Difference between revisions of "User:Convair880"
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So, you are a '''blob'''? Congratulations! Playing as this big jelly thing is quite an unique experience and requires different strategies. Unlike other [[antagonist]]s, your primary objective is expansion above everything else, not murder. While you can and should care about the inhabitants of this deathtrap, they are little more than an obstacle in your quest to grow in size and spread to every corner of the station. | |||
[[Image:BlobGUI.png]] | =The GUI= | ||
<center>[[Image:BlobGUI.png]]</center> | |||
You are in control of the blob overmind, its disembodied consciousness. You have X-ray vision, are invisible and can move around like a [[ghost]], but you can't communicate with the crew or overhear conversations. At the start of the round, three HUD icons will likely draw your attention: | |||
*'''Select color:''' Light green is the classic choice, or just pick your favorite color. | |||
*'''Deploy blob:''' This cannot be undone, so chose carefully! Preferably, the location should be secluded, offer the prospect of at least 5 min of uninterrupted growth and have several avenues for future expansion. [[Waste Disposal|Disposals]], the [[owlery]] and [[Maintenance|maintenance tunnels]] aren't terrible places to start in. | |||
*'''Toggle help mode:''' After enabling this mode, you can click on any icon to get a brief description of what it does. | |||
Everything else will become available once you've deployed: | |||
*'''Create new blob tile:''' Spawns a regular blob tile, which must have a direct connection to your existing body. | |||
*'''Attack adjacent target:''' This is how you attack the crew and smash your way through various objects, such as doors or windows. As the name implies, only targets in the immediate vicinity of the blob can be attacked. | |||
*'''Repair blob tile:''' Will repair 20 health. Every tile has a certain amount of health and can sustain only so much damage before being destroyed. | |||
*'''Absorb human/monkey:''' Absorb somebody standing on a blob tile. Doesn't work instantly, so the target has to remain still for a couple of seconds. If successful, you'll gain a bunch of evo points. | |||
The construction abilities can only be used to convert regular blob tiles to specialized cells: | |||
*'''Build ribosome cell:''' | |||
*'''Build lipid cell:''' | |||
*'''Build mitochondria cell:''' | |||
*'''Build thick membrane cell:''' | |||
*'''Build plasmaphyll cell:''' | |||
*'''Build ectothermid cell:''' | |||
*'''Build reflective membrane cell:''' | |||
You can spend evo points to buy a number of upgrades: | |||
*'''Toggle upgrade bar:''' Hides or extends the upgrade bar. | |||
*'''Increase regeneration rate:''' | |||
*'''Unlock quick spread:''' | |||
*'''Unlock fire resistance:''' | |||
*'''Unlock plasmaphyll cell:''' | |||
*'''Unlock ectothermid cell:''' | |||
*'''Unlock reflective membrane cell:''' | |||
=Managing your resources= | |||
Several factors determine how fast you will be able to expand. Most abilities require bio points (BP), which are regenerated automatically at a certain rate every cycle. Evo points (EP) are acquired by absorbing humans and are also granted periodically as your blob grows in size. They are used to buy upgrades and unlock new powers. | |||
{| style="font-size: 85%; text-align: center;" class="wikitable sortable" | |||
|- | |||
! style="width: 30%" | Ability / Upgrade | |||
! style="width: 15%" | Bio points | |||
! style="width: 15%" | Evo points | |||
! style="width: 40%" class="unsortable" | Notes | |||
|- id="NewBlob" | |||
! Create new blob tile | |||
| | |||
| | |||
| | |||
|- id="Attack" | |||
! Attack | |||
| | |||
| | |||
| | |||
|- id="Absorb" | |||
! Absorb | |||
| | |||
| | |||
| | |||
|- id="Repair" | |||
! Repair | |||
| | |||
| | |||
| | |||
|- id="Ribosome" | |||
! Build ribosome | |||
| | |||
| | |||
| | |||
|- id="Lipid" | |||
! Build lipid | |||
| | |||
| | |||
| | |||
|- id="Mitochondria" | |||
! Build mitochondria | |||
| | |||
| | |||
| | |||
|- id="Thick" | |||
! Build thick membrane | |||
| | |||
| | |||
| | |||
|- id="UnlockPlasmaphyll" | |||
! Unlock plasmaphyll | |||
| | |||
| | |||
| | |||
|- id="Plasmaphyll" | |||
! Build plasmaphyll | |||
| | |||
| | |||
| | |||
|- id="UnlockEctothermid" | |||
! Unlock ectothermid | |||
| | |||
| | |||
| | |||
|- id="Ectothermid" | |||
! Build ectothermid | |||
| | |||
| | |||
| | |||
|- id="UnlockReflective" | |||
! Unlock reflective membrane | |||
| | |||
| | |||
| | |||
|- id="Reflective" | |||
! Build reflective membrane | |||
| | |||
| | |||
| | |||
|- id="IncreaseRegen" | |||
! Increase regeneration rate | |||
| | |||
| | |||
| | |||
|- id="UnlockQuickSpread" | |||
! Unlock quick spread | |||
| | |||
| | |||
| | |||
|- id="UnlockFireResistance" | |||
! Unlock fire resistance | |||
| | |||
| | |||
| | |||
|} | |||
=Blob quickstart= | |||
=Things to know= | |||
{{JobMenu}} | |||
[[Category:Jobs]] |
Revision as of 13:30, 16 January 2015
Picture dump
List of currently unused, but potentially useful images for my own reference.
