Difference between revisions of "Cogmap1"
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Studenterhue (talk | contribs) (Update image of Armory) |
Studenterhue (talk | contribs) (Add images for the comms dishes and Jury Room, update images for Courtroom, Mining Department, Primary Tool Storage, Bridge, and Defendant's Chair, move Teleporter and Routing Depot to more logical places) |
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File:Observatory.png | [[Observatory|Observatory]] | File:Observatory.png | [[Observatory|Observatory]] | ||
File:Owlery.png | [[Owlery#Cogmap1|Owlery]] | File:Owlery.png | [[Owlery#Cogmap1|Owlery]] | ||
File:CogmapTeleporterRoom.png | [[Teleporter Room#Cogmap1|Teleporter Room]] | |||
</gallery> | </gallery> | ||
Line 82: | Line 83: | ||
File:CogmapSecurityEquipmentRoom.png | [[Security (place)#Cogmap1| Security Equipment/Locker Room]] | File:CogmapSecurityEquipmentRoom.png | [[Security (place)#Cogmap1| Security Equipment/Locker Room]] | ||
File:CogmapInterrogationRoom.png | [[Interrogation Room#Cogmap1|Interrogation Room]] | File:CogmapInterrogationRoom.png | [[Interrogation Room#Cogmap1|Interrogation Room]] | ||
File: | File:CogmapDefendantChairNew.png | [[Security (place)#Cogmap1|Defendant's Chair]] | ||
File:CogmapHeadOfSecurityOffice.png | [[Head of Security|Head of Security's Office]] | File:CogmapHeadOfSecurityOffice.png | [[Head of Security|Head of Security's Office]] | ||
File:CogmapBrigV3.png | [[Brig#Cogmap1|Brig]] | File:CogmapBrigV3.png | [[Brig#Cogmap1|Brig]] | ||
Line 91: | Line 92: | ||
==Command Sector== | ==Command Sector== | ||
<gallery widths=96px heights=96px perrow=7> | <gallery widths=96px heights=96px perrow=7> | ||
File: | File:CogmapCourtroomNew.png | [[Courtroom#Cogmap1|Courtroom]] | ||
File:CogmapJuryRoom.png | [[Courtroom#Cogmap1|Jury Room]] | |||
File:CogmapCustoms.png | [[Customs#Cogmap1|Customs / Bridge Security Checkpoint]] | File:CogmapCustoms.png | [[Customs#Cogmap1|Customs / Bridge Security Checkpoint]] | ||
File:CogmapHeadOfPersonnelOffice.png | [[Head of Personnel's Office#Cogmap1|Head of Personnel's Office]] | File:CogmapHeadOfPersonnelOffice.png | [[Head of Personnel's Office#Cogmap1|Head of Personnel's Office]] | ||
File:CogmapBridgeNew.png | [[Bridge#Cogmap1|Bridge]] | |||
File:CogmapCaptainsQuarters.png | [[Captains Quarters#Cogmap1|Captain's Quarters]] | File:CogmapCaptainsQuarters.png | [[Captains Quarters#Cogmap1|Captain's Quarters]] | ||
File:CogmapCommunicationsDish.png | Communications Dish | |||
File:CogmapAftAirHookup.png | [[Emergency Air Hookup#Cogmap1|Aft Air Hookup]] | File:CogmapAftAirHookup.png | [[Emergency Air Hookup#Cogmap1|Aft Air Hookup]] | ||
File:CogmapWestSolars.png | [[Solar Arrays#Cogmap1|West/Aft Solar Array]] | File:CogmapWestSolars.png | [[Solar Arrays#Cogmap1|West/Aft Solar Array]] | ||
</gallery> | </gallery> | ||
Line 107: | Line 109: | ||
File:CogmapEVA.png | [[EVA#Cogmap1|EVA]] | File:CogmapEVA.png | [[EVA#Cogmap1|EVA]] | ||
File:CogmapMarketAirHookup.png | [[Emergency Air Hookup#Cogmap1|Market Air Hookup]] | File:CogmapMarketAirHookup.png | [[Emergency Air Hookup#Cogmap1|Market Air Hookup]] | ||
File:CogmapRoutingDepot.png | [[Routing Depot#Cogmap1|Routing Depot]] | |||
File:CogmapAuxiliaryCommunicationsDish.png | Auxiliary Communications Dish | |||
File:CogmapInformationOffice.png | [[Information Office#Cogmap1|Information Office]] | File:CogmapInformationOffice.png | [[Information Office#Cogmap1|Information Office]] | ||
