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- 07:38, 9 November 2019 diff hist +37 Foods and Drinks Add effects of cola.
- 07:37, 9 November 2019 diff hist +2 Foods and Drinks Add new image for pina colada
- 07:36, 9 November 2019 diff hist +227 N File:PinaColadaV2.png A glass of piña colada, a tropical cocktail of rum, pineapple juice, and coconut milk famous enough to get its own holiday. Now with a cherry garnish and in a wine glass, the closest thing in SS13 to those Poco Grande glasses.
- 07:18, 9 November 2019 diff hist +123 Foods and Drinks More on Gin and Sonic
- 07:15, 9 November 2019 diff hist +4 Foods and Drinks Add new images for Suicider and Gin and Sonic
- 07:11, 9 November 2019 diff hist +107 N File:GinAndSonicV2.png A glass of Gin and Sonic, a combination of Gin and Tonic and meth that mix together into a Sonic reference.
- 07:03, 9 November 2019 diff hist +142 N File:SuiciderV2.png A glass of Suicider, a cocktail of vodka, cider, welding fuel, epinephrine, and other bad ideas. Now in a shotglass for easy self-termination.
- 06:09, 9 November 2019 diff hist +19 Guide to Botany Beans contain nitrogen. Just regular beans, not soybeans.
- 01:17, 9 November 2019 diff hist +33 Foods and Drinks Can't forget about the Necroni's neat mixing effect
- 01:10, 9 November 2019 diff hist +6 Foods and Drinks Add new images for Old Fashioned, Negroni, and Necroni
- 01:08, 9 November 2019 diff hist +188 N File:NegroniV2.png A glass of Negroni, a combination of martini (so gin and vermouth) and bitters named after an Italian count. Now in an old-fashioned glass and with an orange garnish as the IPA recommends.
- 01:06, 9 November 2019 diff hist +329 N File:OldFashionedV2.png A glass of Old Fashioned, a simple, no-nonsense drink consisting of bourbon, bitters, sugar, and water. Now in an old-fashioned glass like it ought to be and garnished with a cherry and orange slice. Was a bit split on whether or not to have the firs...
- 01:01, 9 November 2019 diff hist +178 N File:NecroniV2.png A common misspelling of Negroni, now an undead-themed pun involving Negroni and ectoplasm. Now in an old-fashioned glass with an orange garnish like Negroni is usually served in.
- 22:55, 8 November 2019 diff hist +373 Changelog Nov 7th update, plus Nov 8th update so far
- 22:54, 8 November 2019 diff hist +2 m Foods and Drinks Don't quite remember how but the strawberry milk entry was missing a cell
- 07:50, 8 November 2019 diff hist +1 m Discontinued Syndicate Items "While this item and its effect were", rather than "While this item and its effect was"
- 05:54, 8 November 2019 diff hist +320 Robots describe what the chefbot does, just came up with a """clever way""" to word it right now
- 05:45, 8 November 2019 diff hist +105 Ore Processing ye we definitely need more materials and info about them
- 05:34, 8 November 2019 diff hist +233 Ore Processing Add space spider silk. Like most of the new additions, I don't know much about them aside from where to get them.
- 05:23, 8 November 2019 diff hist +446 Ore Processing Add plasma steel and dyneema
- 05:08, 8 November 2019 diff hist +80 N File:Dyneema.png A high-strength synthetic polymer created from spider silk and carbon nanofiber.
- 05:06, 8 November 2019 diff hist +52 N File:SpaceSpiderSilk.png Silk from butchered from spiders in space. In space.
- 05:05, 8 November 2019 diff hist +48 N File:Plasmasteel.png Plasmastone combined with steel, soft yet dense.
- 05:04, 8 November 2019 diff hist +55 Ore Processing Spell out the recipe for soulsteel
- 04:54, 8 November 2019 diff hist +610 Ore Processing Add ectoplasm as a material
- 00:48, 8 November 2019 diff hist +4 Making and Breaking It really does say fluid canister in the general manufacturer menu for some reason.
- 23:51, 7 November 2019 diff hist +6 Being A Better Traitor Link to Cyborg's section on erebite cells, rather than the general Guide to Mining section on ores
- 23:50, 7 November 2019 diff hist +2 m Guide to Mining also why is the gem entry's row id cytine i get it's the image name but gemstone makes way more sense
- 23:49, 7 November 2019 diff hist +11 Random Events Add specific links to ores mentioned in the meteor shower section
- 23:48, 7 November 2019 diff hist −1 m Critter Update link to wiki's entry on soulsteel, which isn't on the guide to mining page anymore
- 23:47, 7 November 2019 diff hist −1 m Ghost Update link to wiki's entry on soulsteel, which isn't on the guide to mining page anymore
- 23:46, 7 November 2019 diff hist −1 m Guide to Botany Update link to wiki's entry on steel
- 23:44, 7 November 2019 diff hist −2,802 Guide to Mining I've always thought it was weird a section on stuff you mostly don't get from mining was in a mining guide, so I've moved it to the Ore Processing, where it can document a broader scope. Don't worry, I moved erebite and starstone to fitting sections.
- 23:40, 7 November 2019 diff hist +38 Station Grade "and the game the crew" wasn't quite a grammatical error, but I'll make it fit better
- 23:20, 7 November 2019 diff hist +424 Ore Processing Shove the possibly outdated recommendations on material sheets into the section about uses for materials
- 23:16, 7 November 2019 diff hist +2,314 Ore Processing →So where do I get all the stuff I need?: Replace the most likely outdated material tips with a section on various materials than can be used for metallurgy, transplanted from the Guide to Mining section.
- 22:53, 7 November 2019 diff hist +190 Ore Processing There also seems to be a reflectivity property, seen on stuff like gold, gnesis, and koshmarite. Here's what I know so far.
- 22:48, 7 November 2019 diff hist +63 Guide to Mining Gold is also definitely a Reflective Material, gnesis and koshmarite seem to be based on material analyzer readings (not that they correlate with the manufacturer's material properties very well)
- 22:43, 7 November 2019 diff hist +123 Ore Processing →The Nano-Fabricator: Let's mention how radioactivity influences self-charge rate here too
- 22:41, 7 November 2019 diff hist −292 Ore Processing Remember how I said I might remove the notes column on the properties table because it's kinda useless? I just did and moved some of the info else.
- 22:08, 7 November 2019 diff hist +65 Medical Doctor You can put more than bodies and organs into the reclaimer
- 22:07, 7 November 2019 diff hist +38 m Medical Doctor Link to the specific upgrade that allows scanning decayed bodies
- 22:05, 7 November 2019 diff hist +415 Medical Doctor So there's like three different cases--and solutions--that the "total ossification" message is associated with. Maybe even a fourth.
- 21:57, 7 November 2019 diff hist +34 Medical Objects Okay, so the NecroScan CAN scan bodies that are skeletonized because of natural decay, but not those because of wraith/blob shenanigans (no idea about rotting/ossification)
- 08:14, 7 November 2019 diff hist +182 SS13 Wiki:Current events there's some missing traitor objectives too
- 08:05, 7 November 2019 diff hist −3 m Clothing is goes is not gramatically correct phrase
- 07:42, 7 November 2019 diff hist +251 SS13 Wiki:Current events can't get the gang rework stuff
- 07:41, 7 November 2019 diff hist +88 SS13 Wiki:Current events Got a player piano entry a few days back, now need some info on the disease reagents and LSR
- 07:39, 7 November 2019 diff hist −1 Revolutionary also the deconvert message has only one exclamation point
- 07:38, 7 November 2019 diff hist −5 m Revolutionary Saying reasonable hunches and then within reason feels really weird for some reason. Maybe "firm evidence" is better
- 07:37, 7 November 2019 diff hist +30 Gang Sec and all Heads can't join gangs.
- 07:29, 7 November 2019 diff hist +68 Medical Objects Floor scanners and cryo cells accept health analyzer upgrades too.
- 07:26, 7 November 2019 diff hist +238 m Medical Objects Mention that floor health scanners can be given analyzer upgrades, add a few more links.
- 07:23, 7 November 2019 diff hist +11 Medical Doctor Medical patches adminster chems over time rather than instantly now
- 07:22, 7 November 2019 diff hist +174 Gang Add WIP widget explaining what needs to be updated for the gang revamp
- 07:16, 7 November 2019 diff hist +103 Gang Gang uniforms also grant health and stamina boosts. Again, no specifics so far.
- 07:13, 7 November 2019 diff hist +42 Gang Cash can now only be deposited in $500 increments. An interesting decision.
- 07:12, 7 November 2019 diff hist −58 Gang Tagging turf now generates points over time. I have no numbers or other specifics on this.
- 07:11, 7 November 2019 diff hist +3 m Security Officer nice forgot a "to" too. Two.
- 07:08, 7 November 2019 diff hist +1 m Security Officer It's "an old veteran", not a "a old veteran", stud enter the hue this is pre-k stuff
- 07:04, 7 November 2019 diff hist +87 Gang You can't actually join a different gang once you're in one.
- 06:59, 7 November 2019 diff hist +72 Gang Gang leaders can now choose gang uniform and name from a set of randomized choices. Also, add more details about how you know you're a gang leader.
