User:Studenterhue/Sandbox

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Revision as of 01:40, 2 September 2018 by Studenterhue (talk | contribs) (Ooops forgot to finish that bullet point about the trench z-level)
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Contraband Levels

To-Do:
*Spears are supposedly contraband. Let's find out. evidently not
*What about the EMAG?
*And pipebombs? yes they are though strangely other bombs aren't

The GuardBuddies

To-Do:
*Never actually seen the commands to add someone to the GuardBuddies' criminal database. Must find the commands (they seem to involve "prman upload" or something like that) for it and verify the associated facts above.

Current Maps
Cogmap2 · Cogmap1 · Nadir · Clarion · Oshan Laboratory · Atlas · Kondaru · Donut 2 · Donut 3
"It's like playing an episode of Sealab 2021 on acid."
--Angry Diplomat

Oshan Laboratory is the newest map on the Goonstation servers's current lineup of stations. As Goonstation's sole underwater- and planet-based map, it utilizes several unique features and mechanics, such as minisubs, plate tectonics, and a deep-sea trench Z-level. It was the ultimate culmination of several months of collaboration among Goonstation coders, artists, and even a few mentors and was the flagship release of the titular Oshan Laboratory update.

Just as the seafloor of the ocean planet Abzu is constantly changing and developing, so is Oshan Laboratory. If you find any bugs associated with the map itself, please make a post about it on the Official Oshan FIX THIS SHIT! thread.

August 25, 2018 to Present

Oshan was the first station to:

  • Have its own trailer!
  • Be set entirely underwater. The seafloor is just as dangerous as the ocean, though.
  • Feature minisubs, vehicles that can go in all eight directions, can travel on station and seafloor tiles alike, and have tank-style controls.
  • Possess active plate tectonics, resulting in mini-planetquakes and hotspots--and an whole new geothermal engine to control and harvest them!
  • Fully embrace fluid mechanics, featuring flood/fire alarms, drains, and liquid-shields.
  • Include the Trench, an underwater mining z-level linked to the station by a massive deep hole and a sea elevator.
  • Introduce several newly redesigned sprites, including swanky new APC and door designs.
  • Put several Debris Field classics (including Shitty Bill and co.!) on the station z-level.
  • House an on-station radio station!

Southeast: Arrivals and Escape Dock

South: Command and Security Deck

Southwest: Supply & Cargo Hold

West: Civilian Galley

West Central: Sea Elevator

Northwest: Recreation Chambers

North: Medical Bay

Northeast: Research Lab

Far Northeast: Research Outpost

East: Engineering Compartment

Off-Station

Official Trailer/Teaser

Supplementary Video