User contributions
Jump to navigation
Jump to search
- 18:42, 1 December 2020 diff hist +23 N Barman Studenterhue moved page Barman to Bartender: Barman has been renamed to Bartender current
- 18:42, 1 December 2020 diff hist 0 m Bartender Studenterhue moved page Barman to Bartender: Barman has been renamed to Bartender
- 18:41, 1 December 2020 diff hist −12 m Pathology Research (old) yeah in the symptom section too I suppose
- 18:38, 1 December 2020 diff hist −12 Pathology Research (old) Pathogen Symptoms & Mutations is now just Pathogen Symptoms since mutations for pathogens has been removed
- 18:35, 1 December 2020 diff hist +31 N Pathogen Symptoms & Mutations Studenterhue moved page Pathogen Symptoms & Mutations to Pathogen Symptoms: Pathology mutations are no more current
- 18:35, 1 December 2020 diff hist 0 m Pathogen Symptoms Studenterhue moved page Pathogen Symptoms & Mutations to Pathogen Symptoms: Pathology mutations are no more
- 18:27, 1 December 2020 diff hist +117 File:FireAxe.png Reassign to Historical Images since it's no longer used by the game, put down my guess who the artist is current
- 18:26, 1 December 2020 diff hist +20 File:KnitCaps.gif Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 18:18, 1 December 2020 diff hist −1 m File:ChemiCompilerPortableV2-32x32.gif Should actually be in Sprites rather than Objects category current
- 03:10, 29 November 2020 diff hist +7 Syndicate Items Add new image for fire axe
- 03:09, 29 November 2020 diff hist +13 Clothing Add new image used for the generic hat
- 03:08, 29 November 2020 diff hist +420 N File:PsychedelicHatV2-32x32.gif A knit hat that changes many colors....also a handy way to show off all the knit cap varieties. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation... current
- 03:02, 29 November 2020 diff hist −1 m File:FireAxeV2-32x32.png NOT THE H current
- 03:00, 29 November 2020 diff hist +388 N File:FireAxeV2-32x32.png An axe that can break down doors, windows, and people. Not, unfortunately, made out of fire. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [hhttps://github.com/goonstation/goonstation/...
- 02:15, 29 November 2020 diff hist +34 Guide to Mining It is now possible to manufacturer ore scoops
- 02:14, 29 November 2020 diff hist +121 Making and Breaking Mining fab can now make ore scoops
- 01:35, 29 November 2020 diff hist +20 Changelog aaaaa unfucks the Nov 22nd PR links
- 01:32, 29 November 2020 diff hist +11 Being A Better Traitor Sarin gas grenades now longer spawn on the Battlecruiser and are instead a Utility option
- 01:03, 29 November 2020 diff hist −16 Rules Vote passed to also remove "cartoon horses" from list of things you should probably not bring up in-game (which seems more an example than a true decree of disencouraged topics)
- 06:14, 28 November 2020 diff hist +1 m Jugglemancy slightly less awkward form of refer current
- 06:14, 28 November 2020 diff hist +1 m Doctoring out of out->out of luck
- 06:11, 28 November 2020 diff hist +352 Jugglemancy →The Original 2015 Incident: Turns out this is commemorated by a plaque
- 05:57, 28 November 2020 diff hist +135 Murder Where to find sarin gas grenades in SS13 *ends up on watchlist*
- 05:53, 28 November 2020 diff hist +1 Vehicles Official version of Forklift Driver Klaus that hopefully won't be taken down (also it's age-restricted, but at least it's not copyright-striked)
- 05:53, 28 November 2020 diff hist +791 Changelog Nov 27th update
- 04:46, 28 November 2020 diff hist +852 Syndicate Items Adds Sarin Grenade as a new Utility item
- 04:25, 28 November 2020 diff hist −8 Syndicate Battlecruiser Also the couch was replaced with a Mission Memorial, in place of the previous plaque
- 03:34, 28 November 2020 diff hist +56 User:Studenterhue/Races Adds supplementary video section about a man who frequents a bar where he sees lots of aliens current
- 03:22, 28 November 2020 diff hist −292 Syndicate Battlecruiser Sarin gas grenades now longer spawn on the Battlecruiser
- 03:21, 28 November 2020 diff hist +101 Nuclear Operative Instead, they're part of the Utility loadout items (and the Syndie donk pockets too)
- 03:16, 28 November 2020 diff hist −393 Nuclear Operative Sarin gas grenades now longer spawn on the Battlecruiser
- 02:38, 28 November 2020 diff hist 0 Wraith Higher quality version of the Carmen Miranda's Ghost song
- 07:15, 27 November 2020 diff hist +268 Changelog the very short Nov 26th update
- 06:07, 27 November 2020 diff hist +12 m Detective STL Orion->Orion silenced pistol
- 06:06, 27 November 2020 diff hist +24 m Spy (discontinued game mode) Well now the STL Orion is the Orion silenced pistol
- 21:19, 26 November 2020 diff hist +103 Rules Update to no spoilers rule too
- 19:43, 26 November 2020 diff hist +159 Rules Update to Discord rule 10!
- 07:26, 26 November 2020 diff hist +3,351 Changelog Nov 23rd to 25th updates
- 07:19, 26 November 2020 diff hist +719 Changelog Rest of Nov 22nd update
- 07:09, 26 November 2020 diff hist +175 Guide to Genetics A potential (heh) shortcut to sequencing
- 07:02, 26 November 2020 diff hist +155 Guide to Genetics The ways Potential could change
- 06:08, 26 November 2020 diff hist +405 Rules New Discord rule!
- 02:32, 26 November 2020 diff hist +165 Guide to Genetics Clarify activating mutations on an NPC human or monkey doesn't give rewards, but a player monkey does
- 02:16, 26 November 2020 diff hist +2 m Clothing Update link to entry on Branwen Pistol belt
- 02:09, 26 November 2020 diff hist +2 m Murder Update link to entry on Branwen Pistol belt
- 02:02, 26 November 2020 diff hist −24 Syndicate Items M1992 Pistol option is now correctly called the Branwen Pistol as it should
- 23:52, 25 November 2020 diff hist −54 Guide to Genetics Replace another example of a mutation degrading with an example of a power misfiring in Stability section.
- 23:41, 25 November 2020 diff hist +172 Guide to Genetics Another effect of low stability: garbled speech
- 23:28, 25 November 2020 diff hist +6 m Guide to Genetics →Stability: bold "Potential" here too
- 23:27, 25 November 2020 diff hist +6 m Guide to Genetics Whoops, left this sentence incomplete
- 23:26, 25 November 2020 diff hist +244 Guide to Genetics Note DNA injectors aren't the only thing that causes, move to under Mutations section because of that
- 23:01, 25 November 2020 diff hist +2 Guide to Genetics Don't forget to update info about possible amount of chromosomes gained to the actual section on them too
- 05:20, 24 November 2020 diff hist +81 Pathology Those fridges have spaceacillin syringes now by the way
- 05:12, 24 November 2020 diff hist +196 Pathology Yeah I suppose a note explaining pathology is still disabled is overdue here
- 04:51, 24 November 2020 diff hist +106 Communications Officer Comms Officer does in fact actually get Sec access for some reason
- 04:29, 24 November 2020 diff hist −11 Cogmap2 Cog2 is here to stay
- 04:29, 24 November 2020 diff hist −1 m Engineering Storage Sheets of glass and metals->Sheets of glass and metal
- 02:13, 24 November 2020 diff hist −1 Murder Laser assault rifle is used by the NT Special Operatives rather than the Security Operatives
- 22:59, 23 November 2020 diff hist +527 Talk:Guide to Genetics →Thoughts of Rewrite: my two cents
- 11:31, 22 November 2020 diff hist +517 Changelog Nov 21st update and part of Nov 22nd
- 01:00, 22 November 2020 diff hist −39 Guide to Genetics The tables starting off collapsed is breaking the links to this page, so making them start uncollapsed for now. They're still collapsable.
- 17:56, 21 November 2020 diff hist −50 Guide to Genetics Probably won't get banned for impersonating admins with Telepathy (and also don't need that link to Banned Camp)
- 17:44, 21 November 2020 diff hist −1 m Guide to Genetics I presume cloner is not meant to be spelled "cloaner"
- 06:46, 21 November 2020 diff hist +3 AI Laws Well, "for which one it is" doesn't quite sound right hm
- 06:16, 21 November 2020 diff hist +625 AI Laws Did you know there's two variants of the Equality module that are actually fairly different?