- 06:54, 7 November 2019 diff hist +97 Gang Gang members cannot make or use TTVs. Well, that's one way to discourage bombs.
- 06:45, 7 November 2019 diff hist +431 Clown On balloon animals. Also, remove the Linemap image now that it's not really current map.
- 06:31, 7 November 2019 diff hist +15 Clown Clowns do in fact get some access, in form of just maint access
- 06:30, 7 November 2019 diff hist +62 Chemistry Seems you need 6 units of feather fluid to infect someone with avian flu now, maybe less. Heard similar things about vamp serum, so gonna add a WIP widget stating that some infection thresholds need to be updated
- 06:26, 7 November 2019 diff hist −21 m Guide to Mining That's not quite how you link to the construction page
- 06:25, 7 November 2019 diff hist +153 Ore Processing Actually the big thing I've seen a lot of people want is an explanation of the material analyzer readings
- 06:15, 7 November 2019 diff hist −27 Ore Processing Weird that the entry for the hardness property mentions things that aren't actually affected by hardness (also the notes column for the properties table is honestly kinda useless, I might remove it sometime)
- 06:07, 7 November 2019 diff hist +16 Ore Processing Could also use some info on how material properties affect properties of the material sheets
- 06:06, 7 November 2019 diff hist −99 Ore Processing The armor plates and large coil definitely have no use now
- 06:04, 7 November 2019 diff hist +232 Ore Processing More specific WIP widgets
- 22:09, 6 November 2019 diff hist +613 Changelog Nov 6th update so far. Gang revamp sure arrived faster than I expected
- 06:43, 6 November 2019 diff hist +395 Guide to Genetics Add Vestigical Ballistics
- 03:21, 6 November 2019 diff hist +150 Changelog First update of November, the Nov 5th update
- 00:39, 6 November 2019 diff hist +2,390 Revolutionary Add a section on dealing with the Heads' counter-revolutionary effort, complete with another The Internationale reference. Mostly focuses on how to break loyalty implants and how to sabotage the implant process.
- 23:58, 5 November 2019 diff hist +643 Revolutionary Add a probably badly-titled section explaining that heads aren't antags. Also, split up a title to accomodate it
- 23:36, 5 November 2019 diff hist +1,136 Revolutionary On the rules relating to melee beatdown deconversions and the funny things that arise from it not preventing reconversion.
- 22:56, 5 November 2019 diff hist +1,929 Revolutionary Explain how to quicken the loyalty implant deconversion, how to deal with people who try to outheal the implant, and where to get medicine for the converted...boy I may have to split this up in the future, it's getting kinda long
- 20:48, 5 November 2019 diff hist +1,386 Revolutionary Generally update the loyalty implant section, namely how they deconvert now and they can be bypassed
- 08:19, 5 November 2019 diff hist +39 N Your Player Piano And You freaking capitals current
- 08:18, 5 November 2019 diff hist −259 SS13 Wiki:Current events Got a "sprite" for the custom power cell, the sprite for the player piano, and info on the associated player piano book.
- 08:16, 5 November 2019 diff hist +26 Cyborg Add an "image" for the custom large energy cell
- 08:13, 5 November 2019 diff hist +623 General Objects Add an honestly kinda garbo entry on the player piano
- 07:54, 5 November 2019 diff hist +32 Template:Books Add Your Player Piano and You. Some day we'll need a new template for this
- 07:53, 5 November 2019 diff hist +156 Books Add Your Player Piano and You
- 07:51, 5 November 2019 diff hist +83 N File:CustomLargeCell.png A large energy cell made by the refinery's nanofab. Who knows what it'll look like?
- 07:46, 5 November 2019 diff hist +3,676 N Your Player Piano and You
- 07:45, 5 November 2019 diff hist −3 Fixing the Paint Machine causing it to disappear, not causing it to disappearing
- 07:50, 4 November 2019 diff hist −13 General Objects Swap out the still image used for Discount Dan's bath bombs for a gif of all 12 flavors.
- 07:48, 4 November 2019 diff hist +162 N File:DiscountDanBathBombsV2.gif A gif demonstrating all 12 bath bomb flavors, in all their explosive goodness. Reuploading because there were some stray pixels on the Primal Scream flavor frame.
- 07:19, 4 November 2019 diff hist +78 N File:DiscountDanBathBombs.gif A gif demonstrating all 12 bath bomb flavors, in all their explosive goodness.
- 07:17, 4 November 2019 diff hist +86 N File:PlayerPiano.png In the future, pianos have become so advanced that they can play themselves!....kinda.
- 07:11, 4 November 2019 diff hist +133 Syndicate Items What PDA bombs do to ID cards in them now
- 02:05, 4 November 2019 diff hist +337 Jobs Ehhhh sure let's copy over the Mime's entry in the Job of the Day section to the Gimmick Jobs section, then rewrite the Job of the Day Mime entry to reflect the unusual availability (which has three a's)
- 01:55, 4 November 2019 diff hist −19 Jobs In fact, the only guaranteed gimmick jobs are radio host and mime now.
- 01:40, 4 November 2019 diff hist −51 Jobs So, the guaranteed Lawyer, Boxer, Tourist, and Barber job slots have been removed
- 19:56, 3 November 2019 diff hist 0 Wizard Prismatic Spray and Polymorph's cooldowns were shortened at some point
- 08:25, 3 November 2019 diff hist +85 General Objects Add a source of coffins. I think the crate might have been renamed.
- 08:23, 3 November 2019 diff hist −200 SS13 Wiki:Current events Completed the tasks for wraith, got some info on vamps and the morgue supplies crate and thermals and chameleon cloak
- 08:18, 3 November 2019 diff hist +22 Wraith I wouldn't say Create smoke blinds people so much as completely obscures it
- 08:16, 3 November 2019 diff hist −3 Wraith Add updated cost and cooldown for Whisper
- 08:14, 3 November 2019 diff hist +243 Guide to Genetics Mention that you need to toggle chameleon on to get its effect, that there's a visual feedback with using chameleon, and that silicons and people with thermals can still see through chameleon cloak
- 08:08, 3 November 2019 diff hist 0 Quartermaster Turns out that for some very strange reason, the fresh produce crate has 21 items. Not 20, 21.
- 08:07, 3 November 2019 diff hist +77 Quartermaster Morgue supplies crate does indeed have a coffin. Or rather, is shipped as one.
- 08:05, 3 November 2019 diff hist +87 Vampire The crate used by the Morgue Supplies crate is indeed a coffin that vamps can heal in and not just a locker with the coffin sprite
- 05:29, 3 November 2019 diff hist +611 Lawyer Discuss the Lawyer's weird quasi-sec status and their antag possibilities, mention a silly title they used to have
- 05:18, 3 November 2019 diff hist +246 Lawyer Give some more details/jokes about what a lawyer does and how often they appear, update when slots for them appear, Generally rewrite this as if Lawyers were still around rather than retired.
- 05:13, 3 November 2019 diff hist −3 Lawyer Swap out the archive menu for the job menu, put in jobs category rather than archive category, because while its availbility is limited, it's still around as a job, unlike say Tech Assistant
- 04:45, 3 November 2019 diff hist −3 m Barber Let's put it in the Jobs category and swap out the archive menu for the job menu while we're at it
- 04:41, 3 November 2019 diff hist −85 Barber While availibility is a lot more limited than other jobs, the Barber job is still around, unlike Elite Sec or old spy, which is why I'm rewriting this to reflect that.
- 03:24, 3 November 2019 diff hist +135 Tourist Put in Jobs rather than Archive category, swap out archive menu for JobMenu, update availibility, rearrange the history and job description, generally make it like a page for a job that's currently in rotation (because tourist IS in rotation)
- 03:02, 3 November 2019 diff hist +715 Boxer Update job availability, change to present tense, discuss fighting monkeys as something to do while bored, describe what boxers spawn with, swap Archive template for the JobMenu one, put in Jobs category rather than archive
- 02:11, 3 November 2019 diff hist +19 m Part-Time Vice Officer Add to jobs category
- 02:10, 3 November 2019 diff hist +19 Mail Courier Add to the Jobs category
- 02:10, 3 November 2019 diff hist +718 Mail Courier Discuss the mailman's current equipment access, change the tense from present to past, swap the archive template for the jobmenu one, remove from the archive category
- 01:57, 3 November 2019 diff hist 0 m Part-Time Vice Officer Er, that's not quite where "like regular Security Officers" was supposed to go
- 01:56, 3 November 2019 diff hist +388 Part-Time Vice Officer Update and rewrite the description somewhat, swap out the archive template for the job menu one, add some more info on what the vice officer gets
- 01:08, 3 November 2019 diff hist −85 Template:Archive Remove Lawyer, Barber, Boxer, Vice Officer, Mailman, and Tourist from the discontinued jobs because they really aren't discontinued, at least not in the same way jobs like Chemist or Elite Sec are.
