Gang
Gang mode is Infinite Monkey's latest creation! In it, several rival gangs seek to lay claim to the areas of the station by tagging them with their spray paint and generally looking menacing in their outfits. It is still very much in development, so don't be a crybaby if something happens during a gang round that doesn't make much sense.
RULES
There are some exceptions to the usual Goonstation rules during these rounds.
- Gang members may freely kill anyone dressed in another gang's clothing (or part of their clothing), but shouldn't kill those who are not involved in the gangs unless provoked - recruit them instead!
- Civilians should try to stay out of gang business. All civilians are free to join a gang as outlined below. Anyone interfering within gang business without being aligned to a gang should be severely beaten by the gang's members.
Security vs Gangs
Security should initially treat gang members like normal players, arresting them for crimes but otherwise letting them be. However, if a particular gang is responsible for assaulting or murdering an officer, security may freely arrest or kill members of that gang. Gangs are free to assault or kill officers but should be aware that this will probably lead to war with security.
The Gang Leader
How do I know if I'm a gang leader?
It's pretty damn obvious. On round start, you are clearly informed that "You are the leader of the WORLD'S GREATEST BUDDIES gang!" Gang names are randomly generated and uniforms and tags are picked at random from a list. You gain access to the Set Gang Base command which can, well, set your base.
Set Gang Base
You may have to type set-gang-base to get wonderful Byond to work, but when used correctly a locker will be spawned. This will contain spraypaint, headsets and your own gang uniform. This command gives your players a home base and a chance to join your gang.
Your Job as a Gang Leader
You are told, very clearly upon round start, that you must capture territory for your gang and eliminate other gang leaders. The winning gang is the one with the most territory owned and, crucially, a surviving leader. How you do that is up to you - but know that they are gunning for you too!
Joining a Gang
You are unable to join a gang if you are a Security Officer, Head of Personnel, Captain or Head of Security. These roles should be aiming to get the station under control and imprison the gang leaders. Please do not murder them. You join a gang by going to the gang's base and right-clicking on the locker then selecting Join Gang. This will make you a member of that gang, allowing you to spray their tag to claim an area. You may do this as often as you like with as many other gangs as you like, but this will erase your previous allegiance.
Jobs on Space Station 13 | ||
---|---|---|
Command & Security |
Captain · Head of Security · Head of Personnel · Chief Engineer · Research Director · Medical Director | |
Medical & Research |
Medical Doctor · Medical Trainee · Roboticist · Geneticist | |
Engineering | Engineer · Technical Trainee | |
Civilian |
Staff Assistant · Janitor · Chaplain · Mail Courier · Radio Host · Mime | |
Silicon | Artificial Intelligence · Cyborg | |
Jobs of the Day | Dungeoneer · Barber · Waiter · Lawyer · Tourist · Musician · Boxer | |
Antagonist Roles | With own mode | Arcfiend · Blob · Changeling · Gang Member · Flockmind ( Flocktrace) · Nuclear Operative · Spy Thief · Traitor · Revolutionary · Vampire ( Thrall) · Wizard |
Others | Sleeper Agent · Werewolf · Wraith ( Poltergeist) · Wrestler · Hunter · Grinch · Krampus · Gimmick antagonist roles | |
Special Roles | Ghostdrone · Monkey · Critter · Ghost · Cluwne · Santa Claus |