- 05:20, 21 November 2020 diff hist +635 Syndicate Items Adds warm donk pocket utility item
- 04:45, 21 November 2020 diff hist +56 Syndicate Items Note there's two poison canisters in combat medic crate now, composition of donk injector in contents list, and clarify how much the injector adminsiter
- 04:35, 21 November 2020 diff hist +354 Syndicate Items Out with the Syndie donks for Combat Medic, in with the Donk injector
- 22:04, 20 November 2020 diff hist +283 Changelog More of the Nov 20th update
- 08:55, 20 November 2020 diff hist +1,183 Changelog Nov 19th update, part of Nov 20th
- 09:01, 19 November 2020 diff hist +116 Jobs NT Security Operative now gets Bridge + Security Officer access
- 08:59, 19 November 2020 diff hist +21 Security Objects Clock bullets don't cause bleeding anymore
- 08:52, 19 November 2020 diff hist +20 Murder Also, Clock 180 starts unloaded
- 08:51, 19 November 2020 diff hist −33 Murder Clock bullets don't inflict bleed (and aren't in the Experimental Security Crate)
- 08:35, 19 November 2020 diff hist +44 Virtual Reality Spacebar works too for some reason for firing primary weapon in Pod Colosseum? Also makes keys mentioned in that section use they Key template
- 08:05, 19 November 2020 diff hist +713 Changelog Nov 18th update,another part of Nov 17th update
- 07:54, 19 November 2020 diff hist +17 Virtual Reality It's not quite all Syndicate Items, for the murderbox has a somewhat limited section
- 07:49, 19 November 2020 diff hist −78 Virtual Reality Turns out the Afterlife Bar doesn't have the VR Dungeon goggles, they just get spawned in manually sometimes
- 07:58, 18 November 2020 diff hist −30 Ass Jam perhaps Historical is a more befitting template now?
- 07:56, 18 November 2020 diff hist −176 Robots No longer possible to triple-emag beepsky on Ass-Jam
- 07:54, 18 November 2020 diff hist +2 Chemicals Well, sickly pears are no longer Ass Jam only, because now it's admin-spawn only. So now Farty-Snott beans are basically one of your only sources
- 07:45, 18 November 2020 diff hist −32 Virus wellllll High Fever is definitely not restricted to Ass Jam any more
- 07:44, 18 November 2020 diff hist −100 Roboticist Hot arms are no longer stricted to Ass Jam...but it's no longer possible to mutate pears in sickly pears for the hot arms
- 07:42, 18 November 2020 diff hist +8 Guide to Botany Code for sickly pear mutation is commented out, essentially making them disabled...so same for here
- 07:39, 18 November 2020 diff hist −54 Random Events No more Locker Entanglement on Ass Jam
- 07:36, 18 November 2020 diff hist 0 m Robots Makes a fragment into a full sentence
- 07:34, 18 November 2020 diff hist −90 Game Modes RIP Ass Jam ass day classic vote
- 07:33, 18 November 2020 diff hist +43 Ass Jam Oh lord this hurts...I'll just comment out the stuff that's either removed or no longer player-obtainable
- 07:26, 18 November 2020 diff hist −142 Ass Jam So did higher op to crew ratio and op cap
- 07:25, 18 November 2020 diff hist −57 Ass Jam Podseekers gibbing on Ass Jam got removed too way earlier
- 07:24, 18 November 2020 diff hist +144 Ass Jam Forgot something about Samurai...
- 07:20, 18 November 2020 diff hist −279 Ass Jam Some that already got removed...
- 07:20, 18 November 2020 diff hist +614 Ass Jam Some extra Ass Jam updates missed
- 07:03, 18 November 2020 diff hist +259 Ass Jam Changelog Forgotten Ass Jam update from...I'd rather not think about it
- 06:57, 18 November 2020 diff hist +260 Changelog Another part of the Nov 16th update and the Nov 17th update
- 08:37, 17 November 2020 diff hist +129 Making and Breaking Adds Security HUD Upgrade recipe
- 08:34, 17 November 2020 diff hist +2 Making and Breaking Multitool now needs High Energy Conductor
- 08:33, 17 November 2020 diff hist 0 m Cyborg stupid stupid it's Secmate not SecMate
- 08:32, 17 November 2020 diff hist −5 Cyborg Brobocop now gets Security HUD Upgrade instead of Self-Repair
- 08:31, 17 November 2020 diff hist +288 Cyborg Add Security HUD Upgrade
- 08:26, 17 November 2020 diff hist +735 Changelog Nov 16th update
- 04:40, 17 November 2020 diff hist +137 Engineering Objects Add pictures for the RCD modes
- 04:35, 17 November 2020 diff hist +78 Engineering Objects Add compressed ammo cartridge sprites
- 04:33, 17 November 2020 diff hist +103 File:MediumCompressedMatterCartridgeV2-32x32.png wrong text current
- 04:32, 17 November 2020 diff hist +451 N File:MediumCompressedMatterCartridgeV2-32x32.png Essentially, "ammo" for the rapid construction device, allowing it to form various construction tasks. This standard size has 10 units. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [h...
- 04:29, 17 November 2020 diff hist +451 N File:CompressedMatterCartridgeV2-32x32.png Essentially, "ammo" for the rapid construction device, allowing it to form various construction tasks. This standard size has 10 units. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [h... current
- 04:23, 17 November 2020 diff hist +299 N File:CompressedMatterCartridgeV1-32x32.png Essentially, "ammo" for the rapid construction device, allowing it to form various construction tasks. This standard size has 10 units. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. Ar... current
- 03:36, 17 November 2020 diff hist +563 N File:RCDWindowsV2-32x32.png The rapid construction device on Windows mode, where it, well, makes windows. No, not the Microsoft operating system, the kind you see through. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprit... current
- 03:34, 17 November 2020 diff hist +763 N File:RCDWallsFloorsV2-32x32.png The rapid construction device on Walls/Floors mode, where builds floor if there was no floor, walls if their was no wall and just floor, and stronger walls if they were just regular walls. Building walls...just like [GOVERNMENT ENTITY OF CHOICE]. 32x... current
- 03:28, 17 November 2020 diff hist +767 N File:RCDDeconstructV2-32x32.png The rapid construction device on Deconstruct mode, where it thoroughly examines each aspect of a literary work or device to point out the absurdness and paradoxes hidden within its...wait that's a different kind of deconstruct. This kind of deconstruct... current
- 03:25, 17 November 2020 diff hist +583 N File:RCDAirlocksV2-32x32.png The rapid construction device on Airlocks mode, which, builds generic airlocks with no access requirements. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://forum.ss13.co/showthr... current
- 01:14, 17 November 2020 diff hist +1,430 Engineering Objects Adds more info about the RCD modes and other ways to get an RCD, separates compressed matter cartridge into its own entry
- 23:58, 16 November 2020 diff hist 0 Manta Add higher quality version of the Good Ship Manatee song
- 23:56, 16 November 2020 diff hist +55 Kondaru Add supplementary video, with a song about star miners current
- 06:39, 16 November 2020 diff hist +178 SS13 Wiki:Current events A couple other pages I'd like Supplementary Videos for
- 06:26, 16 November 2020 diff hist +524 SS13 Wiki:Current events New psychedelic hat and cyborg docking station sprites wanted....as well as a lot of cyborg part sprites
- 06:20, 16 November 2020 diff hist −138 SS13 Wiki:Current events Got portable chemicompiler, salt shaker, pepper shaker, helium tank, and welding tank sprites
- 06:19, 16 November 2020 diff hist −464 SS13 Wiki:Current events Finally covered modifying modules with rewriter, neutron radiation sickness, ghost drones' tether link, and clicking pills with beakers to dissolve them, partially covered reclaimer giving implants
- 06:12, 16 November 2020 diff hist +1,286 Changelog Nov 14th and 15th updates
- 06:08, 16 November 2020 diff hist +930 Medical Objects More about pills than you'd like--how they administer chems, how using them on yourself differs from using them on others differs, how they look, and, more importantly, how there are two ways to dissolve pills now
- 05:56, 16 November 2020 diff hist −1 Chemistry THERE IS ONLY ONE M IN CheMaster 3000
- 05:31, 16 November 2020 diff hist +552 Cyborg In medical module section, mention clicking on pills with beaker to dissolve them, note surgery is usually considered within Law 2 (maybe this sort of info could be consolidated under one section?)
- 04:49, 16 November 2020 diff hist +157 Medical Objects Enzymatic reclaimer automatically removes clothes--and now implants too
- 01:02, 16 November 2020 diff hist +56 Instruments Adds a supplementary video section with a video of weirdos playing jazz to animals, who react rather like station crew, and generally play like someone not fairly used to the instrument interface but not quite fast enough to master it
- 00:54, 16 November 2020 diff hist 0 Samedi Wait, this was where I put the Hanrahan's Bar song...? Anyways, added higher quality version of the song
- 00:40, 16 November 2020 diff hist 0 User:Studenterhue/Nanotrasen Security Operative higher quality space hero song version what huh
- 00:36, 16 November 2020 diff hist +27 m Security Officer →Your Weapons: finish this stupid sentence
- 00:31, 16 November 2020 diff hist −31 Security Officer Adds a new, higher quality version of the Security Strike song, also removes Space Hero since I'm saving it for NT-SO
- 00:06, 16 November 2020 diff hist −3 m User:Studenterhue/Nanotrasen Security Operative man words are hard
- 00:02, 16 November 2020 diff hist −46 User:Studenterhue/Nanotrasen Security Operative you already have all-access you nerd
- 23:54, 15 November 2020 diff hist −117 User:Studenterhue/Nanotrasen Security Operative no more token
- 10:16, 15 November 2020 diff hist +198 Medical Objects Add link to section explaining how to use the rewriter to change modules, explain some more details about the rewriter
- 10:10, 15 November 2020 diff hist +741 Cyborg Add a section linking to the Roboticist section on changing modules
- 10:02, 15 November 2020 diff hist +3,910 Roboticist add section on how to modify and change modules. maybe another format can be used??
