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- 06:12, 2 January 2020 diff hist +371 N File:PlasmaCuttersV2.png The sprite for the Plasma Cutter System, a mining weapon that can be constructed by ship component fabs. Has glowing orange bits like the projectiles it fires and a orange bit that conveys it's for the engineering department's mining pods. Interestingl...
- 06:09, 2 January 2020 diff hist +198 N File:MiningPhaserSystemV2.png A sprite of the Mining Phaser System. The blue is for the blue-ish projectiles, and the orange tells you it's for the miners' pods, who are part of the engineering team. Resprite by Schwicky Schwag.
- 06:08, 2 January 2020 diff hist +256 N File:IndustrialUtilityArmsV2.png The sprite for the Industrial Utility Arms used in engineering pods. Cutter blade portion looks different, as does the foam nozzle part, which I think conveys that it's a dual-purpose tool better than the old sprite. It also has a lovely orange base, n...
- 06:04, 2 January 2020 diff hist +297 N File:PrismaticLaserV2.png The sprite for the Svet-Oruzhiye Mk.4, aka, the prismatic laser, found on the Strelka. This version by Schwicky Schwag doesn't quite look as foreign as the previous sprite by AwkwardDryad but it really embraces the prismatic theme I'd say, with the alt...
- 06:02, 2 January 2020 diff hist +400 N File:GrenadeLauncherPlatformV2.png The sprite for the 40mm Grenade Launcher Platform, an autocannon that fires explosive shells and is sold by a shady Syndicate robot. The previous sprite by Awkward Dryad had looked like a 17th century cannon, and Schwicky Schwag's resprite looks like a...
- 05:57, 2 January 2020 diff hist +241 N File:BallisticSystemV2.png The sprite for the SPK-12 Ballistic System often seen on Syndicate pods. Now that Schwicky Schwag's redrawn the previous sprite, it looks even more like an autocannon, has lots more details, and is in this mildly evil-looking red-orange hue.
- 05:54, 2 January 2020 diff hist +242 N File:AssaultLaserArrayV2.png The sprite for the battleship-scale assault laser array by itself, rather than mounted on the pods, as drawn by Schwicky Schwag. It has a fierce-looking cannon and lots of glowing lines that have a similar color to the laser the weapon fires.
- 05:52, 2 January 2020 diff hist +407 N File:HeavyDisruptorArrayV2.png Heavy Disruptor Array pod weapon that can disable several pod systems at once and knock out the pod's pilot. It looks like the regular disruptor array, but it's red to show that's more powerful, because that's what that totally means. Also, now that Sc...
- 05:49, 2 January 2020 diff hist +221 N File:DisruptorArrayV2.png Mk.3 Disruptor used by pods to both disable and damage other pods. Has a lovely blue glowy bit like the handheld disruptor. Thanks to Schwicky Schwag, it also now has brighter, sharper colors and more details than before.
- 05:47, 2 January 2020 diff hist +247 N File:LightPhaserV2.png Mk 1.5 Light Phasers. Looks a bit like the handheld phaser and has the glowy end characteristic of all the other pod energy weapons. Good theme. Now with a new sprite by Schwicky Schwag that has a few more details but is otherwise kinda unchanged.
- 05:45, 2 January 2020 diff hist +189 N File:ScoutLaserV2.png Mk.2 Scout Laser used by space pods and their cousins. Red glowy sharp bits, just like the lasers it shoots. Now in a new sprite by Schwicky Schwag that has more details and sharper colors.
- 05:43, 2 January 2020 diff hist +271 N File:CombatTaserV2.png Combat Tasers often used by Security's pods. Tasers shoot yellow things and have yellow markings on them, ergo the pod version has yellow markings and has these yellow glowy prong things on the end. Now redrawn by Schwicky Schwag to have more detail an...
- 05:38, 2 January 2020 diff hist +21 Space Pod Add in new pod sensor sprites
- 05:37, 2 January 2020 diff hist +143 N File:ConclaveA1984SensorSystem.png A Conclave A-1984 Sensor System, which allows space pods to see through asteroids and walls, albeit only the flooring and walls for the latter.
- 05:33, 2 January 2020 diff hist +78 N File:StandardSensorSystem.png The new (2019+) sprite for the standard sensor system used by most space pods.
- 04:59, 2 January 2020 diff hist +87 Nuclear Operative Forgot to mention that the shooting range is not part of the sanctuary zone
- 04:53, 2 January 2020 diff hist +499 Nuclear Operative What to do when the monkey takes your gun, plus more on the sanctuary zone
- 04:19, 2 January 2020 diff hist +32 Nuclear Operative There's money on the shuttle...somewhere
- 04:18, 2 January 2020 diff hist +168 Nuclear Operative Mention what the telepad in the cruiser is for
- 04:10, 2 January 2020 diff hist −116 SS13 Wiki:Current events We finally have sprites for the gang stolen cop car and .45 speedloader, and Urs has added party hats and popsicles. Now I want some more info on the cop car.