- 17:28, 2 November 2019 diff hist +124 Head Surgeon (discontinued job) Head Surgeon as a gimmick job has also been retired
- 17:25, 2 November 2019 diff hist −132 Jobs Head Surgeon has been retired...again.Moving it back to the discontinued jobs section
- 06:54, 2 November 2019 diff hist −169 SS13 Wiki:Current events Got some info on the bath bomb and mailman access and sprites for bath bomb, Rose drink, and Three Mile Island Ice Tea drink, now could use some info on rubber reagent
- 01:33, 2 November 2019 diff hist −2 m Foods and Drinks Remove an extra column in the english muffin entry that was messing up the entire table
- 18:06, 1 November 2019 diff hist +15 Foods and Drinks Add new images for Brave Bull, Whiskey Sour, Black Russian, White Russian, and Mind Eraser
- 18:05, 1 November 2019 diff hist +162 N File:BraveBullNew.png A glass of Brave Bull. It's like a Black Russian, except with tequila instead of vodka. Now in an old-fashioned glass instead of the silly regular drinking glass.
- 18:03, 1 November 2019 diff hist +181 N File:WhiteRussianNew.png A glass of White Russian, which is Black Russian whitened with milk and served in a classy old-fashioned glass instead of a dopey regular drinking glass. Didn't The Dude love these?
- 18:02, 1 November 2019 diff hist +106 N File:BlackRussianNew.png A glass of Black Russian, made from vodka and coffee and served in an old-fashioned glass, as it deserves.
- 18:01, 1 November 2019 diff hist +113 N File:MindEraserNew.png A glass of Mind Eraser, a mix of Vodka Tonic and Robust Coffee, served in an old-fashioned glass as it should be.
- 18:00, 1 November 2019 diff hist +114 N File:WhiskeySourNew.png A glass of Whiskey Sour, a classic combination of bourbon and lemonade, garnished with an orange slice and cherry.
- 15:29, 1 November 2019 diff hist +710 Revolutionary Describe how revs can convert people with melee attacks
- 02:18, 1 November 2019 diff hist +157 Revolutionary Make it extra clear the flash AOE doesn't convert, but is still useful
- 02:16, 1 November 2019 diff hist +137 Revolutionary →Hearts and Minds: Strategic Loyalty-Implanting: Move the bit on getting money for loyalty implants towards the end, mention that the CE can also do regular QM stuff to raise money
- 02:11, 1 November 2019 diff hist +119 Revolutionary Give the paragraphs with advice on actually deconverting through melee attacks and loyalty implants their own sections. Have you ever seen a sixth level heading? I haven't until now.
- 02:05, 1 November 2019 diff hist +18 Revolutionary Loyalty kits no longer have an ID lock
- 02:05, 1 November 2019 diff hist −24 Quartermaster Loyalty Kits are no longer ID-locked
- 01:59, 1 November 2019 diff hist +313 Revolutionary Note that the Rev Flash can't stun people who can't be converted, put the unique traits of the Rev flash in a list
- 01:51, 1 November 2019 diff hist +320 Revolutionary Former revs now CAN tell who converted them. The fact that Revs can now convert people makes this a little more involved than usual though...Also, shouldn't these things be announced in the changelog?
- 01:36, 1 November 2019 diff hist +51 m Revolutionary 'ey babe, haven't update you in a while. Let's start by splitting up The Estate section.
- 00:52, 1 November 2019 diff hist +7 Jobs Add a new Ghost icon
- 00:52, 1 November 2019 diff hist +294 N File:GhostNew64V2.png A ghost, the entity that appears when someone participates in SS13's most common pastime: dying. The old Ghost.png still had the ghost tail and was pretty hard to make out. The V2 version no longer has the bottom outline, which better illustrates the g...
- 00:49, 1 November 2019 diff hist +166 N File:GhostNew64.png A ghost, the entity that appears when someone participates in SS13's most common pastime: dying. The old one still had the ghost tail and was pretty hard to make out.
- 00:39, 1 November 2019 diff hist −1 Jobs Remove an empty line that was screwing with the access cell for ghost
- 00:38, 1 November 2019 diff hist +99 Jobs →Job of the Day: Note which day each Job of the Day appears on.
- 00:32, 1 November 2019 diff hist +4 Jobs Move Mime to the Job of the Day section, mostly so there's actually seven jobs there for each of the seven days of the week
- 00:29, 1 November 2019 diff hist +9 Jobs Add the icon for the Costume Vendor. That should finally complete the Spooktober jobs section
- 00:28, 1 November 2019 diff hist +111 N File:CostumeVendor64.png A Costume Vendor, some guy in a trash bag who sells clothes. I hear this particular one used to be a pirate...?
- 00:24, 1 November 2019 diff hist +16 Jobs Add Blue Clown and Discount Dracula icons
- 00:14, 1 November 2019 diff hist +131 N File:DiscountDracula64.png A Discount Dracula, ready to drink...wine. Kinda tried for Castlevania: Symphony of the the Night's interpretation of Dracula here.
- 00:13, 1 November 2019 diff hist +60 N File:BlueClown64.png A Blue Clown. Same mother honker, just in a different color.
- 23:01, 31 October 2019 diff hist +22 Jobs Add images for Candy Salesman, Discount Macho Man, and Angel
- 22:59, 31 October 2019 diff hist +128 N File:CandySalesman64.png A Candy Salesman, a failed actor who auditioned for a Willy Wonka role but lost and now makes a living selling sweets to people.
- 22:58, 31 October 2019 diff hist +76 N File:Angel64.png An Angel, a representative of the Space Gods. They don't quite look human...
- 22:57, 31 October 2019 diff hist +89 N File:DiscountMachoMan64.png A Discount Macho Man, someone who skipped out on..well, pretty much all the workout days.
- 20:22, 31 October 2019 diff hist +21 Jobs Add images for Discount Werewolf and Mummy
- 20:21, 31 October 2019 diff hist +79 N File:DiscountWerewolf64.png A Discount Werewolf, some guy in a fursuit who is almost certainly not a furry.
- 20:20, 31 October 2019 diff hist +88 N File:DiscountMummy64.png A Discount Mummy. Is it a real mummy risen from the grave or some guy in grody bandages?
- 17:19, 31 October 2019 diff hist +68 Jobs Add Mailman's new job access
- 17:15, 31 October 2019 diff hist +462 Chemistry Add pure hugs and pure love back, because these are apparently not actually secret chems
- 08:08, 31 October 2019 diff hist +33 Jobs Add images for Ghost Buster, Ghost, Hot Dog, Discount Godzilla, WannaBEE, and Pumpkin Head roles.
- 08:02, 31 October 2019 diff hist +120 N File:Ghost64.png A Ghost, distinct from the actual ghosts that appear when people die. Wonder who the trashperson under that bedsheet is.
- 07:58, 31 October 2019 diff hist +46 File:GhostBuster64.png
- 07:58, 31 October 2019 diff hist +133 N File:GhostBuster64.png A Ghost Buster, a paranormal hunter distinct from the ones that are based in Space New York. Based off of the one Dan Aykroyd played.
- 07:56, 31 October 2019 diff hist +98 N File:HotDog64.png hot dogs hot dogs hot dogs hot dogs hot dogs hot dogs hot dogs hot dogs hot dogs hot dogs hot dogs
- 07:42, 31 October 2019 diff hist +115 N File:PumpkinHead64.png A Pumpkin Head, which is apparently not just a person wearing a pumpkin mask but a human with a pumpkin for a head.
- 07:40, 31 October 2019 diff hist +87 N File:WannaBEE64.png A WannaBEE, a human who really wants to be a queen bee and can't stop vomiting bees up.
- 07:37, 31 October 2019 diff hist +81 N File:DiscountGodzilla64.png A Discount Godzilla, ready to make the station slightly worse than it already is.
- 17:03, 30 October 2019 diff hist +3 m Murder →General Gun Information: Fix a bit of formatting
- 06:44, 30 October 2019 diff hist +26 Vampire Add specific message for being a victim of blood steal
- 05:33, 30 October 2019 diff hist +139 Clothing Add siren helmet, or rather, the link to Sec Objects's entry on it
- 05:32, 30 October 2019 diff hist +432 Clothing Actually explain the overcoat and scarf instead of just having the Zybourne Clock reference
- 05:25, 30 October 2019 diff hist +391 Murder Add a section on recharging energy weapons, give it and the parts on reloading kinetic guns their own sections, since you really don't "reload" energy weapons
- 05:18, 30 October 2019 diff hist +292 Murder On pistol whipping
- 05:07, 30 October 2019 diff hist +336 Murder Reorganize the intro to the Guns section into a new section with info that applies to all guns.
- 04:54, 30 October 2019 diff hist +18 Template:Main Menu Gonna go ahead and swap out the images for Game Modes and Getting Started, as someone suggsted in a thread from about a month ago
- 01:10, 30 October 2019 diff hist +119 m Chemistry →Basic compounds: add intrapage links. Surprised it doesn't already have them.
- 20:55, 29 October 2019 diff hist +30 Guide to Botany Latex sheets from rubber trees also have a rubber reagent
- 18:05, 29 October 2019 diff hist +134 Syndicate Items Mention the katana's useful special attack
- 18:02, 29 October 2019 diff hist +294 Syndicate Items Mention katana and c-saber's parry abilities
- 08:11, 29 October 2019 diff hist −4 m Security Officer Minor fixes
- 08:09, 29 October 2019 diff hist +2,628 Security Officer Significantly overhaul the Another Perspective section from a half-assed mention of the wiki's own guides to list of resources for sec players
- 07:06, 29 October 2019 diff hist +125 Random Events The merchant doesn't just dock on Lower Port Maint on Manta. Also, they're called Sub Bays
- 07:01, 29 October 2019 diff hist +842 Guide to Wiring Add a section on click-dragging adjacent tiles to lay wire
- 06:43, 29 October 2019 diff hist +279 Security Objects Add siren helmet
- 06:37, 29 October 2019 diff hist +2 File:SodaWater.png That's not the formula for water ya dingus
- 22:26, 28 October 2019 diff hist +217 Changelog Oct 28th update so far
- 18:03, 28 October 2019 diff hist 0 Jobs Okay hopefully this is a less garish shade of yellow?
