Wearing a uniform is necessary to keep on your ID, anything in your pockets, and anything on your belt slot. Removing your uniform will dump all that to the ground in a pile. You can quickly and safely change uniforms by clicking the new uniform on the "INV" button.
Item
Image
Description
Jumpsuit
Comes in many different colors and styles depending on your job.
Chameleon Suit
Can imitate any other color of jumpsuit. See Syndicate Items.
Found on the captain and the locker in their office.
Head of Security's Uniform
In addition to the one worn by the head of security, a spare can be found in their office. On rounds with no HoS, there is no way to access this item short of emagging the HoS' locker.
Also available in the gym. The official pants of the Space WWE.
Medical Scrubs
In theory, this basic surgical attire is intended to be worn by medical personnel in the operating room, and can be obtained from the medical fabricator.
For when you literally feel like trash. Can hold an item when worn, but only one. You'll have to take it off to get the item back.
Towel
Something to wrap around your body to wear it as a jumpsuit. Will also prevent you from slipping on wet surfaces (mostly water, not space lube or a comparable mess) if placed on the floor, for example near a shower stall.
NASSA space suit
A spaceworthy jumpsuit with no slowdown! Wearing this means you can forgo the standard space helmet and spacesuit combo, freeing up a slot to show off your snazzy hat or stylish outerwear. Found only in a few fairly hard-to-reach places out in the Adventure Zone or Novelty Clothing Crates.
SNAZZA suit
From the revolutionary spaceproofing technologies of the NASSA suit comes...let's not beat around the bush, it's a space bikini. It won't protect you from Space or even the Pool or ocean water, but it's perfect for when you want to be close as possible to being naked but find athletic shorts and trunks too tacky.
Plumber's overalls
The overalls of strange men who crawl down pipes and beat up innocent mushrooms. Wear it with a plumber's hat for an interesting interaction with toilets.
Striped Shirt and Jeans
The outfit of a man who was never really meant to be in Space.
Diver Jumpsuit
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The required uniform of crew members of NanoTrasen's underwater sealabs. The diver orange version is for regular crew; the captain's blue version (which is confusingly called "captain's jumpsuit") is for Command staff.
Vault 13 Jumpsuit
War. War never changes. Neither does this communal fallout shelter uniform. Doesn't provide radiation protection, contrary to what you might think.
As above, but green! Found in the captain's quarters. Lets you move at regular running speed.
Red Space Suit
As above, but red! Also does not slow down your running speed indoors. Red suits are standard equipment of the dreaded nuclear operatives, and being spotted early in the round will result in frenzied cries of "SYNDIES!" and "REDSUITS!"
Specialist Operative Combat Dress
Exactly like the red space suit, down to the lack of a movement speed penalty, but more tacticool. Comes in the following varieties, each purely aesthetically different from the others:
Specialist operative espionage suit: Worn by infiltrators.
Specialist operative medic uniform: Worn by combat medics.
Specialist Heavy Operative Combat Armor
The extra-protective space suit of nuke opheavy weapons specialists. Comes with excellent explosion, melee, radiation, and cold resistance and above-average ranged protection.
Provides a decent amount of protection from the cold, but will slow you down significantly. Use if nothing better is available and try to avoid jumping into space with it. Generally found in emergency closets.
Civilian Diving Suit
Found in Oshan's EVA room as well as a few airlocks into the ocean. Offers good resistance against cold & pathogens, fair resistance against heat, and a tinsy bit of protection from bullet and melee damage, but slows you down both indoors and out. You can navigate the surface ocean floor just fine without one of these, though you need it in the Trench to avoid burning up.
Engineering Diving Suit
Like the regular civilian diving suit, but in orange and yellow.
Security Diving Suit
Same as a civilian diving suit but red, so it'll hide the blood stains. Two of these can be found in Oshan's Secure Hangar.
Command Diving Suit
Exact same stats as the civilian version, except it's blue and spawns only in the offices of Oshan Lab's Captain and HoP.
Functionally useless, but how else will you demonstrate your knowledge of science? Can be unbuttoned to toggle scientific fashionability through right click menu. While the regular labcoats are blank and austere, more unique varieties often have special little markings on both the front and back. And there are many of them, each with the same stats but different designs:
A stylish winter coat, customized in departmental colors. You'll still freeze in space in these, but you won't lose as much heat if you walk into an area with a hull breach. Department-specific ones are found in the relevant uniform/job lockers, while generic grey ones appear in Cold Weather Gear crates.
Hoodie
A nice orange sweater with a hood. Perfect for skaters and Casual Friday fans alike. Can be ordered from a totally radical QM merchant and is available as a Spacebux item.
Logo Jacket
A surprisingly warm jacket with the Discount Dan's logo, available from GTMs.
Long Sleeved Logo Shirt
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A simple overshirt with the Discount Dan's logo. One of the GTM prizes.
Santa Suit
Whoever's wearing this is either delivering presents or delivering a bomb. In any case, wearing this with a santa hat (or similar) provides full space/cold protection, with no slowdown!
Helmets and hats offer various bonuses, for instance a built-in flashlight or concealment of your face. Some of them are very stylish as well! Any changeling or vampire who wishes to consume you must also first remove your headgear and mask.
The standard red space helmet, now with a lime and blood orange visor to distinguish all specialist nuclear operatives from the regular ones. Infiltrators get a purely-aesthetic variant with a sneaky red headband.