- 04:00, 2 January 2020 diff hist +244 Space Pod Add a pretty bare bones entry for the gang cop car. I haven't seen it in-game, so I don't have any stats or even any idea what its actual name is in-game
- 03:46, 2 January 2020 diff hist +65 Gang Add images for janktank implant, Colt .45 speedloader, and stolen cop car
- 03:44, 2 January 2020 diff hist +124 N File:CopCar.png Woop-woop! That's the sound of da police! Woop-woop! That's the sound of a stolen cop car bought by a gang member somewhere.
- 03:12, 2 January 2020 diff hist +27 Murder So the .45 speedloader has the same sprite as the .38 FMJ speedloader
- 01:42, 1 January 2020 diff hist +424 Changelog Dec 31st update
- 22:13, 31 December 2019 diff hist +185 Books Add Cryogenics Instruction Manual
- 22:11, 31 December 2019 diff hist +40 Template:Books Add Cryogenics Instruction Manual
- 22:10, 31 December 2019 diff hist +1,845 N Cryogenics Instruction Manual
- 04:21, 31 December 2019 diff hist −50 Goonstation Map Submission Guidelines Update links to Goon 2016 source and its Map Submission Guidelines page
- 04:56, 30 December 2019 diff hist +60 m User:Studenterhue/Genetics Rearrange smash the researching mutations section into the mutations section, rename some things
- 04:39, 30 December 2019 diff hist +41,811 User:Studenterhue/Genetics Rearrange copy and pasting
- 04:28, 30 December 2019 diff hist +159 Changelog Another part of the Dec 29th update. Wrestledoodles huh....
- 23:41, 29 December 2019 diff hist +241 Changelog Dec 29th update so far
- 19:03, 29 December 2019 diff hist +1,448 User:Studenterhue/Mime Flesh out intro and sections on using paper and crayons
- 04:51, 29 December 2019 diff hist −718 SS13 Wiki:Current events Finished tasks for the Manta map, the Lawgiver Knockout and Pulse modes, pears, peaches, roses, clicking on AI viewports, and a bit on peach juice
- 04:22, 29 December 2019 diff hist +84 Changelog Another part of the Dec 28th update
- 04:20, 29 December 2019 diff hist +48 Chemistry Add peach rings as a source of peach juice
- 04:15, 29 December 2019 diff hist +27 m Foods and Drinks Add links to Chemistry's entry on Peach Juice
- 04:12, 29 December 2019 diff hist +114 Syndicate Items Add new sprite for NAS-T Deployer, mention the new throw-to-deploy function,
- 04:06, 29 December 2019 diff hist +226 N File:NASTDeployerNew.png The Nuclear Agent Sentry Turret, or NAS-T, used by Syndicate combat engineers to lock down areas, ready to be deployed and shoot your ass into the past to the age where ships still had masts. Now with a sprite with extra bulk.
- 02:56, 29 December 2019 diff hist +583 Chemistry Add peach juice
- 02:03, 29 December 2019 diff hist +41 Tunnel Snake Mining Rig The other pod parts in the hangar
- 01:52, 29 December 2019 diff hist −5 m Cyborg Actually keep the commented out stuff towards the end of its section, it makes the tabs that aren't commented out look really weird
- 01:50, 29 December 2019 diff hist +346 Cyborg Add charging station locations for Manta and, surprised I forgot this, Atlas, comment out the tabs for Linemap, Mushroom, Donut 2, and Samedi because I see too much historical value in them to remove them
- 01:26, 29 December 2019 diff hist −93 Manta Just being in the ocean at all makes you Slowed. Having a jetpack with thrusters prevents that, flippers don't, but they still prevent the movement penalty for being in a fluid..
- 01:04, 29 December 2019 diff hist +415 Changelog Dec 28th update
- 05:20, 28 December 2019 diff hist +518 Changelog Rest of Dec 27th update
- 05:15, 28 December 2019 diff hist +79 Security Objects Add an image of the Lawgiver on the Pulse setting and add more info about it, namely its cost and effects
- 05:09, 28 December 2019 diff hist +21 Murder Add power cost and damage for the Lawgiver's Pulse setting. Damage seems surprisingly low for what it does.
- 05:03, 28 December 2019 diff hist +21 Foods and Drinks Putting a pear in a still makes cider. Thinking of reworking this table some time....
- 04:43, 28 December 2019 diff hist +651 Guide to Botany Add rose, peach, and pear
- 03:27, 28 December 2019 diff hist +162 File:RoseFlower.png Forgot to mention why the filename is the way it is...and some other stuff
- 03:25, 28 December 2019 diff hist +276 N File:RoseFlower.png A rose, grown in some sort bush from hydroponics. It has a name... ''With these hands, I've picked a rose and stole its life Only now do I understand, I know it's not right Deep inside I'm alive Through my love, I'll survive Though I regret making th...