- 18:01, 28 October 2019 diff hist +4,980 Jobs Adding the Spooktober jobs when it's 2 days to Halloween? Sure, better than not at all. Let's make it orange and yellow like a jack o lantern too. No images though...
- 16:48, 28 October 2019 diff hist +609 AI Module Storage For Manta's tab: just forgo the location widget by stating the access required in the intro and the images in a gallery, add some more details about each room's contents and relative location
- 16:22, 28 October 2019 diff hist −18 Computer Core That's not a mainframe in the Armory. Also, mention that the AI Chamber has the mainframe, because that's mostly what the computer core is for.
- 00:58, 28 October 2019 diff hist +5 Fixing the Paint Machine The paint crate is called Paint Cans, not Paint Crate.
- 00:50, 28 October 2019 diff hist +390 Changelog Part of the Oct 27th update
- 23:54, 27 October 2019 diff hist +141 N File:SirenHelmet.png In the future, police sirens have miniaturized to the point where they can be worn on the head. They're still red and blue and very annoying.
- 17:55, 27 October 2019 diff hist +23 m Station Grade I guess this belongs in the Tutorial category
- 17:53, 27 October 2019 diff hist +47 Guides Add Fixing the Paint Machine and Station Grade guides, alphabetize the roleplaying tips section
- 17:47, 27 October 2019 diff hist +4 m Random Events Forgot the italics for the closet skeletons message
- 17:46, 27 October 2019 diff hist +1 Fixing the Paint Machine →Paintin' thing: Paintin' THINGS, you mean?
- 17:45, 27 October 2019 diff hist −5 Fixing the Paint Machine Remove WIP warning, add to Tutorial category
- 17:45, 27 October 2019 diff hist +616 Fixing the Paint Machine On removing paint + weirdness with black paint
- 17:32, 27 October 2019 diff hist +757 Fixing the Paint Machine Add locations of paint machines. Just a list this time through, tabs feels excessive.
- 17:13, 27 October 2019 diff hist +172 Fixing the Paint Machine More tools required to fix the paint machine
- 17:05, 27 October 2019 diff hist +712 Fixing the Paint Machine More details about the repair messages, explain the random chance to accidentally destroy the machine at the end, note how mechanics works with it
- 16:37, 27 October 2019 diff hist −282 Spy Thief Seems like you don't get the spy id tracker any more
- 14:43, 27 October 2019 diff hist 0 Security Objects Clock 188 has 18 bullets now, presumably so you can get six burst fire shots instead of five
- 14:42, 27 October 2019 diff hist +64 Hacking Safety Sensor wire now starts mended. Doors also crush people if they're left open for too long, rather just randomly.
- 01:47, 27 October 2019 diff hist −3 Critter Add new pic for ghost critter boogiebot
- 01:43, 27 October 2019 diff hist +95 N File:BoogieBot64.png A robot that just wants to dance the night (?) away. In 64 x 64 for the ones that are playable.
- 01:39, 27 October 2019 diff hist +81 Foods and Drinks Add pics for rose and three mile island ice tea, move them among similar cocktail recipes, add a link to the curacao liqueur bottle for three mile island ice tea
- 00:26, 27 October 2019 diff hist +222 N File:Rose.png A delicious cocktail of vermouth, cherry juice, and strawberry juice, garnished with a cherry and served in a cocktail glass. I quite like the glass, it reminds me of a song about a girl who stole the life in rose to live.
- 00:05, 27 October 2019 diff hist +1,575 Janitor Add table of janitor XP items
- 00:03, 27 October 2019 diff hist +61 N File:TsunamiP3SprayBottle.png The last word in cleaner bottles, the Tsunami-P3 spray bottle
- 00:01, 27 October 2019 diff hist +116 N File:ThreeMileIslandIcedTea.png A glass of Three Mile Island Iced Tea, whose mixing sound resembles a nuclear bomb being dragged through an airlock.
- 00:00, 27 October 2019 diff hist +119 N File:HoloEmitterWetText.png The holo emitter wet floor sign, set to text, specifically the word "wet". Some day, some perv is going to hijack this.
- 22:04, 26 October 2019 diff hist +110 N File:HoloEmitterWetFloorSign.png The holo emitter wet floor sign, set to wet mode. Get your head out of the gutter, it's just a wet floor sign.
- 22:03, 26 October 2019 diff hist +123 N File:HoloEmitterSpray.png The holo emitter wet floor sign set to spray mode. Funny how this new piece of technology shows an old spray bottle design.
- 22:02, 26 October 2019 diff hist +150 N File:HoloEmitterCone.png The holo emitter wet floor sign set to cone mode. There must be something clever to say about cones normally being orange but being blue in this case.
- 22:01, 26 October 2019 diff hist +58 N File:HoloEmitter.png A futuristic wet floor sign. People still slip despite it.
- 19:43, 26 October 2019 diff hist +78 Security Objects How to point-blank tase
- 16:56, 26 October 2019 diff hist +956 Critter Add the mosquito ghost critter, add a section on ghost critters available to antag
- 16:55, 26 October 2019 diff hist +90 N File:Mosquito64.png A surprisingly cute bloodsucker of a ghost critter, piloted by the spirit of a dead antag.
- 16:42, 26 October 2019 diff hist +4 General Objects Specify what "one" means in the bath bomb entry
- 16:41, 26 October 2019 diff hist +749 General Objects Add an entry for Discount Dan's Bath Bomb
- 16:30, 26 October 2019 diff hist −146 Syndicate Items Trim the kudzu seed entry by linking to the Random Events section on it, mention how it can make people call the shuttle early.
- 16:25, 26 October 2019 diff hist +48 Random Events Kudzu also prevents pulling
- 16:22, 26 October 2019 diff hist +97 Chemistry Another source of strawberry juice
- 16:21, 26 October 2019 diff hist +31 m Foods and Drinks Add a link to Chemistry's entry on strawberry juice in the Strudel entry
- 16:19, 26 October 2019 diff hist +93 Foods and Drinks Add links to chem's entry on strawberry juice for most mentions of it
- 16:15, 26 October 2019 diff hist +3 m Foods and Drinks Add links to the specific hints for the secret cocktails
- 16:13, 26 October 2019 diff hist −4 m Virus Add more specific links to the mentions of feather fluid and rotting
- 16:12, 26 October 2019 diff hist +1 m Critter Add more specific link to the mention of feather fluid.
- 16:11, 26 October 2019 diff hist +18 m Being A Better Traitor Add links in the Jug of Moonshine section to the Chemistry entries describing the secret cocktails mentioned
- 16:08, 26 October 2019 diff hist +83 m Chemistry Add links that explain what a NanoMed is, and what it being hacked means.
- 16:06, 26 October 2019 diff hist +34 m Chemistry Add a link to Syndicate Items's entry on the poison bottle in Initrobeedril's hint
- 16:05, 26 October 2019 diff hist +578 m Chemistry →Poisons and Toxic Shit: While we're here, add links to syndicate items's entry on the poison bottle.
- 16:01, 26 October 2019 diff hist +78 Chemistry Mention that milk heals skeletons. I don't know how much or if it's on life tick or just every time you drink it, but it does.
- 15:57, 26 October 2019 diff hist +207 Chemistry Dragon's Breath has been pretty nerfed, but now that organ damage exists, it's deadly for a different reason
- 15:49, 26 October 2019 diff hist −232 m Chemistry Removing the mentions of pathology symptoms, because honestly, they really don't go together, no matter how much I try to link them
- 15:47, 26 October 2019 diff hist +23 m Chemistry Add intrapage links for reversium and triplepiss's hints
- 15:45, 26 October 2019 diff hist +71 Chemistry Add links to specific hints for chlorine azide, kerosene, and silver fulminate
- 15:38, 26 October 2019 diff hist +208 Chemistry →Poisons and Toxic Shit: Add intrapage links to each secret chem's specific hint
- 15:34, 26 October 2019 diff hist +721 m Chemistry Add row ids for each entry in the SECRET CHEMS section, so we can link to specific hints rather than the broad hint section
- 15:24, 26 October 2019 diff hist +1 m Foods and Drinks Rename triple citrus's row id to actually be triple citrus instead of triple juice
- 15:21, 26 October 2019 diff hist +274 Chemistry Add strawberry juice. Not much to say about it
- 15:17, 26 October 2019 diff hist +141 Vehicles How segway jousting really works. Really got this wrong the first time.