Found in EVA and a few external airlocks on Oshan Lab. Protects your eyes while welding and comes with a nifty helmet light. Still not needed for navigating the Trench.
Engineering Diving Helmet
Exactly like the civilian version, but orange, yellow, and located in Mining & Engineering.
Everyone knows the wearer of this hat is the true captain of the station.
HoS' Hat
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Nothing says authority like a cool hat, or alternatively a stylish beret. Click on it to switch between the two. Both offer above-average melee protection.
Formal Hat
Part of the heads of staff's dress uniform.
Detective's Hat
A hat fit for a man down on his luck and all out of time on a station full of assholes.
Fedora
Decor for basement-dwelling neo-chivalrics of egregiously bad hygiene. *Tip it and Something Cool will happen.
Chef's Hat
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What kind of chef doesn't have a big white hat? A bad one. With awful food.
A fine chapeau for a space gentleman/lady of leisure. Standard black top hats can be found in formalwear closets. Glittering golden top hats can be bought with Spacebux, while the purple versions come with a costume set sold by a Clown-themed merchant that lurks in maintenance.
Beret
For bringing out your inner dictator. Or inner Space Frenchie. Monsieur Stirstir starts out with a special orange one, and there's supposedly an undead robot merchant that sells many versions of these hidden in the Debris Field.
Mailman's Hat
Any true deliveryman needs one to show off how important their package is.
A video camera you can wear on your head! You can view the feed through either a television or certain camera viewers. Telescience gets a blue one so they can visually scout out their teleport locations, while Security sometimes spawns with a red version .
Paper Hat
Made from a piece of paper, obviously. Hold it in your active hand, right-click on it and select fold into hat.
Apprentice Cap
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A more evolved form of the paper hat that may have some actual magic in it! Or maybe just asbestos. It certainly doesn't have enough magic to be a wizard hat though, so don't get any ideas. Rumored to have peculiar effects on mops and brooms when a Wizard is on the station. The pink version is often lurking in the Chapel or wherever tabletop-gaming nerds conglomerate, and the blue "royal apprentice cap" is a GTM prize.
Plumber's hat
The hats of strange men who punch boxes and save princesses. Wear it with plumber's overalls for an interesting interaction with toilets.
Bobble Hat and Glasses
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The hat and/or glasses of a man you were never meant to see.
2k13 Vintage Santa Hat
Festive cranial adornment for Spacemas, suitable all year-round. Comes with a complementary fake santa beard too. Enchanted with Christmas magic to provide as much as cold protection as the other space helmets. A favorite amongst all Santas, naughty and nice.
Links with an air supply to provide internals. Can also obscure your identity if you are not wearing your usual ID card. scientists all begin with these, and there are others available in various spots around the station. Comes in two varieties, regular and emergency, but both are functionally the same. Some are available in engineering storage. Also acts like a space helmet.
Breath Mask
Links with an air supply to provide internals. All crewmembers begin with a box containing a breath mask, and they are readily available in lockers throughout the station.
Inferior versions of the above often found in the Pool. While they'll protect you eyes while you're tanning and make you look like Corey Hart, they won't protect you against flashes or other bright lights. They look just like regular ones, so you'll have to Examine them closely to see if they're the real deal.
Transmits you to a VR simulations. The public set loads the relaxation area. The detective's set loads up a private office (à la Heavy Rain). The scientist's set loads up the bomb testing simulator.
Mock the poor soul who tries clowning without these.
Cursed Clown Shoes
Cluwnes don't have it easy. Like all other cluwne items, these cannot be removed by the wearer.
Flippers
Flip, flop. Flip, flop. What possible use could these things have in space, you may ask? For swimming/wading through liquids (and the ocean!) faster, of course!
Once provided with a beaker, this fancy belt can be programmed to inject the user with stimulants when certain conditions are met, for example health thresholds or incapacitation. Can be bought from a space merchant.
Lets you move through fluids much faster. A Pool-time essential.
Ears
Item
Image
Description
Radio Headset
Generic headset for assistants and certain other crew members. To speak into it, merely put a semicolon (;) before your words. One can also leave the microphone open to transmit everything within range or turn off the speaker to shut out the world. While the default frequency is 145.9, you may change that manually.
See Security Objects. Can also operate on the security frequency, 135.9.
Research Headset
Can also operate on the research frequency, 135.4. Starting equipment for scientists.
Medical Headset
See Medical Objects. Can also operate on the medical frequency, 135.6.
Engineering Headset
See Engineering Objects. Can also operate on the engineering frequency, 135.7.
Shipping Headset
Allows access to two channels: :h goes into engineering, :c into the civilian channel. Worn by quartermasters.
Command Headset
Default equipment for all heads of staff. Starting a message with :h addresses the command channel, :c broadcasts to civilians for the Captain and HoP, :g goes to security for the Captain and HoS. The CE may use :e to talk to his department. The RD and MD can use :r to speak to the research and :m to the medical staff respectively.
Multifrequency Headset
Available in the research wing. Works like a regular headset that can be manually tuned in to channels other than 145.9. It's mainly used to have a private communication channel while doing telescience.
Found in the CE's locker. Wearing these makes you unable to hear anything and protect you against some auditory attacks, for example flashbangs (if worn in combination with sunglasses) and vampire / changeling screeches.