- 03:18, 28 December 2019 diff hist +141 N File:Pear.png Pears, a delicious fruit grown through Hydroponics/Botany that makes excellent cider. Most rounds become shaped like this one way or another.
- 03:16, 28 December 2019 diff hist +344 N File:Peach.png Workin' in Botany, Gonna grow a lot of peaches. Be thinkin' they look like butts Or maybe it's butts that looks like peaches. They contain synthetic peach juice, Makes me think they're not real peaches. Don't heckle me from rhyming words with the...
- 03:04, 28 December 2019 diff hist +270 N File:LawgiverPulse.png The HoS's Lawgiver gun on Pulse mode, which corresponds to white, the color of surrendering to the madness and chaos all around you. Also, this setting looks suspiciously like the placeholder sprite for a Lawgiver that's fully-charged but isn't set to...
- 01:46, 28 December 2019 diff hist −14 m Powering the station Shortening "is a way of rewarding" to "rewards"
- 01:45, 28 December 2019 diff hist 0 m Powering the station Shove the section on the PTL to the bottom so we have a logical flow of major section on engine->major section on different engine->major section on not an engine
- 00:54, 28 December 2019 diff hist +101 Guide to Mining Specify that power hammer and powered picks are found in Mining Equipment cargo crates
- 00:51, 28 December 2019 diff hist +113 Guide to Mining Mention that the powered pick, power hammer, and cargo transporter can be recharged at a recharger
- 00:48, 28 December 2019 diff hist +535 Guide to Mining Add recharger
- 00:21, 28 December 2019 diff hist +4 Guide to Mining If mine them->If you mine them out
- 23:28, 27 December 2019 diff hist +498 Changelog Dec 27th update
- 02:31, 27 December 2019 diff hist +90 Changelog Changelog has been fixed up. Has correct dates for each update now
- 07:57, 26 December 2019 diff hist +261 Changelog Dec 26th update
- 07:56, 26 December 2019 diff hist +111 Ghostdrone Ghostdrones are now vulnerable to burn damage and have less health
- 02:32, 25 December 2019 diff hist +169 Engineer A friendlier discussion on learning the TEG
- 02:28, 25 December 2019 diff hist +2,592 Engineer Add a section on the singularity engine
- 01:25, 25 December 2019 diff hist +18 m Template:Locations Add more specific links for Manta's sub bays
- 01:24, 25 December 2019 diff hist +81 Mining Dock Engineers and Mechanics also have access to Manta's Mining Dock
- 01:22, 25 December 2019 diff hist +1,184 Template:Locations Fill in missing locations in Manta's tab, update its links, remove the WIP widget
- 01:21, 25 December 2019 diff hist +7 m Manta Also I forgot to change the links to the Detective's Bedroom and Sec Officers Quarters
- 01:01, 25 December 2019 diff hist −2 m Captain Route the link in the Manta's Captain's Office image to the Captain's Office page rather than the Captain's Quarters page
- 00:59, 25 December 2019 diff hist −190 Captain Remove Linemap's images since the map is confirmed not part of the current lineup
- 00:56, 25 December 2019 diff hist −96 Research Director Remove Linemap's image of its RD office, because it's not a current map
- 00:56, 25 December 2019 diff hist −51 Medical Director Add location info on Manta's MDir office, remove Linemap's image since it's not in the current map lineup
- 00:53, 25 December 2019 diff hist −349 m Head of Security Turns out if I put the image of the HoS before the sections that define specific tabs, I don't have to put it in every tab
- 00:51, 25 December 2019 diff hist −239 Head of Security Remove Linemap images since it's not part of the current map lineup
- 00:49, 25 December 2019 diff hist +125 Detective Add image of Manta's detective office
- 00:48, 25 December 2019 diff hist −2 Security Officer Add image of Manta's Security area, remove Linemap's since it's not part of the current map lineup
- 00:44, 25 December 2019 diff hist +234 Scientist Add image of and location info on Manta's Research section
- 00:41, 25 December 2019 diff hist +230 Roboticist Add image of Manta's Robotics area
- 00:40, 25 December 2019 diff hist +202 Geneticist Add the image of Manta's genetics reas
- 00:38, 25 December 2019 diff hist +89 Medical Doctor Add Manta's image of Medbay. Thanks to whoever put images of Manta's cryo and cloning areas before I did.