- 15:12, 26 October 2019 diff hist +32 Random Events Specify what critters can appear through minor events
- 08:07, 26 October 2019 diff hist +18 SS13 Wiki:Current events Summary of the map guidelines is cool too
- 08:06, 26 October 2019 diff hist +358 SS13 Wiki:Current events A task for a mapping page
- 07:55, 26 October 2019 diff hist −194 SS13 Wiki:Current events Got the sprites for Derby and Fluffy Critter cocktails. Also, Korvii's told me that the fire axe can't pry open doors, which is a real shame. I'm also fairly okay with Murder's entry on the MS90A1 Marksman's Rifle
- 07:51, 26 October 2019 diff hist 0 Critter Prev supplementary video was unfortunately taken down, here's a video with most of the same footage
- 07:48, 26 October 2019 diff hist +60 Foods and Drinks Add images for fluffy critter and derby cocktails, move them amongst similar cocktails. Reminder to add strawberry juice to the chem page...
- 07:38, 26 October 2019 diff hist +164 N File:Derby.png One version of the Derby cocktail, in this case using gin, bitters, and mint. Couldn't find much about it except for that fact that it's served in a cocktail glass.
- 07:37, 26 October 2019 diff hist +226 N File:FluffyCritter.png A glass of rum, lime juice, lemonade, and strawberry, perfectly mixed so that they coo upon creation. Couldn't find much info on this cocktail aside from it being served in a cocktail glass, so here's a one with nice umbrella.
- 04:07, 26 October 2019 diff hist −47 Wraith Walking no longer removes salt piles
- 21:26, 25 October 2019 diff hist +289 Changelog Rest of Oct 24th update
- 18:18, 25 October 2019 diff hist +130 Doctoring Spell out what potassium iodide does, mention that it also heals tox and organ damage now somewhat
- 07:17, 25 October 2019 diff hist −25 SS13 Wiki:Current events Updated the wavegun's power costs and effects of filgrastim and health scanners on ghouls, now need some basic stuff on syndie sponge capsules and potassium iodide. Also, honestly pretty happy with what we have about HE grenades.
- 07:13, 25 October 2019 diff hist +151 Syndicate Items Add the sprite for Syndicate Sponge Capsules, note that there's another name the game uses for them. I don't actually remember if you can order them in nuke or not...
- 07:10, 25 October 2019 diff hist +78 N File:BioWeaponsSpongeCapsulesV1.png Capsules that turn into angry creatures when exposed to water. It's empty now.
- 07:08, 25 October 2019 diff hist +175 N File:DiscountDanBathBombBeffBathAndByond.png A bath bomb made by Discount Dan's, filled with fake beef and who knows what else. It's not a fancy gif, but its title is the joke that inspired bath bombs in the first place.
- 07:07, 25 October 2019 diff hist +670 Janitor Add another barebones section about Janitor XP. Table of rewards coming soon, really!
- 06:59, 25 October 2019 diff hist +39 Engineering Objects Now that you can't click on a tile to instantly prime and throw, substitute the reference to firefighting grenades acting this way to basic instructions on how to use them
- 06:56, 25 October 2019 diff hist +196 Spacebux Ossification does in fact have an in-game effect. Also, mention that character preferences influence appearance for Saurian genetics
- 06:50, 25 October 2019 diff hist +574 Medical Doctor Add a very barebones section about MD XP
- 06:24, 25 October 2019 diff hist +10 Spacebux Link to the respective mutations provided by Skeleton and Reptillian, now that we have actual entries for them.
- 06:23, 25 October 2019 diff hist +180 Guide to Genetics More details about lizard customization
- 06:18, 25 October 2019 diff hist 0 Guide to Genetics aaa heal a little BIT, not BIG
- 06:18, 25 October 2019 diff hist +69 Guide to Genetics Milk heals you like omnizine when you're a skellie
- 19:09, 24 October 2019 diff hist +18 Engineering Objects Add a link in the welder entry to the Doctoring section explaining eye damage
- 19:07, 24 October 2019 diff hist +123 Engineering Objects Add more sources of welding masks and a link to the Doctoring section explaining eye damage
- 19:03, 24 October 2019 diff hist +217 Engineering Objects Add more sources of toolbelts/utility belt
- 18:57, 24 October 2019 diff hist +25 Engineering Objects Specify floor tiles come from regular metal sheets
- 18:55, 24 October 2019 diff hist +390 Engineering Objects Add more sources of rods
- 18:48, 24 October 2019 diff hist +98 Engineering Objects Specify which fab can make reinforced metal sheets, add more links
- 18:42, 24 October 2019 diff hist +85 Engineering Objects Add some more links to the reinforced glass sheets, describe how relatively strong reinforced glass sheets are
- 18:29, 24 October 2019 diff hist +244 Changelog Another part of the Oct 24th update
- 18:27, 24 October 2019 diff hist +290 Engineering Objects More sources of glass sheets, specify what cargo crates have them
- 18:14, 24 October 2019 diff hist +312 Engineering Objects More sources of metal sheets, specify which cargo crates have them
- 16:15, 24 October 2019 diff hist +269 Engineering Objects More sources of insulated gloves
- 16:04, 24 October 2019 diff hist −12 Engineering Objects Pretty sure firesuit doesn't deteriorate any more. Also, add more sources of firesuits
- 15:07, 24 October 2019 diff hist +89 Clothing When happens when you screwdriver the eyepatch while wearing it
- 07:25, 24 October 2019 diff hist +3 m Interrogation Room It's air conditionING
- 07:24, 24 October 2019 diff hist +525 Interrogation Room Fix the formatting for Manta's tab, add some more details
- 07:14, 24 October 2019 diff hist +127 Changelog Start of Oct 24th update
- 07:11, 24 October 2019 diff hist −71 SS13 Wiki:Current events Well, have some sprites, contraband ratings, and info on Beepsky's House on Manta done, now need some help with the Station Grade page
- 07:10, 24 October 2019 diff hist +267 Beepsky's House Add maint info for Manta's version and the contents of Beepsky's crate, which seems to have less than other maps
- 07:00, 24 October 2019 diff hist +17 Security Objects The extendable baton actually goes from collapsed->extended, on->extended, off
- 06:57, 24 October 2019 diff hist +296 Contraband Add ratings for Clock 188 and extendable stun baton
- 06:46, 24 October 2019 diff hist +367 N Talk:Station Grade Add some data on ratings and their corresponding grades current
- 06:44, 24 October 2019 diff hist +109 Station Grade Yeah, let's add a warning that some of these titles might not actually be in the game and that I/we don't have enough data for thresholds
- 06:41, 24 October 2019 diff hist +816 Station Grade Add a section on the various titles associated with certain ratings. Pulled most of them from the public release. They're fairly close to what we have now, but it seems a few titles were changed/added?
- 06:32, 24 October 2019 diff hist 0 Changelog Fix some formatting in the October 20th, 2019 update
- 06:24, 24 October 2019 diff hist +316 Crew Quarters Add a few more details about Manta's crew quarters area
- 06:15, 24 October 2019 diff hist +322 Crew Quarters A Flesh out Manta's tab a bit
- 05:47, 24 October 2019 diff hist +31 Crew Quarters C Add a link to Sec Objects's wall safe entry
- 05:45, 24 October 2019 diff hist +322 Crew Quarters B Flesh out the tab for Manta's Crew Quarters B
- 05:26, 24 October 2019 diff hist +71 Syndicate Items Thermite charge also creates FIRE
- 05:22, 24 October 2019 diff hist +191 Crew Quarters C Flesh out Manta's tab
- 05:13, 24 October 2019 diff hist +2,294 N Station Grade Shove this info on the Station Grade from the Spacebux page into its own page.
- 02:01, 24 October 2019 diff hist +41 Spacebux Rewrite a reference to the old names for Goon #2 and Goon RP #1 too
- 02:01, 24 October 2019 diff hist −61 Spacebux Remove reference to station grade penalty
- 01:47, 24 October 2019 diff hist +119 Changelog Another part of the Oct 23rd update
- 00:50, 24 October 2019 diff hist +107 Terminology Add Cryptographic Sequencer
- 22:37, 23 October 2019 diff hist −2,414 Spacebux Seems that the only penalty is Did Not Escape now, since the Station Grade penalty doesnt' actually take bux away
- 22:33, 23 October 2019 diff hist +25 Spacebux Also, spell out how much the Did Not Escape penalty takes away (which has been updated from 50% to 75%)
- 22:29, 23 October 2019 diff hist −88 Spacebux Neat, getting absorbed by a ling no longer applies the Did Not Escape penalty
- 07:37, 23 October 2019 diff hist +75 Medical Doctor Clear up a popular misconception about scanning headless/brainless people
- 07:27, 23 October 2019 diff hist +104 Security Objects Should mention the clock 188 also has different modes
- 07:25, 23 October 2019 diff hist +244 Vampire What filgrastim and health scanners do to ghouls
- 07:16, 23 October 2019 diff hist +9 Stock Market Room Always thought "have....a great aquarium" sounded weird. Now it hopefully doesn't.
- 07:14, 23 October 2019 diff hist +287 Changelog Start of Oct 23rd update
- 07:07, 23 October 2019 diff hist 0 Murder Seems like someone updated the clock 188's capacity up just a little bit. Also feels like someone upped the damage, but I'm not sure
- 06:55, 23 October 2019 diff hist +33 Artificial Intelligence The AI camera system and tracking are different now (it's been that way for a long time, actually)
- 06:52, 23 October 2019 diff hist +323 Guide to Genetics Saurian genetics now has different forms depending on detail colors.
