Difference between revisions of "Cogmap1"
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Studenterhue (talk | contribs) (Give most sections some general directions, based on the names of the maint tunnels) |
Studenterhue (talk | contribs) (Add the AI Upload Foyer and the actual AI Upload Chamber, use the image for the actual AI Chamber) |
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File:CogmapInformationOffice.png | [[Information Office#Cogmap1|Information Office]] | File:CogmapInformationOffice.png | [[Information Office#Cogmap1|Information Office]] | ||
File:CogmapMainHangar.png | [[Pod Bay#Cogmap1|Market Pod Bay]] | File:CogmapMainHangar.png | [[Pod Bay#Cogmap1|Market Pod Bay]] | ||
File: | File:CogmapAIUploadFoyer.png | [[AI Upload Foyer#Cogmap1|AI Upload Foyer]] | ||
File:CogmapAIUploadChamber.png | [[AI Upload#Cogmap1|AI Upload Chamber]] | |||
File:CogmapAIChamberForReal.png | [[AI Chamber#Cogmap1|AI Chamber]] | |||
File:CogmapComputerCore.png| [[Computer Core#Cogmap1|Computer Core/Mainframe Room]] | File:CogmapComputerCore.png| [[Computer Core#Cogmap1|Computer Core/Mainframe Room]] | ||
</gallery> | </gallery> |
Revision as of 01:09, 27 June 2019
Current Maps |
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Cogmap2 · Cogmap1 · Nadir · Clarion · Oshan Laboratory · Atlas · Kondaru · Donut 2 · Donut 3 |
Cogmap 1 is one of the possible maps for Goon #2 and Goon RP#1, designed primarily by Dr. Cogwerks. For a time, it was the only map run by Goonstation servers, introduced after Mushroom Station and before Cogmap2. It was retired in December 2015 and unretired in April 2017 to better accommodate the generally low-medium server population sizes.
March 1st, 2013 - December 12th, 2015
April 6th, 2017 - Present
When Cogmap 1 first debuted, it was the first station to:
- have space pods and hangars.
- move the AI back onto the main station.
- power the station with a thermoelectric generator.
- hire the Medical Director and see the return of several gimmick jobs.
- feature werewolves, wraiths and player-controlled blobs.
- have miscreants and freeform traitor objectives with looser goals.
- allow the construction of light cyborgs.
- have a completely rebuild chemistry system. Many recipes were changed to be more realistic and became available to the public, such as by checking this very wiki!
- overhaul the health mechanics from the ground up, including the addition of dismemberment, stamina and a blood system.
- revise superpowers and genetic research in general.
- come with an arc smelter, allowing players to craft items made of custom alloys.
- introduce quality levels for critters, food and ore.
- feature of large variety of telescience areas along with various NPC traders on other Z-levels.
Cogmap 1, before its makeover, was the last station to:
- use the old perspective walls, windows and doors, before getting its own graphical revamp.