- 00:36, 25 December 2019 diff hist +126 Quartermaster Add image of Manta's Cargo Bay
- 00:34, 25 December 2019 diff hist +118 Mechanic Add image of Manta's Mechanics area
- 00:28, 25 December 2019 diff hist +241 Botanist Add image of and location info on Manta's Hydroponics area
- 00:24, 25 December 2019 diff hist 0 Janitor Aaaa,forgot to change the link on Manta's caption
- 00:20, 25 December 2019 diff hist +279 Janitor Add image of and location info on Manta's custodial closet
- 00:15, 25 December 2019 diff hist +199 Chaplain Add image of Manta's Chapel
- 00:12, 25 December 2019 diff hist +245 Bartender Add images of the Bar and Bar Office on Manta
- 00:10, 25 December 2019 diff hist +174 Chef Add an image of Manta's Kitchen
- 00:04, 25 December 2019 diff hist +11 Template:Tutorials Add Manta to the list of current maps
- 00:03, 25 December 2019 diff hist +12 Template:CurrentMaps Add Manta to the list of current maps
- 00:01, 25 December 2019 diff hist −1 Manta Oh come on how did I screw up the Communications Officer link?
- 00:00, 25 December 2019 diff hist +15,772 N Manta It's here. Again, it still needs updated images for the new Medbay Treatment Area and Hydroponics, and the map can use some touchups, but it's more than serviceable in this state.
- 23:57, 24 December 2019 diff hist +117 User:Studenterhue/Manta Add more links to the features list. Still need to get new images for the Medbay Treatment Area and Hydroponics and clean up the map, but with that, I think I'll make this an actual page current
- 23:52, 24 December 2019 diff hist +34 User:Studenterhue/Manta Give the Tunnel Snake Mining Rig image a link to the Tunnel Snake Mining Rig
- 06:27, 24 December 2019 diff hist +1,160 Changelog Rest of Dec 23rd update. Formatting on the rest of the update is pretty weird.
- 06:25, 24 December 2019 diff hist +3,287 User:Studenterhue/Manta →Ship Movement Mechanics: Expand on ship movement mechanics, make another section on surviving them
- 23:55, 23 December 2019 diff hist +98 Changelog Another part of Dec 23rd update
- 22:27, 23 December 2019 diff hist +355 Ore Processing Add a location widget for the area where matsci is done on Manta, add an note about access on Atlas's matsci area
- 22:22, 23 December 2019 diff hist −4 m Pod Bay Fix a few links in the Oshan tab
- 22:20, 23 December 2019 diff hist +3,002 Pod Bay On Manta's sub bays
- 21:48, 23 December 2019 diff hist +4,439 N Tunnel Snake Mining Rig Make page for Manta's Tunnel Snake Mining Rig, which has less Fallout 3 references than I expected.
- 21:12, 23 December 2019 diff hist +29 Metagaming Presumably the stuff about the Listening Post applies to the Syndicate Assault Vessel too
- 20:01, 23 December 2019 diff hist +3,376 N Syndicate Assault Vessel Make a page for Manta's Assault Vessel
- 16:30, 23 December 2019 diff hist +182 Changelog Start of Dec 23rd update
- 04:59, 23 December 2019 diff hist +384 Listening Post On Manta's equivalent to the Listening Post
- 04:53, 23 December 2019 diff hist +1,574 Ghost Drone Factory Add a tab for Manta's ghostdrone factory. Glad I came up with more than a copy and paste job here.
- 04:29, 23 December 2019 diff hist −2 Custodial Closet Reroute the link mentioning Manta's Port Sub Bay to the Main Hangar page, since that's where the info on that location actually is
- 04:21, 23 December 2019 diff hist +2,467 N Mining Dock Make a page for Manta's Mining Dock and eventually other maps'
- 03:02, 23 December 2019 diff hist +2,301 N Security Dock Make a page for all maps' security pod bays, starting with Manta's Sec Sub Bay. I don't play enough sec to know if the Detective has access to it.
- 02:13, 23 December 2019 diff hist −4 User:Studenterhue/Manta Put Main Hangar links instead of Civilian Dock links for the Port and Starboard Sub Bays, since they're more like a Main Hangar open to the public rather than a Civ Dock that's intended particularly for the Civvie department
- 02:08, 23 December 2019 diff hist +2,008 Main Hangar Refit into a real location page, starting with a tab on Manta's Main Hangar equivalent
- 01:30, 23 December 2019 diff hist +1,906 Arcade Mention the Murderbox. Copying and pasting and proofreading took way more effort than it should have.