- 06:36, 23 October 2019 diff hist +63 Foods and Drinks Add images for radler and soda water and relevant links for both, as well as places where soda water appears
- 06:31, 23 October 2019 diff hist +31 N File:SodaWater.png C+N+O=Carbonated water. Bubbly.
- 06:30, 23 October 2019 diff hist +100 N File:Radler.png A mixture of beer and lemonade, created by a German innkeeper to quench his cyclist lodgers' thrist.
- 06:20, 23 October 2019 diff hist −2 Murder Update wave gun mode costs. Overall, those haven't changed much
- 04:30, 23 October 2019 diff hist +470 Syndicate Items Add Syndicate Sponge Capsules. Seems pretty simple, though I'm sad we don't have more extensive critter page so we can describe what the critters created by the capsule do.
- 02:59, 23 October 2019 diff hist +187 Changelog Another part of the Oct 22nd update
- 19:48, 22 October 2019 diff hist +286 Changelog Oct 22nd update so far
- 16:02, 22 October 2019 diff hist +370 Jobs Also hasty, but add comms officer too, just to let people know they really exist. Gonna need both an image + any other access I missed
- 16:01, 22 October 2019 diff hist +621 Jobs Bit hasty, but add NT-SO. Don't actually know what its color is on the menu, only that it's a shade of blue different from the one used for Civ jobs
- 15:20, 22 October 2019 diff hist +673 Garbage Garbs Did pretty good, cybertripping. Just gonna add some more details about the clothes found here, some relevant links, location info, and maint info.
- 06:25, 22 October 2019 diff hist +7,914 User:Studenterhue/Foodbuffs Copy and paste the snack section, because they have food buffs too
- 06:20, 22 October 2019 diff hist +189 m User:Studenterhue/Foodbuffs Add a column in the ingredients processing table for buffs
- 06:05, 22 October 2019 diff hist +125 User:Studenterhue/Foodbuffs add the food buff spread sheet
- 06:03, 22 October 2019 diff hist +299 User:Studenterhue/Foodbuffs An outline for a section describing food buffs
- 06:01, 22 October 2019 diff hist +58,524 N User:Studenterhue/Foodbuffs Another project, this time for adding food buffs to the food and drinks page
- 05:55, 22 October 2019 diff hist +511 N User:Studenterhue/Genetics Rearrange another project??? honestly this one is kinda low key
- 05:39, 22 October 2019 diff hist +56 Being A Better Traitor Vintage santa hats hide the face too
- 05:21, 22 October 2019 diff hist −1 Doctoring According to kyle, you die at 120 brain damage.
- 07:52, 21 October 2019 diff hist +116 Security Objects You can throw the extendable stun baton to stun people. It also has a bit of an odd toggle cycle (Honestly don't know what happens after extended, on, haven't tried this myself)
- 07:33, 21 October 2019 diff hist +219 SS13 Wiki:Current events Some tasks about the wave gun, Mailman access, and Manta's version of Beepsky's house
- 07:22, 21 October 2019 diff hist +288 User talk:Studenterhue/Manta in short, yes to the map
- 07:17, 21 October 2019 diff hist +3 Murder I've some updated stats on the stamina damage of the wave gun, but it seems like the gun has bee tweaked a fair bit recently
- 07:05, 21 October 2019 diff hist +795 Armory Fill in details of Manta's armory
- 06:32, 21 October 2019 diff hist +264 Vehicles A bit on segway jousting. 'fraid I haven't tried it myself
- 06:15, 21 October 2019 diff hist +94 Chemistry What happens whem you vomit after eating mulitple foods
- 05:55, 21 October 2019 diff hist +128 Clothing More details on where to get latex gloves, plus a note on different colors of latex gloves
- 05:51, 21 October 2019 diff hist +344 Nerd Dungeon On Cog1's Nerd Dungeon
- 05:47, 21 October 2019 diff hist +183 Clothing More on what the eyepatch does and some interactions with it
- 05:38, 21 October 2019 diff hist +161 Clothing You can get logo jackets from more than just GTMs (even though they're not actually called logo jackets per se)
- 05:24, 21 October 2019 diff hist +554 Changelog Oct 20th update
- 17:36, 20 October 2019 diff hist +15 Chapel The game room portion of Cog1's chapel is specifically called Nerd Dungeon on the teleport locations list
- 15:50, 20 October 2019 diff hist −1 m Nerd Dungeon You larp, not your larp
- 15:45, 20 October 2019 diff hist +125 Clothing Add link to the FAQ section about internals in the gas mask entry, rearrange it a bit and add more sources of gas masks. Don't know if it actually acts like a space helmet, yet to verify that
- 15:41, 20 October 2019 diff hist +4 m Clothing for those perform->for those who perform
- 07:16, 20 October 2019 diff hist +9 m Traitor Objectives Specify what smart players often shove what into a locker
- 07:14, 20 October 2019 diff hist +174 SS13 Wiki:Current events Now for some stuff on the player piano
- 07:12, 20 October 2019 diff hist +45 SS13 Wiki:Current events Mostly finished with space ipecac and VR chess, now could use an entry on energy drink. Also, spell out which drink sprites are needed
- 07:04, 20 October 2019 diff hist +299 Traitor Objectives Something interesting ursulamejor showed me the other day.
- 07:01, 20 October 2019 diff hist +184 Foods and Drinks Add sprites for simple syrup, michelada, espresso martini, and horse's neck, move them with cocktails with similar alcohol base
- 06:50, 20 October 2019 diff hist +135 N File:HorsesNeck.png A drink extracted from the sweat of Horse Horsington, which is apparently a mixture of bourbon, bitters, and ginger ale, of all things.
- 06:48, 20 October 2019 diff hist +129 N File:EspressoMartini.png A glass of Espresso Martini, which is like a sugar and extra chocolate espresso but with vodka. These are apparently served cold.
- 06:46, 20 October 2019 diff hist +210 N File:HotButteredRum.png A glass of hot-buttered rum, a Spacemas classic consisting of rum, butter, and cider. This somehow does not require actually heating the butter or rum. I know it's served in a mug, but we don't have glass mugs.
- 06:44, 20 October 2019 diff hist +97 N File:Michelada.png A glass of Michelada, a Mexican beer, tomato juice, and spice cocktail often garnished with lime.
- 06:43, 20 October 2019 diff hist +154 N File:SimpleSyrup.png A glass of simple syrup, a cocktail ingredient commonly used in the real world. You're not supposed to drink it on its own unless you're an idiot like me.
- 06:40, 20 October 2019 diff hist +471 Arcade Mention VR chess
- 06:23, 20 October 2019 diff hist +574 Chemistry Add space ipecac
- 06:08, 20 October 2019 diff hist +134 Doctoring As suspected dead organs can't be healed back to full health
- 06:03, 20 October 2019 diff hist +33 Guide to Genetics Specifically, the HoS, Barman, and Detective get alcohol resist as a trait
- 06:00, 20 October 2019 diff hist +134 Wraith What revenants look like now
- 05:32, 20 October 2019 diff hist +81 Getting Started Mention the Chat Sound setting
- 05:27, 20 October 2019 diff hist +872 Changelog Oct 19th update, addendum to Oct 18th update
- 05:14, 20 October 2019 diff hist +67 Vampire The victim of Blood Steal also knows gets a message about what it's like to be a victim of Blood Steal (shame I forgot to copy it down)
- 05:12, 20 October 2019 diff hist +392 Krampus Turns out you can crawl under Krampus and other meatcubes
- 04:12, 20 October 2019 diff hist +1 m Security Objects Wait, reach some walls? That doesn't sound quite right
- 22:12, 19 October 2019 diff hist +151 Piano Song Dump Add Ode to Joy, sort of. It's amateurish, but I really enjoyed (heh) figuring out how to play it on the piano. Also, add section titles, because I have a feeling this page'll be really long in the future
- 05:25, 19 October 2019 diff hist +170 Changelog Oct 18th update
- 09:21, 18 October 2019 diff hist +209 SS13 Wiki:Current events I've been getting reports the feather fluid's units to infect is now more than 4.9.Speaking of feather fluid, here's a possible avian flu cure and a potentially exciting penlight spading
- 09:17, 18 October 2019 diff hist −290 SS13 Wiki:Current events Finished some stuff on the lawgiver, extendable baton, clock 188, sechuds, experimental breaching charge, and bed surgery
- 06:27, 18 October 2019 diff hist +3 m Guide to Genetics The mime starts with..., not the mime start..., plus a few other grammar fixes
- 06:20, 18 October 2019 diff hist +31 Security Objects Add SecHUD icons for loyalty implanted and Head Rev
- 06:19, 18 October 2019 diff hist +51 Security Objects Should mention that the lawgiver rewards replaces an egun too
- 06:16, 18 October 2019 diff hist +79 N File:HeadRevIcon.png The icon the game uses for leaders of the revolution, the Head Revolutionaries.
- 06:16, 18 October 2019 diff hist +115 N File:LoyaltyImplantedIcon.png The icon the SecHUDs use for people who've been loyalty implanted. Presumably, the L stands for Loyalty, not Loser.