- 05:36, 15 November 2020 diff hist +1 m Construction ooops fucked up that section heading this is why I should use preview more
- 05:36, 15 November 2020 diff hist +856 Construction Adds section with instructions on fixing mag tether
- 02:00, 15 November 2020 diff hist −15 PDA Cyborg cart no longer has health and reagent scan apps
- 01:59, 15 November 2020 diff hist +143 Cyborg So cyborg PDA no longer has the health and chem scanner apps
- 01:57, 15 November 2020 diff hist +29 Cyborg Set aside a section just for listing tools (and some other stuff) each module
- 01:19, 15 November 2020 diff hist +348 Ghostdrone Note ghostdrones can move through Manta's currents if mag tether is active
- 01:11, 15 November 2020 diff hist +41 m Ore Processing Adds link to Doctoring section explaining neutron radiation
- 00:53, 15 November 2020 diff hist +102 Engineering Objects Ghostdrones now need the tether to move through currents
- 00:52, 15 November 2020 diff hist +158 Manta Ghostdrones are now dependent upon the tether
- 00:01, 15 November 2020 diff hist +1,344 Doctoring Adds neutron radiation sickness
- 10:10, 13 November 2020 diff hist +420 Changelog Nov 12th update and part of Nov. 13th
- 09:57, 12 November 2020 diff hist +109 Changelog Last of Nov 11th update
- 09:53, 12 November 2020 diff hist +183 Chemistry Might as well mention the portable chemicompiler here too
- 05:57, 12 November 2020 diff hist +7 Syndicate Items Add new portable chemicompiler sprite
- 05:57, 12 November 2020 diff hist +7 Science Objects Add new portable chemicompiler sprite
- 05:56, 12 November 2020 diff hist +744 N File:ChemiCompilerPortableV2-32x32.gif It's a portable ChemiCompiler. That is, a ChemiCompiler that you can hold in your hand and take with you on trips, like your trip to the bathroom, your trip to the Ice Moon, and your trip on drugs. But probably not trip to the afterlife. 32x32 means i...
- 05:50, 12 November 2020 diff hist −19 Guide to Genetics JobMenu is for job pages, not these guides
- 05:21, 12 November 2020 diff hist +150 File:HeliumTankV2-32x32.png Some details I missed current
- 05:20, 12 November 2020 diff hist +48 File:WeldingFuelTankV2-32x32.png A detail I missed current
- 05:19, 12 November 2020 diff hist +30 File:Tank WeldingFuel.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 05:17, 12 November 2020 diff hist +30 File:Tank Helium.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 05:17, 12 November 2020 diff hist +12 General Objects Add new fuel and helium tank sprites
- 05:16, 12 November 2020 diff hist +627 N File:WeldingFuelTankV2-32x32.png Or, just "fuel tank", which is easy to confuse with those orange hand-held versions. Anyways, it's a container of welding fuel on wheels. Great for refilling your welders...and a staple of bombers. 32x32 means it's 32 pixels tall by 32 pixels wide. G...
- 05:15, 12 November 2020 diff hist +566 N File:HeliumTankV2-32x32.png A tank of helium, a chemical that makes your voice higher and balloons lift. A truly rare sight, you probably stole this from the clown. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [...
- 04:53, 12 November 2020 diff hist 0 m File:SaltShakerV2.png Meant to say "bit more visible", not "big more visible" current
- 04:53, 12 November 2020 diff hist −1 m File:PepperShakerV2.png not that stupid ] again current
- 04:52, 12 November 2020 diff hist +22 Foods and Drinks Adds new sprites for salt and pepper shakers
- 04:52, 12 November 2020 diff hist +86 File:SaltPepperShakers.png Reassign to Historical Images since it's no longer used by the game, hazard a guess at who made it current
- 04:51, 12 November 2020 diff hist +405 N File:PepperShakerV2.png A little device that dispenses pepper on your food for extra taste. Also good for making people sneeze. [https://github.com/goonstation/goonstation/pull/2599 New sprite by Jan.antilles!] The holes on the top are easier to make out, and the shading on...
- 04:45, 12 November 2020 diff hist −1 m File:SaltShakerV2.png fugging ]
- 04:45, 12 November 2020 diff hist +418 N File:SaltShakerV2.png No, not that kind of salt. This dispenses the mineral salt on your food, enhancing its taste. Don't try pouring salt on the floor with this though. [https://github.com/goonstation/goonstation/pull/2599 New sprite by Jan.antilles!] The holes on the top...
- 04:29, 12 November 2020 diff hist −4 Guide to Botany Add new sprite for GardenGear
- 04:28, 12 November 2020 diff hist +476 N File:GardenGearV4-32x32.png It's the GardenGear vending machine! You know, the one that gives chainsaws. And other things you need for hydroponics. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.c... current
- 03:48, 12 November 2020 diff hist +622 Changelog More of the Nov 11th update
- 03:45, 12 November 2020 diff hist −490 Foods and Drinks Coffeemakers and espresso machines requiring water has been removed
- 09:40, 11 November 2020 diff hist +336 SS13 Wiki:Current events AAAAAAAAAAAAAAAAAAAA
- 09:35, 11 November 2020 diff hist +30 Janitor A mop bucket works too for the sponge
- 09:34, 11 November 2020 diff hist +457 SS13 Wiki:Current events AaaaAAAAaAAAaa
- 09:27, 11 November 2020 diff hist +1,319 Changelog Oct 9th and 10th updates, plus part of the 11th
- 09:20, 11 November 2020 diff hist −438 SS13 Wiki:Current events Started on documenting Engineering Training Trait, two other people got the new QM crates, finished pod HP updates, Captain-timelock on RP, Clock 180, and player monkeys giving full rewards to antags
- 09:17, 11 November 2020 diff hist −152 SS13 Wiki:Current events Finally got the new SMES sprite, light switch, fire alarm, conveyor switch, beaker bomb, chem grenade bomb, and single tank bomb sprites and started on the new RCD sprite
- 09:09, 11 November 2020 diff hist +708 General Objects Adds entries for light switch and fire alarm
- 09:02, 11 November 2020 diff hist +23 File:Rcd.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 09:02, 11 November 2020 diff hist +12 Cyborg Add new RCD base sprite
- 09:01, 11 November 2020 diff hist +12 Construction Worker Add new RCD base sprite
- 09:01, 11 November 2020 diff hist +12 Ghostdrone Add new RCD base sprite
- 09:00, 11 November 2020 diff hist +12 Engineering Objects Add new RCD sprite
- 09:00, 11 November 2020 diff hist +751 N File:RCDBaseV2-32x32.png Rapid Construction Device - RCD, also rapidly deconstructs! This is the "base" version you normally can't see in gameplay, because this is what the RCD looks like when it has no mode at all. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a... current
- 08:39, 11 November 2020 diff hist +95 File:Smes.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 08:37, 11 November 2020 diff hist +8 Engineering Objects Add new image for SMES, finally
- 08:34, 11 November 2020 diff hist +31 MechComp Add sprites for fire alarm, light switch, and conveyor belt.
- 08:33, 11 November 2020 diff hist +367 N File:ConveyorSwitchOff-32x32.png A switch for a conveyor belt, currently in the "off" position, which means it's facing upright, rather than leaning towards a left or right direction like the belt the switch controls. And it's more like a lever! 32x32 means it's 32 pixels tall by 32... current
- 08:32, 11 November 2020 diff hist +326 N File:LightSwitch-32x32.png FIAT LUX. This controls lights in a room. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. This sprite is verrrry old. For sure it's from the Exadv1 days. Possibly by Exadv1 himself or o... current
- 08:29, 11 November 2020 diff hist +362 N File:FireAlarmV1.png Did the firelocks trap you in the same room as a fire and leave you to die? Better pull one of these to lift them! 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. This is a pretty old sp...