- 00:45, 23 December 2019 diff hist +331 Changelog More parts of the Dec 22ND update
- 23:14, 22 December 2019 diff hist +20 Arcade Manta's Arcade does have VR goggles now
- 23:12, 22 December 2019 diff hist +548 Medbay Finish up Manta's tab. Mostly just adding some more info about each room's contents and their function, creating some links, and rearranging a few things; I also gave the Treatment Rooms its own section. Oh, and good function blurb
- 21:59, 22 December 2019 diff hist +1,873 N Medbay Staff Area Make a page for Manta's Medbay Staff Area and potentially other maps', particularly Oshan's and Cog2's. Gotta remember to get APC info for this one. current
- 21:32, 22 December 2019 diff hist −4 Medbay Restroom Frek, forgot maint info for Manta's tab too
- 21:30, 22 December 2019 diff hist +52 Medbay Restroom Frick, forgot a Function blurb...again
- 21:19, 22 December 2019 diff hist −5 Custodial Closet Remove reference to chemical clans in the Manta tab, a piece of evidence showing I copied and pasted a few bits of the Atlas tab to the Manta one.Also, Mining Subways? I meant Sub Bays, yes.
- 21:17, 22 December 2019 diff hist +2,065 N Medbay Restroom Make a page for Manta's Medbay Restroom and eventually other maps'
- 20:44, 22 December 2019 diff hist −4 m Medical Objects Fix internal links to bandage entry
- 20:43, 22 December 2019 diff hist +2,280 N Medical Storage Make a page for Manta's Medical Storage and potentially other maps'
- 20:01, 22 December 2019 diff hist −1 Roboticist You toggle meson eyes through a button in the top left rather than through a tab now.
- 19:59, 22 December 2019 diff hist +116 Roboticist Add SecHUD eye. Needs sprite. Also, I think there's a merchant that sells them, but I'm not sure.
- 19:50, 22 December 2019 diff hist +175 Syndicate Items At some point, the polarized cybereyes kit was upgraded into a SecHUD kit. Add more links and a more specific one to said entry. No idea what its sprite is, so just removing the previous cybereye image for now
- 19:38, 22 December 2019 diff hist +27 Security Objects Add image for Lawgiver on Knockout, confirm PU cost
- 19:32, 22 December 2019 diff hist −1 Murder Lawgiver Knockout does indeed cost 150 PU
- 19:26, 22 December 2019 diff hist 0 File:LawgiverExecute.png Studenterhue uploaded a new version of File:LawgiverExecute.png
- 19:25, 22 December 2019 diff hist +107 N File:LawgiverKnockout.png A lawgiver on knock, green like the envy you feel when you're firing tranq darts instead of something else.
- 19:22, 22 December 2019 diff hist +1 Changelog Wait...21th? Not 21st?
- 19:21, 22 December 2019 diff hist +242 Changelog Dec 22th update and rest of 21th update
- 05:20, 22 December 2019 diff hist +11 Guide to AI You can now teleport to a tile in your viewport by clicking on it
- 05:16, 22 December 2019 diff hist +116 Revolutionary More on the rev sign
- 05:12, 22 December 2019 diff hist +565 Revolutionary More on the rev flashbang and how to use it
- 04:57, 22 December 2019 diff hist −442 Revolutionary Rev Flash costs 5, hat costs 12, and rev flashbang costs 2. Freedom implants have been removed from the Rev uplink, and the rev flashbang looks like the regular flashbang.
- 22:42, 21 December 2019 diff hist +335 Changelog Dec 21th update so far
- 06:23, 21 December 2019 diff hist +1,042 SS13 Wiki:Current events Add tasks related to the various materials and...basically everything that's been added/updated these few weeks.
- 06:01, 21 December 2019 diff hist +126 Changelog Dec 20th update
- 03:36, 21 December 2019 diff hist +3,089 Robotics Add Manta's version of Robotics
- 03:04, 21 December 2019 diff hist +31 Roboticist I have suddenly been seized by an acute desire to write the most obvious Deus Ex reference in the Eyes section.
- 00:33, 21 December 2019 diff hist +33 Murder The tranq rifle mags did indeed get a new sprite some time agao
- 00:31, 21 December 2019 diff hist +1,514 Discontinued Syndicate Items Add Loot Crate
- 00:24, 21 December 2019 diff hist −926 Syndicate Items Loot crate's been removed from the buylist, RIP
- 00:18, 21 December 2019 diff hist +99 Syndicate Items Mention the ammo pouch associated with the infiltrator crate
- 00:15, 21 December 2019 diff hist +157 Murder Add sprite and more info for tranq pistol darts
- 00:02, 21 December 2019 diff hist +109 N File:355TranquilizerPistolDarts.png Darts for the tranquilizer pistol. Seems a bit longer than the ones for the tranq rifle...have those changed?
- 23:54, 20 December 2019 diff hist +18 Revolutionary Add image and cost for Rev sign, note that you just hold it rather than use it
- 23:52, 20 December 2019 diff hist +225 N File:RevolutionarySign.png NanoTrasen is unfair! The captain is in there, Standing at the concession Plotting his oppression! I'm holding this sign, It's not from the Syndicate, it's totally mine! It inspires my revs To behead the heads' heads!