- 06:15, 18 October 2019 diff hist −3 m Guide to Genetics You get a tail, not your get a tail, your meat and organs squish into your bones, not your meat and organs squishes into your bones
- 02:09, 18 October 2019 diff hist +1,080 Murder Add a rather clunky entry for the lawgiver
- 01:47, 18 October 2019 diff hist +11 Security Objects Huh, forget to finish this sentence about who can fire the lawgiver
- 00:53, 18 October 2019 diff hist +16 Making and Breaking Gold ID card requirements were modified
- 07:59, 17 October 2019 diff hist +207 Critter Add the newest ghost critter, the house fly. Haven't played much of it, so the jokes are fairly basic
- 07:51, 17 October 2019 diff hist +81 N File:Fly64.png A fly sometimes playable when choosing to become a ghost critter. Probably super.
- 07:50, 17 October 2019 diff hist +386 Random Events Add the Closet Skeletons event, spooky
- 07:42, 17 October 2019 diff hist +50 Random Events Bit more on what kudzu cannot spread through.
- 07:40, 17 October 2019 diff hist +422 Random Events More on kudzu, most of which is a repeat of info from Syndicate Item's entry on the kudzu seed
- 01:56, 17 October 2019 diff hist +49 Security Objects On the battery capacity of the extendable stun baton
- 01:54, 17 October 2019 diff hist +118 Cyborg Mediborg has surgical scissors now
- 06:40, 16 October 2019 diff hist +3 m Pathology dang forget a preposition, it's always the prepositions
- 06:40, 16 October 2019 diff hist +9 m Pathology Use the name the Horizon map page calls the nacelle with the pathology lab.
- 06:38, 16 October 2019 diff hist −16 User:Studenterhue/Horizon Readjust some links in the Medical Research Nacelle
- 06:37, 16 October 2019 diff hist +1,347 Pathology Add Horizon's version of Pathology. Swear I haven't forgotten about this map.
- 06:19, 16 October 2019 diff hist +160 User:Studenterhue/Communications Officer Add a caption, unfuck the Jobmenu widget
- 06:16, 16 October 2019 diff hist +805 User:Studenterhue/Communications Officer The Comms Officer's role in the comms system
- 05:57, 16 October 2019 diff hist +1,252 User:Studenterhue/Communications Officer Explain Manta's comms system
- 05:15, 16 October 2019 diff hist +196 Changelog Oct 15th update. I know it says it was added on the 14th on the in-game changelog, but I know for a fact it was added on the 15th.
- 03:41, 16 October 2019 diff hist +259 Ghost You can left-click names to observe/teleport to people.
- 02:05, 16 October 2019 diff hist +1,458 User:Studenterhue/Torpedos More on things that can be launched from torpedo tubes
- 01:33, 16 October 2019 diff hist +614 Security Objects Add...NanoTrasen Experimental EDF-7 Breaching Charge. What a mouthful!
- 01:25, 16 October 2019 diff hist +502 Murder Add the *clearsthroat* NanoTrasen Experimental EDF-7 Breaching Charge
- 01:15, 16 October 2019 diff hist +423 Security Objects Add the Clock 188. Kinda cheated on the length by spelling out the effects of Disorientation
- 01:03, 16 October 2019 diff hist +498 Security Objects Add extendable stun baton
- 00:45, 16 October 2019 diff hist +85 Security Objects Add SecHUD's icons for Paroled, Incarcerated, Released, and Arrest, add more details about the Head Rev status now that I've realized the released icon is also a blue r. Also, is it just me or does "paroled" not look like a word?
- 00:40, 16 October 2019 diff hist +59 N File:ParoledIcon.png The icon the SecHUDs use for people who are set to Paroled.
- 00:39, 16 October 2019 diff hist +83 N File:ReleasedIcon.png The icon the SecHUDs use for people who are set to Released. No idea why it's blue.
- 00:38, 16 October 2019 diff hist +160 N File:IncarceratedIcon.png The icon the SecHUDs use for people who are set to incarcerated. The fact that it's green, a color often associated with positive things, should tell you a lot.
- 00:32, 16 October 2019 diff hist +170 N File:ArrestIcon.png The icon the SecHUDs use for someone who's set to arrest. Seems urgent enough that instead of getting a letter like the other icons, you just have two exclamation points.
- 00:15, 16 October 2019 diff hist +81 Changeling Specific numbers on shambler stamina
- 23:46, 15 October 2019 diff hist +64 Foods and Drinks Add images of Kalimixto, Brass Monkey, and Gunfire, move amongst similar cocktails
- 23:42, 15 October 2019 diff hist +129 N File:Gunfire.png Shoot. Shoot. Shoot. A glass of gunfire, a combination of tea and rum famous amongst the Space British Army. Shoot. Shoot. Shoot.
- 23:40, 15 October 2019 diff hist +64 N File:BrassMonkey.png A highball glass of Brass Monkey, like Screwdriver but with rum.
- 23:39, 15 October 2019 diff hist +71 N File:Kalimixto.png A glass of Kalimotxo, a distinctly Basque combination of cola and wine.
- 23:32, 15 October 2019 diff hist +34 Security Objects Confirm the Lawgiver's smokeshot is indeed 100PU, add the image of the gun on that setting,
- 23:30, 15 October 2019 diff hist +69 N File:LawgiverNewSmokeshot.png The Lawgiver on smokeshot, ready to choke you to blue with smokeshot.
- 22:34, 15 October 2019 diff hist −7 Doctoring Perf no longer keeps patients from speaking
- 22:30, 15 October 2019 diff hist −151 Being A Better Traitor Perf no longer prevents people from talking
- 22:29, 15 October 2019 diff hist −88 Chemistry Perfluorodecalin no longer silences people. Heard lexorin does that now, but I haven't been able to confirm it.
- 18:06, 15 October 2019 diff hist +59 Security Objects Apparently you can fire the gun without having the owner's fingerprints, it's toggling that's locked. Also, sometimes, the gun survives the I AM THE LAW explosion.
- 15:31, 15 October 2019 diff hist +140 Janitor Bucket can be worn as a hat by itself
- 15:29, 15 October 2019 diff hist +179 Clothing Buckets can be hats
- 07:02, 15 October 2019 diff hist +175 User:Studenterhue/Communications Officer Spell out the responsibilities of the Comms officer
- 06:51, 15 October 2019 diff hist +210 SS13 Wiki:Current events Guess I'll link my own WIP pages. Also, need more documentation about the NTSO's stuff in some places
- 06:48, 15 October 2019 diff hist −76 SS13 Wiki:Current events Got the new-ish organ replacement surgery and good bit of info on the lawgiver, but still need more. Also could use some sprites for drinks Sartorius's drink patch.
- 06:46, 15 October 2019 diff hist +73 Security Objects Lawgiver smokeshot is actually like the riot launcher's
- 06:36, 15 October 2019 diff hist +707 Traitor Objectives On the objective to steal some valuable head-related item
- 06:23, 15 October 2019 diff hist +292 Doctoring Include portions of the messages associated with the chest organ surgeries, so people can know they're doing the right steps to some extent.
- 06:12, 15 October 2019 diff hist +2 Murder Wave gun's stamina damage on burst fire has been readjusted to...25? Someone else said 35. I know it's changed, but I haven't actually seen it.
- 06:11, 15 October 2019 diff hist +1,120 Doctoring Add lung and kidney replacement surgeries, which depend on which hand you use, as expected.
- 05:52, 15 October 2019 diff hist +108 Changelog Oct 14th patch
- 05:50, 15 October 2019 diff hist −108 Doctoring You actually can perform all surgeries on beds. Maybe the restriction is with tables?
- 04:43, 15 October 2019 diff hist +2,661 Doctoring Add replacement surgeries for each of the new organs except the lungs and kidneys
- 04:27, 15 October 2019 diff hist +460 Computers Add lever console
- 03:13, 15 October 2019 diff hist +222 Security Objects Expand the series of SecHUD abbreviations into a real list, mention the Head Rev icon, add the icon for the contraband status (gonna need the others...)
- 02:59, 15 October 2019 diff hist +297 Foods and Drinks Other organs haggis can work with
- 06:09, 14 October 2019 diff hist +1,050 User:Studenterhue Add new projects, dates of milestones, and 8000th contribution (already half way to 9000th, wow)
- 05:51, 14 October 2019 diff hist +24 User:Studenterhue/Adminhelp
- 05:43, 14 October 2019 diff hist +1,251 N User:Studenterhue/Adminhelp yeah really. Just an outline again, only conclusion is really fleshed out
- 05:30, 14 October 2019 diff hist +4 m User:Studenterhue/Communications Officer forgot a was dumbass
- 05:30, 14 October 2019 diff hist +965 N User:Studenterhue/Communications Officer Another draft, like with NTSO page, just have an intro and some outlines of content to add
- 04:43, 14 October 2019 diff hist +1,336 N User:Studenterhue/Torpedos
- 02:59, 14 October 2019 diff hist +157 User:Studenterhue/Nanotrasen Security Operative pictures of their equipment (hehe)
- 02:36, 14 October 2019 diff hist +183 N File:ExtendableStunBaton.png A fancy pocketable stun baton Nanotrasen Sec Ops use. Took more effort to get a good sprite since CTRL+ALT+SHIFT examine doesn't do well with transparency, but I think I got it right.
