Difference between revisions of "User:Studenterhue/Construction Worker"
Studenterhue (talk | contribs) (not another prototype) |
Studenterhue (talk | contribs) (copy and paste the construction mode table over with some changes, mostly just trimming the material shaper portion and warning that the designator is useless) |
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==Your Tools== | ==Your Tools== | ||
mention the utility belt full of tools, jetpack, space suit, 100 reserve RCD ammo | mention the utility belt full of tools, jetpack, space suit, 100 reserve RCD ammo | ||
[[ | |||
{| class="wikitable" | |||
|- | |||
! style="width: 10%" | Device | |||
! style="width: 5%;align=center" | Image | |||
! style="width: 85%" | Description | |||
|- id="Construction Visualizer" | |||
| Construction Visualizer | |||
| <center>[[File:Mesons.png]]</center> | |||
| A device worn on your eyes. It lets you see green pre-planned tiles laid out using the Plan Designator. | |||
|- id="RCD (Rapid Construction Device) Deluxe" | |||
| RCD (Rapid Construction Device) Deluxe | |||
| <center>[[File:Rcd.png]]</center> | |||
| Everyone starts with one of these. Looks like and acts like your standard [[Engineering Objects#RCD|standard RCD]], but with reduced deconstruction costs and up to 1,500 charges! It also comes with a few extra functions, listed in the order it's cycled in the RCD itself: | |||
*Floor & Walls Mode: What the [[Engineering Objects#RCD|standard RCD]] is known for. Building a floor costs 1 charge, walls cost 2. | |||
*Airlock mode: On the Deluxe RCD, the airlock mode is SIGNIFICANTLY expanded. Upon clicking the target location, you will asked to name the Airlock. After that, you can set what access requirements a person needs on their ID to enter the door. (For example, if you make a AI chamber, you can set the access level to AI Upload) Then, you have multiple options for what style of door you want! After all these options are set, it builds your airlock for 5 charges. Left clicking again gives you a popup asking if you want to use the same settings for the last airlock you made. This makes it easier to build double doors or set up a whole department with the same type of access. | |||
*Deconstruction Mode: Deconstructs anything made by a RCD. Costs are as follows: Floors 2, Walls 2, Airlocks 3, Pod bay door sections 5 each, Pod bay door control panel 5 | |||
*Pod Bay Doors: One of the best additions in the Deluxe RCD, able to make doors that are operable by pods for pod docking bays. The operation is easy: Select this mode, click on a wall you want the control panel on, (Costs 5 charges. It should be visible both inside/outside of the bay by the pods pilot) and once the control panel is made, another left click will build a section of pod bay blast doors (5 charges per door section). If you want to build a new door with a separate control panel, simply cycle back though the gun modes back to this mode and you can place a new panel. | |||
|- id="Plan Designator" | |||
| Plan Designator | |||
| <center>[[File:PlanDesignator.png]]</center> | |||
| This device is one of your most essential tools next to your RCD. To use it, put it in your hand and left click on it. It will pop up a dialog box for either floors, or walls. Selecting either one of these two options will open up a WIDE list of selectable textures to choose from. The can be anything from the standard station floor/walls textures to grass, catwalks, and cave walls! This gun has most, if not all the wall/floor sprites used on Goonstation. | |||
After making the selection of what sprite you want, left clicking with the gun on a space tile will highlight it with a green, transparent version of the tile you want. (Note: if you aren't wearing your Construction Visualizer you cannot see this!) Then, when you are finished pre-planning the room, use your RCD on the green tiles to make them into solid physical tiles, just like how the RCD works on the normal station. If you want a special wall, you build the floor under it first, then build the wall by clicking again. | |||
BUT WAIT! THERE'S MORE! Don't like how the current room looks? Or messed up and want to change something? You can change the tile sprite of any tile already built by a RCD just by selecting and left clicking on the tile. Walls will change automatically, but if a wall is clicked on a floor, it will place the green outline like a space tile so the RCD can build custom walls. | |||
|- id="Material Shaper" | |||
| Material Shaper | |||
| <center>[[File:MaterialShaper.png]]</center> | |||
| This gun pretty much has one job. One VERY helpful job. It takes processed metal bars and glass cubes from the reclaim, stores them internally, and uses them to produce preset glass/grill wall sections for your station, providing a efferent and quick way to make Window/Grill sections then needing to do set down panels and grilles yourself. | |||
The gun has two different modes that are pretty straight forward. | |||
*'marking/unmarking plans for grille and glass structures.' - This mode works almost exactly like the Plan Designator: When you left click on an area, it puts down a transparent red outline of where you want your glass/grille section to go. Left clicking it again in this mode erases it. | |||
*'constructing planned grille and glass structures.' - After setting the shaper in this mode, left-clickin on planned sections will use the stored glass/metal to make the structure for you at the cost of 2 metal and 4 glass. | |||
|- id="Room Designator" | |||
| Room Designator | |||
| <center>[[File:RoomDesignator.png]]</center> | |||
| In the [[Construction Game Mode]], this would let you zone rooms, so you could order more constructions kits for creating various rooms. Now that it's been depreciated, this thing does absolutely nothing. | |||
|} | |||
==Your Duties== | ==Your Duties== | ||
even less than the engineer's | even less than the engineer's |
Revision as of 05:17, 3 January 2020
After several experiments in getting crew members to build their own station produced disappointing turnout, NanoTrasen decided to shelve the project and reassign all the builders onto their main space installations, tasking them with the usual duty of repairing and renovating their ships and stations. Luckily for these Construction Workers, they got to keep all their tools, gear, and, most importantly, their specialized construction equipment, including their highly advanced version of the rapid-construction device and their unique building guns that can instantly convert flooring.