- 08:26, 11 November 2020 diff hist +413 N File:SMESV2-32x32.png Superconducting Magnetic Energy Storage - basically a big battery. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. New sprite by, I'm fairly certain, UrsulaMejor! The outer shell has sof... current
- 07:57, 11 November 2020 diff hist +22 File:BeakerAssembly.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 07:57, 11 November 2020 diff hist +119 Murder Add new sprites for beaker bombs
- 07:55, 11 November 2020 diff hist +298 Construction Add new sprites for beaker assemblies, list out their formal names
- 07:52, 11 November 2020 diff hist +686 N File:RadioIgniterBeakerAssemblyV3-32x32.png The full name of this version of the beaker bomb that uses a signaler. When the signaler receives a certain signal, it'll trigger the igniter, heating up the contents of the beaker attached. This heat might cause a chemical reaction, and it might not b... current
- 07:51, 11 November 2020 diff hist +640 N File:TimerIgniterBeakerAssemblyV3-32x32.png Aka, a beaker bomb, specifically one made using a timer as the trigger for the igniter. When triggered, the igniter heats up the contents of the beaker, potentially causing a potent chemical reaction. 32x32 means it's 32 pixels tall by 32 pixels wide.... current
- 07:49, 11 November 2020 diff hist +755 N File:ProximityIgniterBeakerAssemblyV3-32x32.png That's the formal name for this variety of beaker bomb that uses a proximity sensor to trigger the igniter. When it detects nearby motion, the igniter will heat up the mixture inside the beaker, causing a chemical reaction of some sort, perhaps explosi... current
- 07:43, 11 November 2020 diff hist +796 N File:RadioIgniterBeakerAssemblyV2-32x32.png The full name of this version of the beaker bomb that uses a signaler. When the signaler receives a certain signal, it'll trigger the igniter, heating up the contents of the beaker attached. This heat might cause a chemical reaction, and it might not b... current
- 07:41, 11 November 2020 diff hist +817 N File:ProximityIgniterBeakerAssemblyV2-32x32.png That's the formal name for this variety of beaker bomb that uses a proximity sensor to trigger the igniter. When it detects nearby motion, the igniter will heat up the mixture inside the beaker, causing a chemical reaction of some sort, perhaps explosi... current
- 07:38, 11 November 2020 diff hist +748 N File:TimerIgniterBeakerAssemblyV2-32x32.png Aka, a beaker bomb, specifically one made using a timer as the trigger for the igniter. When triggered, the igniter heats up the contents of the beaker, potentially causing a potent chemical reaction. 32x32 means it's 32 pixels tall by 32 pixels wide.... current
- 07:32, 11 November 2020 diff hist +209 File:BeakerAssemblies.png Reassign to Historical Images since it's no longer used by the game, attempt attribution current
- 00:10, 11 November 2020 diff hist +993 Monkey On monkeys and antags
- 23:44, 10 November 2020 diff hist +3 m Werewolf Useful you're downed-> Useful if you're downed
- 23:22, 10 November 2020 diff hist +29 Hunter NPC monkeys still give 0 value, but players monkeys now give 1
- 08:37, 10 November 2020 diff hist +27 Clown DID I FORGET TO ADD THE RUBBER HAMMER SPRITE YES I DID
- 08:36, 10 November 2020 diff hist +90 Clown Clown Lvl 10 reward is now a rubber hammer instead of FUCKING NOTHIGN
- 08:34, 10 November 2020 diff hist +113 File:RubberHammerV1-32x32.png what that 32 means
- 08:33, 10 November 2020 diff hist +650 N File:RubberHammerV1-32x32.png Stop! It's time to reference a 1990 M.C. Hammer song! Did you know M.C. Hammer went bankrupt after music trends shifted in favor of the gangsta rap types and he couldn't afford to fund his flashy pants lifestyle as a result? He switched careers paths t...
- 06:02, 10 November 2020 diff hist +117 Medical Objects Clarify stethoscope has no interaction with safes, add link to section explaining the stethoscope messages, add more specific link to Medical Training trait
- 05:59, 10 November 2020 diff hist +143 Traits Oh, Medical Training affects stethoscope too
- 05:51, 10 November 2020 diff hist −72 Engineering Objects Stealing an RCD is no longer an traitor objective
- 05:49, 10 November 2020 diff hist +1 Foods and Drinks Adds higher quality version of the The Terrific Centrifugal Still song
- 05:30, 10 November 2020 diff hist +200 MechComp More on the effects of the tesla coil
- 05:23, 10 November 2020 diff hist +123 Murder Podseekers were made extra spicy
- 05:18, 10 November 2020 diff hist +730 Murder →Longarms: Similar, data-sort-value to make guns sortable by caliber, for real
- 05:12, 10 November 2020 diff hist +558 m Murder →Sidearms (kinetic): Adds data-sort-value things to make it possible to sort by caliber
- 05:01, 10 November 2020 diff hist 0 File:TurretsControl.gif Reassign to Historical Images since turrets control has new sprite, note artist is unknown current
- 05:00, 10 November 2020 diff hist +87 File:NTSOHelmet.png Adds proof attribution, assign to Object Sprites since, well, it's an object current
- 05:00, 10 November 2020 diff hist +86 File:NTSOSuit.png Assigns to Object Sprites category, adds proof of attribution! current
- 04:58, 10 November 2020 diff hist +62 File:Ntso spec.png Reassign to Unused Images for now since it's in the game but we're not using it, add attribution current
- 04:57, 10 November 2020 diff hist +55 File:NanotrasenSpecialistHelmet.png Reassign to Unused Images for now current
- 04:56, 10 November 2020 diff hist −8 User:Studenterhue/Nanotrasen Security Operative PISS (new sprites for Clock and NTSO suit and helmet)
- 04:53, 10 November 2020 diff hist +134 Werewolf Clarify player monkeys give bonuses but not NPC monkeys
- 04:22, 10 November 2020 diff hist +53 Security Objects Mention interaction with Clock 180 in Security Badge entry
- 04:19, 10 November 2020 diff hist +4 m Murder Corrects two small grammar errors
- 04:17, 10 November 2020 diff hist +630 Murder Add Clock 180
- 04:10, 10 November 2020 diff hist +641 Security Objects Add Clock 180
- 03:46, 10 November 2020 diff hist 0 File:CloakOfDarkness.png Reassign to Historical Images now that there's a new border for genetic abilities, note artist is unknown current
- 03:45, 10 November 2020 diff hist +10 File:Construction Visualizer.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 03:45, 10 November 2020 diff hist +36 File:Taser shotgun drained.png Reassign to Historical Images since it's no longer used by the game, guess at the artist current
- 03:44, 10 November 2020 diff hist +45 File:IgniterSignallerPipebomb.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 10:08, 9 November 2020 diff hist +1,242 Changelog Nov 7th and 8th updates
- 09:58, 9 November 2020 diff hist +134 Blob Absorb causes TOX, and there are different Evo Point awards
- 09:37, 9 November 2020 diff hist +54 Cyborg Put robot commands into its own section for easy linking, italicize the laws usual practice
- 09:35, 9 November 2020 diff hist +555 Cyborg Hoo-ray, Cyborgs have State Standard Laws and State Laws now
- 09:24, 9 November 2020 diff hist +3 Roboticist Examining brains for presence of a mind is now tied to the Medical Training trait
- 09:22, 9 November 2020 diff hist +278 Traits Examing Brains for signs of a player is now connected to Medical Training trait
- 09:16, 9 November 2020 diff hist +50 Atlas →The Ambience Track: gotta have something here I guess
- 09:15, 9 November 2020 diff hist +136 Atlas Did you know Atlas has its own track?
- 09:11, 9 November 2020 diff hist −32 Atlas Now we've found a higher quality version of the Call the Navigator song
- 09:10, 9 November 2020 diff hist +72 Adventure Zone Oh, there's another way to unlock the Fartnasium now
- 09:10, 9 November 2020 diff hist −72 Adventure Zone It's possible to solo each area? Not with the recent zones!
- 07:25, 9 November 2020 diff hist +24 N Trunkmap Redirected page to Devstation current
- 04:33, 9 November 2020 diff hist +53 Construction →Chemical grenade: add note about the beaker capacity limit
- 04:31, 9 November 2020 diff hist −129 Being A Better Traitor RIP watering cans (and art beakers) in chem grenades
- 07:42, 8 November 2020 diff hist +466 Foods and Drinks Adds chicken sammy recipes
- 07:34, 8 November 2020 diff hist +168 Getting Started Somewhat sloppily adds link to the shorter xkeeper tutorial
- 07:31, 8 November 2020 diff hist +67 Template:Game Mechanics Adds xkeeper goonstation tutorial
- 07:02, 8 November 2020 diff hist +668 Space Pod what's the deal with Pods (and miniputts)
- 06:49, 8 November 2020 diff hist +417 Space Pod Where to find them armors + what pods are associated with them
- 06:12, 8 November 2020 diff hist −12 Space Pod These pod armors all use the item frame kit for their sprite
- 06:11, 8 November 2020 diff hist +55 m Space Pod and left-align the descriptions of the minisubs
- 06:10, 8 November 2020 diff hist +90 Space Pod oops, forgot to add headers
- 06:10, 8 November 2020 diff hist +87 Space Pod similar for cars
- 06:09, 8 November 2020 diff hist +295 Space Pod A more Pods style format for the Minisubs section
- 06:04, 8 November 2020 diff hist +335 Space Pod Brings a similar format to the MiniPutts table. But this time, there's no capacity table since each one fits only one person (and it's noted as such at top) (maybe they should say so anyways?)