- 02:31, 14 October 2019 diff hist +93 N File:NanotrasenSpecialistHelmet.png The helmet of both kinds of NTSOs. I'm not what the full name of this thing is, but whatever.
- 02:28, 14 October 2019 diff hist +47 User:Studenterhue/Nanotrasen Security Operative
- 19:46, 13 October 2019 diff hist +352 User:Studenterhue/Nanotrasen Security Operative Bit too tired to actually flesh these sections out, so just gonna outline things
- 19:23, 13 October 2019 diff hist +1,603 N User:Studenterhue/Nanotrasen Security Operative Starting with some section names and an intro that explains their completely made-up backstory and requirements to play NTSO.
- 19:07, 13 October 2019 diff hist +172 N File:NanotrasenSecurityOperative64.png An special law enforcer who really doesn't like being confused with NT Special Ops. Looks suspiciously like a syndicate combat specialist who fell into a vat of blue paint.
- 18:27, 13 October 2019 diff hist +251 Doctoring Pentetic acid and charcoal can fix liver and kidney failure and can heal liver, kidney, stomach, and intestines damage, salbutamol and perfluorodecalin can cure respiratory failure
- 18:21, 13 October 2019 diff hist +251 Security Objects Add antique lawgiver
- 18:17, 13 October 2019 diff hist +151 Security Objects Add images of every lawgiver mode except smokeshot and knockout
- 18:09, 13 October 2019 diff hist +40 N File:LawgiverSmokeshot.png Lawgiver on smokeshot, purple like haze.
- 18:08, 13 October 2019 diff hist +35 N File:LawgiverHotshot.png Lawgiver on hotshot, red like fire.
- 18:07, 13 October 2019 diff hist +79 N File:LawgiverExecute.png A lawgiver on execute, blue like the tears of the user when all the shots miss.
- 18:05, 13 October 2019 diff hist +65 N File:LawgiverDetain.png A lawgiver on detain, ready to make pretty piss-yellow fireworks.
- 17:55, 13 October 2019 diff hist +69 N File:LawgiverClownshot.png The lawgiver on clownshot, pink like the clowns it's going to deshoe.
- 17:54, 13 October 2019 diff hist +50 N File:LawgiverBigshot.png The lawgiver on bigshot, ready to explode a clown.
- 17:28, 13 October 2019 diff hist +48 Guide to Mining Add another source of carbon fiber and a link to the actual quantum tele guide
- 17:05, 13 October 2019 diff hist +1,796 Security Objects Add a loooong entry for the lawgiver. I've seen all modes but the smokeshot and knockout in action, so I'm not sure if they've been changed or not since kyle first made the patch
- 16:40, 13 October 2019 diff hist +200 N File:Lawgiver.png The HoS's Judge Dredd reference gun. I know it doesn't look quite look like this in-game unless you CTRL+ALT+SHIFT examine it on the ground, but it's more meant to be a general "placeholder" of sorts.
- 16:25, 13 October 2019 diff hist +153 N File:AntiqueLawgiver.png The old Antique Lawgiver for HoS players, which looks like someone glued an actual Lawgiver magazine from the Judge Dredd series...and it somehow worked.
- 16:14, 13 October 2019 diff hist +35 Being A Better Traitor Balaclavas hide the face too
- 16:12, 13 October 2019 diff hist +305 Nuclear Operative Mention the bomb pinpointers on the cruiser, note that the balaclavas could help with a disguise, finish the sentence about Discount Dan's
- 15:45, 13 October 2019 diff hist +10 Murder Clock 188 doesn't just use 9mm, it uses 9mm NATO
- 05:59, 13 October 2019 diff hist +538 Ghost What happens when you reach 100k spookpoints
- 05:21, 13 October 2019 diff hist +104 Doctoring Make it clear each lung has its own damage
- 05:11, 13 October 2019 diff hist −30 Doctoring Remove a reference to Organ Class Two Drugs, now that the analyzer makes it clear they're just anti-tox drugs
- 05:10, 13 October 2019 diff hist −61 m Doctoring Say "dead" in place of "100 damage" in some parts
- 04:55, 13 October 2019 diff hist +45 Monkey Monkeys also have less max stamina
- 04:55, 13 October 2019 diff hist +6 Pathology Research (old) Weird the supressant section mentions omnizine as both a possible supressant and an example of brute medicine, even though it's not really either
- 04:46, 13 October 2019 diff hist +125 Quartermaster Add SPOOKY CRATE
- 04:09, 13 October 2019 diff hist +184 Chemistry Gnesis gibs you into a flockbit now, it can convert things besides tiles, and the teal stain can in fact be removed
- 04:01, 13 October 2019 diff hist +212 Chemistry Add soda water, update cola recipe
- 23:45, 11 October 2019 diff hist +25 Doctoring Another organ damage rating the game uses: dead
- 23:32, 11 October 2019 diff hist +610 Arcade Talk about Cog2's nerd dungeon area
- 23:16, 11 October 2019 diff hist +186 Nerd Dungeon On cog2's take on the nerd dungeon
- 21:30, 11 October 2019 diff hist +62 Cogmap2 There's a specific section of the arcade called Nerd Dungeon, interesting
- 21:24, 11 October 2019 diff hist +12 Template:Main Menu Swap out the items, maps, and guides icons for new ones from the forum thread from like 2 months ago
- 21:19, 11 October 2019 diff hist −22 Template:Main Menu errr forgot to swap out faq image
- 21:18, 11 October 2019 diff hist −60 Template:Main Menu Gonna go ahead and embiggen these buttons.
- 07:34, 11 October 2019 diff hist +510 Medical Objects Add Health Analyzer Organ Scan Upgrade, mention it in the health analyzer entry, add a pic of an analyer with both it and the reagent scan upgrade
- 07:30, 11 October 2019 diff hist +445 Medical Objects Give the Health Analyzer Upgrade its own entry, mostly so I don't have to repeat where it is every so often, make links where it's mentioned.
- 06:39, 11 October 2019 diff hist +4 Oshan Laboratory Add new images of cryo and medbay lobby
- 06:38, 11 October 2019 diff hist 0 Medical Doctor fuck mispelled cyro on the file name aaaaa
- 06:36, 11 October 2019 diff hist +2 Medical Doctor Update image for Oshan's Cryo area
- 06:36, 11 October 2019 diff hist +240 N File:OshanCryoV2.png It's my job to freeze you...in Oshan Lab's Cyro cells. Pretty conveniently placed, no? It's right by the door into the place. Now you can easily tell there's two beakers of cryox too--and same for everything else since it's a clear picture.
- 06:32, 11 October 2019 diff hist +174 N File:OshanMedbayLobbyV2.png The lobby area of Oshan Lab's Medbay. Technically, the area outside is the lobby too, but this one is the more innermost and more important one. Now with a phone. WHO WAS IT?
- 06:06, 11 October 2019 diff hist +2 m Medbay Unfuck up (down?) an emergency air hookup link
- 05:48, 11 October 2019 diff hist 0 Medbay Update image of Oshan's Medbay
- 05:47, 11 October 2019 diff hist +226 Robotics Update the image of Oshan's Robotics area, mention the hand labeler and other surgery tools...sorta.
- 05:41, 11 October 2019 diff hist +2 Roboticist Update image of Oshan's Robotics area
- 05:40, 11 October 2019 diff hist 0 Medical Doctor Update image of Oshan's medbay
- 05:36, 11 October 2019 diff hist +42 Operating Theatre Update Oshan's image, mention the surgical scissors.
- 05:34, 11 October 2019 diff hist +6 Oshan Laboratory Also, there's a thumbnail that's supposed to be named Medbay Lobby
- 05:32, 11 October 2019 diff hist +2 Oshan Laboratory Update images of medbay, operating theater, and robotics. Feel like I've just done this like a week ago...
- 05:30, 11 October 2019 diff hist +305 N File:OshanRoboticsV2.png Is it too late to make a Detroit: Become Human joke now? Because Become Human jokes would totally fit in Oshan Lab's cyborg construction workshop. Honestly, it probably is too late now. But it's definitely not too late to mention the hand labeler, surg...
- 05:29, 11 October 2019 diff hist +189 N File:OshanMedbayOperatingTheatreV3.png They'll cut you up...in the Medbay Operating Theatre of Oshan Lab's Medbay. Which has only one surgery table for some reason. But now there's fancy scissors and a book on how to do surgery.
- 05:24, 11 October 2019 diff hist +169 N File:OshanMedbayV5.png Oshan Lab's Medbay, which is essentially an underwater hospital. Same scrubs and malpractice, now with sensible plant potting, surgical textbooks, and surgical scissors.
- 05:21, 11 October 2019 diff hist +72 SS13 Wiki:Current events Well, managed to rewrite the quantum tele instructions, but there's some missing sprites I forgot to mention
- 05:07, 11 October 2019 diff hist −88 Spy Thief Spy thieves no longer have an objective to kill other spy thieves and antags.
- 04:53, 11 October 2019 diff hist +18 Powering the station More on the tradeoffs of hotwiring, based on a interesting conversation I saw the other day
- 04:52, 11 October 2019 diff hist −70 Game Modes RIP spy thieves having to hunt down other antags
- 04:07, 11 October 2019 diff hist +140 Changelog Oct 11th update