Difference between revisions of "Gang"
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==RULES== | ==RULES== | ||
There are some exceptions to the usual Goonstation rules during these rounds. | There are some exceptions to the usual Goonstation rules during these rounds. | ||
* Gang members may freely kill anyone dressed in another gang's clothing (or part of their clothing), but shouldn't kill those who are not involved in the gangs - recruit them instead! | * Gang members may freely kill anyone dressed in another gang's clothing (or part of their clothing), but shouldn't kill those who are not involved in the gangs unless provoked - recruit them instead! | ||
* Security may freely act as police and arrest gang members for committing crimes (it is up to the captain if spraypainting is illegal) but must not harm or kill gang members unless absolutely necessary in self defence. Security should act towards gang members as they would to a normal player - you wouldn't murder an electrician for breaking a window, for instance. | * Security may freely act as police and arrest gang members for committing crimes (it is up to the captain if spraypainting is illegal) but must not harm or kill gang members unless absolutely necessary in self defence. Security should act towards gang members as they would to a normal player - you wouldn't murder an electrician for breaking a window, for instance. | ||
* Civilians should try to stay out of gang business. All civilians are free to join a gang as outlined below. Anyone interfering within gang business without being aligned to a gang should be severely beaten by the gang's members. | * Civilians should try to stay out of gang business. All civilians are free to join a gang as outlined below. Anyone interfering within gang business without being aligned to a gang should be severely beaten by the gang's members. |
Revision as of 19:13, 10 January 2013
Gang mode is Infinite Monkey's latest creation! In it, several rival gangs seek to lay claim to the areas of the station by tagging them with their spray paint and generally looking menacing in their outfits. It is still very much in development, so don't be a crybaby if something happens during a gang round that doesn't make much sense.
RULES
There are some exceptions to the usual Goonstation rules during these rounds.
- Gang members may freely kill anyone dressed in another gang's clothing (or part of their clothing), but shouldn't kill those who are not involved in the gangs unless provoked - recruit them instead!
- Security may freely act as police and arrest gang members for committing crimes (it is up to the captain if spraypainting is illegal) but must not harm or kill gang members unless absolutely necessary in self defence. Security should act towards gang members as they would to a normal player - you wouldn't murder an electrician for breaking a window, for instance.
- Civilians should try to stay out of gang business. All civilians are free to join a gang as outlined below. Anyone interfering within gang business without being aligned to a gang should be severely beaten by the gang's members.
The Gang Leader
How do I know if I'm a gang leader?
It's pretty damn obvious. On round start, you are clearly informed that "You are the leader of the WORLD'S GREATEST BUDDIES gang!" Gang names are randomly generated and uniforms and tags are picked at random from a list. You gain access to the Set Gang Base command which can, well, set your base.
Set Gang Base
You may have to type set-gang-base to get wonderful Byond to work, but when used correctly a locker will be spawned. This will contain spraypaint, headsets and your own gang uniform. This command gives your players a home base and a chance to join your gang.
Your Job as a Gang Leader
You are told, very clearly upon round start, that you must capture territory for your gang and eliminate other gang leaders. The winning gang is the one with the most territory owned and, crucially, a surviving leader. How you do that is up to you - but know that they are gunning for you too!
Joining a Gang
You are unable to join a gang if you are a Security Officer, Head of Personnel, Captain or Head of Security. These roles should be aiming to get the station under control and imprison the gang leaders. Please do not murder them. You join a gang by going to the gang's base and right-clicking on the locker then selecting Join Gang. This will make you a member of that gang, allowing you to spray their tag to claim an area. You may do this as often as you like with as many other gangs as you like, but this will erase your previous allegiance.
Jobs on Space Station 13 | ||
---|---|---|
Command & Security |
Captain · Head of Security · Head of Personnel · Chief Engineer · Research Director · Medical Director | |
Medical & Research |
Medical Doctor · Medical Trainee · Roboticist · Geneticist | |
Engineering | Engineer · Technical Trainee | |
Civilian |
Staff Assistant · Janitor · Chaplain · Mail Courier · Radio Host · Mime | |
Silicon | Artificial Intelligence · Cyborg | |
Jobs of the Day | Dungeoneer · Barber · Waiter · Lawyer · Tourist · Musician · Boxer | |
Antagonist Roles | With own mode | Arcfiend · Blob · Changeling · Gang Member · Flockmind ( Flocktrace) · Nuclear Operative · Spy Thief · Traitor · Revolutionary · Vampire ( Thrall) · Wizard |
Others | Sleeper Agent · Werewolf · Wraith ( Poltergeist) · Wrestler · Hunter · Grinch · Krampus · Gimmick antagonist roles | |
Special Roles | Ghostdrone · Monkey · Critter · Ghost · Cluwne · Santa Claus |