- 05:57, 8 November 2020 diff hist +282 Space Pod Experiments with adding Health + Capacity columns to the Pods table
- 05:42, 8 November 2020 diff hist −611 Space Pod →Types of Pods: No use having Resource Cost here...
- 05:40, 8 November 2020 diff hist +2,489 Space Pod Begins a project to make a separate sections for the armor kits used in pod construction and for the pods themselves, starting with renaming and adding some sections
- 07:11, 7 November 2020 diff hist +101 Space Pod Oh, there's another reason you might have a code.
- 07:09, 7 November 2020 diff hist +29 Space Pod Huh, this page still claims the locks occur by map rather than by RP mode
- 07:08, 7 November 2020 diff hist −87 Random Events Also, why we still claiming blob occurs more often than other mid-round antags? They were equalized
- 07:07, 7 November 2020 diff hist +144 Random Events Did you know the antag spawn event is disabled on RP? No? I didn't!
- 06:45, 7 November 2020 diff hist +3 Murder Taser shotgun's single stun pellet setting has gotten a small power boost
- 06:43, 7 November 2020 diff hist +20 N Trait Redirected page to Traits current
- 06:38, 7 November 2020 diff hist +23 File:ChemicalGrenadeAssembly.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 06:37, 7 November 2020 diff hist +1 Construction Adds space to separate description of chem grenade assembly from the set of sprites
- 06:37, 7 November 2020 diff hist +164 Construction Add sprites for chem grenade assemblies
- 06:36, 7 November 2020 diff hist +125 Murder Add new sprites for chem grenade bombs
- 06:26, 7 November 2020 diff hist +593 N File:ChemicalGrenadeAssemblyTimerV2-32x32.png A chemical grenade connected to a timer, set to explode when time runs out. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/2458 New spr... current
- 06:17, 7 November 2020 diff hist +579 N File:ChemicalGrenadeAssemblySignalerV2-32x32.png It's a chemical grenade hooked up to a signaler, so it'll detonate upon receiving a radio signal. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstat... current
- 06:15, 7 November 2020 diff hist +586 N File:ChemicalGrenadeAssemblyProximitySensorV2-32x32.png It's a chem grenade hooked up to a proximity sensor, so it'll go off a set time after the sensor detects motion. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goon... current
- 08:15, 6 November 2020 diff hist +509 Changelog Nov 5th update
- 23:40, 5 November 2020 diff hist +23 File:PlasmaTankAssemblyBomb.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 23:39, 5 November 2020 diff hist +135 Murder Add new single tank bomb sprites, specify they're plasma tank assemblies
- 23:36, 5 November 2020 diff hist +326 Construction Add new sprites for single tank bombs, list out the variants
- 23:34, 5 November 2020 diff hist +988 N File:TimerIgniterPlasmaTankAssemblyV2-32x32.png The classic, the Timer/Igniter/Plasma Tank Assembly, often just called a timer single tank because that other name just doesn't really roll off the tongue, even if it makes the most sense. When the timer on this thing counts down, the gas in the tank w... current
- 23:29, 5 November 2020 diff hist +845 N File:ProximityIgniterPlasmaTankAssemblyV2-32x32.png A Proximity/Igniter/Plasma Tank Assembly, often simply called a prox single tank bomb because that is quite a mouthful. Basically, when the sensor detects nearby motion, it'll ignite all the explosive gas contained in the tank. 32x32 means it's 32 p... current
- 23:25, 5 November 2020 diff hist +755 N File:RadioIgniterPlasmaTankAssemblyV2-32x32.png A, *ahem*, Radio/Igniter/Plasma Tank Assembly, often simply called a radio single tank bomb. Basically, it's a tank of superhot plasma that will ignite when a radio signal is received. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bull... current
- 07:31, 5 November 2020 diff hist −202 SS13 Wiki:Current events Got these detonator assemblies
- 07:20, 5 November 2020 diff hist +6 File:IgniterAssemblies2.png Reassign to Historical Images since these sprites are no longer used by the game current
- 07:19, 5 November 2020 diff hist −34 Construction Retires detonator assemblies image
- 07:19, 5 November 2020 diff hist +260 Construction Adds images for signaller assemblies, explains more bit of what they do
- 07:08, 5 November 2020 diff hist +40 Construction Adds sprite for radio horn assembly
- 07:07, 5 November 2020 diff hist +456 N File:RadioHornAssemblyV2-32x32.png A horn that's activated by radio signal received through the remote signaller attached to it, honk! 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonst... current
- 07:06, 5 November 2020 diff hist +667 N File:SignallerTimerAssemblyV2-32x32.png Like those Power Rangers shows, or maybe Steven Universe, the remote signaller and timer have combined into something new, a timer that sends a radio signal when it finishes counting down. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a... current
- 07:02, 5 November 2020 diff hist +835 N File:SignallerProxSensorAssemblyV2-32x32.png A proximity sensor and signaller are together and KISSING! For some reason, the signaller part is specifically called "signaller", while other assemblies call it "radio", and the proximity sensor part is "prox sensor", while others call it "proximity"... current
- 06:51, 5 November 2020 diff hist +1,047 Changelog Nov 4th update
- 06:04, 5 November 2020 diff hist −84 Construction →Signaller assembly: Did I mention to redact mentions of the horn assembly here? Yes.
- 06:00, 5 November 2020 diff hist +2 m Construction proper heading FOR REAL AAA this is why we have Show preview
- 06:00, 5 November 2020 diff hist −4 m Construction and give it the proper heading this time
- 05:59, 5 November 2020 diff hist +46 Construction ...come to think of it, it should probably be in Misc if it's not used for bombs and rewrite its description to reflect that
- 05:57, 5 November 2020 diff hist +475 Construction I feel like radio/horn assembly is different enough to warrant its own section. After all, it's not used for bombs...
- 05:51, 5 November 2020 diff hist +275 Construction Add separate sprites of the igniter assemblies in the igniter assembly section, list them out.
- 05:48, 5 November 2020 diff hist +23 File:Timerigniter.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 05:47, 5 November 2020 diff hist +16 Science Objects Add new sprite for timer/igniter assembly
- 05:46, 5 November 2020 diff hist +972 N File:RadioIgniterAssemblyV2-32x32.png What do you get when you combine a signaler and an igniter? This radio/igniter assembly, naturally. It might be safe to approach it, but you never know when someone'll send the radio signal to this thing necessary to detonate it. 32x32 means it's 32 p... current
- 05:41, 5 November 2020 diff hist +667 N File:ProximityIgniterAssemblyV2-32x32.png A proximity and igniter team up! Watch out your step if you see any bombs with this assembly on them. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goon... current
- 05:38, 5 November 2020 diff hist +612 N File:TimerIgniterAssemblyV2-32x32.png A timer and igniter team up! Watch out! Coming to a bomb near you. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/2458 New sprite by Fl... current
- 05:21, 5 November 2020 diff hist +177 Robots On that Ass Jam triple-emagged secbot
- 05:10, 5 November 2020 diff hist +398 Robots Secbots now ready up to stun, they are capable of stunning only on a timer, and they also take longer to cuff people. Beepsky is better than normal secbots on all of these (and his thing about attacking on move was removed long ago)
- 05:07, 5 November 2020 diff hist +100 Traits Elaborate on how much Sec Training reduces handcuffing time
- 04:42, 5 November 2020 diff hist +18 Wizard Rathen's delimb is chance-based now
- 22:45, 4 November 2020 diff hist +26 Medical Objects You need to aim for the head for the attack to put a blindfold on them thign
- 22:44, 4 November 2020 diff hist +53 Geneticist ffff forgot to mention you need to target the head to be able to blindfold them simply by attacking them
- 03:44, 4 November 2020 diff hist +1,216 Changelog Nov 2nd update
- 10:01, 2 November 2020 diff hist −66 SS13 Wiki:Current events Hold on. I've a different plan for Construction that doesn't involve the image with all the assemblies
- 09:47, 2 November 2020 diff hist 0 Chief Engineer errr not quite the word I wanted there in that explanation of the PTL objective
- 09:45, 2 November 2020 diff hist +17 Vampire Forgot to note player monkeys are vulnerable to Bat Form blood steal too
- 09:43, 2 November 2020 diff hist −2 Vampire also another sentence in the intro
- 09:42, 2 November 2020 diff hist +1 m Vampire that gain power->that gains power, you had one job
- 09:41, 2 November 2020 diff hist +70 Vampire Note player monkeys can be drained
- 09:33, 2 November 2020 diff hist +148 Traits Note Carpenter doesn't stack with Engineering Training on the Carpenter entry
- 09:31, 2 November 2020 diff hist +1 m Traits ooops, fucked up that link
- 09:31, 2 November 2020 diff hist +391 Traits Add Engineering Training
- 07:00, 2 November 2020 diff hist +1,242 Botanist Some basic info about chickens
- 06:21, 2 November 2020 diff hist +510 Changelog Rest of Nov 1st update
- 06:11, 2 November 2020 diff hist +46 SS13 Wiki:Current events Ah, but MechComp page still needs a few more sprites
- 06:11, 2 November 2020 diff hist −297 SS13 Wiki:Current events Covered a fair amount of sprites
- 06:10, 2 November 2020 diff hist +16 MechComp Adds sprites for tesla coil and button panel
- 06:08, 2 November 2020 diff hist +366 N File:ButtonPanel-32x32.png Put your butt on this panel of buttons, which, by the simple virtue of having multiple buttons available, can activate many different machines given many different inputs, saving space. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bull...
