User:Convair880: Difference between revisions

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Blob, stage 2.
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So, you are a '''blob'''? Congratulations! Playing as this big jelly thing is quite an unique experience and requires different strategies. Unlike other [[antagonist]]s, your primary objective is expansion above everything else, not murder. While you can and should care about the inhabitants of this deathtrap, they are little more than an obstacle in your quest to grow in size and spread to every corner of the station.


[[Image:BlobGUI.png]]
=The GUI=
<center>[[Image:BlobGUI.png]]</center>
 
You are in control of the blob overmind, its disembodied consciousness. You have X-ray vision, are invisible and can move around like a [[ghost]], but you can't communicate with the crew or overhear conversations. At the start of the round, three HUD icons will likely draw your attention:
 
*'''Select color:''' Light green is the classic choice, or just pick your favorite color.
*'''Deploy blob:''' This cannot be undone, so chose carefully! Preferably, the location should be secluded, offer the prospect of at least 5 min of uninterrupted growth and have several avenues for future expansion. [[Waste Disposal|Disposals]], the [[owlery]] and [[Maintenance|maintenance tunnels]] aren't terrible places to start in.
*'''Toggle help mode:''' After enabling this mode, you can click on any icon to get a brief description of what it does.
 
Everything else will become available once you've deployed:
 
*'''Create new blob tile:''' Spawns a regular blob tile, which must have a direct connection to your existing body.
*'''Attack adjacent target:''' This is how you attack the crew and smash your way through various objects, such as doors or windows. As the name implies, only targets in the immediate vicinity of the blob can be attacked.
*'''Repair blob tile:''' Will repair 20 health. Every tile has a certain amount of health and can sustain only so much damage before being destroyed.
*'''Absorb human/monkey:''' Absorb somebody standing on a blob tile. Doesn't work instantly, so the target has to remain still for a couple of seconds. If successful, you'll gain a bunch of evo points.
 
The construction abilities can only be used to convert regular blob tiles to specialized cells:
 
*'''Build ribosome cell:'''
*'''Build lipid cell:'''
*'''Build mitochondria cell:'''
*'''Build thick membrane cell:'''
*'''Build plasmaphyll cell:'''
*'''Build ectothermid cell:'''
*'''Build reflective membrane cell:'''
 
You can spend evo points to buy a number of upgrades:
 
*'''Toggle upgrade bar:''' Hides or extends the upgrade bar.
*'''Increase regeneration rate:'''
*'''Unlock quick spread:'''
*'''Unlock fire resistance:'''
*'''Unlock plasmaphyll cell:'''
*'''Unlock ectothermid cell:'''
*'''Unlock reflective membrane cell:'''
 
=Managing your resources=
Several factors determine how fast you will be able to expand. Most abilities require bio points (BP), which are regenerated automatically at a certain rate every cycle. Evo points (EP) are acquired by absorbing humans and are also granted periodically as your blob grows in size. They are used to buy upgrades and unlock new powers.
 
{| style="font-size: 85%; text-align: center;" class="wikitable sortable"
|-
! style="width: 30%" | Ability / Upgrade
! style="width: 15%" | Bio points
! style="width: 15%" | Evo points
! style="width: 40%" class="unsortable" | Notes
 
|- id="NewBlob"
! Create new blob tile
|
|
|
 
|- id="Attack"
! Attack
|
|
|
 
|- id="Absorb"
! Absorb
|
|
|
 
|- id="Repair"
! Repair
|
|
|
 
|- id="Ribosome"
! Build ribosome
|
|
|
 
|- id="Lipid"
! Build lipid
|
|
|
 
|- id="Mitochondria"
! Build mitochondria
|
|
|
 
|- id="Thick"
! Build thick membrane
|
|
|
 
|- id="UnlockPlasmaphyll"
! Unlock plasmaphyll
|
|
|
 
 
|- id="Plasmaphyll"
! Build plasmaphyll
|
|
|
 
|- id="UnlockEctothermid"
! Unlock ectothermid
|
|
|
 
 
|- id="Ectothermid"
! Build ectothermid
|
|
|
 
|- id="UnlockReflective"
! Unlock reflective membrane
|
|
|
 
|- id="Reflective"
! Build reflective membrane
|
|
|
 
|- id="IncreaseRegen"
! Increase regeneration rate
|
|
|
 
|- id="UnlockQuickSpread"
! Unlock quick spread
|
|
|
 
|- id="UnlockFireResistance"
! Unlock fire resistance
|
|
|
|}
 
=Blob quickstart=
 
=Things to know=
 
{{JobMenu}}
 
[[Category:Jobs]]

Revision as of 13:30, 16 January 2015

Picture dump

List of currently unused, but potentially useful images for my own reference.

