal capture system|geothermal engine]] to control and harvest them!  
*Possess active plate tectonics, resulting in mini-planetquakes and hotspots--and an whole new [[Geothermal Generator|geothermal engine]] to control and harvest them!  
*Feature off-station fauna, in form of fish! Not space fish, actual fish! That can actually ingest chems and all!  
*Feature off-station fauna, in form of fish! Not space fish, actual fish! That can actually ingest chems and all!  
*Fully embrace fluid mechanics by featuring flood/fire alarms, drains, and liquid-shields.   
*Fully embrace fluid mechanics by featuring flood/fire alarms, drains, and liquid-shields.   
Line 39: Line 143:
<gallery widths=96px heights=96px perrow=7>
<gallery widths=96px heights=96px perrow=7>
File:OshanCourtroom.png | [[Courtroom#Oshan|Courtroom]]
File:OshanCourtroom.png | [[Courtroom#Oshan|Courtroom]]
File:OshanSecurity.png | [[Security (place)#Oshan|Security]]
File:OshanSecurityV2.png | [[Security (place)#Oshan|Security]]
File:OshanSecurityFoyer.png | [[Security (place)#Oshan|Security Foyer]]
File:OshanSecurityFoyer.png | [[Security (place)#Oshan|Security Foyer]]
File:OshanBrig.png | [[Brig#Oshan|Brig]]
File:OshanBrig.png | [[Brig#Oshan|Brig]]
Line 45: Line 149:
File:OshanGeneralPopulation.png | [[Brig#Oshan|General Population Cell]]
File:OshanGeneralPopulation.png | [[Brig#Oshan|General Population Cell]]
File:OshanSolitaryCells.png | [[Brig#Oshan|Solitary Cells #1 & #2]]
File:OshanSolitaryCells.png | [[Brig#Oshan|Solitary Cells #1 & #2]]
File:OshanBeepskyHouse.png | [[Beepsky's House#Oshan|Beepsky's House]]
File:OshanBeepskyHouseV2.png | [[Beepsky's House#Oshan|Beepsky's House]]
File:OshanSecurityOffice.png | [[Security (place)#Oshan|Security Office]]
File:OshanSecurityOffice.png | [[Security (place)#Oshan|Security Office]]
File:OshanEquipmentRoom.png | [[Security (place)#Oshan|Equipment Room]]
File:OshanEquipmentRoom.png | [[Security (place)#Oshan|Equipment Room]]
File:OshanHOSOffice.png | [[Security (place)#Oshan|Head of Security's Office]]
File:OshanHOSOffice.png | [[Security (place)#Oshan|Head of Security's Office]]
File:OshanArmory-3-16-2019.png | [[Armory#Oshan|Armory]]
File:OshanArmoryV4.png | [[Armory#Oshan|Armory]]
File:OshanInterrogationRoom.png | [[Interrogation Room#Oshan|Interrogation Room]]
File:OshanInterrogationRoom.png | [[Interrogation Room#Oshan|Interrogation Room]]
File:OshanDefendantChair.png | [[Courtroom#Oshan|Defendent's Chair]]
File:OshanDefendantChair.png | [[Courtroom#Oshan|Defendent's Chair]]