- 06:06, 2 November 2020 diff hist +29 File:TeslaCoil-32x32.png Put in Object Sprites category current
- 06:05, 2 November 2020 diff hist +264 N File:TeslaCoil-32x32.png Zippity, zappity, this tesla coil sends sparks of electricity. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/1989 Sprite is presumably...
- 06:00, 2 November 2020 diff hist −2 MechComp Add image for LRT
- 05:59, 2 November 2020 diff hist −4 m MechComp →Signal-compatible Station Machinery: correct use of it's/its
- 05:57, 2 November 2020 diff hist +3 File:Warp0Engine-32x32.gif Reassign to Historical Images since it's no longer used by the game current
- 05:56, 2 November 2020 diff hist +32 File:Hermes3Engine.gif Reassign to Historical Images since it's no longer used by the game, add attribution current
- 05:56, 2 November 2020 diff hist +32 File:HeliosMarkIIEngine.gif Reassign to Historical Images since it's no longer used by the game, add attribution current
- 05:55, 2 November 2020 diff hist +32 File:Warp1Engine.gif Reassign to Historical Images since it's no longer used by the game, add attribution current
- 05:52, 2 November 2020 diff hist +26 Space Pod Add new pod engine sprites
- 05:50, 2 November 2020 diff hist +653 N File:Hermes3EngineV3-32x32.gif A Hermes 3.0 Engine, the space pod engine that produces the most power so far. Description implies it's a little slow though. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://git... current
- 05:49, 2 November 2020 diff hist +645 N File:HeliosMarkIIEngineV3-32x32.gif A Helios Mark-II Engine, an engine upgrade for space pods that produces more power than the regular variety. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstatio... current
- 05:46, 2 November 2020 diff hist +465 N File:Warp1EngineV3-32x32.gif The basic Warp-1 Engine used in all space pods. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/2532 New sprite by Flaborized!] Instead o... current
- 05:44, 2 November 2020 diff hist +421 N File:Warp0EngineV2-32x32.gif An engine that can't make wormholes. What a sad little thing. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/2532 New sprite by Flaboriz... current
- 05:09, 2 November 2020 diff hist +30 File:PortableFlasher.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 05:04, 2 November 2020 diff hist +7 Security Objects Add new portable flasher sprite
- 05:04, 2 November 2020 diff hist +504 N File:PortableFlasherV2-32x32.png It's a portable flasher. You can keep it behind the door into Sec to deter would-be-burglars and greytiders. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstatio... current
- 04:02, 2 November 2020 diff hist +30 File:Reclaimer.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 04:02, 2 November 2020 diff hist +30 File:ClonePod.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 04:00, 2 November 2020 diff hist +24 Construction Add new sprites for cloning pod and reclaimer
- 03:58, 2 November 2020 diff hist +25 Medical Objects Add new sprite for clone pod and enzymatic reclaimer
- 03:57, 2 November 2020 diff hist +468 N File:EnzymaticReclaimerV2-32x32.png It's an enzymatic reclaimer. It takes bodies and similar organic-ish things into biomatter for the cloner. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstatio... current
- 03:54, 2 November 2020 diff hist +395 N File:ClonePodV2-32x32.png A typical, unadjusted cloning pod. This is where them clones pop out of. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/2356 New sprite... current
- 09:04, 1 November 2020 diff hist +282 Changelog One year more
- 09:03, 1 November 2020 diff hist +1 m Changelog ooops, screwed up a link
- 09:03, 1 November 2020 diff hist +580 Changelog Rest of Oct 31st update, plus start of Nov 1st update
- 09:21, 31 October 2020 diff hist +773 Changelog Oct 30th update, even part of the 31st update
- 23:53, 30 October 2020 diff hist +31 Maps Can't forget 1pamgoc as well
- 23:28, 30 October 2020 diff hist +591 Maps Some more map history
- 23:07, 30 October 2020 diff hist +15 Template:Archive And with Linemap's official removal, we can welcome Linemap to the Retired Maps club
- 23:06, 30 October 2020 diff hist +13 Linemap Add Archive template
- 23:06, 30 October 2020 diff hist +339 Linemap what happened to Linemap??
- 22:54, 30 October 2020 diff hist −36 Ass Jam Remove phrase implying Ass Day Classic could be in secret
- 22:53, 30 October 2020 diff hist −14 Ass Jam oh, well Linemap's gone too
- 07:57, 30 October 2020 diff hist 0 File:FlamethrowerV3-32x32.gif Studenterhue uploaded a new version of File:FlamethrowerV3-32x32.gif current
- 07:54, 30 October 2020 diff hist +439 N File:FlamethrowerV3-32x32.gif Baby, you're a firestarter. It's a flamethrower. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull/2394 New sprite by Flaborized!] Now tha...
- 07:48, 30 October 2020 diff hist +499 Changelog Oct 29th update
- 07:39, 30 October 2020 diff hist +63 File:Hotdogcart.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 07:37, 30 October 2020 diff hist +94 Foods and Drinks Add chopsticks sprites
- 07:35, 30 October 2020 diff hist +38 Foods and Drinks Adds package of plastic silverware sprite and new hotdog cart sprite
- 07:33, 30 October 2020 diff hist +362 N File:PackageOfPlasticSilverware.png Well, a package of plastic silverware. You know, it's package. The package has silverware. The silverware is plastic (rather than metal or something). Seems this is one of those cheap plastic boxes rather than plastic film. Also, this thing is really h...
- 07:30, 30 October 2020 diff hist +483 N File:ChopsticksOpen.png Chopsticks, a set of tiny wooden sticks used to picking up small bits of food, which in SS13 translates into this working like a fork, as opposed to a spoon or knife. Mind you, this can cut through things if you're strong enough. And okay, you can't sl... current
- 07:29, 30 October 2020 diff hist +437 N File:ChopsticksStowed.png Chopsticks, a set of tiny wooden sticks used to picking up small bits of food, which in SS13 translates into this working like a fork, as opposed to a spoon or knife. Mind you, this can cut through things if you're strong enough. Currently, they're "st... current
- 07:26, 30 October 2020 diff hist +343 N File:ChopsticksWrapped.png Chopsticks, a set of tiny wooden sticks used to picking up small bits of food, which in SS13 translates into this working like a fork, as opposed to a spoon or knife. Currently, they have a little piece of paper holding them together. [https://github.... current
- 07:24, 30 October 2020 diff hist +382 N File:HotDogCartV2.png It's a hotdog cart. Used to carry hotdogs. MADE OF PEOPLE. THE HORROR. [https://github.com/goonstation/goonstation/pull/2533 New sprite by Flaborized!] Basically, it's in 3/4 view now. A few details were changed though: the tanks on the side are gone... current
- 06:55, 30 October 2020 diff hist +1,144 Captain Make a section dedicated to explaining how the game chooses cap and also explaining the playtime requirement
- 06:23, 30 October 2020 diff hist +216 Engineering Objects Some updates to metal foam grenades: adding floor tiles to instantly replace the foam and the foam itself stops gas flow
- 06:15, 30 October 2020 diff hist +253 Engineering Objects Separates out a part of the equipment section for basically construction stuff, to follow the general principle of "Equipment" containing clothing (ok, please ignore power cell and fuel pellet being there)
- 06:12, 30 October 2020 diff hist +468 Engineering Objects Make a proper Engineering Explosive Crate entry (and point out the obvious)
- 03:21, 30 October 2020 diff hist −407 SS13 Wiki:Current events Got red crowbar, controlled demolition pipe, pipebomb, flamethrower, and Syndicate drone
- 03:07, 30 October 2020 diff hist 0 m Jobs capitization is imprtntanddfasfdafd
- 02:47, 30 October 2020 diff hist +19 History of SS13 Many improvements that were what, motherfucker? (finishes a sentence that was left unfinished)
- 02:45, 30 October 2020 diff hist +169 Samedi Where is Samedi now?