Food and drinks
Weapons
Miscellaneous items
File:Wizardstaff.png File:LooseLimbs.png
Other crap
File:Indicator freezing.gif File:Indicator hot.gif
Helper images
So, you are a blob? Congratulations! Playing as this big jelly thing is quite an unique experience and requires different strategies. Unlike other antagonists, your primary objective is expansion above everything else, not murder. While you can and should care about the inhabitants of this deathtrap, they are little more than an obstacle in your quest to grow in size and spread to every corner of the station.
The GUI
You are in control of the blob overmind, its disembodied consciousness. You have X-ray vision, are invisible and can move around like a ghost, but you can't communicate with the crew or overhear conversations. At the start of the round, three HUD icons will likely draw your attention:
- Select color: Light green is the classic choice, or just pick your favorite color.
- Deploy blob: This cannot be undone, so chose carefully! Preferably, the location should be secluded, offer the prospect of at least 5 min of uninterrupted growth and have several avenues for future expansion. Disposals, the owlery and maintenance tunnels aren't terrible places to start in.
- Toggle help mode: After enabling this mode, you can click on any icon to get a brief description of what it does.
Everything else will become available once you've deployed:
- Create new blob tile: Spawns a regular blob tile, which must have a direct connection to your existing body.
- Attack adjacent target: This is how you attack the crew and smash your way through various objects, such as doors or windows. As the name implies, only targets in the immediate vicinity of the blob can be attacked.
- Repair blob tile: Will repair 20 health. Every tile has a certain amount of health and can sustain only so much damage before being destroyed.
- Absorb human/monkey: Absorb somebody standing on a blob tile. Doesn't work instantly, so the target has to remain still for a couple of seconds. If successful, you'll gain a bunch of evo points.
The construction abilities can only be used to convert regular blob tiles to specialized cells:
- Build ribosome cell:
- Build lipid cell:
- Build mitochondria cell:
- Build thick membrane cell:
- Build plasmaphyll cell:
- Build ectothermid cell:
- Build reflective membrane cell:
You can spend evo points to buy a number of upgrades:
- Toggle upgrade bar: Hides or extends the upgrade bar.
- Increase regeneration rate:
- Unlock quick spread:
- Unlock fire resistance:
- Unlock plasmaphyll cell:
- Unlock ectothermid cell:
- Unlock reflective membrane cell:
Managing your resources
Several factors determine how fast you will be able to expand. Most abilities require bio points (BP), which are regenerated automatically at a certain rate every cycle. Evo points (EP) are acquired by absorbing humans and are also granted periodically as your blob grows in size. They are used to buy upgrades and unlock new powers.
Ability / Upgrade | Bio points | Evo points | Notes |
---|---|---|---|
Create new blob tile | |||
Attack | |||
Absorb | |||
Repair | |||
Build ribosome | |||
Build lipid | |||
Build mitochondria | |||
Build thick membrane | |||
Unlock plasmaphyll |
| ||
Build plasmaphyll | |||
Unlock ectothermid |
| ||
Build ectothermid | |||
Unlock reflective membrane | |||
Build reflective membrane | |||
Increase regeneration rate | |||
Unlock quick spread | |||
Unlock fire resistance |
Blob quickstart
Things to know
Jobs on Space Station 13 | ||
---|---|---|
Command & Security |
Captain · Head of Security · Head of Personnel · Chief Engineer · Research Director · Medical Director | |
Medical & Research |
Medical Doctor · Medical Trainee · Roboticist · Geneticist | |
Engineering | Engineer · Technical Trainee | |
Civilian |
Staff Assistant · Janitor · Chaplain · Mail Courier · Radio Host · Mime | |
Silicon | Artificial Intelligence · Cyborg | |
Jobs of the Day | Dungeoneer · Barber · Waiter · Lawyer · Tourist · Musician · Boxer | |
Antagonist Roles | With own mode | Arcfiend · Blob · Changeling · Gang Member · Flockmind ( Flocktrace) · Nuclear Operative · Spy Thief · Traitor · Revolutionary · Vampire ( Thrall) · Wizard |
Others | Sleeper Agent · Werewolf · Wraith ( Poltergeist) · Wrestler · Hunter · Grinch · Krampus · Gimmick antagonist roles | |
Special Roles | Ghostdrone · Monkey · Critter · Ghost · Cluwne · Santa Claus |