Difference between revisions of "Janitor"
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'''Sponge''': Used to dry up floors. Why you would ever want to do that is a mystery. | '''Sponge''': Used to dry up floors. Why you would ever want to do that is a mystery. | ||
== Crew Objectives == | |||
As a loyal crew member, you can sometimes be assigned some strictly optional objectives to keep yourself busy while you wait for something to happen. As a janitor, you can expect to see the following: | |||
'''End the round medbay/brig/the bar spotless'''<br> | |||
There are a few different objectives like this, but they're all the same, they just want there to be no messes that you can clean up with your mop in the targeted room. With the exception of the bar, this typically happens without you doing a thing. But if you want to be more proactive, bug the [[Roboticist]] for a cyborg arm and make a [[Cleanbot]]. Deliver the cleanbot to the place the objective requests. Then walk away, you're basically done. | |||
== Syndicate Janitors == | == Syndicate Janitors == |
Revision as of 18:11, 4 October 2012
Knowing the Janitor
At it's core, the job of a janitor is to keep the station clean. However, there is little incentive to do so unless you care about round score or personal objectives (you weirdo). That said, the janitor gets his own office (the custodial closet) and has a variety of unique toys to play with. Coupled with having very little responsibility to the station, that makes the janitor a great beginner job.
The Janitor's Arsenal
All of these items spawn in the custodial closet.
Mop: The basic floor-cleaning device. Using it on a floor will attempt to wash it. Before washing can occur, the mop must first be wet.
Mop Bucket: The big yellow bucket on wheels. Can hold a large amount of liquid to dip your mop in, but must be dragged around behind you.
Wet Floor Signs: Put these down after you mop a busy intersection and simply point to them and sigh after people slip on wet floors. Mopping without putting down wet floor signs is general regarded as an open invitation for the crew to space your mop bucket (and you, if they're feeling particularly ornery).
Galoshes: The janitor's unique footwear. Prevents slipping on wet floors when worn, though you are still vulnerable to space lube.
Mousetraps: Besides killing the Chef's only friend, these can be used to just annoy folks or for more nefarious purposes with the right equipment. Anyone who steps on an armed mousetrap while barefoot will be stunned and take damage.
Cleaner Grenades: A powerful anti-filth explosive. Click on it while it is in your active hand to pull the pin, then throw it. Explodes in a big cloud of foam that will remove most filth, but make the floors wet.
Spray Bottles: Versatile liquid-spraying device. Some of the bottles come filled with Space Cleaner, a strong cleaning chemical that doesn't leave floors wet. The other bottles are empty and can be filled with other liquids such as water. Scientists covet these items because they can be used to delivery nasty chemicals into people's faces.
Sponge: Used to dry up floors. Why you would ever want to do that is a mystery.
Crew Objectives
As a loyal crew member, you can sometimes be assigned some strictly optional objectives to keep yourself busy while you wait for something to happen. As a janitor, you can expect to see the following:
End the round medbay/brig/the bar spotless
There are a few different objectives like this, but they're all the same, they just want there to be no messes that you can clean up with your mop in the targeted room. With the exception of the bar, this typically happens without you doing a thing. But if you want to be more proactive, bug the Roboticist for a cyborg arm and make a Cleanbot. Deliver the cleanbot to the place the objective requests. Then walk away, you're basically done.
Syndicate Janitors
The Syndicate Janitor is well equipped for a messy, horrifying rampage. His Syndicate Cleaner Grenades appear to be regular at first, but in fact lay down a mess of acid and space lube in their path. Anyone who holds still will be horribly burned; anyone who runs away or moves into help will smash their face as they slip on the space lube. Your regular cleaning grenades also serve as an excellent getaway tool, slipping up the Security forces out for your blood while you run off unharmed. If you can gain access to Chemistry, you can load your empty spray bottles with devastating concoctions or turn them into makeshift flamethrowers. Finally, the syndicate trash compactor, disguised as a regular trash container, will quickly turn any slipped victim you capture into a cube of meat that explodes into messy (and uncloneable) gibs.
Jobs on Space Station 13 | ||
---|---|---|
Command & Security |
Captain · Head of Security · Head of Personnel · Chief Engineer · Research Director · Medical Director | |
Medical & Research |
Medical Doctor · Medical Trainee · Roboticist · Geneticist | |
Engineering | Engineer · Technical Trainee | |
Civilian |
Staff Assistant · Janitor · Chaplain · Mail Courier · Radio Host · Mime | |
Silicon | Artificial Intelligence · Cyborg | |
Jobs of the Day | Dungeoneer · Barber · Waiter · Lawyer · Tourist · Musician · Boxer | |
Antagonist Roles | With own mode | Arcfiend · Blob · Changeling · Gang Member · Flockmind ( Flocktrace) · Nuclear Operative · Spy Thief · Traitor · Revolutionary · Vampire ( Thrall) · Wizard |
Others | Sleeper Agent · Werewolf · Wraith ( Poltergeist) · Wrestler · Hunter · Grinch · Krampus · Gimmick antagonist roles | |
Special Roles | Ghostdrone · Monkey · Critter · Ghost · Cluwne · Santa Claus |