- 02:42, 30 October 2020 diff hist −14 Ass Jam Samedi is gone from the game and therefore Ass Jam too. (Also, corrects small grammar mistake)
- 02:15, 30 October 2020 diff hist +223 Engineering Objects Talk about that red crowbar
- 02:12, 30 October 2020 diff hist +30 Powering the station Add alt red sprite for crowbar
- 02:12, 30 October 2020 diff hist +30 Fixing the Paint Machine Add alt red sprite for crowbar
- 02:11, 30 October 2020 diff hist +30 Hacking Add alt red sprite for crowbar
- 02:11, 30 October 2020 diff hist +30 Guide to Wiring Add alt red sprite for crowbar
- 02:10, 30 October 2020 diff hist +480 Construction Add alt sprite for crowbar
- 02:07, 30 October 2020 diff hist +58 File:FlamethrowerV2-32x32.gif Reassign to Historical Images since it's no longer used by the game, add relevant GitHub link/proof current
- 02:06, 30 October 2020 diff hist +8 Syndicate Items Add new image for Syndicates in Pipebomb
- 02:05, 30 October 2020 diff hist +23 File:Pipebomb.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 02:02, 30 October 2020 diff hist +145 File:ControlledDemolitionPipe.png Reassign to Historical Images since it's no longer used by the game, add attribution current
- 02:00, 30 October 2020 diff hist +7 Construction Add new sprite for flamethrower and pipebomb (but not the version of it in a mousetrap)
- 01:59, 30 October 2020 diff hist +7 Powering the station Add new sprite for controlled demolition pipe
- 01:59, 30 October 2020 diff hist +7 Engineering Objects Add new controlled demolition pipe sprite
- 01:58, 30 October 2020 diff hist +7 Murder Add new sprite for pipebomb and flamethrower
- 01:57, 30 October 2020 diff hist +21 Contraband Add new sprites for flamethrower, pipe bomb, and controlled demolition pipe
- 01:54, 30 October 2020 diff hist +473 N File:CrowbarRed-32x32.png The crowbar, also referred to as a pry bar, wrecking bar, or clown opener. Useful for popping up floortiles, prying open depowered airlocks, and breaking things in general. This version has been colored red as a hallmark to its ''Half-Life'' influences... current
- 01:50, 30 October 2020 diff hist +563 N File:ControlledDemolitionPipeV2-32x32.png A super-weak pipe bomb engineers use to blow holes in the seafloor. How I'd love a job where I could throw these around all day. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https:/... current
- 01:48, 30 October 2020 diff hist +610 N File:PipebombV2-32x32.png Oh my god, JC! A pipebomb! (A bomb.) Two pipes stuck together containing some sort of explosive, with detonator constructed from wire, a timer (other attachments, e.g. proximity sensor, are possible), and an igniter. 32x32 means it's 32 pixels tall by... current
- 08:26, 29 October 2020 diff hist +348 SS13 Wiki:Current events moar sprites
- 08:21, 29 October 2020 diff hist −120 SS13 Wiki:Current events Forgot I handled these sprites already
- 08:13, 29 October 2020 diff hist +705 Changelog Oct 28th update
- 09:18, 28 October 2020 diff hist +1 m SS13 Wiki:Current events AND DO FORMATTING CORRECTLY
- 09:17, 28 October 2020 diff hist +200 SS13 Wiki:Current events You lose some: now gotta cover AI holograms and Engineering Training
- 09:16, 28 October 2020 diff hist +12 Changelog Let's actually complete the links to the PRs this time now, hm?
- 09:14, 28 October 2020 diff hist −487 SS13 Wiki:Current events You win some: got new sprites for beacon, timer, igniter, signaler, proximity sensor, paramedic suit, firesuit, and their armored variants
- 09:12, 28 October 2020 diff hist +768 Changelog Oct 27th update
- 02:27, 27 October 2020 diff hist +64 File:Igniter.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 02:27, 27 October 2020 diff hist +64 File:Timer.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 02:26, 27 October 2020 diff hist +64 File:Prox.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 02:26, 27 October 2020 diff hist +64 File:Signaller.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 02:24, 27 October 2020 diff hist +283 Construction Adds new sprites for igniter, signaller, timer, and proximity sensor
- 02:19, 27 October 2020 diff hist +8 Cyborg Add new sprite for igniter
- 02:18, 27 October 2020 diff hist +13 Hacking Add new sprite for signaler
- 02:17, 27 October 2020 diff hist +49 Science Objects Add new sprite for timer, igniter, remote signaler, and proximity sensor
- 02:16, 27 October 2020 diff hist +632 N File:TimerV2-32x32.png Whereas the Proximity Sensor deals in space, the Timer deals in time. Time...time to die. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonstation/pull... current
- 02:12, 27 October 2020 diff hist +478 N File:IgniterV2-32x32.png IGNITION! An igniter you can use inhand or hook up to igniters and signalers. Also useful as a lighter or for heating stuff. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://gith... current
- 02:10, 27 October 2020 diff hist +503 N File:ProximitySensorV2-32x32.png A proximity sensor, to make your devices be able to detect people coming by. So you blow them up, presumably. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonsta... current
- 02:08, 27 October 2020 diff hist +518 N File:RemoteSignallerV2-32x32.png The signaller, or signaler in some part of the wiki. I think it's a dialect thing. Like how some people say "math" vs "maths", "traveler" vs "traveller", and all that. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especial... current
- 01:16, 27 October 2020 diff hist +134 Changelog Another part of Oct 26th update
- 01:08, 27 October 2020 diff hist +36 File:FlashCellAssembly.png Reassign to Historical Images since it's no longer used by the game, note artist is unknown current
- 01:08, 27 October 2020 diff hist +71 File:Beacon.gif Reassign to Historical Images since it's no longer used by the game, note I have no idea who made this sprite current
- 01:06, 27 October 2020 diff hist +8 Syndicate Items Add updated sprite for flash-cell assembly
- 01:05, 27 October 2020 diff hist +8 Construction Add updated flash-cell assembly sprite
- 01:04, 27 October 2020 diff hist +8 Science Objects Add new beacon sprite
- 01:04, 27 October 2020 diff hist +534 N File:FlashCellAssemblyV2-32x32.png Flash and cell, assemble! Their fusion not only enhances the flash's stun but also allows it to set people on fire. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/go... current
- 01:01, 27 October 2020 diff hist +413 N File:BeaconV2-32x32.gif A well placed beacon can save your bacon. The reverse is also true, though that's only sometimes. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list, especially with other 32x32 sprites. [https://github.com/goonstation/goonsta... current
- 00:54, 27 October 2020 diff hist +20 SS13 Wiki:Current events hurm chem grenade bomb was updated too (it already was when chem grenade got an update too I think)
- 23:04, 26 October 2020 diff hist +5 Security Officer Add new sprite for wraith
- 23:04, 26 October 2020 diff hist +6 Chaplain Add new sprite for wraith
- 23:03, 26 October 2020 diff hist +6 Wraith Add new sprite for wraith
- 23:03, 26 October 2020 diff hist +6 Vampire Add new sprite for vamp thrall
- 23:02, 26 October 2020 diff hist +12 Jobs Add new sprites for wraith and vamp thrall
- 23:01, 26 October 2020 diff hist +158 File:Wraith64.png Reassign to Historical Images since it's no longer used by the game, note I have no idea who made this sprite, note what 64x64 means
- 23:00, 26 October 2020 diff hist +120 File:VampThrall64.png Reassign to Historical Images since it's no longer used by the game, note what the 64 means
- 22:59, 26 October 2020 diff hist +72 File:Husk.png also it 32x32
- 22:59, 26 October 2020 diff hist +128 File:Husk.png Reassign to Historical Images since it's no longer used by the game, note I haven't a clue who made this
- 22:58, 26 October 2020 diff hist +8 Changeling Add updated image for husk
- 22:57, 26 October 2020 diff hist +241 File:SyndicateDrone64.png Reassign to Historical Images now that it's no longer used by the game, add attribution, explain 64
- 22:55, 26 October 2020 diff hist +5 Critter Add more updated image for Syndicate Drone
- 22:54, 26 October 2020 diff hist +536 N File:HuskV2-32x32.png Hark! A husk! A victim who has had their fluids sucked out dry to the point of desiccation by a changeling. 32x32 means it's 32 pixels tall by 32 pixels wide. Good in a bullet list or standing alone as an illustration for a paragraph. [https://githu... current
- 22:50, 26 October 2020 diff hist +604 N File:VampThrallV2-64x64.png Oh no! It's a...zombie? Ghoul? Thrall? It's definitely some sort of undead corpse raised by a vampire using Enthrall. 64x64, it's 64 pixels tall and 64 wide. This is basically intended for the "mugshots" on the Jobs page and the like. [https://github... current
- 22:47, 26 October 2020 diff hist +650 N File:WraithAlt-64x64.png It's a wraith, one hella spooky ghost. It's not friendly and would like to see you dead to absorb your essence and is going to turn your station against you to do that. 64x64, it's 64 pixels tall and 64 wide. This is basically intended for the "mugsho...
