Monkey

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Monkeys are most commonly found as NPCs aboard the station, most of which reside in pens in Genetics and Chemistry, but they can be controlled by players. They used to show up in the Game Mode bearing their namesake, where they were viral in nature and existed to infect humans. This game mode was sadly discontinued because it was shit. However, it is possible to become a monkey outside that mode via admin fuckery or skilled genetic modification by the Geneticist.

Becoming a Monkey

Should you want (for some reason) to become a Monkey, you should visit Genetics and ask. Some things to keep in mind:

  • Monkeys have very low health, and will die very easily if exposed to an area with no oxygen.
  • Turning someone into a monkey also gives them a very large amount of toxins damage, which will kill you unless you are given anti-toxin.
  • In an emergency, you can be understood by someone in a sleeper. You can also understand humans while in a sleeper. Should the Geneticist grab you and try to drag you somewhere, this is why.
  • Many people will see you as a free target for grief, or will attack because they're afraid that you are a Changeling in lesser form. The AI has no obligation to help you once you stop being human and Cyborgs may gladly join in on the beat-down. Feel free to flash the ID of your former human form and chimper for mercy before you are made into lunch.

Abilities and Restrictions

  • Can only wear items in the Mask and Back slots. Hands are unaffected.
  • Can move over Tables unimpeded, and hide under them by clicking on them with a free hand.
  • Cannot understand speech of other races, which shows up mostly as asterisks.
  • Cannot be understood by other races when speaking.
  • Cannot interact with certain items and objects. For instance, you can put a gun in a recharger, but cannot draw it out.
  • You cannot use the help intent on other players and will instead bite them if you try.
  • They are fast, and tend to be hard to hit due to smaller sprite.

Supplementary Video

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Jobs on Space Station 13
Command &
Security
Captain · Head of Security · Head of Personnel · Chief Engineer · Research Director · Medical Director · Security Officer · Detective · Security Assistant · Nanotrasen Security Consultant
Medical &
Research
Geneticist · Roboticist · Scientist · Medical Doctor
Engineering Quartermaster · Miner · Engineer
Civilian Chef · Bartender · Botanist · Rancher · Janitor · Chaplain · Staff Assistant · Radio Host · Clown · Gimmick jobs
Jobs of the Day Dungeoneer · Barber · Mail Courier · Lawyer · Tourist · Musician · Boxer
Antagonist Roles With own mode Arcfiend · Blob · Changeling · Gang Member · Flockmind · Nuclear Operative · Spy Thief · Traitor · Revolutionary · Vampire · Wizard
Others Grinch · Hunter · Krampus · Werewolf · Wraith · Wrestler · Zombie · Gimmick antagonist roles
Special Roles Artificial Intelligence · Battler · Cluwne · Critter · Cyborg · Ghost · Ghostdrone · Monkey · Santa Claus