- 22:01, 20 December 2019 diff hist +34 m Murder Add a link to Syndicate Items's Wasp Grenades entry too
- 21:55, 20 December 2019 diff hist +135 Murder Add wasp grenade
- 21:50, 20 December 2019 diff hist +120 Syndicate Items Wasp grenades were bumped down to 3, and each box has five grenades that spawn five wasps each. Also, I added the sprites for the box and the grenade, which uses the old banana grenade sprite, and the in-game names for them.
- 21:40, 20 December 2019 diff hist +47 Syndicate Items Thanks to the VR Murderbox, I can confirm that,yes, you do need to attack from behind with the fiber wire (Seems the times you didn't have to were when it was bugged.) Also, it causes bleeding and is a lot faster than it used to be.
- 01:22, 20 December 2019 diff hist +193 Changelog Dec 19th update so far
- 00:23, 20 December 2019 diff hist +2,338 Morgue Add Manta's version of the morgue
- 23:52, 19 December 2019 diff hist +2,194 Genetics Add Manta's version of Genetics
- 22:29, 19 December 2019 diff hist +1,699 N Treatment Rooms Make a page for Manta's Treatment Rooms and potentially other maps'
- 22:16, 19 December 2019 diff hist +685 Arcade Sure, let's tell how to get to the Thunderdome on the other maps too
- 22:12, 19 December 2019 diff hist −110 Arcade Instead of chutes, the Gauntlet, Colosseum, and chessboard are now accessible via ladder
- 22:07, 19 December 2019 diff hist +155 Changelog Another part of the Dec 18th update
- 22:07, 19 December 2019 diff hist +2 Operating Theatre Correct APC location for Manta's tab
- 04:33, 19 December 2019 diff hist +2 m Operating Theatre Fix a link to Clothing's entry on the Surgical Face Shield
- 04:31, 19 December 2019 diff hist +3,211 Operating Theatre Add a tab for Manta's OT
- 01:25, 19 December 2019 diff hist +235 Changelog Dec 18th update so far
- 21:05, 18 December 2019 diff hist +647 Changelog Dec 17th update. Everything on the day below "Wraiths now have the blood writing ability..." is under ""Whoopsday, Whoopsth, 20", so I'm just gonna leave it under "; updated:"
- 21:03, 18 December 2019 diff hist +1 m Werewolf aaaaa forgot a space forgot to change it after doing the preview
- 21:02, 18 December 2019 diff hist +211 Werewolf On burping and screaming as a werewolf
- 06:33, 18 December 2019 diff hist +14 m Kitchen A few polishes on the Manta tab, mostly just rephrasing stuff I'm not really happy with
- 06:26, 18 December 2019 diff hist +53 Chapel Polishing up the Manta tab, mostly just style stuff.
- 05:32, 18 December 2019 diff hist +27 Chapel Also, add a "Function" for Atlas's tab
- 05:32, 18 December 2019 diff hist −1 m Chapel aagh wrong link to the His Grace entry
- 05:30, 18 December 2019 diff hist +3,707 Chapel A tab for Manta's version of the Chapel and the rooms related to it that don't quite have wiki pages yet
- 03:56, 18 December 2019 diff hist 0 m Kitchen Fix the link to Atlas's tab on the Bar page
- 03:55, 18 December 2019 diff hist +2,789 Kitchen On Manta's version of the Kitchen
- 07:04, 17 December 2019 diff hist +577 Changelog Dec 16th update, rest of Dec 15th update
- 04:04, 17 December 2019 diff hist +2,594 Hydroponics Add Manta's version of Hydroponics
- 03:32, 17 December 2019 diff hist +3,733 Mechanics Workshop Add Manta's version of Mechanics
- 02:39, 17 December 2019 diff hist +2,326 Custodial Closet Add Manta's version of the Custodial Closet
- 06:02, 16 December 2019 diff hist −1 m Fixing the Paint Machine Fix the spelling of Communications Office
- 06:01, 16 December 2019 diff hist +17 N Fitness Room Redirected page to Gym current
- 06:00, 16 December 2019 diff hist +344 Stock Market Room On Manta's equivalent to the Stock Market room.
- 05:55, 16 December 2019 diff hist +3,238 Cargo Bay Add Manta's version of Cargo
- 04:50, 16 December 2019 diff hist +94 Mining Department Add more info on where Manta's Mining is relative to some other locations, fix up a few things.
- 04:46, 16 December 2019 diff hist +2,394 Mining Department Add Manta's version of Mining
- 04:12, 16 December 2019 diff hist +1,454 N Detective's Bedroom Make a page for Manta's Detective Bedroom...room. Could use some more details on what it's the crate and locker, shame my notes are in a computer in a repair shop....