Your Tools
mention the utility belt full of tools, jetpack, space suit, 100 reserve RCD ammo
Device | Image | Description |
---|---|---|
Construction Visualizer | A device worn on your eyes. It lets you see green pre-planned tiles laid out using the Plan Designator. | |
RCD (Rapid Construction Device) Deluxe | Everyone starts with one of these. Looks like and acts like your standard standard RCD, but with reduced deconstruction costs and up to 1,500 charges! It also comes with a few extra functions, listed in the order it's cycled in the RCD itself:
| |
Plan Designator | This device is one of your most essential tools next to your RCD. To use it, put it in your hand and left click on it. It will pop up a dialog box for either floors, or walls. Selecting either one of these two options will open up a WIDE list of selectable textures to choose from. The can be anything from the standard station floor/walls textures to grass, catwalks, and cave walls! This gun has most, if not all the wall/floor sprites used on Goonstation.
After making the selection of what sprite you want, left clicking with the gun on a space tile will highlight it with a green, transparent version of the tile you want. (Note: if you aren't wearing your Construction Visualizer you cannot see this!) Then, when you are finished pre-planning the room, use your RCD on the green tiles to make them into solid physical tiles, just like how the RCD works on the normal station. If you want a special wall, you build the floor under it first, then build the wall by clicking again. BUT WAIT! THERE'S MORE! Don't like how the current room looks? Or messed up and want to change something? You can change the tile sprite of any tile already built by a RCD just by selecting and left clicking on the tile. Walls will change automatically, but if a wall is clicked on a floor, it will place the green outline like a space tile so the RCD can build custom walls. | |
Material Shaper | This gun pretty much has one job. One VERY helpful job. It takes processed metal bars and glass cubes from the reclaim, stores them internally, and uses them to produce preset glass/grill wall sections for your station, providing a efferent and quick way to make Window/Grill sections then needing to do set down panels and grilles yourself.
The gun has two different modes that are pretty straight forward.
| |
Room Designator | In the Construction Game Mode, this would let you zone rooms, so you could order more constructions kits for creating various rooms. Now that it's been depreciated, this thing does absolutely nothing. |
Your Duties
even less than the engineer's possible use for hellburns help rebuild (link to engineer's guide on it) build things when the ship/station isn't a mess
Possible Things to Do
gotta work on that title some ideas I've had so far, listed right now so I don't forget them -owlery/nature reserve -another bar -shrine --related: refurnish the chapel to suit the chaplain's religion -switch the flooring of two rooms around, see if anybody notices -store
Supplementary Video
Jobs on Space Station 13 | ||
---|---|---|
Command & Security |
Captain · Head of Security · Head of Personnel · Chief Engineer · Research Director · Medical Director | |
Medical & Research |
Medical Doctor · Medical Trainee · Roboticist · Geneticist | |
Engineering | Engineer · Technical Trainee | |
Civilian |
Staff Assistant · Janitor · Chaplain · Mail Courier · Radio Host · Mime | |
Silicon | Artificial Intelligence · Cyborg | |
Jobs of the Day | Dungeoneer · Barber · Waiter · Lawyer · Tourist · Musician · Boxer | |
Antagonist Roles | With own mode | Arcfiend · Blob · Changeling · Gang Member · Flockmind ( Flocktrace) · Nuclear Operative · Spy Thief · Traitor · Revolutionary · Vampire ( Thrall) · Wizard |
Others | Sleeper Agent · Werewolf · Wraith ( Poltergeist) · Wrestler · Hunter · Grinch · Krampus · Gimmick antagonist roles | |
Special Roles | Ghostdrone · Monkey · Critter · Ghost · Cluwne · Santa Claus |