Food and drinks

Weapons

Miscellaneous items

File:Wizardstaff.png File:LooseLimbs.png

Other crap

File:Indicator freezing.gif File:Indicator hot.gif

Helper images



So, you are a blob? Congratulations! Playing as this big jelly thing is quite an unique experience and requires different strategies. Unlike other antagonists, your primary objective is expansion above everything else, not murder. While you can and should care about the inhabitants of this deathtrap, they are little more than an obstacle in your quest to grow in size and spread to every corner of the station.

The GUI

File:BlobGUI.png

You are in control of the blob overmind, its disembodied consciousness. You have X-ray vision, are invisible and can move around like a ghost, but you can't communicate with the crew or overhear conversations. At the start of the round, three HUD icons will likely draw your attention:

  • Select color: Light green is the classic choice, or just pick your favorite color.
  • Deploy blob: This cannot be undone, so chose carefully! Preferably, the location should be secluded, offer the prospect of at least 5 min of uninterrupted growth and have several avenues for future expansion. Disposals, the owlery and maintenance tunnels aren't terrible places to start in.
  • Toggle help mode: After enabling this mode, you can click on any icon to get a brief description of what it does.

Everything else will become available once you've deployed:

  • Create new blob tile: Spawns a regular blob tile, which must have a direct connection to your existing body.
  • Attack adjacent target: This is how you attack the crew and smash your way through various objects, such as doors or windows. As the name implies, only targets in the immediate vicinity of the blob can be attacked.
  • Repair blob tile: Will repair 20 health. Every tile has a certain amount of health and can sustain only so much damage before being destroyed.
  • Absorb human/monkey: Absorb somebody standing on a blob tile. Doesn't work instantly, so the target has to remain still for a couple of seconds. If successful, you'll gain a bunch of evo points.

The construction abilities can only be used to convert regular blob tiles to specialized cells:

  • Build ribosome cell:
  • Build lipid cell:
  • Build mitochondria cell:
  • Build thick membrane cell:
  • Build plasmaphyll cell:
  • Build ectothermid cell:
  • Build reflective membrane cell:

You can spend evo points to buy a number of upgrades:

  • Toggle upgrade bar: Hides or extends the upgrade bar.
  • Increase regeneration rate:
  • Unlock quick spread:
  • Unlock fire resistance:
  • Unlock plasmaphyll cell:
  • Unlock ectothermid cell:
  • Unlock reflective membrane cell:

Managing your resources

Several factors determine how fast you will be able to expand. Most abilities require bio points (BP), which are regenerated automatically at a certain rate every cycle. Evo points (EP) are acquired by absorbing humans and are also granted periodically as your blob grows in size. They are used to buy upgrades and unlock new powers.

Ability / Upgrade Bio points Evo points Notes
Create new blob tile
Attack
Absorb
Repair
Build ribosome
Build lipid
Build mitochondria
Build thick membrane
Unlock plasmaphyll


Build plasmaphyll
Unlock ectothermid


Build ectothermid
Unlock reflective membrane
Build reflective membrane
Increase regeneration rate
Unlock quick spread
Unlock fire resistance

Blob quickstart

Things to know

Jobs on Space Station 13
Command &
Security
Captain · Head of Security · Head of Personnel · Chief Engineer · Research Director · Medical Director

Security Officer · Detective · Security Assistant

Nanotrasen Security Consultant

Medical Medical Doctor · Medical Trainee · Roboticist · Geneticist
Research Scientist · Research Trainee
Engineering Engineer · Technical Trainee

Quartermaster · Miner

Civilian

Staff Assistant · Janitor · Chaplain · Mail Courier · Radio Host · Mime

Chef · Bartender · Botanist · Rancher

Clown

Gimmick jobs

Silicon Artificial Intelligence · Cyborg
Jobs of the Day Dungeoneer · Barber · Waiter · Lawyer · Tourist · Musician · Boxer
Antagonist Roles With own mode Arcfiend · Blob · Changeling · Gang Member · Flockmind ( Flocktrace) · Nuclear Operative · Spy Thief · Traitor · Revolutionary · Vampire ( Thrall) · Wizard
Others Sleeper Agent · Werewolf · Wraith ( Poltergeist) · Wrestler · Space Phoenix · Hunter · Grinch · Krampus · Gimmick antagonist roles
Special Roles Ghostdrone · Monkey · Critter · Ghost · Cluwne · Santa Claus