File:OshanSecureDock.png | [[Pod Bay#Oshan|Secure Dock]]
File:OshanSecureDockV2.png | [[Pod Bay#Oshan|Secure Dock]]
</gallery>
</gallery>
<gallery widths=96px heights=96px perrow=7>
<gallery widths=96px heights=96px perrow=7>
Line 68: Line 172:
<gallery widths=96px heights=96px perrow=7>
<gallery widths=96px heights=96px perrow=7>
File:OshanMiningV2.png | [[Mining Department#Oshan|Mining]]
File:OshanMiningV2.png | [[Mining Department#Oshan|Mining]]
File:OshanMiningDock.png | [[Pod Bay#Oshan|Mining Dock]]
File:OshanMiningDockV2.png | [[Pod Bay#Oshan|Mining Dock]]
File:OshanRefineryV2.png | [[Ore Processing|Refinery]]
File:OshanRefineryV2.png | [[Ore Processing|Refinery]]
File:OshanWasteDisposal.png | [[Waste Disposal#Oshan|Waste Disposal]]
File:OshanWasteDisposal.png | [[Waste Disposal#Oshan|Waste Disposal]]
File:OshanQuartermasterOfficeNew.png | [[Cargo Bay#Oshan|Quartermaster's Office]]
File:OshanQuartermasterOfficeNew.png | [[Cargo Bay#Oshan|Quartermaster's Office]]
File:OshanSupplyLobby.png | [[Supply Depot#Oshan|Supply Lobby]]
File:OshanSupplyLobby.png | [[Supply Depot#Oshan|Supply Lobby]]
File:OshanWestCrewLoungeNew.png | [[West Crew Lounge#Oshan|West Crew Lounge]]
File:OshanWestCrewLoungeV3.png | [[West Crew Lounge#Oshan|West Crew Lounge]]
File:OshanCentralWarehouseNew.png | [[Warehouse#Oshan|Central Warehouse]]
File:OshanCentralWarehouseNew.png | [[Warehouse#Oshan|Central Warehouse]]
File:OshanZenGarden.png | [[Zen Garden#Oshan|Zen Garden]]
File:OshanZenGarden.png | [[Zen Garden#Oshan|Zen Garden]]
Line 90: Line 194:
File:OshanBarbershopV2.png | [[Barbershop#Oshan|Barbershop]]
File:OshanBarbershopV2.png | [[Barbershop#Oshan|Barbershop]]
File:OshanArcadeV2.png | [[Arcade#Oshan|Arcade]]
File:OshanArcadeV2.png | [[Arcade#Oshan|Arcade]]
File:OshanHydroponics.png | [[Hydroponics#Oshan|Hydroponics]]
File:OshanHydroponicsV2.png | [[Hydroponics#Oshan|Hydroponics]]
File:OshanBarOffice.png| [[Barman|Bar Office]]
File:OshanBarOffice.png| [[Barman|Bar Office]]
File:OshanCateringHangar.png | [[Pod Bay#Oshan|Catering Hangar]]
File:OshanCateringHangarV2.png | [[Pod Bay#Oshan|Catering Hangar]]
File:OshanWestHallwaySecurityCheckpoint.png | [[Security Checkpoints#Oshan|West Hallway Security Checkpoint]]
File:OshanWestHallwaySecurityCheckpoint.png | [[Security Checkpoints#Oshan|West Hallway Security Checkpoint]]
File:OshanJanitorOffice.png | [[Custodial Closet#Oshan|Janitor's Office]]
File:OshanJanitorOffice.png | [[Custodial Closet#Oshan|Janitor's Office]]
Line 132: Line 236:
File:OshanMedbayOperatingTheatreV3.png | [[Operating Theatre#Oshan|Medbay Operating Theatre]]
File:OshanMedbayOperatingTheatreV3.png | [[Operating Theatre#Oshan|Medbay Operating Theatre]]
File:OshanMorgue.png | [[Morgue#Oshan|Morgue]]
File:OshanMorgue.png | [[Morgue#Oshan|Morgue]]
File:OshanRoboticsV2.png | [[Robotics#Oshan|Robotics]]
File:OshanRoboticsV3.png | [[Robotics#Oshan|Robotics]]
File:OshanMedicalStorageV2.png | [[Medbay#Oshan|Medical Storage]]
File:OshanMedicalStorageV2.png | [[Medbay#Oshan|Medical Storage]]
File:OshanMedicalStorageOtherV2.png | [[Medbay#Oshan|Medical Storage]]
File:OshanMedicalStorageOtherV2.png | [[Medbay#Oshan|Medical Storage]]
Line 147: Line 251:
File:OshanRDsOffice.png | [[Research Director|Research Director's Office]]
File:OshanRDsOffice.png | [[Research Director|Research Director's Office]]
File:OshanToxinStorage.png | [[Toxins|Toxin Storage]]
File:OshanToxinStorage.png | [[Toxins|Toxin Storage]]
File:OshanResearchDock.png | [[Pod Bay#Oshan|Research Dock]]
File:OshanResearchDockV2.png | [[Pod Bay#Oshan|Research Dock]]
File:OshanArtifactLab.png | [[Artifact Lab]]
File:OshanArtifactLab.png | [[Artifact Lab]]
File:OshanChemistry.png | [[Chemistry|Chemistry]]
File:OshanChemistryV2.png | [[Chemistry|Chemistry]]
File:OshanAIChamber.png | [[AI Chamber#Oshan|AI Chamber]]
File:OshanAIChamber.png | [[AI Chamber#Oshan|AI Chamber]]
File:OshanTechnicalStorage.png | [[Tech Storage#Oshan|Tech Storage]]
File:OshanTechnicalStorage.png | [[Tech Storage#Oshan|Tech Storage]]
Line 159: Line 263:
File:OshanResearchOutpost.png | [[Research Outpost#Oshan|Research Outpost]]
File:OshanResearchOutpost.png | [[Research Outpost#Oshan|Research Outpost]]
File:OshanTestChamber.png | [[Test Chamber#Oshan|Research Outpost Test Chamber]]
File:OshanTestChamber.png | [[Test Chamber#Oshan|Research Outpost Test Chamber]]
File:OshanResearchOutpostHangar.png | [[Pod Bay#Oshan|Research Outpost Hangar]]
File:OshanResearchOutpostHangarV2.png | [[Pod Bay#Oshan|Research Outpost Hangar]]
File:OshanToxins.png | [[Toxins]]
File:OshanToxins.png | [[Toxins]]
</gallery>
</gallery>
Line 178: Line 282:
File:OshanEngineeringRestroom.png | [[Engineering#Oshan|Engineering Restroom]]
File:OshanEngineeringRestroom.png | [[Engineering#Oshan|Engineering Restroom]]
File:OshanMechanicsLabV2.png | [[Mechanic's Lab#Oshan|Mechanic's Lab]]
File:OshanMechanicsLabV2.png | [[Mechanic's Lab#Oshan|Mechanic's Lab]]
File:OshanPodBay.png | [[Pod Bay#Oshan|Pod Bay]]
File:OshanPodBayV2.png | [[Pod Bay#Oshan|Pod Bay]]
</gallery>
</gallery>