- 03:50, 16 December 2019 diff hist +151 Changelog ANOTHER part of the Dec 15th update. Also, seems the pod tweaks and passability fixes were actually part of the Dec 14th update
- 03:25, 16 December 2019 diff hist −1 m Detective's Office That's not how you spell bedroom!
- 01:47, 16 December 2019 diff hist +415 Changelog Another part of the Dec 15th update. I'm still fairly sure it's supposed to be Sunday, Dec 15th, not Saturday as the changelog command shows
- 01:36, 16 December 2019 diff hist +2,421 Detective's Office Add Manta's Detective Office
- 23:37, 15 December 2019 diff hist +860 Toilets On the other bathrooms on Manta
- 23:25, 15 December 2019 diff hist −9 m Toilets how much you enjoyed your bath for bath->how much you enjoyed your bath
- 23:18, 15 December 2019 diff hist +449 Locker Room On Manta's equivalents to the Locker Room
- 23:11, 15 December 2019 diff hist +394 Shower Room On where to get a shower on Manta
- 23:06, 15 December 2019 diff hist −4 m Head of Security show...that for beneath->show...that beneath
- 23:05, 15 December 2019 diff hist +1,971 Gym Add a tab for Manta's Arcade
- 05:14, 15 December 2019 diff hist +618 Changelog Dec 14th and 15th updates
- 05:06, 15 December 2019 diff hist +1,492 Revolutionary Make a new section on the Rev uplink. Haven't seen it, so the info here is mostly secondhand, and I don't have many details. I do, however, have another section title that's a lyric from Billy Bragg's The Internationale that's a bit ironic
- 03:38, 15 December 2019 diff hist +5 m Chemistry Er, wrong link for botany plant mutations
- 03:36, 15 December 2019 diff hist +283 Chemistry Add more sources of ????
- 03:33, 15 December 2019 diff hist +39 Foods and Drinks Add links to Chemistry's entry on ???? reagent in the smoldering mess and physical manifestation entries, fix ?????'s
- 03:27, 15 December 2019 diff hist +158 Foods and Drinks Mention that the fruitcake recipe accepts both overcooking and overfrying results, or at least should if that bug's really been fixed
- 03:24, 15 December 2019 diff hist +267 Foods and Drinks Add a separate entry for the Physical Manifestation of the Very Concept of Fried Foods
- 03:12, 15 December 2019 diff hist +193 Foods and Drinks Add Red Duo Cups
- 03:01, 15 December 2019 diff hist +281 Clothing Add entry for birthday hats
- 02:54, 15 December 2019 diff hist +157 N File:BirthdayHatBlue.png Happy birthday to you, Happy birthday to you, In a hundred years, you and everyone you love will die, So don't mind that I bought this cheap PoS from QM.
- 02:51, 15 December 2019 diff hist +164 N File:BirthdayHatPink.png Happy birthday to you, Happy birthday to you, In the future, draconian copyright laws means I can't sing the rest to you~ Hope you enjoy this hat I bought from QM!
- 02:47, 15 December 2019 diff hist +142 N File:RedDuoCup.png Red duo cups, beverage containers that are legally distinct from solo cups and are the unofficial cup of space colleges all across the galaxy.
- 02:42, 15 December 2019 diff hist +34 m General Objects Add links to the wrapping paper and scissors entries in the gift entry
- 02:28, 15 December 2019 diff hist +206 General Objects More sources of wrapping paper
- 02:24, 15 December 2019 diff hist +592 Quartermaster Add entry for the Party Supplies crate
- 23:12, 14 December 2019 diff hist +27 Ghost Mention that part of the name of The Divine Relic of Ass Day can vary.
- 23:10, 14 December 2019 diff hist +409 Ghost Add icons for Ghost VR, Respawn as animal, Ghost Drone, Respawn Options, and Fight for your life abilities, center the images.
- 23:05, 14 December 2019 diff hist +242 N File:GhostIconGhostVRIcon32.png he icon for the ghosts' Ghost VR icon under the Respawn Menu, showing a person, presumably a ghost, wearing a VR headset. You can tell it's a VR set because it has VR written on it. Now in 32x32 because MediaWiki resizing from 64x64 is weird.
- 23:05, 14 December 2019 diff hist +216 N File:GhostIconRespawnAsAnimal32.png The icon for the ghosts' Respawn As Animal ability under the Respawn Menu, showing a ghostly mouse and mosquito, two animals available through the ability. Now in 32x32 because MediaWiki resizing from 64x64 is weird.
- 23:04, 14 December 2019 diff hist +176 N File:GhostIconGhostDrone32.png The icon for the ghosts' Ghost Drone icon under the Respawn Menu, illustrating such a drone with a blank faceplate. Now in 32x32 because MediaWiki resizing from 64x64 is weird.
- 23:03, 14 December 2019 diff hist +176 N File:GhostIconFightForYourLife32.png The icon for the ghosts' Fight for your life command, illustrating the relic people who use this ability fight for. Now in 32x32 because MediaWiki resizing from 64x64 is weird.
