Difference between revisions of "Monkey"
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Convair880 (talk | contribs) m (Turns out monkeys can understand humans just fine, but it doesn't work the other way around.) |
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Being small and hairy is not all fun and games. The are some things to keep in mind: | Being small and hairy is not all fun and games. The are some things to keep in mind: | ||
* Monkeys can understand humans just fine, but the same can't be said for their speech. Your primary means of communication will likely be [[General Objects#Paper|paper]] and [[PDA]] messages. | |||
* While monkeys can technically wear jumpsuits and exosuits, they cannot equip such clothing themselves. That means, without a helping hand, your storage space will be limited to a backpack. Other item slots and the hands have no restrictions. | * While monkeys can technically wear jumpsuits and exosuits, they cannot equip such clothing themselves. That means, without a helping hand, your storage space will be limited to a backpack. Other item slots and the hands have no restrictions. | ||
* Even though it is a [[Staff Assistant|jerk]] move to attack other players without an excuse, monkeys used to be considered fair game. Now that monkeys are more often than not a changeling in disguise, people are likely to attack them on sight. | * Even though it is a [[Staff Assistant|jerk]] move to attack other players without an excuse, monkeys used to be considered fair game. Now that monkeys are more often than not a changeling in disguise, people are likely to attack them on sight. |
Revision as of 11:38, 15 April 2014
Monkeys are most commonly found as NPCs aboard the station, most of which reside in genetics pen and (oddly enough) vending machines in chemistry and the kitchen, but they can be controlled by players. They used to show up in the game mode bearing their namesake, where they were viral in nature and existed to infect humans. This game mode was sadly discontinued because it was shit. It used to be possible to become a monkey through genetic alteration, but now it is limited to changelings, the whims of admins and rare allergic reactions.
Being a Monkey
Being small and hairy is not all fun and games. The are some things to keep in mind:
- Monkeys can understand humans just fine, but the same can't be said for their speech. Your primary means of communication will likely be paper and PDA messages.
- While monkeys can technically wear jumpsuits and exosuits, they cannot equip such clothing themselves. That means, without a helping hand, your storage space will be limited to a backpack. Other item slots and the hands have no restrictions.
- Even though it is a jerk move to attack other players without an excuse, monkeys used to be considered fair game. Now that monkeys are more often than not a changeling in disguise, people are likely to attack them on sight.
- Likewise, synthetics generally don't include monkeys in their definition of "human". A malicious AI or cyborg may decide to ruin your day.
Abilities and Restrictions
- Can move over tables as well as racks unimpeded and hide under the former by clicking on them with a free hand. Once enabled, hiding will make you move under some other objects like clothing, chairs and pipes too.
- Monkeys tend to be hard to hit due to their smaller sprite and ability to move over tables.
- It is important that you acquire footwear. Without a pair of shoes, exposure to cold will quickly chill monkeys to the slowest movement speed.
- Monkeys should also avoid jumping into space, because they can't put protective clothing on unassisted.
- Last but not least, a superb selection of fart messages. A true monkeys will only communicate through farts and rude gestures.
Supplementary Videos
{{#widget:YouTube|id=3CBx0iwodOg}}
Jobs on Space Station 13 | ||
---|---|---|
Command & Security |
Captain · Head of Security · Head of Personnel · Chief Engineer · Research Director · Medical Director | |
Medical & Research |
Medical Doctor · Medical Trainee · Roboticist · Geneticist | |
Engineering | Engineer · Technical Trainee | |
Civilian |
Staff Assistant · Janitor · Chaplain · Mail Courier · Radio Host · Mime | |
Silicon | Artificial Intelligence · Cyborg | |
Jobs of the Day | Dungeoneer · Barber · Waiter · Lawyer · Tourist · Musician · Boxer | |
Antagonist Roles | With own mode | Arcfiend · Blob · Changeling · Gang Member · Flockmind ( Flocktrace) · Nuclear Operative · Spy Thief · Traitor · Revolutionary · Vampire ( Thrall) · Wizard |
Others | Sleeper Agent · Werewolf · Wraith ( Poltergeist) · Wrestler · Hunter · Grinch · Krampus · Gimmick antagonist roles | |
Special Roles | Ghostdrone · Monkey · Critter · Ghost · Cluwne · Santa Claus |