- 22:43, 26 October 2020 diff hist +667 N File:SyndicateDroneV2-64x64.png One of the many Syndicate robotic drones littering the Debris Field. Hates Space Pods and life with a cold (and honestly kinda tunnel-vision) vengeance. This variant is evidently from the "hunter-killer" line. 64x64, it's 64 pixels tall and 64 wide. T... current
- 22:25, 26 October 2020 diff hist +44 Doctoring Chopsticks as a circular saw substitute? Yeah!
- 22:24, 26 October 2020 diff hist +547 Doctoring Substitutes for sutures, sort of.
- 22:18, 26 October 2020 diff hist +170 Roboticist Medibots need a power source now too if you want to do it via manufacturer
- 09:40, 26 October 2020 diff hist +3,649 Main Page say no to this vandalism
- 08:36, 26 October 2020 diff hist +108 SS13 Wiki:Current events but wait. now there's synthleather and synthblubber (also finish a task I didn't finish writing down)
- 08:31, 26 October 2020 diff hist −827 SS13 Wiki:Current events Got power cells and cell charger sprites, covered new gun names, LMG's full-auto, chopsticks, and plastic utensil packaging
- 08:28, 26 October 2020 diff hist +17 Medical Doctor Update cloner instructions, hopefully
- 08:08, 26 October 2020 diff hist +475 Changelog Rest of Oct 25th update + part of Oct 26th update
- 08:02, 26 October 2020 diff hist +278 Making and Breaking Adds digbot recipe too
- 07:52, 26 October 2020 diff hist +8 Making and Breaking Update drone recipes of Robotics Fab
- 07:32, 26 October 2020 diff hist 0 Quartermaster Robotics Crate is now 7500
- 07:30, 26 October 2020 diff hist +515 Foods and Drinks Adds Package of Plastic Silverware
- 07:18, 26 October 2020 diff hist +382 Foods and Drinks Add chopsticks
- 05:55, 26 October 2020 diff hist +474 Murder Explain that full-auto mode for the Antares, rearranged that entry to fit it
- 03:44, 26 October 2020 diff hist +294 Syndicate Items Talk about that full-auto mode for the Antares LMG
- 03:08, 26 October 2020 diff hist +6 Syndicate Items Okay, NOW speed injector has correct screwdriver sprite
- 02:09, 26 October 2020 diff hist −2 Nuclear Operative M1992 is now the Branwen, and the CPA Predator is simply the Predator revolver
- 02:08, 26 October 2020 diff hist −8 Revolver CPA Predator MKII->Predator revolver, CPA Detective Special->Detective Special revolver, links + names have been changed to reflect that current
- 02:08, 26 October 2020 diff hist +5 Detective's Revolver Updates link to Detective revolver entry current
- 02:07, 26 October 2020 diff hist +15 Detective CPA Predator MKII->Predator revolver, CPA Detective Special->Detective Special revolver
- 02:06, 26 October 2020 diff hist +5 m Vampire The .38 revolver being referred to is now called the "Detective Special revolver", link has been updated to reflect that
- 02:05, 26 October 2020 diff hist +53 Security Objects CPA Detective Special is now called the Detective Special revolver
- 02:04, 26 October 2020 diff hist +5 m Detective's Office Er, did not correctly update all the links to the Detective revolver (now it's the "Detective Special revolver")
- 02:02, 26 October 2020 diff hist +5 m Detective's Office CPA Detective Special->Detective Special revolver
- 02:02, 26 October 2020 diff hist 0 m Discontinued Syndicate Items CPA Predator MKII->Predator revolver
- 02:01, 26 October 2020 diff hist 0 m Robots CPA Predator MKII->Predator revolver
- 02:00, 26 October 2020 diff hist +5 m Jobs CPA Detective Special->Detective Special revolver
- 02:00, 26 October 2020 diff hist 0 m Doctoring CPA Predator MKII->Predator revolver
- 01:59, 26 October 2020 diff hist +10 m Spy Thief CPA Detective Special->Detective Special revolver
- 01:59, 26 October 2020 diff hist +10 Contraband CPA Predator MKII->Predator revolver, CPA Detective Special->Detective Special revolver
- 01:58, 26 October 2020 diff hist +5 Syndicate Items CPA Detective Special->Detective Special revolver
- 01:57, 26 October 2020 diff hist −10 Syndicate Items CPA Predator MKII->Predator revolver
- 01:55, 26 October 2020 diff hist +15 Murder CPA Predator MKII->Predator revolver, CPA Detective Special->Detective Special revolver
- 01:53, 26 October 2020 diff hist +16 Syndicate Items Also, STL Orion->Orion silenced pistol
- 01:52, 26 October 2020 diff hist +50 Syndicate Items Tranquilizer pistol->Gwydion tranquilizer pistol, M1992 pistol->Branwen pistol--but it's still called the M1992 in the vendor?
- 01:48, 26 October 2020 diff hist +32 Contraband STL Orion->Orion silenced pistol, Tranquilizer pistol->Gwydion tranquilizer pistol, M1992 pistol->Branwen pistol
- 01:45, 26 October 2020 diff hist +44 Murder STL Orion->Orion silenced pistol, Tranquilizer pistol->Gwydion tranquilizer pistol, M1992 pistol->Branwen pistol
- 01:35, 26 October 2020 diff hist +56 Syndicate Items Tactical flamethrower->Vega flamethrower, M90 machine gun->Antares light machine gun, S90A1 marksman's rifle->Betelgeuse sniper rifle
- 01:32, 26 October 2020 diff hist +14 Contraband Tactical flamethrower->Vega flamethrower, M90 machine gun->Antares light machine gun, S90A1 marksman's rifle->Betelgeuse sniper rifle
- 01:29, 26 October 2020 diff hist −2 Murder Tactical flamethrower->Vega flamethrower, M90 machine gun->Antares light machine gun, S90A1 marksman's rifle->Betelgeuse sniper rifle
- 08:33, 25 October 2020 diff hist +1,245 SS13 Wiki:Current events Oh, but there's some more content to update from the last few days (and a few months ago :shelterfrog:)
- 07:59, 25 October 2020 diff hist −960 SS13 Wiki:Current events Got colored wires, two gun renames, PDA health implant indicating clonescans, and neutronium, got the almost all the tool sprites (thank you virvatuli!)
- 07:07, 25 October 2020 diff hist −6 Syndicate Items actually wait the speed injector still uses the old sprite. Huh?
- 07:05, 25 October 2020 diff hist +21 Roboticist Add new image for wrenches
- 07:03, 25 October 2020 diff hist +8 Cyborg Add new sprite for welder
- 07:02, 25 October 2020 diff hist +8 Ghostdrone Add new sprite for welder
- 06:59, 25 October 2020 diff hist +6 Syndicate Items Add new image for speed injector, since it uses the new sprite for the screwdriver
- 06:56, 25 October 2020 diff hist +27 Hacking Add new images for screwdriver, crowbar, multitool, and wirecutters
- 06:51, 25 October 2020 diff hist +1,300 Changelog Oct 24th update, even an preview of the Oct 25th update!
- 04:13, 25 October 2020 diff hist +152 Changeling Specifically you need to click on the Disarm grab icon, then wait, and also need to be mindful of any headgear or masks the victim's wearing.
- 03:58, 25 October 2020 diff hist +98 Scientist The void portal specifically now comes from just valid coordinates
- 21:49, 24 October 2020 diff hist +279 Ore Processing Adds neutronium, sprote and hint TBA
- 21:45, 24 October 2020 diff hist −1 Ore Processing fuck
- 09:17, 24 October 2020 diff hist +544 N Grenade launcher current
- 09:12, 24 October 2020 diff hist +14 Contraband Grenade launcher->Rigil Grenade Launcher, M19A4 assault rifle->Sirius assault rifle
- 09:12, 24 October 2020 diff hist +21 Syndicate Items Grenade launcher->Rigil Grenade Launcher, M19A4 assault rifle->Sirius assault rifle
- 09:10, 24 October 2020 diff hist 0 m Murder gotta lowercase that g
- 09:09, 24 October 2020 diff hist +14 Murder Syndicate grenade launcher is now called the Rigil Grenade Launcher, and the M19A4 assault rifle is now the Sirius assault rifle
- 09:06, 24 October 2020 diff hist +423 Martian Mode Adds version of intro that's an XCOM reference
- 08:09, 24 October 2020 diff hist −1 m Implants well, maybe "showing" isn't the word I'm looking for
- 08:09, 24 October 2020 diff hist +165 Implants Health implant death alert also indicates if person was clone-scanned or not
- 08:04, 24 October 2020 diff hist −51 Implants Now that radiation status is a status effect, one no longer needs a health implant to notice one has ads
- 08:03, 24 October 2020 diff hist +48 Mechanic →The Device Analyzer: The purchase describe will set you back 6k now, and there are multiple varieties of electrical supplies crate now, so we gotta specify.
- 07:52, 24 October 2020 diff hist +503 Changelog Oct 23rd update
- 06:22, 24 October 2020 diff hist +312 Guide to Wiring Mentioned colored wiring