File:CogmapMainHangar.png | [[Pod Bay#Cogmap1|Market Pod Bay]] | File:CogmapMainHangar.png | [[Pod Bay#Cogmap1|Market Pod Bay]] | ||
File:CogmapAIChamber.png | [[AI Chamber#Cogmap1|AI Upload/AI Chamber]] | File:CogmapAIChamber.png | [[AI Chamber#Cogmap1|AI Upload/AI Chamber]] | ||
File:CogmapComputerCore.png| [[Computer Core#Cogmap1|Computer Core/Mainframe Room]] | File:CogmapComputerCore.png| [[Computer Core#Cogmap1|Computer Core/Mainframe Room]] | ||
Line 148: | Line 151: | ||
File:CogmapEngineeringPodbay.png | [[Pod Bay#Cogmap1|Engineering Pod Bay]] | File:CogmapEngineeringPodbay.png | [[Pod Bay#Cogmap1|Engineering Pod Bay]] | ||
File:CogmapCEOffice.png | [[Chief Engineer|CE's Office]] | File:CogmapCEOffice.png | [[Chief Engineer|CE's Office]] | ||
File: | File:CogmapPrimaryToolStorageNew.png | [[Engineering Storage#Cogmap1|Primary Tool Storage]] | ||
File:CogmapStarboardHookup.png | [[Emergency Air Hookup#Cogmap1|Starboard Air Hookup]] | File:CogmapStarboardHookup.png | [[Emergency Air Hookup#Cogmap1|Starboard Air Hookup]] | ||
File:CogmapTechnicalStorage.png | [[Tech Storage#Cogmap1|Tech Storage]] | File:CogmapTechnicalStorage.png | [[Tech Storage#Cogmap1|Tech Storage]] | ||
Line 157: | Line 160: | ||
File:CogmapCargoPodBay.png | [[Pod Bay#Cogmap1|Cargo Bay Pod Bay]] | File:CogmapCargoPodBay.png | [[Pod Bay#Cogmap1|Cargo Bay Pod Bay]] | ||
File:CogmapCargoSecurityCheckpoint.png | [[Security Checkpoints#Cogmap1|Cargo Security Checkpoint]] | File:CogmapCargoSecurityCheckpoint.png | [[Security Checkpoints#Cogmap1|Cargo Security Checkpoint]] | ||
File: | File:CogmapMiningDepartmentNew.png | [[Mining Department#Cogmap1|Mining Department]] | ||
</gallery> | </gallery> | ||
Revision as of 23:07, 12 May 2019
Current Maps |
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Cogmap2 · Cogmap1 · Nadir · Clarion · Oshan Laboratory · Atlas · Kondaru · Donut 2 · Donut 3 |
Cogmap 1 is one of the possible maps for Goon #2 and Goon RP#1, designed primarily by Dr. Cogwerks. For a time, it was the only map run by Goonstation servers, introduced after Mushroom Station and before Cogmap2. It was retired in December 2015 and unretired in April 2017 to better accommodate the generally low-medium server population sizes.
March 1st, 2013 - December 12th, 2015
April 6th, 2017 - Present
When Cogmap 1 first debuted, it was the first station to:
- have space pods and hangars.
- move the AI back onto the main station.
- power the station with a thermoelectric generator.
- hire the Medical Director and see the return of several gimmick jobs.
- feature werewolves, wraiths and player-controlled blobs.
- have miscreants and freeform traitor objectives with looser goals.
- allow the construction of light cyborgs.
- have a completely rebuild chemistry system. Many recipes were changed to be more realistic and became available to the public, such as by checking this very wiki!
- overhaul the health mechanics from the ground up, including the addition of dismemberment, stamina and a blood system.
- revise superpowers and genetic research in general.
- come with an arc smelter, allowing players to craft items made of custom alloys.
- introduce quality levels for critters, food and ore.
- feature of large variety of telescience areas along with various NPC traders on other Z-levels.
Cogmap 1, before its makeover, was the last station to:
- use the old perspective walls, windows and doors, before getting its own graphical revamp.