- 22:57, 14 December 2019 diff hist +163 N File:GhostIconSpawnMenu32.png The icon for the ghosts' Respawn Menu, which opens up a few options for doing things besides being a salty ghost. Now in 32x32 because MediaWiki resizing is weird.
- 22:48, 14 December 2019 diff hist +113 N File:GhostIconRespawnMenu.png The icon for the ghosts' Respawn Menu, which opens up a few options for doing things besides being a salty ghost.
- 22:44, 14 December 2019 diff hist +155 N File:GhostIconRespawnAsAnimal.png The icon for the ghosts' Respawn As Animal ability under the Respawn Menu, showing a ghostly mouse and mosquito, two animals available through the ability.
- 22:42, 14 December 2019 diff hist +182 N File:GhostIconGhostVRIcon.png The icon for the ghosts' Ghost VR icon under the Respawn Menu, showing a person, presumably a ghost, wearing a VR headset. You can tell it's a VR set because it has VR written on it.
- 22:40, 14 December 2019 diff hist +115 N File:GhostIconGhostDrone.png The icon for the ghosts' Ghost Drone icon under the Respawn Menu, illustrating such a drone with a blank faceplate.
- 22:38, 14 December 2019 diff hist +115 N File:GhostIconFightForYourLife.png The icon for the ghosts' Fight for your life command, illustrating the relic people who use this ability fight for.
- 06:33, 14 December 2019 diff hist +1,222 Traits Add entries for Allergy and Medical Allergy traits
- 04:48, 14 December 2019 diff hist +100 Changelog Dec 13th update so far. Curious.....
- 04:32, 14 December 2019 diff hist 0 Head of Security Use a different vid of the Singham action scene since the previous vid was taken down by a bot.
- 04:28, 14 December 2019 diff hist +1,163 Head of Security A more fair look at the beret vs hat debate
- 01:19, 14 December 2019 diff hist +517 Syndicate Items Add an entry for wasp grenades. Not much here, but could really use some details on how many grenades you get and how many wasps are spawned per grenade.
- 01:11, 14 December 2019 diff hist +145 Ghostdrone Mention how the unequip key works with the magtractor
- 00:56, 14 December 2019 diff hist +535 Ghost Add the Fight for your life command
- 00:45, 14 December 2019 diff hist +46 Ghost Now it's either-or. Either the ghost commands are buttons and not in the ghost tab or they're in the ghost tab and don't have icons....except for Respawn as animal.
- 00:33, 14 December 2019 diff hist +90 Ghost Respawn as animal and Ghost Drone have prompts to confirm
- 00:30, 14 December 2019 diff hist −127 Ghost So the Toggle Ability Button no longer removes its own icon; instead it changes to say "Show HUD" instead.
- 06:07, 13 December 2019 diff hist +49 Changeling Bible + buttcrab strats are pretty fun too
- 06:05, 13 December 2019 diff hist −2 m Changeling →Shambling Abomination: two minor grammar fixes to the section on hivemind acid spitting
- 05:59, 13 December 2019 diff hist +47 Game Modes Head Revs get special uplinks now.
- 05:55, 13 December 2019 diff hist +196 Revolutionary Rewrite the section what to do once the Revolution's reached critical, mostly to get rid of that stealth gimmick I honestly pulled out of my ass that's impractical now that Heads can physically sense revs.
- 05:33, 13 December 2019 diff hist +32 Revolutionary Should mention that Head Revs get unique uplinks in the page intro blurb too
- 05:23, 13 December 2019 diff hist −1 Revolutionary Gonna bump up QMs to the list of high-priority flashing targets, they're just that important with how central Cargo is to the counter-revolution.
- 05:18, 13 December 2019 diff hist +401 Revolutionary Heads of Staff now get a status effect when they're in the presence of revs
- 05:10, 13 December 2019 diff hist +309 Revolutionary Head Revs now get special uplinks. I have yet to see these, so here's a vague paragraph about it in the intro for the Head Revs section where I pull stuff out of my ass and work on educated guesses
- 05:00, 13 December 2019 diff hist +349 Revolutionary On the rev flash AOE
- 00:10, 13 December 2019 diff hist +197 Changelog Dec 12th update so far
- 06:32, 12 December 2019 diff hist +910 Changelog Rest of December 11th update
- 02:29, 12 December 2019 diff hist 0 Changelog Wait, Wednesday the 10th? that ain't right...
- 02:28, 12 December 2019 diff hist +195 Changelog Dec 10th update
- 00:59, 11 December 2019 diff hist +80 Changelog Another part of Dec 10th update
- 22:09, 10 December 2019 diff hist +1 m Cyborg mark those who do not->mark those who are not