Line 187: Line 291:
File:OshanSeaDiner.png | Sea Diner
File:OshanSeaDiner.png | Sea Diner
File:OshanListeningPost.png | [[Listening Post]]
File:OshanListeningPost.png | [[Listening Post]]
File:SyndicateBattlecruiser.png | [[Syndicate Battlecruiser]]
File:SyndicateBattlecruiserV2.png | [[Syndicate Battlecruiser]]
File:WizardsDen2.png | [[Wizard's Den]]
File:WizardDenV3.png | [[Wizard's Den]]
</gallery>
</gallery>



Latest revision as of 02:46, 16 August 2024

Current Maps
Cogmap2 · Cogmap1 · Nadir · Clarion · Oshan Laboratory · Atlas · Kondaru · Donut 2 · Donut 3
Z-level#The TrenchSea Elevator#OshanTechnical StorageMechanic's LabEngineering EVAPower RoomInner EngineeringEngineering StorageEngineering Gas StorageEngineering DockChief Engineer's OfficeEngineeringRefinerySupply LobbyQuartermaster's OfficeMining DockMiningCentral WarehouseToxins StorageScience TeleporterRobot DepotResearch Director's OfficeResearch DockComputer CoreChemistryArtifact LabResearch SectorTreatment CellsPathologyPharmacyMorgueRoboticsMonkey DomeMedical StorageMedical Director's OfficeMedbay RestroomMedbay Operating TheatreGeneticsCryoCloningMedbayTeleporter RoomEVAHead of Personnel's OfficeCustomsCaptain's QuartersBridgeAI UploadAI ChamberSecurity CheckpointsSecurity CheckpointsSecurity CheckpointsDetective's OfficeCourtroomSolitary CellsSecurity FoyerSecure DockProcessing RoomInterrogation RoomHoS OfficeGeneral PopulationDefendant's ChairBeepsky's HouseArmorySecurity DepartmentZen GardenWest Crew LoungeShower RoomSaunaRadio LabPublic MarketNerd DungeonKitchenJazz LoungeJanitor's Supply ClosetJanitor's OfficeHydroponicsFitness CenterCrew LoungeClown HoleChapelCatering StorageCatering HangarBarbershopBar OfficeBarArcadeWaste DisposalToiletsTool StoragePod BayObservatoryNet CafeInformation OfficeEscape HallwayEmergency Storage BEmergency Storage AData CenterCrew Quarters AArrivals
This map is clickable. · Bigger version · Zoomable map

It's like playing an episode of Sealab 2021 on acid.

— Angry Diplomat

Oshan Laboratory is a unique underwater-themed map in Goonstation's current lineup of stations. Unlike most maps, which tend to be designed and created by one person, Oshan was a joint venture between Goonstation coders ZeWaka, MBC, and Flourish, with help coming from all sorts of players of all sorts of ranks over several months. For example, Goonstation artist and admin Gannets created the Radio Lab area and designed many of the sprites. Kyle2143, then merely a mentor, made the fluid shields that keep most of the station's minisub bays from flooding over, while MBC created the code that allowed fluids to exist in the first place, as well as other fluid-related systems like flood/fire alarms and drains.

Speaking of MBC, they're the reason this map is no less laggy than space maps, or at least not as laggy as before. Because of them, fluids intentionally stop updating themselves during high server load, so you don't have much sea lag on top on your space lag. (This is also the reason puddles of seawater and other fluids seem to suddenly stop when it's lagging.) In addition, lights, which were a surprisingly huge source of lag on Oshan (and the space maps too), now update when the clients need them to be, rather than updating themselves every so often and buckling the space-time-lag wave continuum.

Just as the seafloor of the ocean planet Abzu is constantly changing and developing, so is Oshan Laboratory. If you find any bugs associated with the map itself, please report it with the in-game bug report button in the top right of the game screen or at the bug tracker on the Github.

Note: This map does not appear in the Map Vote poll if the server's player count is below 14, i.e. you need at least 14 players for it to appear as a option.

August 25, 2018 to Present

Oshan was the first station to:

  • Have its own trailer!
  • Be set entirely underwater. The seafloor is just as oxygenless as outer space, but, luckily, the water's not too cold or hot, except in the Trench, and it's shallow enough that the pressure can barely hurt you, though it can slow you down if you don't have flippers.
  • Feature minisubs, vehicles that can go in all eight directions, can travel on station and seafloor tiles alike, and have tank-style controls.
  • Possess active plate tectonics, resulting in mini-planetquakes and hotspots--and an whole new geothermal engine to control and harvest them!
  • Feature off-station fauna, in form of fish! Not space fish, actual fish! That can actually ingest chems and all!
  • Fully embrace fluid mechanics by featuring flood/fire alarms, drains, and liquid-shields.
  • Include the Trench, an underwater mining z-level, linked to the station by a massive deep hole and a sea elevator.
  • Introduce several newly redesigned sprites, including swanky new APC and door designs.
  • Bring several Debris Field classics (including Shitty Bill and company!) on the station z-level.
  • House an on-station radio station!

Southeast: Arrivals and Escape Dock

South: Command and Security Deck

Southwest: Supply & Cargo Hold

West: Civilian Galley

West Central: Sea Elevator

Northwest: Recreation Chambers

North: Medical Bay

Northeast: Research Lab

Far Northeast: Research Outpost

East: Engineering Compartment

Off-Station

Official Trailer/Teaser

Supplementary Video