Difference between revisions of "Cogmap1"
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Studenterhue (talk | contribs) (Add belt hell routers, move Jazz Lounge image to a somewhat more logical place, correct spelling of cafeteria) |
Studenterhue (talk | contribs) (Give most sections some general directions, based on the names of the maint tunnels) |
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__NOTOC__ | __NOTOC__ | ||
==Civilian Wing== | ==Civilian Wing (North to Northeast)== | ||
<gallery widths=96px heights=96px perrow=7> | <gallery widths=96px heights=96px perrow=7> | ||
File:CogmapArrivals.png | [[Arrivals#Cogmap1|Arrivals]] | File:CogmapArrivals.png | [[Arrivals#Cogmap1|Arrivals]] | ||
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</gallery> | </gallery> | ||
==Recreation Department== | ==Recreation Department (North to Northwest)== | ||
<gallery widths=96px heights=96px perrow=7> | <gallery widths=96px heights=96px perrow=7> | ||
File:CogmapFitnessRoom.png | [[Gym#Cogmap1|Fitness Room/Gym]] | File:CogmapFitnessRoom.png | [[Gym#Cogmap1|Fitness Room/Gym]] | ||
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</gallery> | </gallery> | ||
==Security Headquarters== | ==Security Headquarters (Northwest)== | ||
<gallery widths=95px heights=95px perrow=7> | <gallery widths=95px heights=95px perrow=7> | ||
File:CogmapSecurityWing.png | [[Security (place)#Cogmap1|Security]] | File:CogmapSecurityWing.png | [[Security (place)#Cogmap1|Security]] | ||
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</gallery> | </gallery> | ||
==Command Sector== | ==Command Sector (West)== | ||
<gallery widths=96px heights=96px perrow=7> | <gallery widths=96px heights=96px perrow=7> | ||
File:CogmapCourtroomNew.png | [[Courtroom#Cogmap1|Courtroom]] | File:CogmapCourtroomNew.png | [[Courtroom#Cogmap1|Courtroom]] | ||
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</gallery> | </gallery> | ||
==Merchant Plaza== | ==Merchant Plaza (West Central to Central)== | ||
<gallery widths=96px heights=96px perrow=7> | <gallery widths=96px heights=96px perrow=7> | ||
File:CogmapMarket.png | [[Market#Cogmap1|Market]] | File:CogmapMarket.png | [[Market#Cogmap1|Market]] | ||
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</gallery> | </gallery> | ||
==Medical Department== | ==Medical Department (Southwest)== | ||
<gallery widths=96px heights=96px perrow=7> | <gallery widths=96px heights=96px perrow=7> | ||
File:CogmapMedbay.png | [[Medbay#Cogmap1|Medbay]] | File:CogmapMedbay.png | [[Medbay#Cogmap1|Medbay]] | ||
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</gallery> | </gallery> | ||
==Research Department== | ==Research Department (Also Southwest)== | ||
<gallery widths=96px heights=96px perrow=7> | <gallery widths=96px heights=96px perrow=7> | ||
File:CogmapAirbridgeRouter.png | [[Quartermaster#Belt Hell|Airbridge Router]] | File:CogmapAirbridgeRouter.png | [[Quartermaster#Belt Hell|Airbridge Router]] | ||
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</gallery> | </gallery> | ||
==Engineering Sector== | ==Engineering Sector (South to Southeast)== | ||
<gallery widths=96px heights=96px perrow=7> | <gallery widths=96px heights=96px perrow=7> | ||
File:CogmapMechanicsWorkshop.png | [[Mechanics Workshop#Cogmap1|Mechanic's Workshop]] | File:CogmapMechanicsWorkshop.png | [[Mechanics Workshop#Cogmap1|Mechanic's Workshop]] |
Revision as of 03:27, 27 May 2019
Current Maps |
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Cogmap2 · Cogmap1 · Nadir · Clarion · Oshan Laboratory · Atlas · Kondaru · Donut 2 · Donut 3 |
Cogmap 1 is one of the possible maps for Goon #2 and Goon RP#1, designed primarily by Dr. Cogwerks. For a time, it was the only map run by Goonstation servers, introduced after Mushroom Station and before Cogmap2. It was retired in December 2015 and unretired in April 2017 to better accommodate the generally low-medium server population sizes.
March 1st, 2013 - December 12th, 2015
April 6th, 2017 - Present
When Cogmap 1 first debuted, it was the first station to:
- have space pods and hangars.
- move the AI back onto the main station.
- power the station with a thermoelectric generator.
- hire the Medical Director and see the return of several gimmick jobs.
- feature werewolves, wraiths and player-controlled blobs.
- have miscreants and freeform traitor objectives with looser goals.
- allow the construction of light cyborgs.
- have a completely rebuild chemistry system. Many recipes were changed to be more realistic and became available to the public, such as by checking this very wiki!
- overhaul the health mechanics from the ground up, including the addition of dismemberment, stamina and a blood system.
- revise superpowers and genetic research in general.
- come with an arc smelter, allowing players to craft items made of custom alloys.
- introduce quality levels for critters, food and ore.
- feature of large variety of telescience areas along with various NPC traders on other Z-levels.
Cogmap 1, before its makeover, was the last station to:
- use the old perspective walls, windows and doors, before getting its own graphical revamp.